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7.3

Mixed or average reviews- based on 2213 Ratings

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  1. Oct 26, 2019
    5
    I would say decidedly average. I came into this game excited based on the initial 20min gameplay video thinking this would be on par with fallout writing. Coming from a respectful company who wouldn't be excited?

    I gotta say though. That I got disillusioned pretty quick. There is a lack of overall art direction, interiors which could have had a more vivid inspired art style went with
    I would say decidedly average. I came into this game excited based on the initial 20min gameplay video thinking this would be on par with fallout writing. Coming from a respectful company who wouldn't be excited?

    I gotta say though. That I got disillusioned pretty quick. There is a lack of overall art direction, interiors which could have had a more vivid inspired art style went with safe and functoinal. There's this weird mish-mash of different lifts from different video games.

    Floating damage numbers from Borderlands? Check
    Robots/machines extolling virtues of a product in a Bioshock kind of way? Check
    Text selection almost exactly like Fallout (including the awful role-play tunnels of 1. Yea that sounds great 2. aw you shouldn't have! 3. Well, gee I dunno, I guess?

    There's no option to be mean in some of the interactions! When you play the old fallout/crpg games, you could get in a whole lot of trouble over the things you said... in this one? You can almost spam any option and get to the end with no worries. It's too cookie cutter.

    I gotta say the level pacing is too off kilter too. Getting a level isn't really a reward, it's more of a 'alright, more points time'.

    I will say that I appreciated the setting and the premise for the story seemed promising, but I am having an awful time liking my companions and am not really feeling 'wowed' by the landscapes/graphics so far. It's a hard sell to continue! Makes me wish some of the good old crpgs came back but those were a product of their time/makers. Back when computer games were made mostly by the same demographic that played them. There's too much candy crap in this. I don't feel tough when I'm trying to defend someone's feelings in a video game and there's no real meat and potatoes to this.

    I'd hate to give it a 5/10, I'd say 8/10 for overall premise but 5/10 for how I felt after a good amount of time in it. Meh.

    In a 2019 game characters speaking with the visual quality of oblivion, or the weird janky art style that exists between
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  2. Oct 27, 2019
    5
    This is a strange one. It's different, not original, just different cause it's derivative of numerous other intellectual properties. It's clearly a Fallout 3/NV type of game, except instead of open world it's got hubs on various planets like in Jet Force Gemini, uh, I mean Mass Effect. The visual design takes some inspiration from Bioshock and No Man's Sky. A lookalike of Rick from Rick &This is a strange one. It's different, not original, just different cause it's derivative of numerous other intellectual properties. It's clearly a Fallout 3/NV type of game, except instead of open world it's got hubs on various planets like in Jet Force Gemini, uh, I mean Mass Effect. The visual design takes some inspiration from Bioshock and No Man's Sky. A lookalike of Rick from Rick & Morty is the first character we meet, and HAL 9000 is chilling in your ship. Obsidian makes it all come together due to a high level of polish and a determination not to take itself seriously.

    This is a silly game. The story is about a cartoonishly evil yet wacky corporate dystopia in space where all the women look like boys. You can do basically anything with no consequences, which somewhat makes up for everything being very ugly and cluttered, so I don't even know what to say right now. It seems to have a shockingly adequate amount of stuff in it. It's barely an RPG yet there's lots of factions and dialogue. It hurt my eyes the first time I played but I'm ok now.
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  3. Oct 27, 2019
    5
    This is no where on par with New Vegas. It starts off setting up this detailed and immersive world, then just never delivers. I really wanted to love this game, but I couldn’t. World is bland and empty. You get the illusion of depth and content, but once you actually start exploring you realize there isn’t actually much there. Choices don’t actually matter. Companions are automaticallyThis is no where on par with New Vegas. It starts off setting up this detailed and immersive world, then just never delivers. I really wanted to love this game, but I couldn’t. World is bland and empty. You get the illusion of depth and content, but once you actually start exploring you realize there isn’t actually much there. Choices don’t actually matter. Companions are automatically loyal with little to no effort; this feels a bit forced. Armor and weapons look exactly the same except for the science weapons, which are a fun novelty for a few kills then get boring. The navigation map is a bit misleading. It looks like you have a slew of planets to explore but you don’t. They’re inaccessible. The “beating heart” of the colonies, Byzantine, feels empty and small. The story is way too short. I did almost every side quest, all of the companion quests, and am pretty sure I explored every building. I still got less than 25 hours play time. I don’t feel like I got something worth of 60$ at all. I’m still a bit shocked at how short it was. Suddenly I was on the last mission and I was so baffled. Graphics are okay to me. Decent. Voice acting is very good. Bugs are minimum. Very little technical problems, but the content is just completely lacking. Dialogue and in game messages can be pretty funny. Expand
  4. Oct 29, 2019
    5
    This game is overrated. The main problem is the fact that it is extremely shallow. The world in which the game is set actually has a lot of potential but sadly most of that potential isn't realized very well. In the aspect of depth it doesn't match up well with games like Fallout NV. You can still have fun, especially if you like the overall setting, which I think is executed fairly well.This game is overrated. The main problem is the fact that it is extremely shallow. The world in which the game is set actually has a lot of potential but sadly most of that potential isn't realized very well. In the aspect of depth it doesn't match up well with games like Fallout NV. You can still have fun, especially if you like the overall setting, which I think is executed fairly well.

