The Messenger Image
Metascore
83

Generally favorable reviews - based on 12 Critic Reviews What's this?

User Score
7.9

Generally favorable reviews- based on 197 Ratings

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  • Summary: As a demon army besieges his village, a young ninja ventures through a cursed world, to deliver a scroll paramount to his clan’s survival. What begins as a classic action platformer soon unravels into an expansive time-traveling adventure full of thrills, surprises, and humor.

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The Messenger - Teaser Trailer
Score distribution:
  1. Positive: 12 out of 12
  2. Mixed: 0 out of 12
  3. Negative: 0 out of 12
  1. Aug 28, 2018
    100
    The Messenger’s intricate platforming and charming world make for a surprising journey that must be played.
  2. Sep 9, 2018
    90
    Twist after twist, The Messenger turns out to be an amazing game. Everything looks and feels perfect, from its sense of humor to its level-design. It’s a must-have for every retro games lover.
  3. Sep 3, 2018
    86
    Competent action-platform, curious "double-face" metroidvania, of ancient origins but with exceptional and unpredictable flickers of contemporaneity.
  4. Aug 31, 2018
    80
    Even if it tends to be a bit frustrating in its second half, as it opens up a bit, The Messenger is still a magnificent and really great to play independent action platformer with some clever ideas and a lovable personality.
  5. Sep 13, 2018
    80
    Devolver Digital and Sabotage Studio propose a game that could innovate its genre.
  6. Sep 5, 2018
    80
    The Messenger is a game that makes no effort to hide who its intended audience is, and its clever combining of two distinct gameplay genres ensures that it casts a rather wide net. Whether you’re a die-hard retro gaming fan or a genre newbie eager to dive into the deep end, Sabotage’s debut title is one adventure worth embarking on.
  7. Sep 14, 2018
    75
    Creating both an 8-bit and 16-bit aesthetic is a genius idea and a very meta way for depicting the world in the past and future eras. It’s also commendable that Sabotage introduced a clever alternative to the usual double jump function we usually see in the platform genre. Though it’s filled with charm and highly competent gameplay it’s marred by exhausting backtracking (even for the genre), few enemy types and a lack of challenge.

See all 12 Critic Reviews

Score distribution:
  1. Positive: 42 out of 62
  2. Negative: 5 out of 62
  1. Jul 30, 2020
    10
    everything about this games screams classic to visuals from 8 bit graphics to the 16 bit graphics looking awesome. don't get me started on theeverything about this games screams classic to visuals from 8 bit graphics to the 16 bit graphics looking awesome. don't get me started on the music because they are just as amazing as graphics every song fits every level and time period. the game essential split into types of gameplay your standard run and kill to the metrovania style of game play and the games pulls them off really well. its a must have game. Expand
  2. Mar 9, 2019
    10
    The floor is lava!
    After you masterizes the jump skills you'll never want to touch the floor again, the level design is your magnum opus. I
    The floor is lava!
    After you masterizes the jump skills you'll never want to touch the floor again, the level design is your magnum opus. I really love every moment of this game, thank you to the developers.
    Expand
  3. Sep 12, 2018
    10
    This was one of the greatest 2D platformers I have played. And it is a really funny game too, like really great job with that! Great balanceThis was one of the greatest 2D platformers I have played. And it is a really funny game too, like really great job with that! Great balance of gameplay and storytime if you want to talk to the shop keep. Expand
  4. Dec 9, 2019
    9
    The game is excellent, almost perfect I would say. Very good soundtrack. Graphics that change from 8-bit to 16-bit a great balcony, theThe game is excellent, almost perfect I would say. Very good soundtrack. Graphics that change from 8-bit to 16-bit a great balcony, the shopkeeper's stories are all great, especially the last one. Expand
  5. Aug 8, 2020
    8
    a man goes to the doctor. says he's depressed. he says life seems harsh and cruel. says he feels all alone in a threatening world where whata man goes to the doctor. says he's depressed. he says life seems harsh and cruel. says he feels all alone in a threatening world where what lies ahead is vague and uncertain. the doctor says "the treatment is simple. the great clown pagliacci is in town tonight. go and see him, that should pick you up." the man bursts into tears. he says "but doctor... i am pagliacci." Expand
  6. Oct 21, 2022
    7
    Game is amazing at the start but overall it lacks a challenge, it is way too easy for genre. However, 8-bit to 16-bit switch and humour givesGame is amazing at the start but overall it lacks a challenge, it is way too easy for genre. However, 8-bit to 16-bit switch and humour gives you the fresh blood to keep you going. Unfortunately that is ruined by game's love and passion to make itself longer and longer which ends up with the most boring backtrack. Just give me the content. Why are all the games are so obsessed to make you waste more time on it? Why are you begging me to hate this game? Why does it matter if I play 3 more hours on it? Really wasted potential. It could easily be Katana Zero or Celeste level game. Expand
  7. Jan 12, 2022
    0
    Fantastic 2d platformer/action game. It's not quite the level of polish and perfection that Celeste and Katana Zero are, but it's still anFantastic 2d platformer/action game. It's not quite the level of polish and perfection that Celeste and Katana Zero are, but it's still an incredible game, with very satisfying gameplay and abilities. One thing with many lesser 2d platformers I see is that they tend to increase difficulty by added cheap tactics and unfair elements to the obstacles. I loved how Messenger was pretty straightforward, and you'd know what to expect with everything just by briefly observing it. Every success was earned, and every failure was my fault. If I knew how to clear something, and timed it correctly, I could do it every time without fail. Expand

See all 62 User Reviews