Metascore
68

Mixed or average reviews - based on 23 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 23
  2. Negative: 1 out of 23
  1. Nov 16, 2020
    80
    The Falconeer is a resounding success in every major area. It’s a gorgeous game that plays like a dream and has more ambition than most games of its type. It has a nice, fair challenge to it and helps ease players into the action by wisely teaching you without going out of its way hold your hand beyond the early going. It’s got an intuitive design and is a must for anyone who loves games like Panzer Dragoon Orta or Crimson Skies. Anyone in the mood for a new dogfighting-style game will instantly fall in love with The Falconeer.
  2. Nov 6, 2020
    78
    Despite a little turbulence, The Falconeer takes you on a memorable ride.
  3. Dec 22, 2020
    75
    The Falconeer absolutely has its high points, and all of the elements of a great game are there. It’s just disappointing that they don’t gel enough to be wholly satisfying. Visually, the game is stunning, without caveat. The combat can be exhilarating … at its best. The story can be interesting, even fascinating … sometimes. The game’s heights are extreme, but so are its lulls.
  4. Nov 6, 2020
    75
    There is a lot to enjoy in The Falconeer, a lot to keep you picking up a controller and having another flight. It’s also warmly satisfying knowing this well put together game is a project of passion and it feels like it has the backing of some solid developers and publishers. It was completely bug free during my time in the saddle and that can’t be said for most triple A titles nowadays. And while it’s easy to recommend you pick up and enjoy The Falconeer, its real magic lies in waiting. As hopefully it's the start of a new series, where we eventually see The Falconeer Black Flag, or whatever Tomas decides to call it. And that is really where it starts to fill my flight chaps with excitement juice.
  5. Nov 6, 2020
    75
    The Falconeer is one of those games that forgets that it can be more than just a game, giving more importance to its mechanical elements than to the experience itself. However, even with its design flaws, Tomas Sala still manages to create a great title that can be fun, beautiful and really human, thus becoming one of the most singular products of this year.
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  1. The Falconeer’s limitations kept it from fully winning me over. But it’s bloody impressive when its stars align.
User Score
5.0

Mixed or average reviews- based on 37 Ratings

User score distribution:
  1. Positive: 13 out of 37
  2. Negative: 16 out of 37
  1. Nov 14, 2020
    9
    Well, I was lucky to start with a controller on my computer so I may have had a better start than other straight-PC players.

    After
    Well, I was lucky to start with a controller on my computer so I may have had a better start than other straight-PC players.

    After acclimating to the gameplay, story and economy I quickly found myself in an interesting environment. The setting of The Falconeer is an old world wherein history and myth coalesce into a dramatically revealed story. The main part of the game is the mechanic of flying on your giant falcon, and after I got used to it (and traded the starter bird and guns out) I had a fantastic time. I beat the main game in just 20 hours while taking my time and gathering resources, and I want to say the game was definitely worth the price tag. I loved the snappy aerial dogfights, I loved the interplay between the characters as missions were setup and I loved the over-all tone of the story. There have been comparisons to past flight-sims, but to me the game is very reminiscent of Zelda: The Wind Waker in that the scenery evokes the same sense of aww and wonder as you traverse the oceanic map and fly among the clouds.

    There's a lot to love about the game, among them that there are no game-breaking bugs after the release date, it's very affordable and I think it's a great game to hold you over until you can get your hands on something bigger. Considering this game was largely made by one guy it's mind boggling how much better it is in certain regards than so-called AAA Games on the market.

    The only reason I don't give this game a perfect score right now is that it can be a bit grindy (and you need to know when to grind) and you have to discover some things on your own. It doesn't hold your hands, but it certainly rewards being explorative.

    So get out there Falconeer and Fly!
    Full Review »
  2. Jan 6, 2021
    3
    A good looking and unique game that falls completely flat in terms of gameplay. Both flight and combat controls are unforgivably appalling. PCA good looking and unique game that falls completely flat in terms of gameplay. Both flight and combat controls are unforgivably appalling. PC gamers without joysticks or controllers will suffer particularly badly from this but it is not purely down to poorly implemented input devices, the way the bird fuctions is inherently broken. There is a complete lack of control and weapons feel ineffectual, with a leading 'target' that does not seem to have any bearing on where you need to shoot to hit an enemy. Visuals are nice to look at and it's a fantastically realised world, but this should be a movie, not a game... Full Review »
  3. Nov 21, 2020
    1
    Very buggy and unflattering to look at, it’s fun for a few minutes I guess