- Publisher: Sabotage Studio
- Release Date: Aug 30, 2018
- Also On: PlayStation 4, PlayStation 5, Switch, Xbox One
User Score
Generally favorable reviews- based on 197 Ratings
User score distribution:
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Positive: 142 out of 197
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Mixed: 38 out of 197
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Negative: 17 out of 197
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- User score
- By date
- Most helpful
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Jun 30, 2019
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Apr 10, 2019Lacks a little something.
Soundtrack is great but nothing more.
Story is great but nothing more.
Gameplay is fine.
Metroidvania elements underexplored. -
Sep 5, 2020It can get boring pretty easily but the humor and the music keeps you going.
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Jan 30, 2023Very nice.
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May 6, 2022Working...........................................................................
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Jul 15, 2020
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Feb 8, 2019driven. The game has levels but turns into a metroidvania, with a sprawling map later in the game. It is an interesting mechanic, and along with the 8-bit to 16-bit changing mechanic, this game has more than enough original game mechanics to
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Oct 21, 2022
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Feb 13, 20218/10 great game but later on game were a drag and the late game difficulty spike is baffling it's frustrating
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Mar 24, 2022
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Jul 2, 2021
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Dec 31, 2020Not bad....................................................................
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Feb 1, 2021Lacks a little something.
Soundtrack is great but nothing more.
Story is great but nothing more.
Gameplay is fine.
Metroidvania elements underex -
Jun 21, 2022Ждал от игры хорошей метройдивании, по итогу задушился не дойдя до неё.
Из плюсов - у авторов неплохое чувство юмора. -
May 6, 2023Good first half, second half is mediocre and gets worse at the end where i actually quit the game because it felt more and more like work and not fun.
Awards & Rankings
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CD-ActionJan 9, 2019It’s a tribute to the original Ninja Gaiden released in 1988, so the game obviously borrows a lot from genre’s progenitors, but it also adds a lot to the mix and its platforming mechanics are superb. Even though it gets less exciting in the second half, I have to recommend it. [11/2018, p.73]
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Sep 14, 2018Creating both an 8-bit and 16-bit aesthetic is a genius idea and a very meta way for depicting the world in the past and future eras. It’s also commendable that Sabotage introduced a clever alternative to the usual double jump function we usually see in the platform genre. Though it’s filled with charm and highly competent gameplay it’s marred by exhausting backtracking (even for the genre), few enemy types and a lack of challenge.
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Sep 13, 2018Devolver Digital and Sabotage Studio propose a game that could innovate its genre.