User Score
8.0

Generally favorable reviews- based on 1960 Ratings

User score distribution:
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  1. Aug 30, 2023
    4
    Optimizasyonu çok kötü, Bölüm tasarımları kötü, atmosferi ilgi çekici olsa da oynarken eğlenemedim.
  2. Aug 21, 2023
    4
    Have not played the sequel, but I hear it's a great improvement from this one. Some great ideas here and there, but nothing worth the whole playthrough.

    DECENT 4
  3. May 20, 2023
    0
    This game feels like some dated trash from 2003, gameplay sucks and makes no sense, story is garbage, characters are annoying, VA is trash, enemies are either OP as **** or trash mobs dead in 2 hits, game is trash burn in hell devs for making me buy this garbage ass game
  4. Apr 29, 2023
    2
    ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
  5. Nov 11, 2020
    0
    the game had made the best possible atmosphere for a horror game from this genre combining the soundtrack and the environment and the enemies over all the game gave me a good tense scary journey especially the first two chapters i recommend it
  6. Oct 12, 2020
    0
    Игра Гавно, параша, лучше здохну чеп поиграю еще 1 в эту памойку!!!!!!!!!!!!
  7. Jul 20, 2020
    0
    do not waste your money on this game, there´s other games that do a better job for less money
  8. Jan 28, 2020
    0
    кусок говна ыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыыы
  9. Nov 29, 2019
    4
    Got it on sale. It's pretty bad. I hate episodes in games and I don't like the pacing in this game at all. The walking and running is shaking and clunky all the time it gives me headache. This should be better than RE4? Really? What did the testers smoke?
  10. Dec 15, 2018
    4
    When developers confuse oldschool with outdated, nostalgia quickly starts to turn into necrophilia which then results in a game like this.

    Here we have a survival horror game that apparently also wants to be a 3rd person shooter, which wouldn't necessarily be a bad thing in it of itself, however unfortunately the scariest thing about it are not any of the monsters but rather the
    When developers confuse oldschool with outdated, nostalgia quickly starts to turn into necrophilia which then results in a game like this.

    Here we have a survival horror game that apparently also wants to be a 3rd person shooter, which wouldn't necessarily be a bad thing in it of itself, however unfortunately the scariest thing about it are not any of the monsters but rather the horrendously clunky controls, outdated graphics and gameplay mechanics.
    Alright then then, it is rather unimpressive on a technical level and the controls aren't amazing, which again wouldn't be the end of the world, as there have been plenty of games with clunky or outright bad controls that have become genre defining because the story made up for it. Unfortunately the Evil Within is not one of those games. Instead the poor graphics and clunky controls are accompanied by writing that feels like they hired an elementary schooler, embarrassingly dull characters that fail to make you relate, much less care about them at every turn possible, twists that M. Night Shyamalan would roll his eyes at and last but not least game design straight out of 2001. The overarching plot can best be described as pseudo-intellectual pretentious garbage that has been done better a hundred times over. And it actually manages to get even more nonsensical with every twist.

    Well to point out some good things the game has some creative visceral monster designs thrown in between the generic "definitely not zombies" and diverse similarly creative set-pieces. However it never manages to properly utilize any of them for the reasons stated above. Even the most creatively designed foe starts to become annoying rather than scary pretty quickly and even the most awe inspiring set-piece will make you sigh once you realize that you actually have to navigate through it.

