- Publisher: Sierra Entertainment
- Release Date: Nov 4, 2003
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Fantastical creatures abound in this RTS, but ultimately fail to capture the essence of Tolkien.
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If you enjoy strategy games youll probably like WotR, although hardcore RTS gamers may find it to be just an average game and only a light challenge.
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There are many issues conflicting with the actual story and we were rather disappointed that the game fails to convey the epic scope of Tolkien's mythology...Conversely, if you are a casual gamer looking to enjoy an RTS classic like "Battle Realms" and "Warcraft 3," this one should be right up your alley.
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This mix of tried and true RTS gameplay along with the polished production values added by an outstanding soundtrack and visual effects engine does much to enhance this game, but leaves the entire experience a little lopsided.
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The most glaring deficiency in this title is in the variety of units and factions. There are only two options of who to play as, and neither is comparable to anything in current RTS titles. [Jan 2004, p.156]
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A competent, if lackluster, effort that will probably appeal to Middle-earth fans and casual gamers who haven't played a lot of real-time strategy before. If you're a real-time strategy veteran looking for something fresh and exciting, don't look here.
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A fun but ultimately forgettable RTS. Its a guided, open-topped bus tour of Middle Earth where you only stop at a the tourist places, buy a snow globe with a miniature Lothlorien inside, eat some Frodo-Fries, and never get to see any of the real place.
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GameNowA solid yet basic and dated RTS. [Jan 2004, p.67]
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Computer Gaming WorldA textbook case of glorious buildup and shattered expectations. [Feb 2004, p.72]
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Every thing about this game just feels generic and bland. There's absolutely nothing here that hasn't been done dozens of times before.
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The orchestral score and voice acting are good, and the detailed graphics are incredibly well animated, but those features and Tolkiens story arent enough to distinguish this game from all the other strategy titles out there.
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The presence of only two playable sides, mission brevity, and overall simplicity will likely be a disappointment to some fans. However, it's a competently designed and well-packaged game that should appeal to casual gamers.
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War of the Ring's primary flaw is that it fails to really make use of its license. Remove the LOTR backdrop and names, and you could be playing any generic fantasy RTS game. It's missing the dramatic scope of the books.
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Play MagazineThe AI is pretty intelligent and will give a decent level of challenge, but when the game doesn't force you to think outside the box, it can get stale real quick. [Jan 2004, p.70]
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Those looking for a true and original real-time strategy challenge will be very disappointed with War of the Ring. Those looking for a game that truly captures the atmosphere of the Lord of the Rings trilogy will also be equally disappointed.
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netjakThe complete lack of innovation, uninspired online play and the inability to have a variety of units (why lump Dwarves, Elves, and Men into the same side?) cause the game to lose a lot of its luster.
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It's mild, tame, and exactly what you'd expect from the genre and a title trying to capitalize off of a prominent license: more of the same. Though not broken or particularly bad, this one is clearly middle of the road material.
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Computer Games MagazineHas some lovely visuals but in the end is so passionless and denuded, it makes you feel dumb for having looked forward to it. [Feb 2004, p.54]
Awards & Rankings
User score distribution:
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Positive: 16 out of 41
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Mixed: 19 out of 41
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Negative: 6 out of 41
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JamesB.Dec 8, 2003
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Nov 19, 2020
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Nov 18, 2019