    The people calling this a good RPG are in my honest opinion - delusional. As a game I can get away with calling it average, as an RPG however I have to say it is complete garbage. People who praise this as a good RPG must have never actually played RPGs beside heaps of burning trash like Fallout 76.
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  5. Oct 27, 2019
    7
    It is an interesting game. Starts out a bit clumsy but the middle parts were quite enjoyable. I felt at the end that I barely accomplished anything.

    The writing and dialogs were great. Not too chatty, sometimes whaky and there was an option to my liking almost always. The companions were fun. Adding a face to the ship's computer was a great idea. The gunplay was okay, never felt
    It is an interesting game. Starts out a bit clumsy but the middle parts were quite enjoyable. I felt at the end that I barely accomplished anything.

    The writing and dialogs were great. Not too chatty, sometimes whaky and there was an option to my liking almost always. The companions were fun. Adding a face to the ship's computer was a great idea.

    The gunplay was okay, never felt underpowered or overpowered as I played on the lowest difficulty for the story.

    The game seems to generate a lot of guns, armor and helmets but I never cared for them much. One can "upgrade" existing items for a price. Also I never cared for the food and stim items (could be nice for a food build though).

    There are choices, skill-based options but other than arranging an alliance between two settlements, one has to decide for one or the other side. I decided to talk most my way through.

    The graphics was okay, but running with very high on my system frequently caused FPS drops at the bigger locations. Nothing devastating. The NPC faces were odd and felt very New Vegasy, even though the engines are completely different.

    One disappointing thing was the price, €60 (which is quite steep considering exchange rates to my local currency) for a AA game from the Epic store with 20-25 hours of playtime. Were it like €45, no complaints.
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  6. Oct 26, 2019
    5
    Very, very average.
    The combat is mediocre and becomes very boring quite quickly. It's not really much of an RPG, it leans more heavily on being a shooter which is not good as the gun play is lackluster. All of the perks just give a percentage bonus and all of the non-combat skills just buff combat for some reason. The story is not very engaging. I wouldn't call this game bad, I just
    Very, very average.
    The combat is mediocre and becomes very boring quite quickly. It's not really much of an RPG, it leans more heavily on being a shooter which is not good as the gun play is lackluster. All of the perks just give a percentage bonus and all of the non-combat skills just buff combat for some reason. The story is not very engaging. I wouldn't call this game bad, I just can't find anything to say about this game that stands out as good or great. It feels very dated and like something that would have come out early on for the PS4/XBONE, Wait for a sale if you really want to try it.
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  7. Oct 26, 2019
    5
    The Outer Worlds. I was expecting to live out my dreams pretending to be in Firefly. I ended up in SparkNat. I understand the appeal of this game for someone who is new to RPG's; but for the hardcore fan in will fall very short. Your skills are quick to develop, with little sense of achievement for hitting a Level goal (that you constantly seem to be ahead of anyway.) Combat that isThe Outer Worlds. I was expecting to live out my dreams pretending to be in Firefly. I ended up in SparkNat. I understand the appeal of this game for someone who is new to RPG's; but for the hardcore fan in will fall very short. Your skills are quick to develop, with little sense of achievement for hitting a Level goal (that you constantly seem to be ahead of anyway.) Combat that is painfUlly shallow, uncomfortable, and icelike, and a bloat of uninteresting dialogue. As well as dated graphics, and gameplay in general. There is definitely a good story in there. But it's buried under so much fluff, and out if place comedy. To the Skyrim fans out there, you'll love this. To people who are more partial to something like XCOM, or Kingdom Come Deliverance. You'll likely be very unimpressed with TOW Expand
  8. Oct 28, 2019
    5
    Sorry but the people shouting "perfect rpg" from the rooftops are honestly deluded or have never experienced a good RPG before.

    Good things: -Quests and dialogue were varied and had choices, the humour was spot on there were times I literally burst out laughing. -Story was also competent, not the best but not bad. I won't spoil here. -Graphics and art style were really stunning, I
    Sorry but the people shouting "perfect rpg" from the rooftops are honestly deluded or have never experienced a good RPG before.

    Good things:
    -Quests and dialogue were varied and had choices, the humour was spot on there were times I literally burst out laughing.
    -Story was also competent, not the best but not bad. I won't spoil here.
    -Graphics and art style were really stunning, I could really look around and admire these planets. (only bad part is characters show little emotion).
    -Bug free, didn't experience a single bug in my whole playthrough.

