User Score
7.3

Mixed or average reviews- based on 2213 Ratings

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  1. Sep 8, 2023
    6
    Finally got around to playing this game. forgot it even came out. to be straight to the point. its a simple game that borrows fallout mechanics. story nothing to get excited about. no romance, no side missions that will really standout. its just a simple easy going game that you really dont need to pay to much attention to. i hope the second one has more to it.
  2. Jul 24, 2023
    7
    I gotta be honest that I was really engaged in the story of the outer worlds. Almost every interaction with NPC it this game was fun to listen, often dialogs are funny or clever and it's just a joy to make a conversations in this game. Main story is really short and that was really shocking at first but honestly side quest are equally good as main story and there is a lot of them. AlthoughI gotta be honest that I was really engaged in the story of the outer worlds. Almost every interaction with NPC it this game was fun to listen, often dialogs are funny or clever and it's just a joy to make a conversations in this game. Main story is really short and that was really shocking at first but honestly side quest are equally good as main story and there is a lot of them. Although RPG mechanics aren't too complex and fighting mechanics are also not the best in the business and Sadly there wasn't any romances or deeply bonds with the crew or any NPC, overall experience was really enjoyable and definitely the other worlds is worth a shot! If you don't like wasting time just focus on main story and you will complete this game in no time. Expand
  3. Jul 9, 2023
    5
    I absolutely cannot recommend this game. Everything you do has a chance to botch the game for you. If you do a mission with insufficient reputation, mission botched; if you go to someplace earlier than the game intended you to, mission botched; if your companion kills mission related NPC by accident, mission botched; if you talk to some NPC without knowing all their conversion options willI absolutely cannot recommend this game. Everything you do has a chance to botch the game for you. If you do a mission with insufficient reputation, mission botched; if you go to someplace earlier than the game intended you to, mission botched; if your companion kills mission related NPC by accident, mission botched; if you talk to some NPC without knowing all their conversion options will botch some of your other missions, mission botched.

    -- All of this wouldn't be a big problem if this game has a decent autosave mechanism. Sadly, it doesn't. Autosave is next to non-existent. You rely on your own manual saves.

    This is truly a laughable piece of terrible spaghetti coding. I believe somewhere during the process of developing this game, the developer found out their open-world and open-end approach had just gone out of hand, so they invented this concept of "botched missions", so even if the player messed up all the missions, they can still "finish" the game. What a lame cop-out solution.

    If you do want to try this game, read guides [diligently] and [in detail]. The game will be spoiled for you, but at least you don't have to restart the whole game just because you went to the wrong place at the wrong time.
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  4. Mar 19, 2023
    7
    Fallout: NV was able to acquire a fairly huge fan base and of course after such a breakthrough product of its time, many expected The Outer Worlds as a Bethesda-like RPG killer as a maximum or a brand new and unique Fallout universe competitor as a minimum. But Obsidian did neither.
  5. Mar 14, 2023
    6
    No interesting story and characters, long time to beat, easy to play even with the first-run hard difficulty.
  6. Sep 4, 2022
    6
    Good game to play. Suitable for Fallout fans. The impression was spoiled by a small variety of weapons and armor, as well as unjustified SJW characters. Solid 6/10.
  7. Jul 19, 2022
    7
    A solid action RPG from Obsidian. While impossible to live up to the hype and expectations from previous games, this is an enjoyable game while maybe missing some of the charm of similar games in the genre. Worth playing, but at times feels forgettable.
  8. Jun 1, 2022
    6
    It's a good game and you can see where the idea came from as it's basically a story with many Fallout and Bioshock ideas but it's one of those games that will bore you quickly unless you play it for 2-3 hours, stop then come back to it another day to put in another 2-3 hours.

    I really can't see anyone giving this a favourable review if they played the full 30 hour campaign in one or two
    It's a good game and you can see where the idea came from as it's basically a story with many Fallout and Bioshock ideas but it's one of those games that will bore you quickly unless you play it for 2-3 hours, stop then come back to it another day to put in another 2-3 hours.

    I really can't see anyone giving this a favourable review if they played the full 30 hour campaign in one or two sittings. Take it slow with this one and you'll enjoy it a lot more.
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  9. May 31, 2022
    5
    Summary: Great concept, but that's about it. A retrogame that isn't particularly well executed, has graphics about 15 years out of date, and isn't nearly as good as I thought it would be, but pleasant enough if you like the Fallout in Space idea. Very uneven writing. Very disappointing for Obsidian. It's ok. Barely. But not great, or even good.

    Cons: 1. Graphics are AWFUL. I have no
    Summary: Great concept, but that's about it. A retrogame that isn't particularly well executed, has graphics about 15 years out of date, and isn't nearly as good as I thought it would be, but pleasant enough if you like the Fallout in Space idea. Very uneven writing. Very disappointing for Obsidian. It's ok. Barely. But not great, or even good.

    Cons:

    1. Graphics are AWFUL. I have no idea what people are talking about when they say it's a beautiful game. The artwork is nice but this is graphically on par with KOTOR or maybe Fallout 3. It's so bad it's beyond distracting. And I like retrogames like Wasteland 2 but it doesn't work as well in a FPS.

    2. Writing is very uneven. Some things are very funny, others are painful to read through, especially a lot of the "relationship" quests.

    3. Crashes frequently. Hard crashes, that require full restart.

    4. On Hard, I had unlimited money, just didn't feel that challenging overall.

    5. 30 Hours in, still disappointed with all the corporate intrigue. Maybe it gets better but not very exciting so far. Also, missions themselves are usually very simple and boring.

    6. Monsters respawn too quickly making walking through the same areas unnecessarily annoying. There's no reason to respawn them at all.

    7. Companions always run into your line of fire. Awful AI.

    8. Interface is far wonkier than it should be. I'm looking at armor at one character, switch to another, and instead of seeing their armor, it goes back to the default inventory screen, sigh.

    9. Some of the stat options are confusing. They hit you with a lot of info early without going into it. And then you realize that enhanced stats (like from a character boost) do not trigger special stat bonuses (i.e. you actually need a hard number in the stat to get the bonus like seeing what's in a container from lockpicking, before you add in bonuses from armor etc.).

    Pros:

    1. Fallout in space. AWESOME concept. Would have loved for this game to be well made.

    2. Sometimes the writing is very funny.

    3. Surprisingly fluid gun play, with occasionally good voice acting.

    4. Cute companion interplay.

    5. Quick load times.

    ***
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  10. Apr 21, 2022
    7
    Score: 7.5

    I've never heard about this game until the YT channel SkillUP mentioned it a ton, praising the RPG elements this game delivers. I had do try it. Soo my toughts are: - Graphics; Do the job, nothing Spectacular... But not awful. Just Good. - Story: It was OK. Nothing that really had me very invested, again, Just Good - Combat: Clearly not the main focus of the game, i had
    Score: 7.5

    I've never heard about this game until the YT channel SkillUP mentioned it a ton, praising the RPG elements this game delivers.
    I had do try it.
    Soo my toughts are:
    - Graphics; Do the job, nothing Spectacular... But not awful. Just Good.
    - Story: It was OK. Nothing that really had me very invested, again, Just Good
    - Combat: Clearly not the main focus of the game, i had most of the same weapons all the time, the mods didn't really bring a lot, the stealth gameplay was not that fun, it was OK.
    - Gameplay; A lot of RPG elements are inserted in the game, and most of them maybe not completly explored, but for me, i had a lot of fun trying different stats and builds, deciding who should i back up and who should i **** kill.

    Overall, i recomend getting this game on Sale, and trying it out, it's really fun, even tho not all the aspects are Amazing
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  11. Apr 10, 2022
    7
    The Outer Worlds is a fun game, a good RPG with decent combat and some interesting plot points. Overall, I believe it's nothing less than a good game. On the other hand, it's also nothing more than just good, and where I have seen, especially in the professional critics space, the game often lauded as Obsidian's return to form, I would argue if you want to experience something close toThe Outer Worlds is a fun game, a good RPG with decent combat and some interesting plot points. Overall, I believe it's nothing less than a good game. On the other hand, it's also nothing more than just good, and where I have seen, especially in the professional critics space, the game often lauded as Obsidian's return to form, I would argue if you want to experience something close to KOTOR 2, or even the high moments of Neverwinter Nights 2 and Fallout: New Vegas, you will have to reach out for Tyranny or the Pillars of Eternity games instead.

    Another thing I have seen pop up several times is "Fallout: NV, but in space" - and you could not be further from truth. Perhaps the only things that tie the two games (aside from the studio itself) are the use of a simplistic and overtuned weapon durability system and a silent MC. TOW is not Obsidian's attempt to do a complete version of FO:NV in space, but rather, an attempt to make their own Mass Effect, more specifically a trilogy / series setup of Mass Effect 1, where you build a team of specialists and run around trying to save the galaxy (with two teammates at a time), or with the humbler TOW - one solar system.

    To be fair, it's pretty challenging to be completely original, if not impossible at this point, and the game does a lot to fix the issues of ME1. However, it also brings a couple new issues of its own, a lot of it due to Obsidian's attempt to make the game, especially in terms of the characters "quirky and original", and as a result, turning quite a few of them into some twitteresque morons. At the same time, the game often repeats some pretty stale tropes - and does it multiple times, sometimes within the span of couple minutes. For example, in the opening scene, which probably everyone already saw, as it is a part of the promotional materials for the game, the pre-teen cartoon trope of mad scientists gadgets not working so he has to push a button multiple times for it to miraculously work is used twice, in a span of some 4-5 minutes! I've lambasted Crackdown 3 for this recently, and I will say it again here: If you say or do something retarded, stating "Actually I was only pretending to be retarded!" afterwards doesn't fix or excuse your prior behavior, but makes you look even more retarded. "We were only doing a satire of stereotypes!" - Yeah, but you still flooded your game with characters based off of them, and in addition, you further made it worse by making them more fitting for a Tom & Jerry episode than an M rated game.

    That being said, there are some genuinely interesting things about most of the characters, and there are moments where they have really well written and believable dialogue, but this makes things even worse, because it really clashes with their dumbass behavior outside of these moments. Honestly, it reminds me of Guardians of the Galaxy, except the writers weren't really able to balance out and connect the wacky and serious moments, and so the game feels disjointed and goes from bat crap insane to noir thriller to realistic interpersonal relations drama and then back again all in the span of a few moments.

    This is probably the largest complaint overall, actually. The game is disjointed, because it tries to be multiple things. It's trying to be ME1, a wacky parody of ME1, and an original Obsidian game, and is neither as a result. In some cases, you make a really big decision, and in one affected place you see a huge change, and in another, which should have a similar large effect applied to it, you get a one-liner mention of the whole thing and then nothing else. Some individual rare weapons are really interesting and original, but the weapon roster in general is just heaps of the same crap with the occassional "+3 fire damage". There's a bunch of factions that supposedly focus on different things, but they all use the same armor and weapons, just different colors, and so on.

    The game does fix some issues of ME1 though - specifically, the "worlds" you visit are more condensed, there's much less running around tons of large and near completely barren maps, the pacing, especially in case of side content, is much much better as a result. The simplistic karma system is replaced with a much better one with individual relations with each faction, and your individual decisions themselves play a larger role, the dialogues are much better and most often not constrained to paragon/renegade/neutral/ask-question, and feel more natural, and so on.

    The game also has a very distinct graphical style, a retro-futuristic mix between wild west and art deco and a few other elements, all locations and planets are pretty distinct and well crafter from design perspective.