    If this game came out in the early 2000s it might have competed with the Resident Evil series but the standards for horror and survival game design have significantly increased since and what would have been good back then is simply unacceptable nowadays. Overall this game leaves the impression that someone set out to create a supercut of the early Resident Evil games, without thinking the whole thing through. It adopts pretty much all of their weaknesses without improving or adding anything new. We're left with a game that feels like little more than a Shinji Mikami wankfest, that has no business being released in 2014
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  11. Jan 8, 2018
    2
    PLEASE STOP MAKING GAMES LIKE THIS... YOU ARE WASTING YOUR MONEY FOR "PRODUCTION" OF THIS GAME AND ALSO OUR MONEY AND TIME... there is such good but few horror moments WASTED with so meaningless loot boxes and action sequences that you want to kill yourself... i get it its like res4 but filled with buggy controls, dumb action, amazingly poor melee attacks, poor characters development andPLEASE STOP MAKING GAMES LIKE THIS... YOU ARE WASTING YOUR MONEY FOR "PRODUCTION" OF THIS GAME AND ALSO OUR MONEY AND TIME... there is such good but few horror moments WASTED with so meaningless loot boxes and action sequences that you want to kill yourself... i get it its like res4 but filled with buggy controls, dumb action, amazingly poor melee attacks, poor characters development and out of space bomb traps and gameplay mechanics... PLEASE IF YOU HAVE ANY TALENT LEFT FOR MAKING SOMETHING UNIQUE OR AT LEAST SOMETHING MEMORABLE STOP (STOP). yes, STOP MAKING DUMB **** ACTION **** SEQUENCES WHERE YOU KILL 200 ZOMBIES WHOSE AI IS DUMBER THAN THIS JAPANESE FOLLOWER ( I DONT KNOW HIS NAME AND I DONT CARE )... you have such talent for horror dont waste it on the sequel.. Expand
  12. Aug 9, 2017
    4
    The evil Within
    This isn’t going to be pretty
    The Evil Within is a 3rd person survival horror game where you play as detective Sebastian investigating a scene of a mass murder at a mental hospital and then all of a sudden things start going crazy… I don’t want to spoil the story but the games setting is actually a pretty cool twist.. But for the most part at least in the beginning the
    The evil Within
    This isn’t going to be pretty
    The Evil Within is a 3rd person survival horror game where you play as detective Sebastian investigating a scene of a mass murder at a mental hospital and then all of a sudden things start going crazy…
    I don’t want to spoil the story but the games setting is actually a pretty cool twist..
    But for the most part at least in the beginning the game mixes settings and scenery up…
    In fact the first half of this game is great and guaranteed this game a spot on my game of the year least when the time came.. but it didn’t stay this great…
    As a survival horror game youre managing your health with pick ups.. your health will regenerate but only slightly.. and when your health is bwelow a certain point you move slowly and aren’t able to run…
    But a bit like the game alone in the dark you have weapons here… as you progress the game youll get a pistol, shotgun, sniper rifle, a cross bow like weapon, there are grenades.. a great variety of weapons for survival and devent drop rate of ammo.. but just enough to keep you staying carful with what you use..
    Unique from most survival horror games is that there is an assassins creed like stealth mechanic where you can take out most unaware enemies from behind..
    you also have to stealth to disarm traps and get parts the craft cross bolts for your bow…
    there are also jars of brain juice around the levels and off of enemies that act as a currency you use to upgrade your stats, buy ammo, and increase the stats of your weapons..
    There are mirrors that take you back to the hospital this allows you to save the game as well, but the game will ocassionally autosave
    The first half of the game I found to be really enjoyable and terrifying..
    I was stressed in a good way and enemies put up a great challenge…
    Missions were varied, I felt like I was in a movie..
    And then halfway through the game it starts to fall apart..
    The game goes from being scary to just frustrating..
    Its becomes an anxiety fest of dealing with insta kill enemies, and recourse draining section after recouce draining section.. dealing with spongy bosses, having to thow switch after switch doing it multiple times in the same area to pregress further…
    The games initial near perfect progression crumbles and stumbles to a crawl…
    Made worse by this games awful checkpoint and autosave system…
    The game wont constantly autosave once you find an important item…
    And again there are cheap instakill enemies and moments in this game…
    They are sometimes completely random, they’ll hit you and you have to go through the 10 minutes of recollecting supplies over and over and over until you get lucky enough to either get away or not activate this random spawn…
    And also again… the 2nd half of this game is focused more on anxiety than it is horror..
    its not fun replaying these anxiety filled moments
    They aren’t even fun the first time…
    And the games 2nd half is filled of these moments and trial and error chases with no indication of what you have to do, so you just keep doing it until you get it right with no checkpoints..
    But still I pushed forward.. I was overlooking all of the bad because of the intriguing story going through this anxiety fest…
    The game would freeze on my a couple of times causeing me to resatart it… no big deal, ill forgive it.. the first half was so good and im so close to this games end..
    8 and a half hours into the game.. im on chapter 11 out of 15.. about 2 and a half to 3 hours away from this games credits.. and I run into a game breaking bug…
    That’s right… 3 years later… a Bethesda game (go figure) still has a game breaking bug…
    I did play the ps3 version of this game and thought that’s clearly the problem.. so I went to google and no.. this chapter is full of game breaking bugs, more than just the one I ran into that wouldn’t let me progress the game..
    I was an hr deep and nothing I did helped, shutting down the game, reloading checkpoints..
    dying.. nothing… the game wouldn’t let me progress…
    The only thing keeping me from just giving this game a 0 and walking away is that restarting the chapter could’ve probably let me continue.. but once more..
    the 2nd half of this game is filled of anxiety, frustration and cheapness…
    I wasn’t about to go through that hour and a half I just went through again..
    Im walking away from what I thought was initially a great game that crumbled into a good game, but left me with the taste of a bad game…
    I give the Evil Within
    a very generous
    4/10
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  13. Jan 8, 2017
    4
    A game with potential, marred by lack of polish.