    Bad things:
    -You never see your character besides in the menu. You might roll your eyes at this or whatever but seriously, you spent a good 30mins making that perfect looking character. Guess what? You only ever see your character in your menu. Not a single time ingame, even at the end credits it shows a random default character. Not yours.
    -Day and night/waiting/sleeping is pointless without ingame time and NPC routines.
    -The world feels static, the towns don't feel alive. NPCs don't have schedules or routines, they literally stand in the same spot day and night. (besides the odd patrolling guard).
    -Skills/perks are boring, no innovation or fun. Mostly it's just boring percentage increases.
    -Loot and gear is boring. So many reskins. Even the "unique" items are rarely unique. There are a handful of fun items but nowhere near enough. Most items are not even worth picking up, you might be thinking, "can't I sell them though?" and yes you can. However bits.. you get way too many bits and nothing useful to spend them on. I broke down most items instead of selling and still finished the game with 40k bits with nothing to spend it on. Complete waste of time since the game ends at the credits.
    -No minigames/fun side games. I don't mean crap like lockpicking/hacking minigames. I mean fun side games like gambling/brawling and other minigames that are in most other rpgs.
    -No Crafting/professions, how can you have an RPG without these core features? And no, I don't consider the very basic modding system to be crafting.
    -You can't interact with the world. Besides opening/closing doors you can't even sit down in a chair and drink a beer at the bar. Isn't this meant to be an RPG? How can you roleplay in a world you can't interact with.
    -Exploring is often pointless and unrewarding, mainly because the loot is so bad and there being so few hidden quests.
    -The game is just too short, you can't play on after the credits. Yes you can start a new game and play differently but everything you've done up to that point is gone. No free roaming or NG+.

    END:
    I really wanted to love this game. I've played RPGs for so many years and was looking forward to this. But honestly I felt so disapointed. Besides the dialogue choices, the RPG elements are non existent.
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  9. Oct 29, 2019
    5
    Feels like a good Fallout 3d game. But it is too linear and just too short. Feels like you get rushed through the game halfway through.

    Flow of the story feels like Dragon Age 2. Very linear but your companions regularly want you to revisit old places.

    Paying 60$ for this game is too much. For the 1$ game pass it was a nice weekend distraction. But not the glorious comeback I expected
  10. Oct 26, 2019
    6
    Disappointed. I will not be replaying this game, unlike similar games which I continue to go back to every so often.

    The bads Its a good game but nowhere near what I thought it could have been. They have a beautiful world, they put lots of plants and other onjects into the game but dont do anything with them. 90% of the buildings you cant enter. Enemies are dumber than dirt, I have
    Disappointed. I will not be replaying this game, unlike similar games which I continue to go back to every so often.

    The bads

    Its a good game but nowhere near what I thought it could have been. They have a beautiful world, they put lots of plants and other onjects into the game but dont do anything with them. 90% of the buildings you cant enter. Enemies are dumber than dirt, I have this on the hardest setting and it was rough before I got my companion and a decent weapon but after that I stopped even using the slowmo abilty. Along with that when you are snipping enemies they will run after you and then stop halfway and run back, even when I am still shotting them they will run back to where they started. Was hoping this game was more Open World, once you realize that you are pretty much on a track its hard to get over. I have no problem with them park games, I actually use to prefer them but when you give the illusion that your game is Open World I want the game to be open world. Also the game is completely instanced which is just a slight disappointment ontop of everything.

    The goods.

    Now just because there is a lot of bads doesnt mean I dont enjoy the game. There are many things that I do enjoy. I enjoy that you can level up a single piece of gear the entire game to keep up with you, this is a great aspect of the game. I really enjoy this, I just dont understand the reason it cost bits and not armor and weapon parts, which you are breaking apart all the time if you care about that aspect anyway, but whatever. I love all the witty banter and team cohesiveness, companions actually seem to be decent in my opinion compared to other games I have played. I like the stat allocation part of the game which then go into just skills. Its an interesting way of doing things and it makes it easy, after you get skills to 50 it makes it kinda worse but its still not bad. The quests are short and fun, you dont even have to be on a quest to complete it which is nice, many games require being on a quest to pick up quest type items or information.

    Honestly, I thought the good list was going to be much longer but I cant think of anything else I liked. The game had so much potential. Maybe with a few updates and DLCs it will be a complete game.
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  11. Oct 27, 2019
    5
    Amazing writing and story, plagued by a lack of game. It has to be said.

    The good: -The story is incredible, the lore is fun to listen to and follow, I would have really loved to see more of it which is a big shame. -Mostly bug free, only had a few hiccups but nothing that caused me to CTD -Fun weapons, in my opinion the weapons are fun to use, sometimes feels a tad underpowered even
    Amazing writing and story, plagued by a lack of game. It has to be said.

    The good:
    -The story is incredible, the lore is fun to listen to and follow, I would have really loved to see more of it which is a big shame.
    -Mostly bug free, only had a few hiccups but nothing that caused me to CTD
    -Fun weapons, in my opinion the weapons are fun to use, sometimes feels a tad underpowered even with upgrades.
    -Graphics are pretty good, turned to ultra, the environments feel "alive" and the towns feel detailed.