    Anyways, in the end, the game is saved by a few great moments and a handful of well thought out and implemented mechanics and design choices that stand well above the rest of the game, and I mean a lot above the rest of the game. Without them, solid 3/10.
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  12. Mar 30, 2022
    7
    Very good rpg with solid gameplay. Know that this is not an open world but a collection of levels you move through with not many reasons to backtrack. Very short compared to other games of this genre I completed full story and all side quests in 27 hours, main story does have replay value though.
  13. Mar 7, 2022
    7
    Забавные диалоги,возможность убить всех,Парвати,удобоваримая боевая система,хорошая продолжительность. Покупать не рекомендую,т.к сам скачал с торрента,но скачать,побегать,пострелять советую. От меня 7,5 из 10.
  14. Jan 23, 2022
    7
    The gun play is okay in general, same goes for the missions, character progression and the story are good, the music is great, the graphics and the performance on the other hand are just bad.
  15. Jan 17, 2022
    7
    인디와 AAA 그 사이 어딘가.. 세세한 사이드퀘스트만 신경써서 만들고 전체적인 메인스토리가 오히려 겉도는 느낌이라 아쉽다. 세계관은 매력적이라 속편을 기대해볼수도?
  16. Dec 26, 2021
    7
    The game has decent rpg mechanics, you can choose a lot of different play styles and they're all viable and your decisions have a real impact on the narrative.

    There isn't a LOT of enemy variety but the ones you face are quite well designed, they're different enough and have their own strengths and weaknesses. That being said, the game lacked any challenging content on any of the
    The game has decent rpg mechanics, you can choose a lot of different play styles and they're all viable and your decisions have a real impact on the narrative.

    There isn't a LOT of enemy variety but the ones you face are quite well designed, they're different enough and have their own strengths and weaknesses.

    That being said, the game lacked any challenging content on any of the builds I have tried on the hard difficulty (full melee, sneak, guns blazing), the enemy A.I. is easy to overcome and the combat stats that you are able to get even early on end up overpowering them quite easily.

    Supernova difficulty makes you pay more attention in managing your consumables and taking certain fights more carefully because you can't save but in the end the unique mechanics of the difficulty make the game more annoying rather than challenging.

    Your companions have their own quest which is usually pretty good in terms of offering them character development but I wish they got more than just that.

    The main story is quite short but it does offer different endings due to its branching narratives, although to be perfectly honest I've only found a handful of decisions to be somewhat hard to make due to their morally grey characteristics. Unless you're roleplaying an overtly evil character without any moral consideration then it's pretty obvious what you would choose to do most of the time. It's worth mentioning that there are a few side quests and areas that contain some endearing or humorous stories, especially if you bother reading messages on terminals as well for more context. I do wish they had more of those and cut back on some of the standard fetch/kill quests.

    The dialogue is witty and creative most of the time. and the voice acting is quite good.

    The sounds, music and graphics don't stand out in terms of overall quality but the world they've crafted is brimming with color and style. The character models and face animations could benefit from more polish.

    There are some unique science weapons that can make the combat a lot more fun so I'd definitely recommend trying to find them.

    Overall, it's an enjoyable game especially if you like the setting and premise.
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  17. Dec 18, 2021
    6
    ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
  18. Nov 15, 2021
    7
    This is a suprisingly decent game with nice gameplay, unique design, the story was a bit dull for me
  19. Oct 13, 2021
    7
    7 / 10 - Good
    (after 46 hours of playing & completing the game)

    Short, addictive, not very extensive.
    Average fun fight, average graphics, nasty colors.
    It was fun to play :)
  20. Oct 9, 2021
    5
    Sadly only half of the game is good. The first half is like...9/10 after that it turns into a 0/10 thus = 5/10.

    Very sad, considering I loved the first half. Things that got real bad after the first half: -Story -Characters -Dialogue -Lore -Quests -Difficulty curve. Difficulty curve being that you need stats to be say....40/100 half the game and then suddelny you need
    Sadly only half of the game is good. The first half is like...9/10 after that it turns into a 0/10 thus = 5/10.

    Very sad, considering I loved the first half.

    Things that got real bad after the first half:
    -Story
    -Characters
    -Dialogue
    -Lore
    -Quests
    -Difficulty curve.

    Difficulty curve being that you need stats to be say....40/100 half the game and then suddelny you need 100/100 for a dialogue option. Pretty dumb. Countless things like that.
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  21. Aug 10, 2021
    5
    I see so many reviews saying that this game is like Fallout. I don't agree, it's only a bit like Fallout but without the epicness. The game feels lacking like it's missing something which is probably that the world is so tiny with nothing much of interest in it. What there is to explore is mostly bland and uninteresting, all the buildings look the same and there are a lot of buildings thatI see so many reviews saying that this game is like Fallout. I don't agree, it's only a bit like Fallout but without the epicness. The game feels lacking like it's missing something which is probably that the world is so tiny with nothing much of interest in it. What there is to explore is mostly bland and uninteresting, all the buildings look the same and there are a lot of buildings that are boarded up with a evicted sign that you can't enter. Everything from the NPCs, enemies, world, quests, story, combat and even the items are very limited.
    The writing is nothing great and the game feels flat like it doesn't have any depth to it. You don't feel like you care about any of the NPCs. And most females seem to all look the same with short hair. There's not enough diversity.
    It just feels boring and rather meh, it's just not fun or exciting.

    The companions are sort of interesting.

    It's short for an RPG which is probably the only good thing as you wouldn't want to play this for long anyway. This is a mediocre very average game. Nothing amazing or fantastic about it. I am not sure how long I played it for as I often left the game running when I wasn't playing.

    The game is sort of alright but I mostly felt bored playing it. I sort of like the game but also don't like it. I feel like I don't care if I never played it and would not be missing out on anything if I didn't excpet not knowing that it's not worth playing.
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  22. Jan 19, 2021
    6
    This game is the definition of meh. It's not bad, but not good. There's some moments where it shines, but also lots of moments where it is really lame. I made it close to the end and just couldn't continue. I'm not interested enough to figure out how to get past the overpowered enemies. I just don't care. I nearly finished the game 3 or 4 months ago and lost interest. I came back and haveThis game is the definition of meh. It's not bad, but not good. There's some moments where it shines, but also lots of moments where it is really lame. I made it close to the end and just couldn't continue. I'm not interested enough to figure out how to get past the overpowered enemies. I just don't care. I nearly finished the game 3 or 4 months ago and lost interest. I came back and have even less interest than before. It's a real shame for an Obsidian game. I guess we should stop judging games by the reputation of their studios (looking at you CD Project Red). Disappointing. Expand
  23. Jan 10, 2021
    6
    The game overall seems decent, but a little over hyped. Voice acting is great, graphics I would call current. I felt the mood of the game to be kind of campy but fun. In my playthrough I didn't run into any major bugs and everything felt like it worked like it should.

    For the negatives, the game didn't have much depth. If you took out all the fluff with the dialogue it would just be
    The game overall seems decent, but a little over hyped. Voice acting is great, graphics I would call current. I felt the mood of the game to be kind of campy but fun. In my playthrough I didn't run into any major bugs and everything felt like it worked like it should.

    For the negatives, the game didn't have much depth. If you took out all the fluff with the dialogue it would just be fetch quests. This tried to be a 30 hour version of fallout 4 with a touch of mass effect, but without any real substance. There wasn't much variety when it came to enemies either.
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  24. Jan 4, 2021
    7
    It's an amazing game, look's like fallout 3 but in a better version, good game, but not perfect.
    In this game is missing some mechanics that u can find in all rpg games,eat drink sleep needs to be in all difficulty's, npc are very static and no active, I don't like the fact that u can't play in third person That's very sad.
  25. Dec 31, 2020
    7
    This game was exactly what I wanted from Fallout 4, it has the same spirit, its a really good looter shooter rpg
  26. Dec 30, 2020
    6
    It's a game about an extra-solar human colony dominated by evil corporations who don't seem to produce anything and have no customers. It's made by Obsidian corporation, which might soon also be deprived of any customers.
    TOW is a strange animal. It's well-acted, but full of situations where real human beings wouldn't react the way the characters do. While keeping reality at a distance is
    It's a game about an extra-solar human colony dominated by evil corporations who don't seem to produce anything and have no customers. It's made by Obsidian corporation, which might soon also be deprived of any customers.
    TOW is a strange animal. It's well-acted, but full of situations where real human beings wouldn't react the way the characters do. While keeping reality at a distance is an acceptable literary form, TOW doesn't know how seriously to take itself. I can't tell if it's a satire of its subject matter or of the type of person who would be entertained by it. It hits you over the head with it's anti-corporate theme until you suffer a concussion, or otherwise start wondering if the employees at Oblivion are trying to tell us something about their working conditions. The target audience of this game is in the early teens, has a pigeon's attention span and is going through a really embarrassing communist phase. Another reviewer likened it to Bioshock: Inifinite, and that's a very apt comparison. It's full of useless power ups, bells and whistles designed to stimulate the reward centre of the brain, campy vending machines at regular intervals, fights that mostly feel the same, and moody and aloof characters who don't suit their dire scenery. The artistry in the game is a visual stomachache that repeats itself ad nauseam because the enemies respawn and the quest markers make you go back and forth across Monarch around thirty times. To give the game credit, it does actually give you some level of choice. I finished it twice, and the second time I sided with the Board all the way to the end. At least a pro-board playthrough is possible, even if there are no grand revelations to be had by doing so. That playthrough was also done on the hardest mode, where your stiff and dull companions can die permanently. The hardest part was keeping them alive to the end. I'm not sure if I'll keep my fondness of Obsidian alive though. I'll think twice before I buy another Obsidian game.
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  27. Dec 30, 2020
    6
    In terms of stories, quests and characters, I simply could not believe how emotionally empty it was. I did not connect with any character from the game nor cared about them.
  28. Dec 26, 2020
    5
    The Outer Worlds is made by technically competent programmers and artists. It has a bug-free gameplay, a working interface, a soundtrack, a plot, an original setting, sound effects, different weapons and outfits and items, etc. Yet somehow it doesn't click. Characters are bland and forgettable. The story is ok but nothing that will make you remember it for long. In the end, it tries toThe Outer Worlds is made by technically competent programmers and artists. It has a bug-free gameplay, a working interface, a soundtrack, a plot, an original setting, sound effects, different weapons and outfits and items, etc. Yet somehow it doesn't click. Characters are bland and forgettable. The story is ok but nothing that will make you remember it for long. In the end, it tries to emulate the dystopic future vibe from Fallout, but it ends up being too sad and boring to continue playing. I've stopped at around hour 20, because the main quest didn't get me. Side quests are also forgettable fetch-me-this/kill-that basic trivialities. Expand
  29. Dec 20, 2020
    6
    My personal Review for The Outer Worlds
    Story:5/10
    Graphics:6/10
    Music:7/10
    Gameplay:6/10
    Sound:6/10
    If you like Sci-Fi RPGs give it a try but I would best buy it when its on a discount.
  30. Dec 15, 2020
    6
    The game is quite good, maybe the graphics or the mechanics are not next-gen like but passable. But the story did not suck me in like it did in many other RPGs. I played it for roughly 10h and left it unfinished.
  31. Nov 29, 2020
    7
    It's a good game but honestly I found Fallout more immersive.

    This is a bit too cartoony and NPCs and the world are really kind of lifeless. But it still has a entertaining story, good mechanics and humor.
  32. Nov 28, 2020
    6
    I was keen to play this game given the hype, however hype always should come with a warning and this is true for Outer Worlds. It's an overly ambitious indie darling and this should be remembered when playing it.