    Between the many flaws mentioned, the camera is truly abysmal. As a player, you will constantly fight against it, which is paradoxical, since camera placement is a foundation of stealth gaming.

    It's a shame, because I liked the atmosphere.
  14. Sep 18, 2016
    0
    The Evil Within is a very flawed game. The game suffers from many technical problems that mar the experience. The game has an extremely low frame rate. The highest frame rate The Evil WIthin will reach is 30. The game also has these annoying black bars that ruin the experience by making it impossible to see what is going on during the game. The Evil Within was created by Shinji Mikami theThe Evil Within is a very flawed game. The game suffers from many technical problems that mar the experience. The game has an extremely low frame rate. The highest frame rate The Evil WIthin will reach is 30. The game also has these annoying black bars that ruin the experience by making it impossible to see what is going on during the game. The Evil Within was created by Shinji Mikami the creator of the Resident Evil series. I personally love Resident Evil 4 and it is one of my favorite games of all time. The game reuses the same combat from Resident Evil 4 which is not ok. Resident Evil 4 came out about 10 years ago. The game also features horrible clunky stealth sections where you use throwable distractible objects and then sneak behind the enemy and use a one use stealth weapon to kill them. The game uses these awful run a bit sections where you run from enemies in terrible run sections where it is hard to see due to the horrible camera which gets stuck on things easily. The Evil Within is the worst horror game I have ever played and one of the worst video games I have ever played. It was so bad that couldn’t finish it. Resident Evil 7 is coming out soon I hope for the love of god that is takes no influences from this game. The Evil Within gets my lowest rating of a 0/10. Expand
  15. Dec 26, 2015
    4
    The game starts interesting but then it goes into a disappointing story nothing related with the beginning. I was hoping much more of this game. It's like RE4 but very far from be a funny game as that.
    Cons: technically it's well done + the starting
    Pros: bad story + the screen game is narrow and very close (sometimes you can't see what is happening) + the camera is totally manual + no
    The game starts interesting but then it goes into a disappointing story nothing related with the beginning. I was hoping much more of this game. It's like RE4 but very far from be a funny game as that.
    Cons: technically it's well done + the starting
    Pros: bad story + the screen game is narrow and very close (sometimes you can't see what is happening) + the camera is totally manual + no maps (several times you don't know where to have to go) + etc
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  16. Dec 18, 2015
    4
    A truly fantastic video game, who's full potential is lost amongst a miasma of corporate-publisher bulls**t, extremely low quality testing and 'questionable' design decisions.

    For every one thing this game does right, there are 10 things it did wrong. It's visually impressive with an amazing atmosphere, but it runs like crap. It can be set to 60FPS, but it's made immediately clear that
    A truly fantastic video game, who's full potential is lost amongst a miasma of corporate-publisher bulls**t, extremely low quality testing and 'questionable' design decisions.