    The Bad:
    -Role Play is meh, elaborating, it's too easy. You can just lie, persuade, and intimidate your way through the entire game. It feels like the game pushes you to be a "jack of all trades" and there's no pros, only cons, for building your character a specific way.
    -The perks are all boring, not to mention, when I completed the final quest, I was only level 29. Huge shame. I was incredibly disappointed to see that it was the final quest, and I felt like I wanted so much more to do. Compared to games that this is competing with, you are level 70 when you are nearing end game in the others. Level 20ish is supposed to be early game. Such a shame.
    -Armor is terrible, unmemorable. Nothing cool about them at all, some of them can't even take mods which is dumb.
    -Speaking of which, mods are also not that great, you can't stack them and the difference they make on guns is negligible.
    -The questing falls flat on it's face. If you pay attention, the main story line TECHNICALLY only has 4 long standing objectives. That's it. There's a few side quests I enjoyed, but some of them were also just basic fetch quests.
    -The game is just all around too short. The worlds feel way too small. There's no reason to return to them. Honestly if you really think about it. The main "meat" of the game is on Monarch. Terra 2 feels like a tutorial town. And was incredibly disappointed to find out that Monarch was "pretty much it". My advice, if you had about 5 or 6 Monarch sized planets, this game probably would have got bumped into 8/10. The length of this game is it's largest glaring problem and why it gets so many points taken off.

    Overall: 5/10
    It pains me to say it, because I did in fact like the lore, I loved the characters, and I wish there were more adventures to go on, many more planets to visit, more towns to visit, and etc. If this game gives Obsidian the money to make a Outer Worlds 2, I hope they take what I, and many other "constructive critics" have been saying. Needs to be longer. Needs to be bigger. More things to do. Take this lore and expand upon it ten fold. But then again....kinda feels like a one off game. Storyline has a wrap up and everything, didn't really leave it very open ended at all. It's a big disappointment because you can see the potential in front of you, you can see that the game could have been something spectacular that would have shaken up the RPG realm. Unfortunately, we ended up with a miniature sized world, lack of leveling and RPG aspects, and some lackluster quest lines, but, with impeccable story telling and a lore that I just so dearly wish could have been more. :(
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  12. Oct 25, 2019
    7
    There's a lot of hype on here which is mostly hysterical excitement by the fact a game of this genre is actually trying to be an RPG again, which hasn't really happened since Obsidian's last effort in Fallout New Vegas. I am also excited by this but not so much that it'll blind me to the reality that it is a very mediocre game.

    The pros: - Actual skills and perks that actually make a
    There's a lot of hype on here which is mostly hysterical excitement by the fact a game of this genre is actually trying to be an RPG again, which hasn't really happened since Obsidian's last effort in Fallout New Vegas. I am also excited by this but not so much that it'll blind me to the reality that it is a very mediocre game.

    The pros:
    - Actual skills and perks that actually make a difference to your conversations
    - Having charisma checks in conversation
    - Broad variety of weapons, armours, companions, enemies, and biomes.
    - Entertaining characters, with entertaining dialogue.
    - Doesn't take itself too seriously.
    - Is a complete game, not parts of a game gutted for DLC's sake.
    - Opening hour of the game is fantastic.

    Cons:
    - Combat is uninspired, and weak. Gunplay is poor.
    - Choices don't actually matter, because you'll always end up in the same place everytime.
    - It tries a bit hard to be funny at times and misses the mark. Tries to be quirky for quirkiness' sake, rather than actually being legitimately quirky.
    - Not so much a con for me, but I can see people finding issue with it - it doesn't look like a game released in 2019. It'd have fared better in the early days of the PS4/Xbone generation.
    - It doesn't really do anything original, or standout.

    I've rated it 7/10. It's still amusing but I expected more from Obsidian. Definitely worth a play at least.
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  13. Oct 26, 2019
    7
    Was hyped about this game, but... It's just not that engaging...
    Many are saying it's what new Fallout should be - no it shouldn't. I got a lot of fun with Fallout 4 right from the start. And with this game I have very mixed feelings.
    Graphics quality is tolerable for a AA game, but it's priced as a AAA, so I expect it to at least not stutter... Worth a try with an Xbox Game Pass, but
    Was hyped about this game, but... It's just not that engaging...
    Many are saying it's what new Fallout should be - no it shouldn't. I got a lot of fun with Fallout 4 right from the start. And with this game I have very mixed feelings.
    Graphics quality is tolerable for a AA game, but it's priced as a AAA, so I expect it to at least not stutter...
    Worth a try with an Xbox Game Pass, but definitely not for a full price.
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  14. Oct 27, 2019
    6
    A good writing and voice acting, not so good everything else.

    Lets start by stating, that good writing doesn't make it a good game on its own for me, because game has so many more elements to it that add up to overall experience. I will also note, that there will be lots of references to Fallout games since these games have a lot on common and are very alike in many areas. Oh, and it's
    A good writing and voice acting, not so good everything else.

    Lets start by stating, that good writing doesn't make it a good game on its own for me, because game has so many more elements to it that add up to overall experience. I will also note, that there will be lots of references to Fallout games since these games have a lot on common and are very alike in many areas. Oh, and it's relatively bug free. I've had to reload only one quest.

    Having that out of the way, lets start from good stuff, which is as I already said is just writing and its expression thru voice acting. It is very well done for the story as well for the character and voice acting is extremely good. The dialogues are well put together and there are so many options within them and ton of them are not quest related - you can talk about opinions, you can talk characters past, etc. It's just solid in every way and I don't think many people will be disappointed with the writing.

    Now sadly, it's where the good thing end. I will start from least bad things and progress as different game aspects get worse and worse.