    The graphics of this game are very curious, in that it wasn't until I explored some side missions that I found more diverse and enjoyable backdrops to explore. The main story
    I was keen to play this game given the hype, however hype always should come with a warning and this is true for Outer Worlds. It's an overly ambitious indie darling and this should be remembered when playing it.

    The graphics of this game are very curious, in that it wasn't until I explored some side missions that I found more diverse and enjoyable backdrops to explore. The main story seemed rather drab and one-dimensional in terms of colour palettes. I found the enemies a bit lacking regardless of what juncture I took, as they ranged from tiny dinosaurs to mechanical terminators that I couldn't distinguish between. A significant issue I had was that I struggled to identify enemies during gunfights and even when exploring. The compass is far too vague and the clash of colours meant that enemies blended into backgrounds quite easily. This could be a problem unique to me, though.

    The story of OW is very hit and miss. I like zany and eccentric characters, however OW seemed to be trying too hard to one-up Borderlands for the humour and quirkiness of characters. This leads to an impression of OW being a cheap carbon-copy of AAA games. I also discovered the hard way that ignoring side quests makes the game incredibly short. This may seem like a moot point, but OW's main quests lack anything that interests me. It goes for some sort of dystopian anti-establishment theme but again this is hit and miss.

    A key feature of OW's is branching storylines and choices, however I found this was undermined substantially when I discovered that there were basically long and short methods to complete missions. The long method often involved fetch quests so this motivated me to use quicker methods such as killing characters, making some choices moot and unrewarding.

    The gameplay of OW had me perplexed right until the end. The menus were messy and I had a lot of information thrown at me very early in the game instead of being introduced gradually. I also found that increasing the difficulty caused me to die very quickly and enemies became bullet sponges. What further confounded this was that I found melee attacks much more effective for about 60% of the game until I got what appeared to be better guns towards the end of the game.

    However there were two intertwined elements that really marred OW for me. These are the loading screens and the vacuous sandboxes. The game is supposed to encourage exploration, however I didn't find much enjoyable to explore and environments were filled with endless junk to collect which felt like literal filler. What this led to was me using fast travel a lot, and that's where loading screens came in. I don't understand why loading times are so long for this on my PS4 Pro. It wouldn't have been half as bad an experience otherwise.

    Overall, they just tried too hard with this game. By trying to give AAA publishers a middle finger, Outer Worlds lacks its own identity and brings with it the good but also the worst aspects of Ubisoft and Bethesda AAA garbage games. Having said that, AAA publishers have a lot to answer for, as their over-saturated releases are what have burned me out to the point I find genuine efforts such as Outer Worlds aren't as enjoyable for me. It's good to see that OW got the attention it deserves, however I also think it got far too many overly generous reviews. My review may be harsh, but 10/10 and 5-star reviews are ridiculously biased and blind also. Having said that, I would welcome the publisher's next game or sequel with open arms.
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  33. Nov 14, 2020
    6
    The Outer Worlds es el nuevo intento de Obsidian de tomar la corona de Fallout de las manos de Bethesda, aunque sin la licencia del mismo. Y, sinceramente, lo han hecho mejor que Bethesda en sus útlimos intentos, igual que New Vegas era mejor que Fallout 3. Pero eso no significa que el juego no tenga carencias. Las mecánicas principales del juego son buenas, desde el combate al sigilo,The Outer Worlds es el nuevo intento de Obsidian de tomar la corona de Fallout de las manos de Bethesda, aunque sin la licencia del mismo. Y, sinceramente, lo han hecho mejor que Bethesda en sus útlimos intentos, igual que New Vegas era mejor que Fallout 3. Pero eso no significa que el juego no tenga carencias. Las mecánicas principales del juego son buenas, desde el combate al sigilo, aunque algunas podrían haber dado más (la selección de perks disponibles, por ejemplo). El problema, como ellos mismos explican en los documentales de NoClip, es que el juego tiene que lidiar con numerosas limitaciones por cuestiones como hacer que funcione en consolas o las limitaciones de personal y tiempo. El resultado es que, en muchos sentidos, The Outer Worlds es un juego relativamente pequeño para el género: los mapas son pequeños, la variedad de armas y enemigos es relativamente pequeña, el número de quests y cosas a hacer es relativamente escaso, etc. Esto hace una experiencia más intensa y concentrada, lo cual en muchos sentidos está bien, pero también deja un cierto regusto a querer más. Y luego, para mi gusto, se han pasado con el humor, de manera que al menos a mi me ha sido difícil conectar con lo que ocurre en el juego, los personajes y demás, porque no me los puedo tomar suficientemente en serio.

    Gráficamente el juego está bien, aunque no es nada del otro mundo, especialmente en la estética. En esas zonas con más feeling de "western" (casi a lo Cowboy Bebop) creo que el juego tiene mucha personalidad, otras zonas son algo más genéricas. El sonido cumple bien, aunque tampoco de un modo especialmente destacado. Y, al menos en mi experiencia, el juego no ha tenido grandes bugs ni problemas.

    Por todo ello, sin duda The Outer Worlds es un juego que está bien, aunque a mi personalmente no me ha satisfecho tanto como esperaba. Un 6,5.
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  34. Nov 14, 2020
    7
    I had high hopes for this, considering it's obsidian. I walked away feeling a bit disapointed, don't get me wrong it's enjoyable and you get to love the characters in this game. I feel like if you're a fan of any of the fallout games, you should definetly play this. It just felt a bit short for me. It was 40 hours on my playthrough but it ended so abruptly and left me a bit at edge withI had high hopes for this, considering it's obsidian. I walked away feeling a bit disapointed, don't get me wrong it's enjoyable and you get to love the characters in this game. I feel like if you're a fan of any of the fallout games, you should definetly play this. It just felt a bit short for me. It was 40 hours on my playthrough but it ended so abruptly and left me a bit at edge with the feeling of that's it, written all up in my face. Expand
  35. Nov 2, 2020
    6
    A good game. Graphics can be nice, but quite muddy. The planets are incredibly bland and not at all beautiful or atmospheric. No bugs. Most characters are trash and lack the interesting depth you find in games like DA Inquisition amd ME Andromeda. Combat is very dull like FO4 and Skyrim. There is not a lot of content, I could easily need a couple of more planets. It's very similar to aA good game. Graphics can be nice, but quite muddy. The planets are incredibly bland and not at all beautiful or atmospheric. No bugs. Most characters are trash and lack the interesting depth you find in games like DA Inquisition amd ME Andromeda. Combat is very dull like FO4 and Skyrim. There is not a lot of content, I could easily need a couple of more planets. It's very similar to a bugfree FO4 only in space. Cant remember much of the music and there are too few cinematics. Also the ending feels like a midgame hurdle, rushed and not good. A mediocre game, 6.5/10 Expand
  36. Oct 29, 2020
    5
    Not as long a game as some people claim, finished it in about 15 hours doing most of the quests in the game. If you just do the main quest you can finish it in under 4 hours I think. Also companions feel rather lackluster, their back-stories are rather boring and dull. They are not really that engaging and I forgot that they were even there most of the time except when they chimed in withNot as long a game as some people claim, finished it in about 15 hours doing most of the quests in the game. If you just do the main quest you can finish it in under 4 hours I think. Also companions feel rather lackluster, their back-stories are rather boring and dull. They are not really that engaging and I forgot that they were even there most of the time except when they chimed in with some comment during conversations.

    Companions actually don't bring that much to the table and you will most likely choose your companions based on your play-style to boost the stats you need at a certain time.

    Environments are pretty neat but maps are rather small and don't really have all that much on them.
    Weapons are pretty meh and unfortunately most armors look exactly the same with just some color variations. As I've seen some people comment on the item list seemed to have been padded out with consumables and vendor items to fill out the rather lackluster weapon and armor selection.

    There really is no point in going melee either considering that ranged weapons are so much better and unless you manage to sneak up on your enemies you can get killed rather quickly trying to fight in melee.

    Overall though the game has a decent story, the game-play is solid and in this day and age that is high praise when compared to other games. Especially when you consider that most games released nowadays are a broken mess.
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  37. Oct 26, 2020
    5
    I was really let down by this game based on the hype that followed it.

    The game has no soul, charm or flavor. The writing is bland and uninteresting. Everything is generic. Everyone talks way too much and has way too much to say, but you won't want to hear any of it. The combat is...there! The leveling and progression system is not impactful/seems pointless/dont feel progress
    I was really let down by this game based on the hype that followed it.

    The game has no soul, charm or flavor.
    The writing is bland and uninteresting. Everything is generic.

    Everyone talks way too much and has way too much to say, but you won't want to hear any of it.

    The combat is...there!

    The leveling and progression system is not impactful/seems pointless/dont feel progress

    If i can save just one person, honestly, skip this game. I came out of my way to leave this review because I am like in disbelief at how bad it is based on the hype surrounding it for the past year.
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  38. Oct 26, 2020
    7
    I liked this game it was very fallout 4 feeling and I liked that game better than this because it was deeper and had a better cast, especially Nick Valentine. I'll never understand why they didn't expand the Valentine noir detective into a separate game it would have been an immediate buy for me, love noir. It's certainly pretty to look at and has a decent story of a dystopian corporateI liked this game it was very fallout 4 feeling and I liked that game better than this because it was deeper and had a better cast, especially Nick Valentine. I'll never understand why they didn't expand the Valentine noir detective into a separate game it would have been an immediate buy for me, love noir. It's certainly pretty to look at and has a decent story of a dystopian corporate space future, very much a marxist socialism loving theme we've seen since at least the Alien franchise. I would never personally be in any situation where my whole being was dependent absolutely, for long time periods, on a profit seeking "person" corporation/government and that includes all types of governments. Space would be one case, another submarines, airplanes, hospitals you name it. My biggest gripe is that it's not that big, there are only a few worlds but I suppose one of the big talking points is that it's not ponderously long game but to me FO4 wasn't that either, only jubisoft megagames like ac odyssey, later far crys etc would fit that description. Origins didn't even fit that, Just Cause games would if you are dull enough to play them past the main story, or at all really. People say it's very generic but that's just because it doesn't have the lineage of FO etc if they make sequel it would have that and be rated better. But yeah the story wasn't about characters it was about dystopian space corporations so characters are largely forgettable. These big devs are just neo-marxists, antichristians and purveyors of time wasting mind control products. You can see the SJW aspects in these types of games all over the place. Expand
  39. Oct 24, 2020
    5
    I'm actually rather disappointed that I have to give this game a 5 out of 10.
    It should be noted that I'm not the kind of person who likes to or tends to overhype Games. But this was disappointing even from the perspective of what I was expecting.
    The game was Overhyped and that's not its fault, people really nostalgia goggle New Vegas hard so this game was always going to have that
    I'm actually rather disappointed that I have to give this game a 5 out of 10.
    It should be noted that I'm not the kind of person who likes to or tends to overhype Games. But this was disappointing even from the perspective of what I was expecting.

    The game was Overhyped and that's not its fault, people really nostalgia goggle New Vegas hard so this game was always going to have that issue.

    But the game itself has.
    Boring gameplay, this is a FPS with more or less the same system as New Vegas which was a poor FPS system then and its a worse one now, the AI is also basically useless. The game world is interesting but shallow, with about 20 hours of gameplay if you go to everything. And it's pretty technically bad, if this was a small indy studio I would be nicer to it. But its not.

