User Score
6.8

Mixed or average reviews- based on 33 Ratings

User score distribution:
  1. Positive: 14 out of 33
  2. Negative: 7 out of 33

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  1. May 6, 2019
    7
    This is a grid based RPG, called blobber now. For new comers it might be a bit hard to learn at first. Barely no tutorial. The story is average with some good dialogues but the end was kinda of poor. There is 20 levels and they are pretty big. I like the puzzles designs and their complexity wasn't too daunting. A lot of them are for better loots. Some elements in the level were difficultThis is a grid based RPG, called blobber now. For new comers it might be a bit hard to learn at first. Barely no tutorial. The story is average with some good dialogues but the end was kinda of poor. There is 20 levels and they are pretty big. I like the puzzles designs and their complexity wasn't too daunting. A lot of them are for better loots. Some elements in the level were difficult to see. You can put notes on the main map, and you get a nice series of helpers. The fighting is mostly an automatic queue which you can pause and issue orders. Took me some times to really like it. I give it 72%. This was a nice game. Expand
  2. Aug 8, 2016
    7
    This game is a mesh of single-player party-based WoW, and Legend of Grimrock. I wish there were more fresh ideas in the game, but what's there can be fun... for a while, anyway.
  3. May 13, 2019
    6
    Middle of the road dungeon crawler that has some decent moments but is a little rough around the edges to make this worth your time.
  4. May 22, 2021
    7
    Classically ugly grid-based dungeon crawler with a lot of pixel hunt, it isn't as good, as entertaining as its 3 decades old models, such as Lands of Lore. It immediately disappoints by not offering any rogue build, and by introducing its team as the geeky, limited, unimaginative, ultra-boring tank/healer/DPS routine used by bad RPGs, those that forget the role-playing aspect. Also, itsClassically ugly grid-based dungeon crawler with a lot of pixel hunt, it isn't as good, as entertaining as its 3 decades old models, such as Lands of Lore. It immediately disappoints by not offering any rogue build, and by introducing its team as the geeky, limited, unimaginative, ultra-boring tank/healer/DPS routine used by bad RPGs, those that forget the role-playing aspect. Also, its cool-down system is unpleasant.

    I still give it a good rating, however, because of its excellent interface. Loads and loads of options and quality of life features. Probably anything that you would want to tweak to satisfy your personal needs and preferences, from zoned UI scaling to free map annotations to various automation switches, etc. Too bad you still have to click randomly everywhere on walls to open secrets.
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Metascore
71

Mixed or average reviews - based on 7 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 7
  2. Negative: 0 out of 7
  1. Apr 5, 2016
    80
    The combat in this game is very well-balanced.
  2. LEVEL (Czech Republic)
    Feb 16, 2016
    60
    Tile-based movement dungeon crawler does not hide its inspiration in Legend of Grimrock. Although its size competes with Grimrock, gameplay is way flatter and decisions are just for show. [Issue#260]
  3. Feb 16, 2016
    70
    Raw and inaccessible at first. This is a new dungeon from French Mana Games. But it also can motivate and entertain for hours. The Fall of the Dungeon Guardians will reward those who doesn´t give to a first impression with its unusual battle system and a typical dungeon gloom.