    Role play is really bland for me. Sure you can shoot everyone you please and be done with that character, however - if you're solving matters in more civil ways - it all kinda falls apart because how easy is to pass all checks if you smartly place skill points and balance companions. You literally become god of all trades: lie - no problem, persuade - no problem, charm - no problem, use medical expertise - no problem, etc.. You pass the check for every single character trait and because of it, it doesn't feel like you are building a unique character and what's worse - with how the game and everything play out - game puts strong incentive to be all around character. For example, if you rush persuasion to 100, all you'll do is wasting skill points, because such high persuasion won't come into use until last parts of the game.

    Then we have combat and gear. Armors and weapons are quite dull and boring for the most part. There is no excitement in finding basically anything. Then the gunplay is just barely okayish, shooting feedback and how guns sound are just mediocre at best and while time slow feels better and more interesting than VATS, rest of the gunplay is really worse than Fallout, especially worse than Fallout 4 - which is like 3 years old game by now. It's not the worst I've seen but definitely one of the worst in a game with 60€ price tag (I know you can get it on MS game pass, but the retail price is still 60€).

    Now a bit about the quests. Some are great, most are good, but there are also typical fetch quests that lack any substance and any feeling of importance whatsoever and this is very disappointing honestly. It really does fill like filler content at times - it's like "oh, this area feels a bit empty in activities, lets throw in some generic quest to fill this gap" and this really distracts from otherwise great writing and good story progression.

    Finally we a arrive at graphics and overall - it looks dated, very on budget and rather bland in general. Now the best in all of it are settlements, some look pretty good and the building interiors look alright. But boy, when you go outside into wilds (or how do I call it) - it's nearly dreadful. It literally feels like No Man's Sky - from terrain, thru vegetation to animals. Especially animals are so ridiculously bad, almost like those toys you people buy to swimming pool (funny looking purple reptile and similar nonsense). It's just bad and it gets even worse with the extreme color palettes - on one side it's very tiresome on your eyes because of extreme levels of saturation and on the other side it blends everything - especially humanoid enemies. And if that's not enough - with how mediocre and dated it looks from graphics perspective - it also has some severe performance issues - from certain areas heavily tanking your average fps by significant margins to occasional stutters on any hardware (even top end PCs) and in some rarer cases persistent micro-stutter.

    Summing up - if you can ignore most of the game aspects quality and are able to focus purely on writing - go and buy it, but if you value all game aspects being on pretty good level - you may be very disappointed, because it's just not that good as some praise it to be. Also, I feel like this game lacks unique identity, because too many times it just feels way "too Fallout". 6/10 is top I can give and even that is pretty generous with all the critique I've put up.
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  15. Oct 26, 2019
    5
    This game isn't that good, and in terms of an RPG, it's rather lazy in it's delivery. Hacking just requires you to hold down a button, same as lock picking. If you juice up dialog skills you always get what you want. If you get caught stealing, you just say F off and the characters just accept that. Xray vision is always on and the A.I is average to bad.

    The game is not bad, its just
    This game isn't that good, and in terms of an RPG, it's rather lazy in it's delivery. Hacking just requires you to hold down a button, same as lock picking. If you juice up dialog skills you always get what you want. If you get caught stealing, you just say F off and the characters just accept that. Xray vision is always on and the A.I is average to bad.

    The game is not bad, its just mediocre/average in every element. The fact that people are praising this game as great, says more about the current state of the games industry than the actual quality of this game. Gun play is average, A.I is average, the worlds are way to small (more like levels) and there is very little to explore, zero innovation, you can max out your character to be good at everything which defeats the purpose of it being an RPG, and the quests are boring generic fetch quest after fetch quests. It's 2019, can no one come up with any ideas to make missions in games more than go here, pick this up, bring back to me I am glad I only paid $1 for a one month xbox pass, as it's not worth $90.

    Fallout New Vegas kills this by a long way, which is odd as New Vegas is over 9 years old. Get it on a cheap xbox sub, but don't pay AAA prices, it's not worth it.
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  16. Oct 26, 2019
    7
    Lackluster.

    A good word to describe this game. It creates an amazing atmosphere and world but completely ruins it but using weak characters and not fully fleshing out other aspects of the game. Your choices dont really matter, and dont really effect much in reality. Theres only like 10-12 different guns you can actually use and only 3 different ammo types. The characters are
    Lackluster.

    A good word to describe this game.

    It creates an amazing atmosphere and world but completely ruins it but using weak characters and not fully fleshing out other aspects of the game.

    Your choices dont really matter, and dont really effect much in reality. Theres only like 10-12 different guns you can actually use and only 3 different ammo types.

    The characters are very uninteresting and i didn't care for a single one of them.

    The atmosphere and the world building is great but its worthless if i dont like the people in it, or atleast find them interesting.

    If you want a poorly executed Mass Effect / Fallout clone, this is it.