    People keep forgetting that Obsidion is a mid sized professional game studio.
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  40. Sep 21, 2020
    7
    The game has its problems but overall its an rpg that is well worth playing through, certainly not a fallout killer though!
  41. Oct 31, 2019
    7
    Fun game, funny characters and a nice scifi world to explore. This game is best enjoyed on hard mode. Really enjoying this game. Well done obsidian.
  42. Oct 7, 2020
    7
    If you are a fan of good old RPSs, it's your choice. I spend 30 hours in and enjoying it rly bad.
    As we sad: "It's not the best choice - It's Spacer's Choice!".
  43. Oct 2, 2020
    7
    I really wanted to LOVE this game, but somehow it just doesn't capture me to keep going. It's mostly fine! Which maybe is the real issue? It feels way too easy, light on the roleplaying, and while combat can be somewhat satisfying, the weapon diversity isn't enough to keep me coming back. Some of the locales are fun, but they haven't been enough to keep me engaged in the experience.
  44. Sep 29, 2020
    7
    Marred by some lazy design, a boring story, and a bland setting this RPG falls short from greatness.
  45. Sep 24, 2020
    6
    So yea, I liked Parvati a lot and Vicar Max, I didn't like Felix but that's ok.

    It's a very safe game still. While your sidekicks are neat and your talking ship is nifty, NPC's are all very much "safe". Nobody says or does anything outrageous or surpiring. It's not too bad, but it's all just very safe, it doesn't push the envelope. At least Parvati and Vicar Max weren't obnoxious, I
    So yea, I liked Parvati a lot and Vicar Max, I didn't like Felix but that's ok.

    It's a very safe game still. While your sidekicks are neat and your talking ship is nifty, NPC's are all very much "safe". Nobody says or does anything outrageous or surpiring. It's not too bad, but it's all just very safe, it doesn't push the envelope.

    At least Parvati and Vicar Max weren't obnoxious, I enjoyed their company.

    World itself is just kinda predicatble srry. Still, your sidekicks are better than Anthem where you have no sidekicks but a bunch of zombies with you in Fort Tarsis.

    Some likeable sidekicks, and some lighthearted banter, the world is just...eh...

    Could have implemented some romance options?? That would have elevated this game. But you played it safe. So six 4 U. Thank u next.
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  46. Aug 31, 2020
    6
    This is not a bad game but this is not a super game, I would prefer to play fallout NV or fallout 3 / 4 over this.

    It has a very short story with a lot of side missions what felt like main part of this game, It had no characters what gave any lasting impression, But the combat is fun you can do a lot of the game just by talking your way through what is a nice change and the story is
    This is not a bad game but this is not a super game, I would prefer to play fallout NV or fallout 3 / 4 over this.

    It has a very short story with a lot of side missions what felt like main part of this game, It had no characters what gave any lasting impression, But the combat is fun you can do a lot of the game just by talking your way through what is a nice change and the story is just good enough to make me keep going to the end.
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  47. Aug 18, 2020
    5
    DON'T BE FOOLED BY THE TRAILERS! This game is mediocre!

    I bought this game on EGS with an awesome discount code coupon + regional pricing, and the great price I got is the only thing that makes me not regret buying this game! First things first: the dialogues are mostly amazing in this game. If this game was supposed to be only a dialogue simulator, I would probably rate it 9/10.
    DON'T BE FOOLED BY THE TRAILERS! This game is mediocre!

    I bought this game on EGS with an awesome discount code coupon + regional pricing, and the great price I got is the only thing that makes me not regret buying this game!

    First things first: the dialogues are mostly amazing in this game. If this game was supposed to be only a dialogue simulator, I would probably rate it 9/10.
    But this is not.
    This was advertised as a FPS/RPG that had at least a minimally deep trope but it all just came out as one of the most hypocritical and shallow plot argument that I've ever seen in any RPG game. It is filled with teeganer edgyness in what could actually be some valid points on their arguments of anticorporations or anti-anarcocapitalism, but then the game goes against itself bringing "cool edgy" anarchists who fight against capitalism, yo! And all that with the most shallow arguments ever, which are the ones coming from ignorance of people that confuse capitalism with anarco-capitalism and welfare state with socialism (or communism). Too bad the plot argument creator of this game clealy missed his science politics classes.
    The FPS is also very weak - not only because it is clunky but also because there are less than 10 different kinds of guns and the general weapon upgrades are way too limited.

    With all that edgyness and shallow arguments one can easily understand how blatantly weak is the plot.
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  48. Aug 17, 2020
    7
    It doesn't do anything new but what it does is solid enough up to the end. If it was a little bigger and with a bit more variety it could be great, so maybe if it gets sequel one day.
  49. Aug 7, 2020
    5
    As a fan of Obsidian and Fallout: New Vegas, I was wholeheartedly disappointed by the game.

    Full disclosure, I have only played the game through the first area but after having started multiple times I quickly find myself losing interest. Everything just felt completely "meh" and I was having a lot of "been there, done that" moments. The combat is extremely limited and basic. You can
    As a fan of Obsidian and Fallout: New Vegas, I was wholeheartedly disappointed by the game.

    Full disclosure, I have only played the game through the first area but after having started multiple times I quickly find myself losing interest. Everything just felt completely "meh" and I was having a lot of "been there, done that" moments.

    The combat is extremely limited and basic. You can shoot, you can do a little sidestep hop (which accomplishes nothing), you can slow down time for a few seconds, and there are some very basic stealth mechanics. Combat often devolves into frustratingly frantic affairs where you are often up against several enemies with half-baked AI (this includes your AI companions) and you just keep shooting until things are dead and mash the heal key when your HP falls low. Enemy groups are often oriented in a way in which a stealth approach isn't viable and you will be lucky to KO a single target before the group is alerted. The time slow mechanic is nice but very limited and rarely seemed to be useful.

    Remember No Bark from FO:NV? Remember Mr. Fantastic? I never ran into ANY NPC that had half that amount of personality in Outer Worlds in the small time I could tolerate it. Some of the companions seemed like they could be interesting but I also personally prefer the lone wolf approach to these games so I didn't spend much time chatting with them.
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  50. Jul 26, 2020
    5
    Every aspect of this game is botched. Once you get past the hype, there is nothing that this game offers. Combat is too easy, skills don't matter, the story is painfully boring, you can beat the main quest in literally a couple of hours if you wanted to ignore the rest, etc.

    This is a genuinely bad game. All of its predecessors are better, including even Fallout 4, which was also bad.
  51. Jul 21, 2020
    5
    A good looking, fallout like adventure RPG game with choice options, create your own story.
    At least this is what the trailer was telling us. I will not lie, the game glued me to the chair, i was exciting to play it, i wanted to explore every bit of map, do every missions.
    But sooner or later you will start noticing that the game lacks content, although while gametime wise it can be a
    A good looking, fallout like adventure RPG game with choice options, create your own story.
    At least this is what the trailer was telling us. I will not lie, the game glued me to the chair, i was exciting to play it, i wanted to explore every bit of map, do every missions.
    But sooner or later you will start noticing that the game lacks content, although while gametime wise it can be a fine 30-40 hours or more, but there's really not much.
    The game has like 10-15 generic NPC faces (what is slightly change by hair color and such), and maybe only some story related character's face can be remembered.
    The goomd soon falls in the boring, because you meet with the same enemy, the same loot, the same buildinds, structures, the same animals on every planets, the loot is also starts to be boring because there are like 10 different gun and the rest is the same, just the name and properties differ.

    It would be a good game, you can choose between the better and the worse side what is casual but at least you have a choice, but soon you will just do the missions for achievement or completion wise, not because you care. The planets are abandoned, plain, After a while you just jump from fast travel point to another to do fetch quests, watch loading screens half the time. The skill tree is lacking creativity. After choosing 2-3 perks i didn't care about it anymore because none of them made too much usefullness, and the fighting system is very weak, the AI is not soo bright.

    I recommend it to those who likes discovering and adventures in places or just the Fallout feeling, but those who looks for complicated story, RPG it's not the game you are looking for.
    As an Xbox Gameplus game it worths it.
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  52. Jul 6, 2020
    6
    I love RPG's, I love open-worlds (Or semi in this case), and I love Obsidian. I don't get why I don't like this game, It's all there, I couldn't even finish It because of how bored I was.
  53. Jul 2, 2020
    7
    The Outer Worlds — новая однопользовательская научно-фантастическая ролевая игра с видом от первого лица, над которой работают Obsidian Entertainment и Private Division.

    В The Outer Worlds вы пробуждаетесь после гибернации на корабле поселенцев, пропавшем по пути к Альциону — самой дальней земной колонии на краю галактики. Вы оказываетесь в центре масштабного заговора, который угрожает
    The Outer Worlds — новая однопользовательская научно-фантастическая ролевая игра с видом от первого лица, над которой работают Obsidian Entertainment и Private Division.

    В The Outer Worlds вы пробуждаетесь после гибернации на корабле поселенцев, пропавшем по пути к Альциону — самой дальней земной колонии на краю галактики. Вы оказываетесь в центре масштабного заговора, который угрожает существованию всей колонии. Созданный вами персонаж сможет повлиять на ход этой истории, исследуя глубины космоса и встречая многочисленные группировки, которые сражаются за власть. В системе уравнений корпоративной колонии возникает новая непредсказуемая переменная — это вы.
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  54. Jun 19, 2020
    7
    Not bad RPG, good pumping, nice shooting, not bad teammates, normal quests, interesting weapons, well optimized, with good graphics, solid, but not enticing plot.
  55. Jun 6, 2020
    6
    An interesting idea, gameplay, but a terrible and very short story, unfortunately 6.
  56. May 21, 2020
    5
    I was really excited about this game, as Fallout New Vegas and KOTOR 2, both from Obsidian, are two of my all-time favorite games. And boy was I disappointed! It is a poor imitation of New Vegas, in space. In bullet points:
    - The inventory system is horrible. Midway through the game I stopped swapping the weapons and armor of my character and those of the NPCs and I stopped opening any
    I was really excited about this game, as Fallout New Vegas and KOTOR 2, both from Obsidian, are two of my all-time favorite games. And boy was I disappointed! It is a poor imitation of New Vegas, in space. In bullet points:
    - The inventory system is horrible. Midway through the game I stopped swapping the weapons and armor of my character and those of the NPCs and I stopped opening any containers for loot. Also, every nook and corner in the game is full of loot containers, it is crazy.

    - The story is bland. You can still get a taste of the good writing Obsidian is known for, but the overall story so uninteresting and your protagonist is so lacking in background that you simply don't care. The NPCs were also mostly one-dimensional caricatures: the sweet, insecure engineer, the drunk boisterous hunter, the swashbuckler doctor and so on. There wasn't a single piece of dialog with them that interested me. Compare this to the NPC interaction on KOTOR 2 for instance.

    - The combat is in a CRPG for me very secondary, however I still found it extremely tedious here. You keep on fighting three types of enemies, they all have similar tactics, you only click the left mouse button....

    - The gameworld (physical interiors and exteriors plus politics, belief system etc.) is very shallow. Except for some colorful exteriors all of the graphics seemed to be copied from KOTOR. The socioeconomic and political structure is one-dimensional. All your decisions as the protagonist fall somewhere within this single dimension.

    - The abilities you and the NPCs obtain are, in my opinion, pretty much irrelevant to gameplay. I spent some points on speech skills early on, afterwards starting distributed them randomly. The perks are basically useless. I never used a single companion ability.

