- Publisher: Tale of Tales
- Release Date: Mar 18, 2009
User Score
Mixed or average reviews- based on 124 Ratings
User score distribution:
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Positive: 70 out of 124
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Mixed: 22 out of 124
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Negative: 32 out of 124
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AdamRMar 31, 2009
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JohnRMay 22, 2009
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BillMMay 9, 2009This game is unlike any other game I ever played. It can hardly be called a game at all, it's more of a piece of art. There is no clear message or story, the focus of this game is on surreal imagery and emotion. I would describe the mood of this game as creepy yet beautiful. I highly recommend for anyone who has a creative gene in them.
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TillLJul 22, 2009Original, original, original. The game is art, and art is the game. However it's not really a game, it's an experience. At the very least try the demo, don't miss out on something you may fall in love with. I can only hope more of this type of experience is developed.
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JasonVApr 7, 2009
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MolliemotJun 21, 2009Loved this game. It's creepy and weird. Still it's a slow but artsy game, keep an open mind and you'll really enjoy it.
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GuillermoLMay 23, 2009
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PandupilAug 28, 2009
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MarkTApr 28, 2009
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May 27, 2011
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Nov 15, 2015
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Jul 7, 2011
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May 26, 2011
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Feb 17, 2013
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Dec 31, 2011
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Jul 23, 2011
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[Anonymous]May 5, 2009
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MartijnSlagmanMay 6, 2009Poor game.
It doesnt keep you into the game, after walking for half hour you will get extremely bored. There is nothing artistic about this game. With weird sound(Chains etc.) they try to create a horror scene with some macabre scenery.
Yes it's only -
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CentipedeJan 30, 2010
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Jun 29, 2014
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MadIboughtThisTJul 31, 2009This seems like a bad game and the reviews I have read are using its artsy to cover up for it. This is NOT a game. If you like running around a forrest pretending you are looking at Art and want to run around aimlessly imagining all of the emotions its causing you, then you may like this game but there seems to be no point or even good story to the game. I wish I never bought it.
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IsaacVJun 10, 2009
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MarcoTorelliMay 7, 2009I vividly remember "American McGee's Alice" which coupled storytelling, design and gameplay into something that might be called "art" without forcefully shoving it into your face.
The designers behind "The Path" did just that and ended up with a pseudo-intellectual crapfest that along the way sells its design deficencies as part of the supposed "art". -
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Jun 5, 2012
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Dec 29, 2012Beautiful and darker. Is not a videogame, neither an interactive story. It's an experience, a trip into your soul and your mind. Walk into the world created for this "game" and ask yourself WHAT you REALLY seek and see. Another person would see the same thing you have seen?
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Feb 10, 2013
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Feb 11, 2015
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Apr 8, 2013This is pretty much an unintentional parody of indie games.
If you're the most pretentious person at your Hop Topic and want to experience the most convoluted adventure game logic this side of Sierra and also hate yourself I strongly recommend this game. -
Dec 30, 2015Clunky, unintuitive controls with poor animations and sounds make this a drawn out chore rather than an enjoyable experience. Its trying to be different and for innovation i give it 2 points but its just so tedious and poorly executed to be given any more.
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Apr 22, 2013Beautiful and mystical with a depressing theme and always a sad ending. Nothing could be better. The concept works so well, I instantly fell in love with this game. You can tell each girl has her own distinct personality and hauntings. Beautiful emptiness in the forest with gorgeous music to discover a piece of the character with every turn. Fantastic!
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Jun 30, 2013
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May 29, 2013
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Apr 26, 2013
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Oct 31, 2013Pretentiousness: The Movie: The Game
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Dec 29, 2013This review contains spoilers, click expand to view.
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Aug 18, 2018The whole point of the game is to not follow the path (which is the only instruction the game gives you) which is an interesting concept. However there never feels like there is any reward for exploring the world and instead becomes a frustrating experience of being lost.
Awards & Rankings
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It will be years before a game made by the big budget software houses like Ubisoft or EA is brave enough to attempt anything remotely similar, but The Path shows promising signs that gaming is starting to grow up.
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The Path is not a game, it's art. And damn good art too. If you're open to it, try it and draw your own conclusion.
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One thing's for sure, regardless of whether you love or hate The Path, you won't forget it.