    So much missed potential, its a shame.
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  17. Oct 26, 2019
    5
    We're gonna show you how to make a real scifi RPG, they said. It's going to be nothing like Bethesda games, they said. Yeah, okay, true dat, with all the looting-shooting, tired jokes, emotionless NPC faces, crap visuals (try to make a bad looking game with Unreal Engine, that's some real talent here) it feels like Borderlands. I don't get all the people who gave this a 10/10 just to stickWe're gonna show you how to make a real scifi RPG, they said. It's going to be nothing like Bethesda games, they said. Yeah, okay, true dat, with all the looting-shooting, tired jokes, emotionless NPC faces, crap visuals (try to make a bad looking game with Unreal Engine, that's some real talent here) it feels like Borderlands. I don't get all the people who gave this a 10/10 just to stick it to Bethesda, Bioware and the likes, trust me, it's not worth your time or money more than F76 or any other recent AAA scifi RPG f-up. Expand
  18. Oct 25, 2019
    7
    In one word, average. The game is not bad, but it is definitely not great. There is nothing here that particularly stands out or attracts you by presenting something that is unique to itself. No, instead the graphics are average, the writing is average, the story, gameplay, atmosphere, sound, everything is just average. In an age where the old-school RPG genre is finding itself a littleIn one word, average. The game is not bad, but it is definitely not great. There is nothing here that particularly stands out or attracts you by presenting something that is unique to itself. No, instead the graphics are average, the writing is average, the story, gameplay, atmosphere, sound, everything is just average. In an age where the old-school RPG genre is finding itself a little barren, this game may very well seem like a beacon of hope, or a pillar of video game craftsmanship. Unfortunately, i do not find this to be the case.

    My largest issue with the game, however, is not the graphics per se, but the art direction itself. The game does not try to adopt any sort of idiosyncratic look. It takes on the color palette and style of No Mans Sky. This issue is further exacerbated by the terribly lackluster character creator that has every character looking either generic or just ugly. This point made ever more salient by the fact that every female character looks like she manages a blog for a living. For example, there are 30 hairstyles, shared across both sexes, and only 2 of which are medium length, none of which extend past shoulder length, and all remaining 28 are either short or pulled up hairstyles. Yes, very progressive. Can't have objectification via long-hair or attractive people in a fantasy sci-fi video game.

    Now, a game does not need good graphics to be good. I do not subscribe to this belief, but it must have some sense of style that does not seem to pander to the "woke" narratives that Western game developers fixated upon.

    For you Xbox GamePass players, give it a try. It is an okay RPG that is reminiscent of what feels like a lost genre. For everyone else, I would not spend the $60 on the game.
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  19. Oct 25, 2019
    7
    People are hyping it abit more than what it deserve.

    People saying choices matter, it really don't. You will have around 3 choices in each interaction and all choices always ends up with the same outcome. Pretty much all quests are fetch quests. World is small and instanced and npcs static (they don't go on about their daily lives to create the illusion of a living world) If you
    People are hyping it abit more than what it deserve.

    People saying choices matter, it really don't.
    You will have around 3 choices in each interaction and all choices always ends up with the same outcome. Pretty much all quests are fetch quests.

    World is small and instanced and npcs static (they don't go on about their daily lives to create the illusion of a living world)

    If you just focus on the mainstory it's around 10h long with sidequests/exploration to push it to around 20-25h max.

    It's a 7/10 game from a small studio.
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  20. Oct 26, 2019
    6
    While interesting at first the social dialogue 'save the people from the corporations' type thing gets a kind of tired after a while. Dialogue and writing is a bit too cute at times and there is no real choice only to use your special skills/traits for certain options. Listening to NPCs without a cancel button can get a bet tedious at times, although it is necessary because the game isWhile interesting at first the social dialogue 'save the people from the corporations' type thing gets a kind of tired after a while. Dialogue and writing is a bit too cute at times and there is no real choice only to use your special skills/traits for certain options. Listening to NPCs without a cancel button can get a bet tedious at times, although it is necessary because the game is essentially on rails. No really memorable characters, even the old guy I forgot the name of already. Combat kind of sucks, the open areas and monsters are a bit generic. The graphics have this awful haze-like quality like you're looking through a camera. I like the load screens (my favourite part is the load screens actually) and the opening cinematic is quite good. Not quite the Fallout alternative the Bethesda hate train will tell you it is. I'm glad we finally got this one out of the way. Enough of the hype! Expand
  21. Feb 12, 2020
    5
    Скучно, вторично, безвкусно. Изо всех сил пытался получить положительные эмоции, но не смог, хоть и поначалу были какие-то надежды. Это не уровень Obsidian, это проходной продукт с целью заработать денег под брендом Obsidian. Больше говорить не о чем.Скучно, вторично, безвкусно. Изо всех сил пытался получить положительные эмоции, но не смог, хоть и поначалу были какие-то надежды. Это не уровень Obsidian, это проходной продукт с целью заработать денег под брендом Obsidian. Больше говорить не о чем.
  22. Jan 18, 2020
    7
    TL;DR - A refreshing game in a while considering I'm not really someone who enjoys playing Open World Heavy RPG games. The Witcher 3 was the last RPG game I completed and even though the writing and mission flow never really reached that level of depth; there are some really good beats sprinkled throughout.
    Strong start, a meandering mid and a slight let down for an ending The Outer
    TL;DR - A refreshing game in a while considering I'm not really someone who enjoys playing Open World Heavy RPG games. The Witcher 3 was the last RPG game I completed and even though the writing and mission flow never really reached that level of depth; there are some really good beats sprinkled throughout.
    Strong start, a meandering mid and a slight let down for an ending The Outer Worlds manages to be a competent game that is a good experience but would be an excellent one if you can get it during a sale. The endless replay-ablility of the game including all the difficulty levels and multiple ways to go about the missions almost makes it worth full price.

