User Score
7.9

Generally favorable reviews- based on 30 Ratings

User score distribution:
  1. Positive: 22 out of 30
  2. Negative: 3 out of 30

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  1. Mar 20, 2020
    10
    Крохотный шедевр,заставляющий взглянуть на тоску с другой стороны)
  2. Apr 3, 2020
    9
    o jogo ele bom com uma ideia boa mecânicas incríveis mas tem um problema o personagem anda muito lento ele demora em media 15 minutos pra chegar em um lugar distante eu sei q 15 minutos não e nada comparado a 400 dias mas se ele andasse mais rápido ajudaria muito
  3. May 7, 2021
    10
    La meilleure expérience vidéo-ludique jamais vécue en 30 ans de jeux vidéo. Le concept de solitude et du temps qui passe est exploité à merveille avec une mécanique très judicieuse autour du compte à rebours qu'il nous appartient de subir ou de manipuler. Très bonne ambiance, une magnifique OST, un monologue subtil, percutants et souvent drôle, et une direction artistique qui n'est pasLa meilleure expérience vidéo-ludique jamais vécue en 30 ans de jeux vidéo. Le concept de solitude et du temps qui passe est exploité à merveille avec une mécanique très judicieuse autour du compte à rebours qu'il nous appartient de subir ou de manipuler. Très bonne ambiance, une magnifique OST, un monologue subtil, percutants et souvent drôle, et une direction artistique qui n'est pas sans rappeler ce qu'on connait de dessinateurs de BD tel que Lewis Trondheim ou Joann Sfar. Expand
  4. Aug 20, 2022
    8
    Difficult to put into words the hypnotic trance this game induces. You play as a “shade” waiting 400 days in endless caverns for a slumbering king to awake. You spend your days walking around, reading, gardening mushrooms, decorating your room, creating art, sitting, staring. Little by little, your backstory begins to unfold in unexpected ways. There’s often nothing else to do for longDifficult to put into words the hypnotic trance this game induces. You play as a “shade” waiting 400 days in endless caverns for a slumbering king to awake. You spend your days walking around, reading, gardening mushrooms, decorating your room, creating art, sitting, staring. Little by little, your backstory begins to unfold in unexpected ways. There’s often nothing else to do for long stretches of time – a built-in mechanism to force you to stop and just wait while the game-clock keeps ticking. When I wasn’t playing, I found myself thinking about the main character – how he was doing, if he was lonely, what he was going to do next. And then I thought about myself – how my life wasn’t that much different. We are all just trying to fill time. Definitely not for everyone, but perhaps one of the most existential and absorbing video games ever made. Expand
  5. Sep 14, 2020
    8
    This review contains spoilers, click expand to view. Tem uma ideia bem diferente de outros jogos, o que é bem positivo, a ideia consiste em esperar 400 dias para sair de uma caverna e obviamente existe toda uma história por trás disso. Você pode fazer algumas coisas com seu personagem para fazer o tempo passar mais rápido, como ler livros ou dormir. Existem outras maneiras de zerar sem ter que esperar os 400 dias.

    No geral, é um jogo bem tranquilo e sem muitas emoções, mas a sensação de descobrir alguma coisa dentro do jogo e ficar pensando sobre aquilo é indescritível.
    Expand
  6. May 13, 2023
    10
    This game was art. It was an extraordinarily reflective and meditative game. I related closely with the lonely Shade talking to himself - a mix of wit and depression that pulled the heartstrings. The environments were beautiful, the music was fantastic at creating a reflective, profound mood, and exploration always felt worth the wait. At times it was very eerie and strange, then homely,This game was art. It was an extraordinarily reflective and meditative game. I related closely with the lonely Shade talking to himself - a mix of wit and depression that pulled the heartstrings. The environments were beautiful, the music was fantastic at creating a reflective, profound mood, and exploration always felt worth the wait. At times it was very eerie and strange, then homely, warm and familiar again. I revelled in its slowness that made every small accomplishment feel worthwhile, and it felt so good knowing I had so much time to explore the calm, beautiful, eerie world. What an entrancing game. Expand
  7. GWW
    Apr 28, 2022
    9
    This is not your typical game. It has a much slower pace and there is no fighting. To me is was all about exploring, not just the world but myself. Playing the game alone and just being alone in general lately the game helped me to cope with things going on around me.

    So many fun little things to find as you go along. So glad that I played it.

Awards & Rankings

Metascore
79

Generally favorable reviews - based on 8 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 8
  2. Negative: 0 out of 8
  1. 95
    I had wondered, at the beginning, if this was all just an elaborate joke to waste my time. Turns out it isn’t, and The Longing is one of the most inventive experimental games I’ve played. It captures the depths of crushing loneliness and isolation, but also a surprisingly soothing companion to equally lonely souls. I’ve spent three hours on it already.
  2. Feb 1, 2021
    90
    The Longing uses isolation, open space and freedom of choice to send players on a year-long exploration of loneliness, identity and meaning in real time. It won’t be to everybody’s taste, but those who commit to seeing it through will find a surprising, poignant and rewarding experience unlike anything else out there.
  3. CD-Action
    Apr 17, 2020
    60
    An intriguing idea of a game but unfortunately lacks soul. [05/2020, p.77]