    Overall, Obsidian simply repeated itself instead of coming with some innovative and new concepts, regarding storytelling, game design, role playing, player advancement etc. It is a pity that in 15 years they did not move the bar one bit.
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  57. May 19, 2020
    7
    I feel a little weird rating a game I haven't finished--but that's exactly the problem. I was intrigued by the opening world with its morally ambiguous choices, funny dialogue, all mixed in with combat. But then somehow the game devolved into a never ending sequence of fetch quests, backtracks, and boring dialogue with characters I do not care about. The companions are reasonably wellI feel a little weird rating a game I haven't finished--but that's exactly the problem. I was intrigued by the opening world with its morally ambiguous choices, funny dialogue, all mixed in with combat. But then somehow the game devolved into a never ending sequence of fetch quests, backtracks, and boring dialogue with characters I do not care about. The companions are reasonably well written, but I care so little about the locals it hurts. The combat is also really low quality. It is slow, floaty, lacks impact, and the AI is truly horrible. The level of immersion is also very low--inside a space ship where multiple people have referenced how dangerous it is to fire a gun? Well, go ahead and shoot at the giant window. Absolutely nothing happens. No explosive decompression, no gasps of horror, no reaction from the security force. After leveling up dialogue, I can talk my way out of every possible situation, until I can't, then the combat is bad. So I'm stuck either avoiding combat, in which case the game might as well be a novel, or I don't, and I slog through boring combat with no enemy variety or good AI. The one positive is that the hammer is kinda funny at first. I spent 40 bucks on this, and after 16 hours, I'm genuinely disappointed. It takes a lot for me to uninstall a game I paid good money for, but somehow this game did it. Expand
  58. May 19, 2020
    6
    A textbook definition of wasted potential. While nothing in the game was truly bad (I was genuinely having fun at points), combat was dull and mediocre, the dialogue was fine and yet unremarkable (not good enough to carry the game), and the world, while beautiful and full of possibility, ends up feeling very shallow and empty, honestly, due to a lack of things to do. What a shame, as thisA textbook definition of wasted potential. While nothing in the game was truly bad (I was genuinely having fun at points), combat was dull and mediocre, the dialogue was fine and yet unremarkable (not good enough to carry the game), and the world, while beautiful and full of possibility, ends up feeling very shallow and empty, honestly, due to a lack of things to do. What a shame, as this game could have truly been a masterpiece, but ended up being nothing more than mediocre. Expand
  59. May 14, 2020
    6
    The game could have had great potential but unfortunately due to lack of money and tight deadlines we got a rather boring and mediocre game. The plot is very simple. "Choice without choice" - that's what I want to say about rpg component of the game and quests in the game.
  60. May 7, 2020
    6
    I expected a game in the range of Fallout New Vegas and Mass Effect - Outer Worlds seemed to aim to target that action-RPG niché, which was left unsatisfied since Mass Effect 3.

    The graphics are nice and colorful, the combat, for the most part, was fluent and without major problems. The voice acting (English) was decent enough, so the game had lots of potential to be very immersive.
    I expected a game in the range of Fallout New Vegas and Mass Effect - Outer Worlds seemed to aim to target that action-RPG niché, which was left unsatisfied since Mass Effect 3.

    The graphics are nice and colorful, the combat, for the most part, was fluent and without major problems. The voice acting (English) was decent enough, so the game had lots of potential to be very immersive.

    Immersion:
    Sadly, this potential was not tapped into. The first city was probably the most fun in the entire game, with minor surprises, believable characters, and overall design. Over the course of the game, it deteriorated away to nothing, sadly. This is enhanced by the fact that the game has a very forgettable soundtrack.
    The companions stayed flat and boring, of which only two of the six have a meaningful storyline, the same problems were repeated over and over again, and the most obvious solutions were always the best ones.

    Even though the game wants to make you think that you have a choice, it really doesn't matter. To verify this, I killed the entire first town in a second playthrough right off the start, and it had virtually no impact on any of the following dialogs. Going so far as using the information you would've gotten from a character can still be used, even though I never talked to them.

    This led to the fact that I had the deepest bond in the entire game was made with my weapons, which leads to:

    RPG Elements
    The potential for your character customization at the start is great. You have a decent array of skills and perks. Perks are usually gained every couple levels. Sometimes you get the neat option to get a "flaw", a decrease in stats in certain situations for a bonus perk point, which was probably the most fun idea in the entire game, gameplaywise. Contrary to New Vegas or Mass effect, the new Dialogueoptions you get via skill points and level are very minor, and has the most effect on

    Combat:
    As stated, the combat was fluent and solid for the most part. But it is very soured by the fact that there are only 5 different kinds of enemies, which all have the same ~5 subclasses. (Brawler, ranged fighter, support, Boss, etc.) - with only one major bossfight with unique mechanics in the entire game.

    This makes combat really repetitive. And since you're "encouraged" by the tinkering tool, which gives you the option to enhance a weapon by pumping bits (the currency) into it, and the fact that you spend skillpoints to be better with certain weapons, you usually stick with very few weapons over the course of the game.

    Conclusion:
    Overall, the game just feels unfinished. Even though I had my fair share of fun in certain situations, when I saw the ending credits, it moved nothing in me. From the start of the game until the very end nothing really changes, no big plot twists (Well they tried, obviously, it just left me uncaring).

    If you really, really have a ME/Fallout itch, this is at least a placebo. It is playable, but dont expect to get the same kind of investment out of it.
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  61. Apr 28, 2020
    5
    I am going to do this review by dividing it into pros and cons, and then giving an overall review.

    Pros- Writing is solid, with the dialogue and voice acting being great -Companions are fun and feel like real people -Settlements look like real people actually lived there -Multiple ways of going about doing one task -Solid story -Tons of ideas ripped from other games and slapped
    I am going to do this review by dividing it into pros and cons, and then giving an overall review.

    Pros- Writing is solid, with the dialogue and voice acting being great
    -Companions are fun and feel like real people
    -Settlements look like real people actually lived there
    -Multiple ways of going about doing one task
    -Solid story
    -Tons of ideas ripped from other games and slapped into this one
    -Good soundtrack

    Cons- Very boring gunplay
    -Lack of good looting system
    -Game looks dated
    -Your choices just ultimately do not matter, it just comes with multiple ways to do one thing
    -Lack of affect of choices
    -No real reason for you to feel obliged to do the main story
    -Swarms upon swarms of bullet spongy enemies
    -Lack of things outside of settlements
    -Tons upon tons of fetch quests
    -The outside environment is an eyesore and is awful to play in. Swarms upon swarms of enemies wait for you there

    Overall: 5/10
    The game just feels rushed, with so much potential it almost falls flat. Th environments feel stale and old after 3 minutes of being in them. The outside environments are horrible to play in and look at. The fantastic writing and dialogue is overshadowed by this huge smudge of bad gameplay and it brings the whole game down.
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  62. Apr 22, 2020
    7
    This game is very much like Fallout because game mechanics are similar,graphics are similar, humor is Fallout like, load screens look like from Fallout.There is just a lot of resemblance to Fallout games. Which is not necessarily bad if you like Fallout. It is just more of the same with different story, characters and somehow more colorful graphics. There are tons of missions / sideThis game is very much like Fallout because game mechanics are similar,graphics are similar, humor is Fallout like, load screens look like from Fallout.There is just a lot of resemblance to Fallout games. Which is not necessarily bad if you like Fallout. It is just more of the same with different story, characters and somehow more colorful graphics. There are tons of missions / side missions to do, combat is cool, there are many different worlds to explore. companions are interesting and some of the conversations between them are hilarious. The game is good but it is not ground breaking. If you like Fallout type of games then you will enjoy Outerworlds. Expand
  63. Apr 21, 2020
    5
    Посредственность в боевке, дизайне квестов, структуре мира. Хотелось бы чего-то свежего и оригинального. Лучше перепойти New Vegas.
  64. Apr 18, 2020
    5
    This game is pretty good, but to me, it is a bit over-hyped.

    --Some things I like about the game are-- Has a good dialog system (How a dialog system SHOULD be) Has very decent graphics and cool things to check out and see Time dilation mechanic is awesome. Has a good level and perk system, although a bit LESS customizable then i'd like --Some things I don't like about the game
    This game is pretty good, but to me, it is a bit over-hyped.

    --Some things I like about the game are--
    Has a good dialog system (How a dialog system SHOULD be)
    Has very decent graphics and cool things to check out and see
    Time dilation mechanic is awesome.
    Has a good level and perk system, although a bit LESS customizable then i'd like

    --Some things I don't like about the game are--
    Kind of trying to be like Boarderlands a bit too much.
    The enemies are SO dumb, is almost not even fun battling them.
    A lot of the women in the game are trying way too hard to be men.
    Pretty simple and linear quests.
    Npc's are a bit bland, and the voice acting is sub par.
    Feels like they were going for a little kid demographic.
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  65. Mar 30, 2020
    6
    Technically it is not a bad game. It has interesting graphics, a just not so mediocre story line and an above average game mechanics. Nothing is so good at its own, but the mixture is excellent. The guys clearly have talents.

    My two biggest issues are the following: 1. Sudden FPS drops, which are very annoying. 2. The walking / fighting mechanics is seriously outdated. It is about
    Technically it is not a bad game. It has interesting graphics, a just not so mediocre story line and an above average game mechanics. Nothing is so good at its own, but the mixture is excellent. The guys clearly have talents.

    My two biggest issues are the following:

    1. Sudden FPS drops, which are very annoying.

    2. The walking / fighting mechanics is seriously outdated. It is about 10 years old. You literally can not play the game after playing Far Cry 5-6, or Dying Light. This is a very big issue and it completely ruined the game for me. This is why I gave it a 6 score, and not 8.
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  66. Feb 12, 2020
    5
    Скучно, вторично, безвкусно. Изо всех сил пытался получить положительные эмоции, но не смог, хоть и поначалу были какие-то надежды. Это не уровень Obsidian, это проходной продукт с целью заработать денег под брендом Obsidian. Больше говорить не о чем.Скучно, вторично, безвкусно. Изо всех сил пытался получить положительные эмоции, но не смог, хоть и поначалу были какие-то надежды. Это не уровень Obsidian, это проходной продукт с целью заработать денег под брендом Obsidian. Больше говорить не о чем.
  67. Feb 6, 2020
    7
    The first 10 hours are a blast. The rest is basically the same as the first 10. Goal: Complete the game as quick as possible and you will have a blast!
  68. Jan 29, 2020
    7
    I did enjoy this game a lot, it was like a mix from Mass Effect 2 & Fallout 3. Awesome dialogues, perfect satire in news and in computer records, and this was the first game on my memory that told us about right of the workers (that's not a small thing in my eyes). This was a bright side. As for the dark side - companions didn't have enough dialogues, game often lagged (even though graphicI did enjoy this game a lot, it was like a mix from Mass Effect 2 & Fallout 3. Awesome dialogues, perfect satire in news and in computer records, and this was the first game on my memory that told us about right of the workers (that's not a small thing in my eyes). This was a bright side. As for the dark side - companions didn't have enough dialogues, game often lagged (even though graphic was not exceptional, not like in the Witcher 3 - which didn't lag btw), and the story at the end seemed a bit hasty. Also, there were no romances (which was odd, considering the setting). Expand
  69. Jan 27, 2020
    7
    Really good experience with this one. Good story, great gameplay and nice looking. This game is something that people wanted from Fallout but we all know how that ended xD.
  70. Jan 26, 2020
    5
    Nista posebno cak na trenutke izuzetno dosadno. Kraj je uzas Bozji bukvalno oruzjan nisu orginalna ni najmanje itd. uglv nikad vise
  71. Jan 18, 2020
    7
    TL;DR - A refreshing game in a while considering I'm not really someone who enjoys playing Open World Heavy RPG games. The Witcher 3 was the last RPG game I completed and even though the writing and mission flow never really reached that level of depth; there are some really good beats sprinkled throughout.
    Strong start, a meandering mid and a slight let down for an ending The Outer
    TL;DR - A refreshing game in a while considering I'm not really someone who enjoys playing Open World Heavy RPG games. The Witcher 3 was the last RPG game I completed and even though the writing and mission flow never really reached that level of depth; there are some really good beats sprinkled throughout.
    Strong start, a meandering mid and a slight let down for an ending The Outer Worlds manages to be a competent game that is a good experience but would be an excellent one if you can get it during a sale. The endless replay-ablility of the game including all the difficulty levels and multiple ways to go about the missions almost makes it worth full price.