    The Good
    Art Style was really interesting, beautiful sky-boxes littered through out do a good job making you feel you are in the far flung parts of the Universe. My favorite part of the game's writing was the Companion Story Lines, I finished the game with just 4 Companions but every story-line succeeded in making me feel for them as a part of my crew.
    Gun-play/Mechanics was decently varied with light RPG elements, this kept me going through with relative ease and enjoyment at Normal difficulty with only a few deaths in early stages and one or two near the end; altogether a very breezy and fun play-through. One of the least-glitchy games I have played in a while and I really appreciated it, aside from a few small ones the game was smooth. Mission Flow could have used a little more attention and polish but still do a good job of interlinking the Main Plot with smaller side jobs effectively negating that feeling of stopping the flow of the story to do a side mission.

    The Bad
    Sadly a lot of small things here and there start building up, the perk system, two limit companion on missions, the weird skill point system managing to be confusing as well as overly simple at the same time, enemy variety, melee game mechanics; all these things and then some could have used quite a bit of polish and finesse .
    Even though the Main Story line on paper seems like you are changing the fate of your Star System playing through does not really feel like it, it lacks a sense of enormity and weight of your gameplay decisions.
    A meandering middle section of the story where the pacing seems to slow down but then all of a sudden you realize that you are actually near the end. The final few missions were a little bit of a let down. I was so sure that there was some major twist coming in the story since the story really stays a little bland and simple throughout, this could also be because of The Witcher 3 and the intricacies and excellence of the Story/Mission flow has probably ruined other games for me.

    A good competent game nonetheless despite all of it's middle of the road choices.
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  23. Apr 18, 2020
    5
    This game is pretty good, but to me, it is a bit over-hyped.

    --Some things I like about the game are-- Has a good dialog system (How a dialog system SHOULD be) Has very decent graphics and cool things to check out and see Time dilation mechanic is awesome. Has a good level and perk system, although a bit LESS customizable then i'd like --Some things I don't like about the game
    This game is pretty good, but to me, it is a bit over-hyped.

    --Some things I like about the game are--
    Has a good dialog system (How a dialog system SHOULD be)
    Has very decent graphics and cool things to check out and see
    Time dilation mechanic is awesome.
    Has a good level and perk system, although a bit LESS customizable then i'd like

    --Some things I don't like about the game are--
    Kind of trying to be like Boarderlands a bit too much.
    The enemies are SO dumb, is almost not even fun battling them.
    A lot of the women in the game are trying way too hard to be men.
    Pretty simple and linear quests.
    Npc's are a bit bland, and the voice acting is sub par.
    Feels like they were going for a little kid demographic.
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  24. Jun 6, 2020
    6
    An interesting idea, gameplay, but a terrible and very short story, unfortunately 6.
  25. Oct 26, 2020
    5
    I was really let down by this game based on the hype that followed it.

    The game has no soul, charm or flavor. The writing is bland and uninteresting. Everything is generic. Everyone talks way too much and has way too much to say, but you won't want to hear any of it. The combat is...there! The leveling and progression system is not impactful/seems pointless/dont feel progress
    I was really let down by this game based on the hype that followed it.

    The game has no soul, charm or flavor.
    The writing is bland and uninteresting. Everything is generic.

    Everyone talks way too much and has way too much to say, but you won't want to hear any of it.

    The combat is...there!

    The leveling and progression system is not impactful/seems pointless/dont feel progress

    If i can save just one person, honestly, skip this game. I came out of my way to leave this review because I am like in disbelief at how bad it is based on the hype surrounding it for the past year.
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  26. Jan 26, 2020
    5
    Nista posebno cak na trenutke izuzetno dosadno. Kraj je uzas Bozji bukvalno oruzjan nisu orginalna ni najmanje itd. uglv nikad vise
  27. Nov 28, 2020
    6
    I was keen to play this game given the hype, however hype always should come with a warning and this is true for Outer Worlds. It's an overly ambitious indie darling and this should be remembered when playing it.

    The graphics of this game are very curious, in that it wasn't until I explored some side missions that I found more diverse and enjoyable backdrops to explore. The main story
    I was keen to play this game given the hype, however hype always should come with a warning and this is true for Outer Worlds. It's an overly ambitious indie darling and this should be remembered when playing it.

    The graphics of this game are very curious, in that it wasn't until I explored some side missions that I found more diverse and enjoyable backdrops to explore. The main story seemed rather drab and one-dimensional in terms of colour palettes. I found the enemies a bit lacking regardless of what juncture I took, as they ranged from tiny dinosaurs to mechanical terminators that I couldn't distinguish between. A significant issue I had was that I struggled to identify enemies during gunfights and even when exploring. The compass is far too vague and the clash of colours meant that enemies blended into backgrounds quite easily. This could be a problem unique to me, though.

    The story of OW is very hit and miss. I like zany and eccentric characters, however OW seemed to be trying too hard to one-up Borderlands for the humour and quirkiness of characters. This leads to an impression of OW being a cheap carbon-copy of AAA games. I also discovered the hard way that ignoring side quests makes the game incredibly short. This may seem like a moot point, but OW's main quests lack anything that interests me. It goes for some sort of dystopian anti-establishment theme but again this is hit and miss.

