- Publisher: DreamCatcher Interactive
- Release Date: Jun 25, 2007
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- Critic score
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The Guild 2: Pirates of the European Seas does justice to the franchise and certainly shows in the areas it has listened to the community.
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PC GamerStarting a medieval crime family may not be everyone's idea of fun, but for those who are willing to place a daggar in a rival's back or to bribe a magistrate to get ahead, Pirates is a worthwhile expansion to its predecessor. [Oct 2007, p.70]
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PC Gamer UKNew ideas save this buggy oddity from walking the plank...just. [Aug 2007, p.87]
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PC Zone UKToo much micro-management with virtually zero autonomy and common sense. [Oct 2007, p.85]
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It's a second-verse-same-as-the-first stand-alone expansion that adds seafaring jobs but fails to correct any of the issues of the original game.
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The Guild 2 works just fine with its original four classes, but toss in three bor-ing derivatives and it veers toward generic.
User score distribution:
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Positive: 24 out of 32
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Mixed: 7 out of 32
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Negative: 1 out of 32
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Feb 28, 2012
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Mar 5, 2012
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MeestykAug 23, 2007