    For every one thing this game does right, there are 10 things it did wrong. It's visually impressive with an amazing atmosphere, but it runs like crap. It can be set to 60FPS, but it's made immediately clear that it was never meant to do that, resulting in nasty screen tear and other visual issues. It's more than happy to crash on you and save points are few and far between for most of the game. A mild checkpoint system kicks in eventually, all too late I might add. The characters look good and have fine animations, but the dialogue between them is stiff and unnatural. Nobody tries to make sense of what's going on, even though they are suppose to be police detectives.

    If you can get past the performance and character issues, then the Publisher issues kick in. It seems that this game was going to be much closer to Silent Hill and less like Resident Evil. This is demonstrated for most of the early game, I'd say at least the first 5 chapters. But I imagine Bethesda coming to Tango Gameworks and saying "A game that is not 90% combat is not going to sell, so put more combat in the game", because that's exactly what happened. From chapter 6 until the end of the game is a non-stop rollarcoaster of very, very bad combat sections. Suddenly it becomes obvious that the game wasn't built with combat in mind. Aiming a gun causes the camera to zoom in by a ridiculous amount, making aiming genuinely difficult in a game consisting mostly of tight and narrow levels. Melee is utterly useless, you've probably heard enough about that from others by now. Almost every boss in the game is a one-hit-kill to you if they get into range (I am not exaggerating, the bosses in this game are perhaps the worst bosses I've ever seen), and just like Resident Evil 6, they just keep coming back over and over again removing any sense of satisfaction from defeating them. To top this off, some of the weapons really get brokenly powerful if upgraded right. The Crossbow has bolts that can be upgraded to do 240% more damage per shot to enemies and cause them to catch fire, or stun every enemy in a room and leave them vulnerable to be stealth-killed (A single button) for up to 16 seconds. Yes, 16 seconds. This ammo can be manufactured by the player at will too. Please keep in mind, this is supposed to be a Survival Horror game, by a company well versed in this genre.

    But enough about the combat, carrying on with the Publisher bulls**t, some of the most powerful equipment in the game is pre-order bonus only, such as Incendiary Bolts. While most of the bolts in the game need to be upgraded to be useful, the Incendiary Bolts are instant-kills against any enemies, including groups in range and are extremely powerful against most bosses in the game too. The story is never explained well either. This is something else I'm sure you've heard many people complaining about, such as the deeply unsatisfying ending, but it is true. Character's never discuss the important parts of the game, and the story as a whole is full of loopholes. It smacks of bad writing, until you realize that the story was left this way intentionally because it's going to be explained in the future DLC. That's right, they're pulling the EA Tactic, buy the game now and then pay more later for the privilege of being allowed to experience the full story.

    Summary:

    If you really like character-action games in horror settings, like Resident Evil 4 or the Dead Space series, then stick with what you already have. This game is not the next big RE4. It will not deliver what you want.

    If you love Survival Horror games then The Evil Within is sure to disappoint. From its mounted-turret sections to its QTE's to its one-shot-kill recurring boss fights... It is just too crippled from it's performance and design issues and is just not satisfying to complete. Nothing happens in the end to make the struggle worth while.

    If you love Shinji Mikami, like I do, and want to follow his work then Resident Evil Remake has just been released in the form of a HD Remastered version. Pick that up instead.

    (EXTRA)

    I can also confirm that not only is the game crash-happy on PC, but also on PS4 as well (I didn't even know a PS4 could blue-screen crash, but apparently it can).