    The Good
    Art Style was really interesting, beautiful sky-boxes littered through out do a good job making you feel you are in the far flung parts of the Universe. My favorite part of the game's writing was the Companion Story Lines, I finished the game with just 4 Companions but every story-line succeeded in making me feel for them as a part of my crew.
    Gun-play/Mechanics was decently varied with light RPG elements, this kept me going through with relative ease and enjoyment at Normal difficulty with only a few deaths in early stages and one or two near the end; altogether a very breezy and fun play-through. One of the least-glitchy games I have played in a while and I really appreciated it, aside from a few small ones the game was smooth. Mission Flow could have used a little more attention and polish but still do a good job of interlinking the Main Plot with smaller side jobs effectively negating that feeling of stopping the flow of the story to do a side mission.

    The Bad
    Sadly a lot of small things here and there start building up, the perk system, two limit companion on missions, the weird skill point system managing to be confusing as well as overly simple at the same time, enemy variety, melee game mechanics; all these things and then some could have used quite a bit of polish and finesse .
    Even though the Main Story line on paper seems like you are changing the fate of your Star System playing through does not really feel like it, it lacks a sense of enormity and weight of your gameplay decisions.
    A meandering middle section of the story where the pacing seems to slow down but then all of a sudden you realize that you are actually near the end. The final few missions were a little bit of a let down. I was so sure that there was some major twist coming in the story since the story really stays a little bland and simple throughout, this could also be because of The Witcher 3 and the intricacies and excellence of the Story/Mission flow has probably ruined other games for me.

    A good competent game nonetheless despite all of it's middle of the road choices.
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  72. Jan 6, 2020
    5
    Очень быстро приедается из за "рельс" по которым приходится бегать между заданиями.
  73. Jan 4, 2020
    7
    Men, i was enjoyed with this game 'cause this game remember skyrim that my favorite game. But the history is nothing awesome. Score 7 because your freedom who you have
  74. Dec 31, 2019
    6
    The Platonic Ideal of mediocrity. I would genuinely love to meet the mushy scrambled egg-brained video game journalists hailing this phoned-in cookie cutter experience as a "masterpiece"
  75. Dec 26, 2019
    5
    Much hype about nothing. I would concur with people who think the game is average.

    The presentation is good but after the first few hours of play, you realise it is a shallow, redundent and poorly written game that was much over hyped. The game made me feel like playing a Snes JRPG. You have a party, maps to explore and dialog but it's mostly just going from place to place,
    Much hype about nothing. I would concur with people who think the game is average.

    The presentation is good but after the first few hours of play, you realise it is a shallow, redundent and poorly written game that was much over hyped.

    The game made me feel like playing a Snes JRPG. You have a party, maps to explore and dialog but it's mostly just going from place to place, following the nav beacon and killing off the same ennemies over and over.

    There are some cool quests and characters and the world is nice but it's nothing new and not very exciting.

    The levels are quite flat. The challenge is thin as ice and I found a lot of the features were very superficial.

    I almost finished it but gave up at about 75%.
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  76. Dec 26, 2019
    6
    I love all the Fallouts (well, I haven't played 76) and was hoping for some coherent story, evolved game mechanics, meaningful interactions with consequences and emotional involvement. I was disappointed. I value humor in a game, but this game does not take itself seriously to the point that there is no immersion (at least for me). Everything is pretty simplistic - humor, mechanics,I love all the Fallouts (well, I haven't played 76) and was hoping for some coherent story, evolved game mechanics, meaningful interactions with consequences and emotional involvement. I was disappointed. I value humor in a game, but this game does not take itself seriously to the point that there is no immersion (at least for me). Everything is pretty simplistic - humor, mechanics, interactions, equipment managing, quest and side quests. I barely got myself to finish it. It is a very very average game. Expand
  77. Dec 23, 2019
    6
    There is plenty of fun to be had in The Outer Worlds, but the game has some seriously annoying flaws that really keep it from being a great game. Below I have outlined just the parts of the game that I think could have brought this game into an 8-10 category if they had been executed better.

    I'll start with the worst part. The atrocious dialog. The writers seemed singularly focused on
    There is plenty of fun to be had in The Outer Worlds, but the game has some seriously annoying flaws that really keep it from being a great game. Below I have outlined just the parts of the game that I think could have brought this game into an 8-10 category if they had been executed better.

    I'll start with the worst part. The atrocious dialog. The writers seemed singularly focused on one thing, get the 'f' word in there as much as possible. The uses of the word become so laughable and it doesn't nothing but distract from every character in the game. The character voices also seem flat, as if there are just two or three voice actors trying to sound like different people. There's hardly any variety in the voices or expressions of the characters. Dialog trails can go on forever if you want them to with really no purpose. I guess if you really want to play the game much longer than necessary you can follow the dialog rabbit trails that usually end up with the same outcome. The dialog alone brings this game down so much more than anything else.

    Next up is combat. Nothing about the combat is memorable. It's always the same kind of thing. Run backward and keep shooting until the enemy dies. Sure there are some sniper rifles in the game and some of the weapons are actually kind of interesting. But the combat itself just doesn't have any flare. Where are the grenades? Where are the weapons that could really change how the game plays by setting up traps or at least planning a little combat strategy. The only combat strategy here is do I attack and run backward and shoot, or take another route where I don't have to attack. It gets the job done, but don't expect combat strategy.

    Performance could be better. I won't go into detail, but there is a lot of texture pop in that should not be there considering my system specs. I run the game in ultra and most of the time the game is running at +60 fps (outdoors much faster indoors), but there are time the fps dips into the 40s. That doesn't bother me so much, but it seems like when I try to compensate, like turning shadows down to high instead of ultra, I get weird results. There also seems to be this glitch with some of the screen effects (the one that makes things look hot) where I get this weird bright shiny lights and black dots. I'm still trying to figure out what is causing it. I have made it go away by adjusting my resolution down and then back up. But also by turning shadows from high back to ultra. I don't really know what the problem is. I haven't seen it yet running the game fully in ultra settings.

    The most interesting part of the game is that your choices really do seem to have some weight. They make a difference in how the game story goes and turns out. And you can off any character in the game, essentially that most just leads to closed story threads. But the game does have a lot of freedom of choice.
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  78. Dec 21, 2019
    7
    It's far from perfect, but overall an enjoyable experience. It doesn't reach the level of the best Fallout games like New Vegas and Fallout 3, but it's great to see Obsidian have an IP and an engine they can use to produce more Outer Worlds games.
  79. Dec 18, 2019
    6
    Cons : No replayability, linear gameplay, poor roleplaying gameplay, your choices mean literally nothing. Pro: Combat was fun, characters are fleshed out and are fun.
  80. Dec 17, 2019
    5
    Absolutely mediocre game. It seems that Obsidian did not evolve since release of NV, but rather degraded.The RP system was completely failed, there were never any options unavailable in the dialogue, all the safes and locks were opened. The perks are divided into boring and useless. Companions are made of cardboard (only vikar is at least somewhat interesting).Ada seemed interesting,butAbsolutely mediocre game. It seems that Obsidian did not evolve since release of NV, but rather degraded.The RP system was completely failed, there were never any options unavailable in the dialogue, all the safes and locks were opened. The perks are divided into boring and useless. Companions are made of cardboard (only vikar is at least somewhat interesting).Ada seemed interesting,but no.Quests are mostly boring and monotonous. Something interesting appeared at 25 hours of the game.Craft are terrible. Thank you for the need to raise level of weapons with money, otherwise you have nowhere to put them. And yes, the in-game economy does not exist. By the time I had the option to pay 10,000 I already had 20,000.
    I did not have high expectations after PoE2, but damn it is the level of Alpha Protocol.
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  81. Dec 14, 2019
    7
    Graphics are good, weapon and armor variety is good, sounds and musics are okay. The story begins boring, I haven't played all of the side quests because of it. Companion quests were good though, I think everyone should play them. Main story begins slow, but I liked the ending. End boss was challenging and took quite a time for me on the hardest difficulty. Ending scenes were not perfectGraphics are good, weapon and armor variety is good, sounds and musics are okay. The story begins boring, I haven't played all of the side quests because of it. Companion quests were good though, I think everyone should play them. Main story begins slow, but I liked the ending. End boss was challenging and took quite a time for me on the hardest difficulty. Ending scenes were not perfect but it was better than a plain wall of text I guess.

    The world that Obsidian build in this game in the end was quite appealing and I would like to play a sequel. Just don't make it store exclusive again please.
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  82. Dec 7, 2019
    7
    Nothing really new. Personally, I wish this style of game had better graphics, so it left a bit of a mediocre feel. However, I played it through, so I give it a rating of 7.
  83. Dec 6, 2019
    5
    I expected a lot from this game, because everyone praises it so much. But I was very disappointed. I did not like almost everything in this game: graphics, fights, characters, characters, atmosphere, etc. I think this game would be great if it was released 10 years ago ... but not in 2019. For me, the score for this game is zero. But I’ll put 5, because many people liked it (maybe I didn’tI expected a lot from this game, because everyone praises it so much. But I was very disappointed. I did not like almost everything in this game: graphics, fights, characters, characters, atmosphere, etc. I think this game would be great if it was released 10 years ago ... but not in 2019. For me, the score for this game is zero. But I’ll put 5, because many people liked it (maybe I didn’t understand something). Expand
  84. Dec 4, 2019
    6
    It's basically a lesser/incomplete version of Borderlands and Fallout: New Vegas.

