After having greatly enjoyed Bionic Dues by this developer, I've decided to try out this title and was generally impressed.
The Last Federation has you play as an almost godly last survivor of an extinct alien race, who's now made it his mission to attempt to unify the remaining 8 alien races across the solar system (or unify as many as he can and destroy the rest!). To do this he hasAfter having greatly enjoyed Bionic Dues by this developer, I've decided to try out this title and was generally impressed.
The Last Federation has you play as an almost godly last survivor of an extinct alien race, who's now made it his mission to attempt to unify the remaining 8 alien races across the solar system (or unify as many as he can and destroy the rest!). To do this he has to gain credit and influence with each race by doing tasks for them. There is a lot of alien politics involved, and each race is quite different to the others, meaning the same approach doesn't work for all the races.
The game can be a bit hard to get into at first, as there's a lot of stuff suddenly being introduced at once. It can easily turn away some players, but I'd really recommend to keep playing, because eventually you get familiar with it all. The normal difficulty is pretty laid back and you have plenty of time to learn the ways and can afford to make errors.
The combat sections have you partake in a sort of bullet hell spaceship battle. They might seem pretty difficulty at first, but again, they're actually a lot easier to grasp than they look. The battle is broken down into turns. You select where to go and which enemy to shoot at. The game then plays it out and you get to pick your next move. In addition to that, you can even change how much energy goes to your weapons, shields, and propulsion, as different situations require you to adjust it. For example if you get swarmed and start to suffer damage - divert more energy to shields. If you need to take something out fast - divert it to the weapons. And so on.
Perhaps what I liked the most was how well-developed the lore and background on each alien race was. Each of them has their own political agenda and attitude to you and the other races. Some are diplomats and peacekeepers, whilst others are very warlike and territorial. I've had a lot of fun learning about each race and their likes and dislikes.
Music in the game is also fantastic. Each race has its own unique theme music, which was a nice touch. The visuals are pretty simple though and a lot of the gameplay, particularly the political side of things, is text-based, whilst the combat looks like a regular space shooter. So that aspect might not appeal to some people. But don't let that put you off if you enjoy a good strategy and political intrigue.
Just for those who are a bit unsure of how to start off and get going, here is some advice on methods that worked for me:
1) Start off by giving space-faring tech to 2-3 races you find most trustworthy. Normally Andor, Skyllaxians, and Peltians are pretty reliable, though it is up to you! This will get you plenty of starting Credit and Influence early on.
2) Start doing friendly tasks for those races and increase influence with them further. Cooperative Research is pretty good, as you can then gift this research to the other races and get free influence with them!
3) Expanding Unused Area and Colonizing/Mining Moons is great for getting some quick Credit.
4) Make sure to open up some Trade routes between the races you've allied with, so that they start to like each other as well (this is found in the Political page for each race, not in the Friendly Actions page).… Expand