User Score
7.9

Generally favorable reviews- based on 10 Ratings

User score distribution:
  1. Positive: 8 out of 10
  2. Mixed: 0 out of 10
  3. Negative: 2 out of 10

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  1. Jan 31, 2018
    10
    What a brilliant idea. These guys have created a completely new category of entertainment. A bit on the short side. It took me about 7 hours but boy do I want more of this. A stormy night, a fully realised mansion with several interesting characters wandering around this beautifully crafted and cleverly choreographed diorama.

    You play an invisible observer freely wandering around the
    What a brilliant idea. These guys have created a completely new category of entertainment. A bit on the short side. It took me about 7 hours but boy do I want more of this. A stormy night, a fully realised mansion with several interesting characters wandering around this beautifully crafted and cleverly choreographed diorama.

    You play an invisible observer freely wandering around the place. Watch and listen carefully as intricate plots unfold. Truly an amazing out of body experience. Follow the characters into and out of rooms as they go about their business. Watch out for clues and listen carefully to their conversations. Now stop, rewind time and switch your attention to another part of the house where another plot is hatching between a different group of characters. Fantastic stuff.

    Ok, so their use of the Unreal Engine might seem a bit janky at times but the animations and characterisations are subtle and really well done. TBH the GFX kinda needed to be like this to deliver a smooth VR experience... remember it’s still early days for VR. Teleporting is used to get around and although normally I’m not a fan it works really well for this type of experience. Within a minute or so you’re so wrapped up in the plot you forget all that nonsense and disappear off into the world. The atmosphere is eclectic and although a completely different and unique experience I was mindful of what a rush it felt discovering the original ‘Alone in the Dark’ and Jordan Mechner’s ‘The Last Express’

    This for me brilliantly shows off VR. Finally a VR genre that anyone can ‘play’. Stick the headset on them and walk away grinning. A totally unique whodunnit experience. I can’t wait to see what they come up with next.
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  2. Mar 31, 2018
    10
    A very special gaming experience that clearly shows how much potential there is in VR. The feeling to spectate an Agatha Christie like murder case and be able to manipulate time is the third VR game, after Batman Arkham VR and L.A. Noire that shows, how great detective stories work in VR. A must play and the once steep price has long gone down already.
  3. Aug 15, 2019
    9
    If you expect a "traditional" game, you might find the iteration a bit limited. But think of it as "multidimensional storytelling", and it is a fantastic piece of work! Ok, narrative is surreally intense (there are tons of plot twists and developments happening every minute), but I found it very entertaining! The closest experience that comes to my mind is "The Last Express", minusIf you expect a "traditional" game, you might find the iteration a bit limited. But think of it as "multidimensional storytelling", and it is a fantastic piece of work! Ok, narrative is surreally intense (there are tons of plot twists and developments happening every minute), but I found it very entertaining! The closest experience that comes to my mind is "The Last Express", minus puzzles, but with a more "continuous" environment and easy time flow management, and the story is about as rich! Expand
  4. Jan 26, 2019
    9
    Invisible hours is a great VR experience, immersive cinema at its best. Interesting plot and characters, decent visuals(except for characters face animations), amazing sound mechanics with muffled voices from distant sources and a lot of well thought small details.
Metascore
tbd

No score yet - based on 3 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 3
  2. Negative: 0 out of 3
  1. Feb 8, 2018
    80
    Brilliant for concept, writing and realization.
  2. Oct 19, 2017
    70
    Though invisible, I came to feel the layout of the space in an acute way because I knew I was probably missing something going on elsewhere in the house. Yes, friends, FOMO has been pressed into the service of game design.
  3. Oct 10, 2017
    90
    The Invisible Hours is unlike anything else you’ll play or watch in VR this year; a genuinely enthralling murder mystery boldly told in an entirely new way. Its character-driven drama is near faultless not just in the dialogue and plotting but also in the superb staging and pacing that brings the world to life. It’s an experiment that pays off in spades and could well provide a template for VR storytelling to come.