    I felt like this game was rushed to release as the game gets repetitive and the depth gets shallower in the later game.
    There's nothing special in the game as there are no unique features like interesting skills, weapon effects, graphics.
    Dialogues and voice acting are fairly good but the plot is very dull.
  85. Dec 4, 2019
    6
    Quests feel like there is always 1 more thing to do, world feels empty and not interesting and way too much talking to npcs to my liking. Not a bad game, but also not something that pulls you in. I will probably not finish it.
  86. Dec 3, 2019
    7
    The game is okay. It's main selling point would be it's writing. Characters are written pretty well and are full of personality. But after a while, your interactions with them become very limited. The combat is okay and is far from exceptional. Side quests are interesting, but are utterly pointless as they reward you with nothing but more currency, which you won't really need a lot of byThe game is okay. It's main selling point would be it's writing. Characters are written pretty well and are full of personality. But after a while, your interactions with them become very limited. The combat is okay and is far from exceptional. Side quests are interesting, but are utterly pointless as they reward you with nothing but more currency, which you won't really need a lot of by the time you finish the game. Plus, there aren't many things to spend it on, either then weapon mods, which you can completely ignore using or buying if you want. Being a game with open areas, I expected there to have been a larger variety of environments, but they were overall somewhat boring. There is not a lot of content in these environments. In other RPG games, such as Fallout and Skyrim, there are plenty of small details put into the world that makes the player want to explore. In this game, I personally didn't feel that there was any point in exploring. There is no endgame. This game is an adventure RPG, so there are quests to do, things to find, areas to explore. So not being able to leave the final area after completing the game, like in Undertale, is a highly questionable decision. This game does a lot right, but is overall somewhat underwhelming, especially since my expectations had been set to the standards of Bethesda's open-world RPGs, where I feel there is much more depth to the RPG elements and where exploration is rewarding. Where The Outer Worlds lack in when compared to these games, they shine in performance. NO BUGS. Every single open world RPG Bethesda title has always been well thought out worlds that were built by highly creative and imaginative individuals. These worlds have captured millions of hearts in such away that people fan over them despite the absolute horrendous performance of these games. Skyrim launched a broken mess, and yet is now considered to be one of the best games to have ever existed. But The Outer Worlds? All the bugs squished. Of course I have ever encountered a few minor issues, but nothing overwhelmingly game breaking. Overall the experience was enjoyable, but not the best RPG that I have played in my opinion. Many elements of the game are simply "eh", from the shooting, to the quests, to the worlds and are simply outshined by games that I have already played. I am unable to vouch for whether or not you will enjoy this game, but I feel like there are other games that you can buy for $60USD that are simply more enjoyable. The Outer Worlds is an average game, but it's writing is charming and interesting enough to land it a 7/10 Expand
  87. Dec 3, 2019
    7
    It's an okay average game, more similar to many top-down RPG games Obsidian has been doing rather than Fallout New Vegas itself, but rating it 5 is too unfair for it. It's a really enjoyable game regardless, but it has problems of it's own that prevents this game from being the amazing game we've been expecting for years.

    Outer Worlds has great art-style with interesting colors that
    It's an okay average game, more similar to many top-down RPG games Obsidian has been doing rather than Fallout New Vegas itself, but rating it 5 is too unfair for it. It's a really enjoyable game regardless, but it has problems of it's own that prevents this game from being the amazing game we've been expecting for years.

    Outer Worlds has great art-style with interesting colors that makes it real eye candy. Even though maps are small for the sake of not being empty, but they still feel empty regardless.

    It has funny dialogue lines and a good story, as expected from obsidian studios. However, conversation skills are way overpowered in this game as you can mostly always use either persuasion, intimidation or lie in any dialogue or during combat.

    Companions are below average, they're half hit and half miss. Without spoiling, favourite companion is the poster girl as she's one of the most unique characters Obsidian has ever created imo. There are 1-2 other companions which I kinda like (Ashley Burch? yes please) but the rest of them... They're simply boring and uninteresting. Which is a shame.

    In combat, companions are not useful outside of being meat shields for the player. They each have special abilities with cutscenes, but they're all the same which deals some damage with cooldown. Also they're impossible to keep alive, but unless you're playing on survival difficulty they get back up after each fight.

    Gameplay is the main problem with this game. Economy is broken and it's absolutely insane easy to get rich real quick. Enemies are very easy and stims (healing items) are everywhere so I recommend playing the game on at least Hard Mode. Melee is terrible and almost unplayable.

    Leveling up lets you increase your skills and unlock perks, which give you stat boosts. They aren't quirky and character defining like in the fallout series, and leveling up isn't really that exciting other than having more hp and damage and stuff.

    Apparently there's a crafting system in the game, but the game is designed so that you don't need to do so. Wherever you go, enemies with higher levels drop better items and loots which is similar to Borderlands in that regard. You could craft a really good weapon for your level, and 2 levels later a random average weapon that a bandit drops will be superior.

    Story is okay but very short. You can choose sides with various companies, and there's a reputation system but it's only for getting discounts on whoever you sided with. Lack of 3rd person view bothered me considering the depth of character creation but it's acceptable.

    Overall it's definitely an enjoyable game, don't let all the 5 ratings discourage you, and don't make up your mind without giving the game a shot as it deserves it. Final rating: 7/10
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  88. Nov 26, 2019
    6
    The Outer Worlds isn't a bad game, but it's just not exciting either. There is nothing new or ground breaking here.

    For me, a major failing of TOW, is that it was marketed as an RPG, yet it lacks a great deal in actual role playing. Look at character customisation as a start. Your choices are limited to gender/face/hair, and then in-game, armour and clothing is limited to a handful of
    The Outer Worlds isn't a bad game, but it's just not exciting either. There is nothing new or ground breaking here.

    For me, a major failing of TOW, is that it was marketed as an RPG, yet it lacks a great deal in actual role playing. Look at character customisation as a start. Your choices are limited to gender/face/hair, and then in-game, armour and clothing is limited to a handful of meshes in different colours, with steadily increasing stats. Variety is clearly not Obsidians spice of life.

    Mechanically the game is very basic. Which is nice from an accessibility standpoint, but a bit boring for the player looking for a customise-able, role play game. You wanna be an assassin type character? Wear light armour that boosts sneak. You wanna be a heavy shooter, wear heavy armour that perks shooting. It's really that simple.

    Some of the games functions likewise are lacklustre. The V.A.T.S.....err, sorry, I mean the time dilation function for example, may as well not be included. I used it for the first five minutes and then pretty much forgot I had it.

    Graphically the game is just OK. It looks nice enough. Character animations are solid and it generally looks good, but given this is a 2019 title, you would have expected WOW! Colours are a little gaudy and there are occasional low texture moments. I could have forgiven all this, had it not been for the performance issues I suffered. My PC isn't top, top, TOP of the line anymore, but it's still much more powerful than an XBone, or PS4. My PC hasn't broken a sweat on any other titles, unless I heavily mod with 4K textures etc. Yet here it stuttered noticeably.

    An issue I really felt while playing, was the repetitiveness. Every world you visit has the same handful of alien species, all of whom aren't all that inventive. (think, big lizard monster, big mantis creature, alien dogs etc.) The landscapes are also a little samey.

    A particular low moment was finally visiting the corporate capital city of Byzantium. A gleaming opulent beacon of consumerism and greed....turned out to be about 5 streets of dull buildings and a handful of uninteresting NPC's standing about.
    It reminded me of playing the Witcher Wild Hunt. The moment when you first arrive in the city of Novigrad. A TRULY sprawling medieval city, packed with noise and bustling crowds. Even thinking all the way back to 2012's Mass Effect 3. The fairly empty Crucible felt strangely more alive than this.
    Speaking of those two games, leads nicely into the story. Games like The Witcher, Mass effect and Fallout NV showed us what exploration and role play in a busy living fantasy world could feel like. Sadly those games just prove how hollow The Outer Worlds really is.
    Story wise, it's fun enough. Immoral corporations versus plucky freedom fighters, but the whole thing lacks complexity. On my first and so far only play through, I got the "best" good guy ending possible. Now this isn't a boast. It's just very easy to see what route you need to take to get what result.

    Mass Effect took team bonding to a whole new level. By the time the big finale was upon you, you really cared about your crew (hell, you were probably having an intimate relationship with one or more of them) and this really lent weight to decision making and choosing crew for missions. Likewise dialogue was interesting and you wanted to get to know your crew and help them out with their problems.
    This is where the Outer Worlds really lacks. Your crew are generally quite boring. With the possible exception of Parvati and Ellie. Parvati is sweet and likeable which makes you care a little more about her. Ellie at least has some back story of vague interest and has the air of lovable rogue about her. On the other hand, Vicar Max is tedious, and his existential crisis sub plot is uninteresting. Felix is a total non character. You literally only hire him because he is unemployed. That's it. No desire to save the universe, no fleeing a dark past. He just got fired and had nothing better to do. Which I suppose makes a nice change, but not a very interesting one. Nyoka is fine, but she is very two dimensional. Mean streets, yadda yadda. Probably the biggest waste of a character though, is SAM. The ships cleaning robot, come killing machine. So much humour could have been packed into a cleaning robot turned war machine, but all he has is a few limited lines and no side quest.

    Speaking of comedy. The games trailer eluded to a lot more than there actually is. There are some funny lines here and there, particularly at the start, but the writing tails off as the game progresses.

    As for positives, the combat is nothing new, but it handles well. It's responsive enough and there is a limited, but decent array of weapons on offer. It's just a shame they didn't play around more with the idea of science weapons. Some of them are fun.

    As a shallower, story driven action game, it's not bad. as an RPG it's seriously lacking
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  89. Nov 25, 2019
    5
    Writing in general is fine and you kinda have freedom of choice, but there is no spice in dialogues. Everything feels too safe. Sexual stuff is a no-no, everyone's too polite and conserved. It's filled with strong females, guys here almost always either corrupt or dumb or gay. SJW agenda all over the place. No shockers, no surprices. The only surprice is how unintresting the game isWriting in general is fine and you kinda have freedom of choice, but there is no spice in dialogues. Everything feels too safe. Sexual stuff is a no-no, everyone's too polite and conserved. It's filled with strong females, guys here almost always either corrupt or dumb or gay. SJW agenda all over the place. No shockers, no surprices. The only surprice is how unintresting the game is considering such high praise and scores. It feels like creators were beeing overly cautious about what they say and what they show, and that's boring. Sometimes art should be provocative and uncomfortable. Expand
  90. Nov 25, 2019
    6
    Mediocre game.
    Decent for a First Person Shooter.
    Bad for a Role Playing Game. One of the factions aggro'd me for stealing BTW you can get caught stealing only once! even if you bribe or persuade the npc the second time you steal the whole faction starts shooting at you, anyway then my companion shoots back and kills one of them and starts yelling at me that I murdered their boss...
    Mediocre game.
    Decent for a First Person Shooter.
    Bad for a Role Playing Game.

    One of the factions aggro'd me for stealing BTW you can get caught stealing only once! even if you bribe or persuade the npc the second time you steal the whole faction starts shooting at you, anyway then my companion shoots back and kills one of them and starts yelling at me that I murdered their boss... WTF

    A npc is hiding in a hospital and pretending to be very ill and not allowing ANY visitors I literraly needed to break in just to be able to talk to them when I come back to complete/ turn in the quest the NPC is already outside in the lobby waiting for me. WTF

    The very first main story related quest has multiple solutions and you can basicly change your mind of which NPC/Faction you will be siding with untill the very last moment. Unfortunately the very last main story related quest does not come with these options. I was forced into a bad ending because of a bad choice i made somewhere earlier on.
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  91. Nov 24, 2019
    6
    Not going to lie: if RPGs weren't so close to dead currently, I'd probably give it less.

    Graphics: The game itself looks pretty okay. Nothing special, and by no means visually stunning, but thanks to the pretty detailed - if not somewhat small - areas, lots of stuff scattered around it feels somewhat more alive than for example Fallout 4. Characters: Almost all characters are just
    Not going to lie: if RPGs weren't so close to dead currently, I'd probably give it less.

    Graphics: The game itself looks pretty okay. Nothing special, and by no means visually stunning, but thanks to the pretty detailed - if not somewhat small - areas, lots of stuff scattered around it feels somewhat more alive than for example Fallout 4.

    Characters: Almost all characters are just vessels of archetypes, nothing surprising there. Credit must be given where it's due though: the conversations with them are slightly better written than their backgrounds. It can be entertaining, but the characters won't entice you.

    Conversation: The options and dialogues are well-written, but they can be misleading sometimes. The skill checks are painfully simple. The "motives" and characteristics of more and less important characters are also shallow, superficial.