    A key feature of OW's is branching storylines and choices, however I found this was undermined substantially when I discovered that there were basically long and short methods to complete missions. The long method often involved fetch quests so this motivated me to use quicker methods such as killing characters, making some choices moot and unrewarding.

    The gameplay of OW had me perplexed right until the end. The menus were messy and I had a lot of information thrown at me very early in the game instead of being introduced gradually. I also found that increasing the difficulty caused me to die very quickly and enemies became bullet sponges. What further confounded this was that I found melee attacks much more effective for about 60% of the game until I got what appeared to be better guns towards the end of the game.

    However there were two intertwined elements that really marred OW for me. These are the loading screens and the vacuous sandboxes. The game is supposed to encourage exploration, however I didn't find much enjoyable to explore and environments were filled with endless junk to collect which felt like literal filler. What this led to was me using fast travel a lot, and that's where loading screens came in. I don't understand why loading times are so long for this on my PS4 Pro. It wouldn't have been half as bad an experience otherwise.

    Overall, they just tried too hard with this game. By trying to give AAA publishers a middle finger, Outer Worlds lacks its own identity and brings with it the good but also the worst aspects of Ubisoft and Bethesda AAA garbage games. Having said that, AAA publishers have a lot to answer for, as their over-saturated releases are what have burned me out to the point I find genuine efforts such as Outer Worlds aren't as enjoyable for me. It's good to see that OW got the attention it deserves, however I also think it got far too many overly generous reviews. My review may be harsh, but 10/10 and 5-star reviews are ridiculously biased and blind also. Having said that, I would welcome the publisher's next game or sequel with open arms.
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  28. Jan 19, 2021
    6
    This game is the definition of meh. It's not bad, but not good. There's some moments where it shines, but also lots of moments where it is really lame. I made it close to the end and just couldn't continue. I'm not interested enough to figure out how to get past the overpowered enemies. I just don't care. I nearly finished the game 3 or 4 months ago and lost interest. I came back and haveThis game is the definition of meh. It's not bad, but not good. There's some moments where it shines, but also lots of moments where it is really lame. I made it close to the end and just couldn't continue. I'm not interested enough to figure out how to get past the overpowered enemies. I just don't care. I nearly finished the game 3 or 4 months ago and lost interest. I came back and have even less interest than before. It's a real shame for an Obsidian game. I guess we should stop judging games by the reputation of their studios (looking at you CD Project Red). Disappointing. Expand
  29. Dec 30, 2020
    6
    In terms of stories, quests and characters, I simply could not believe how emotionally empty it was. I did not connect with any character from the game nor cared about them.
  30. Apr 21, 2022
    7
    Score: 7.5

    I've never heard about this game until the YT channel SkillUP mentioned it a ton, praising the RPG elements this game delivers. I had do try it. Soo my toughts are: - Graphics; Do the job, nothing Spectacular... But not awful. Just Good. - Story: It was OK. Nothing that really had me very invested, again, Just Good - Combat: Clearly not the main focus of the game, i had
    Score: 7.5

    I've never heard about this game until the YT channel SkillUP mentioned it a ton, praising the RPG elements this game delivers.
    I had do try it.
    Soo my toughts are:
    - Graphics; Do the job, nothing Spectacular... But not awful. Just Good.
    - Story: It was OK. Nothing that really had me very invested, again, Just Good
    - Combat: Clearly not the main focus of the game, i had most of the same weapons all the time, the mods didn't really bring a lot, the stealth gameplay was not that fun, it was OK.
    - Gameplay; A lot of RPG elements are inserted in the game, and most of them maybe not completly explored, but for me, i had a lot of fun trying different stats and builds, deciding who should i back up and who should i **** kill.

    Overall, i recomend getting this game on Sale, and trying it out, it's really fun, even tho not all the aspects are Amazing
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Metascore
82

Generally favorable reviews - based on 30 Critic Reviews

Critic score distribution:
  1. Positive: 25 out of 30
  2. Negative: 0 out of 30
  1. Nov 16, 2020
    70
    The problem with this isn't that it is a bad game (far from it), but the fact that it failed to reach its true potential… or maybe the expectations were simply too high, because there's nothing here that anyone can point to and say that it is terrible. Sadly, there's almost nothing that's great either, apart from the role-playing element and the quality of writing. The gunplay? Ok. The exploration? Decent. The plot? Fine. The dominant feeling here is of a game that is good enough so that you won't hate it, but also not as good for it to be the flawless classic that it could definitely be - but again, that's probably those darn high expectations speaking, because flaws or no flaws, The Outer Worlds shouldn't be missing from any RPG collection.
  2. Dec 9, 2019
    85
    An excellent effort from Obsidian, and though The Outer Worlds doesn’t surpass its predecessors by offering a world worth visiting over and over, the adventure it presents is more than worth the time spent.
  3. Game World Navigator Magazine
    Dec 6, 2019
    84
    Usually, a planet has just one or two settlements and a bit of wildlands to explore. But that’s for the best – instead of exploring miles of filler content, Outer Worlds keeps you moving from planet to planet, from one tense situation to another. [Issue#241, p.34]