    Combat: While the game starts out moderately difficult, like most other FPS RPG games it soon becomes too easy. You save up a lot of bullets, you get some teammates, and you are free to rain bullets wherever, while also heal self if by mistake you are in harm's way. Hard (3/4) difficulty becomes basically afk one hand brainless massacre before you get midgame. There are like half a dozen of weapons overall with their superior versions altogether, save for a few unique ones (which you will probably use until it's time for the "next tier normal weapons"). After a short while it becomes tenacious if anything when you get a new weapon and have to do the very limited crafting / modding. Damage type is just stupid rock-paper-scissors too; besides damage modifier it doesn't change how they function, don't allow you to develop different playing styles, they are just there to make you swap weapons every now and then. So - dead boring. I wonder why devs ignore to add unique weapons and the like which can be done in a flash and shake up the game so much in a "0.01 percent extra content for +100 percent game versatility" way. Skills and perks are also superficial, you notice them if you pay attention, but that's the depth of it; they add nothing more than just making you a few percents stronger. The whole "teammates fall in battle, but revive when enemies are gone" concept also adds to the good old feel of "safe boredom".

    Character development seems promising at first, but soon turns out they are basic as they come; a few very basic skill checks, percentual boost to teammates' health, and the "hacking" abilities. I'd say it would makes a good first base of a 5 level skill pyramid, if there were such a thing in this game. The overall RPG development options are worth a single mention, really; they could have made you have a single weapon and no skills which would just power up as you progress, and you basically wouldn't notice.

    It feels like "the choices you make affect the plot" is only there to check that one off. As per standard, you can choose to make some "I'm a douchebag, I hurt people" decisions and one that makes you the typical good guy, rarely any more depth to it.

    Overall it has the basics I want to play an RPG for, just the implementation went very bad. I'd wager to say with an excess 10 percent effort would have easily made this game twice as good; and am also cautiously optimistic if it ever receives a sequel it'd finally "arrive" there. But this game as it currently is is what I call "boring after 10 hours", with no redeeming story telling, characters or combat - a cheap, mass-produced, safe piece of manufactured game.
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  92. Nov 22, 2019
    5
    It is an ok game but found it very bland, when I compare even the dialogue in fallout 2 this one is miles away from it, I made a character with maximum charm as it was my best play-trough in fallout 2 with Chitsa, the conversations we're always turning on her beauty, she could obtain anything she wanted, become porn star and so on, it was amazing. In the Outer World none of this exist it'sIt is an ok game but found it very bland, when I compare even the dialogue in fallout 2 this one is miles away from it, I made a character with maximum charm as it was my best play-trough in fallout 2 with Chitsa, the conversations we're always turning on her beauty, she could obtain anything she wanted, become porn star and so on, it was amazing. In the Outer World none of this exist it's like charm just works to persuade or lie and have better prices that's it. very disappointing.

    Combat and world didn't impress me either, I find it extremely overrated but I am happy that I was able to play it for free on gamepass, oh and I gave up after +- 20 hours. I was unable to reach the end because of boredom. it isn't even close to New Vegas.
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  93. Nov 22, 2019
    7
    This review contains spoilers, click expand to view. I've played through this game a few times. It feels like an amazing RPG to most people only due to Fallout 76 being an extreme letdown. This game is good however. It's got the usual Obsidian grey line decisions where nothing is truly the right or wrong decision. The humor was well balanced in this satire game about what happens when you have Capitalistic Oligarchy without rooting out corruption in it. The companions are pretty well made but some of them and their quests seem less invested than others. Like Parvati's quest in accepting to be herself to be happy with the woman she liked was cute and all but It was as much of an epic as Vicar Max's quest to truly find himself as he almost like Equilibrium was suppressing his emotions and himself trying to be someone he wasn't. Then Ellie's is my parents thought I was dead so they claimed my life insurance policy.
    The overall plot is ok. Basically just trying to show the propagandized people of Halcyon that the Board isn't want it peddles to be and save the Colonists of the Hope to save the colony itself from inner turmoil. Basically will give some Fallout New Vegas vibes. Combat is well rather fallout like. even has some form of V.A.T.S., guns are cool, melee weapons are solid. Enemies can be tough in beginning but at certain point the game is just easy to play and combat is sorry nonchalant and boring. All in all? Is it fun, yes? Is it a game of the year worthy game? no it is not.
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  94. Nov 21, 2019
    5
    It's basically a Fallout game dashed with some Mass Effect flair. It's real decent. Must check for sure, but not necessarily a must have.
  95. Nov 20, 2019
    6
    Not quite fallout in space like has been hyped. Plagued by technical issues: textures and audio take way too long to load, even on a SSD. Many times I try to talk to a NPC they will stand there and stare awkwardly at me until all their textures and audio are loaded, which sometimes takes up to 20 seconds for some reason. Opening the map has the same issue, it will sit there with a loadingNot quite fallout in space like has been hyped. Plagued by technical issues: textures and audio take way too long to load, even on a SSD. Many times I try to talk to a NPC they will stand there and stare awkwardly at me until all their textures and audio are loaded, which sometimes takes up to 20 seconds for some reason. Opening the map has the same issue, it will sit there with a loading circle for many seconds before it shows up. The story is.. eh. There's a lack of conflict and urgency in the context of your character. You're just unfrozen and go around doing things for people. There's no big villain, no impending doom, etc. There is a main goal of unfreezing other people from your ship, but after 16 hours of playing so far, nobody else in the game world is trying to stop you, or even acts like they know about the quest to begin with.

    edit: I've found a workaround for the technical issues: turn on vsync. apparently my framerate was too high for audio and textures to load properly, which of course makes absolutely no sense...
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  96. Nov 18, 2019
    7
    I think the game is good and fun to play but that's about it nothing really special or new for me. It doesn't introduce anything new/original but it uses a good formula and uses in a new context which is the space colonization. Although nothing new in terms of the gameplay or storytelling i quite like the world/universe building and actually would consider to play new games in the same universe.
  97. Nov 17, 2019
    5
    Not a bad game but boring. A lot of dialogs and repetitive environments. Thanks is for free in game pass
  98. Nov 16, 2019
    6
    It's kinda funny how this game criticise capitalism and human greed but the company developing it decided to get cash from the chinesse and release it only on their launcher now thats pretty ironic.This game is a little bit above average.The world felt really bland and the characters felt like they were copy pasted and barely had any charm.The gameplay was average with very fewIt's kinda funny how this game criticise capitalism and human greed but the company developing it decided to get cash from the chinesse and release it only on their launcher now thats pretty ironic.This game is a little bit above average.The world felt really bland and the characters felt like they were copy pasted and barely had any charm.The gameplay was average with very few interesting weapons.The choices that you make in the game barely feel like they have any weight in them and the world just looks bland and uninteresting.There are barely no original or creative world building ideas in this game.One of the few positive things about this game was definitely the humor and the jokes maybe obsidian should start doing stand up comedy from now on.If you were expecting an amazing game like Fallout New Vegas i suggest you look somewhere else since this is not the worse or the best that obsidian has created.It is just the most average that they made. Expand
  99. Nov 15, 2019
    5
    Honestly, it's boring. I was a big fan of Fallout 3 back in the day, less so Fallout New Vegas and Fallout 4, Fallout 76 didn't interest me. I jumped into this expecting a better version of FNV and I guess that's what this is, but the thing is - this game plays exactly like a game from 2008.

    The combat is boring, enemy AI is as simple as see enemy>run towards in most direct
    Honestly, it's boring. I was a big fan of Fallout 3 back in the day, less so Fallout New Vegas and Fallout 4, Fallout 76 didn't interest me. I jumped into this expecting a better version of FNV and I guess that's what this is, but the thing is - this game plays exactly like a game from 2008.

    The combat is boring, enemy AI is as simple as see enemy>run towards in most direct route>attack. The AI perception is god-awful. I was sprinting around in full heavy gear and I could walk right up within 15 feet of an enemy without stealthing as long as they were facing the other way. Gun mechanics are bland and most combats are ended quickly with good aim, usually within seconds.

    The NPCs are bland and boring, they simply stand around and wait for you to interact with them, completely ruining immersion. It's like something out of Morrowind!

    The soundtrack is also boring, you'll basically be hearing long, slow drones repeating in the background constantly.

    The story so far is uninteresting, I find myself avoiding interaction with NPCs in favour of wandering the wilderness and seeking out combat and loot. I was able to skip a portion of it by travelling a "dangerous" planet by foot to the other side, at least that was fun - finding loot 10 levels above my own.

    Everything in this game feels like it was designed to be "safe" and to not take any risks. In other words, not to deviate from FNV in any significant way.

    I got this game via game pass, but if I paid full retail for this game I would be mad. It's worth trying on game pass since it's so cheap but I cannot explicitly recommend it.
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  100. Nov 15, 2019
    5
    This game is the definition of mediocrity and the devil is in the details.

    Starting with average gun/melee-play, where you may feel the kick of your weapon, but enemies certainly don't. And both of you move, like you have no weight. Good old Fallout 3 style. And you spend a lot of time fighting. Except for Phineas Welles, there are really no memorable characters. Companions are meh,
    This game is the definition of mediocrity and the devil is in the details.

    Starting with average gun/melee-play, where you may feel the kick of your weapon, but enemies certainly don't. And both of you move, like you have no weight. Good old Fallout 3 style. And you spend a lot of time fighting.

    Except for Phineas Welles, there are really no memorable characters. Companions are meh, but you need them for skill checks, that give you... experience? Great. Ah, and invest i tech skills. Might sometimes get something usefull out of conversations.

    But the thing, that really kills me is that no one... moves. They are always in the same place, no matter the time of the day. Breaks immersion.

    And the choices. Will you support an corporation, or an idiot. A corporation, or a murderer. Corporation, or ... you get the idea. And why are all the planets the same? I mean, a bit different shade of stones, but the gravity is the same. Ship is static and boring. Cliche's like cannibals? Check.

    If this game premiered 4 years ago, I would give it an 8/10. But today... games moved on.

    Now for a good part. Lore is indeed fun and interesting. Characters, while bleak, have good stories to tell. It has some holes, however, it's enjoyable non the less. Guns and melee weapons are interesting, especially science weapons. Quests are okay, however mainly consist of - go fetch me something.

    Overall - average. But if you just so happen to have windows gold subscription, you might just as well play it.
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Metascore
82

Generally favorable reviews - based on 30 Critic Reviews

Critic score distribution:
  1. Positive: 25 out of 30
  2. Negative: 0 out of 30
  1. Nov 16, 2020
    70
    The problem with this isn't that it is a bad game (far from it), but the fact that it failed to reach its true potential… or maybe the expectations were simply too high, because there's nothing here that anyone can point to and say that it is terrible. Sadly, there's almost nothing that's great either, apart from the role-playing element and the quality of writing. The gunplay? Ok. The exploration? Decent. The plot? Fine. The dominant feeling here is of a game that is good enough so that you won't hate it, but also not as good for it to be the flawless classic that it could definitely be - but again, that's probably those darn high expectations speaking, because flaws or no flaws, The Outer Worlds shouldn't be missing from any RPG collection.
  2. Dec 9, 2019
    85
    An excellent effort from Obsidian, and though The Outer Worlds doesn’t surpass its predecessors by offering a world worth visiting over and over, the adventure it presents is more than worth the time spent.
  3. Game World Navigator Magazine
    Dec 6, 2019
    84
    Usually, a planet has just one or two settlements and a bit of wildlands to explore. But that’s for the best – instead of exploring miles of filler content, Outer Worlds keeps you moving from planet to planet, from one tense situation to another. [Issue#241, p.34]