    In other news, I finally finished 2 of the 3 DLC packs for the game. The Assignment and The Consequence are quite a step up from the main game, they do more to explain the story and they are much shorter than the main game, which I feel is good. However they still suffer from many of the main games faults (Such as one-hit-kill bosses, single-use melee weapons, etc). I tried my best to play and finish the third DLC, The Executioner, but alas the game glitched out on me, spawned me in an empty black void and I was unable to proceed. I lack the motivation to try again.
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  17. Dec 2, 2015
    2
    I only tried the demo but dropped it without even finishing because it was beyond annoying and nothing like scary. This isn't even a game, but a clumsy movie where you should be just sitting and watching without ever touching the keyboard. Every minute they take control away from you and show you yet another lengthy animated sequence. The Shift key is supposed to make the character run butI only tried the demo but dropped it without even finishing because it was beyond annoying and nothing like scary. This isn't even a game, but a clumsy movie where you should be just sitting and watching without ever touching the keyboard. Every minute they take control away from you and show you yet another lengthy animated sequence. The Shift key is supposed to make the character run but sometimes it doesn't work - sometimes it does - as the script pleases. The whole game feels like it has no generic gameplay mechanics at all, and all there is is an endless row of special places where you can do the only required things and that's all. No sense of freedom or even choice. The camera is placed at an awkward angle. It's never clear which objects can be interacted with and which can't. The gameplay is about entering a room, getting killed and by that guessing what the designer wanted you to do in that room, and doing just that upon reload. Pathetic.
    It's far, far from Silent Hill or Resident Evil. I have no idea who they made this game for. Still giving it 2 and not 0 because I see the great work artists have done there - unfortunately to no use.
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  18. Oct 20, 2015
    3
    "Next gen Game", remember that this is a game from the year Two Thousand and Fourteen.
    This is probably the MOST HONEST review you can have. You like the game? Buy it, but don't blame me for not warning you.
    - Next Generation 3rd Person View The game features horrible 3rd person view, an enemy is close to you, be ready to not be able to use your gun, because the game is absent of a
    "Next gen Game", remember that this is a game from the year Two Thousand and Fourteen.
    This is probably the MOST HONEST review you can have. You like the game? Buy it, but don't blame me for not warning you.

    - Next Generation 3rd Person View
    The game features horrible 3rd person view, an enemy is close to you, be ready to not be able to use your gun, because the game is absent of a decent, offensive meele. Did i mention that you have a knife? You can't use it on close quarters wherever you need to.

    - The next generation AI, Part 1.
    Probably one of the worse I've seen in years, you've seen this kind of AI behavior on those good old early 2000's games, where the Npc just follows you like there were no walls, just a straight line, ignoring obstacles.

    - Next Generation Horror Game.
    Horror? Terrifying? Scary? Honestly you don't feel any kind of psychological fear, unless you eat some depressive drugs (alcohol, heroin...). Yes, you'll make a "ugh, ugly creepy boss" (the Keeper looks amazing) and that "oh not he's going to kill me" because you can't just aim at him because of the next gen 3rd person view. In short, it could be better. The horror part of this game is the rage due to bugs.

    - Next generation AI, Part 2. Difficulty is ok i guess, can be hard sometimes. For instance, you think you ave to hit that boss's eye some times, in order to trigger the next phase, when you just needs to spam grenades until it falls dead. There's people on the top reviews talking about how this game is so "old school", well...take a look at Metal Gear Solid bosses and how you just can't mindlessly spam Grenades or Pistol rounds in order to kill it, a game from like...1999?

    - Next Gen face rig/expression system: Characters have no emotions, their internal scream is clear (voice actors were ok), but nobody can save then from the almost-poker-faces they make. (please, watch Dead Space 2 acting, from characters to dialogues)

    This could be an amazing game, a Triple A masterpiece, something totally worth of a sequel and probably a movie. Those games you would play again next year, and maybe in the next year too. But no, unfinished game, looks like an Alpha version of a future great game that needs a serious mechanics fix.

    Btw the story is pretty interesting if you're into mind bending stuff, you know Psychology stuff, that's why it gets a 3.

    Want a good horror game? Play Dead Space, then play Dead Space 2.
    Bad port etc? Nah, it's just bad...
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  19. Aug 14, 2015
    4
    + Few hours of decent horror surprise elements
    + Not too much ammunition

    -PC port gone wrong. Know your target audience and don´t try to make something for everyone.
  20. Mar 18, 2015
    1
    Definitely NOT a survival horror.
    Not even a horror game.
    Poor storytelling. You spend your time to don't know what you're doing and why you need to do it. Poor level design. You spend your time to don't know where you are or where you go. You feel lost every-time, and, actually, you are. Enemies are awful, they're buggy and have terrible collisions. You spend your time fighting bosses,
    Definitely NOT a survival horror.
    Not even a horror game.
    Poor storytelling. You spend your time to don't know what you're doing and why you need to do it.
    Poor level design. You spend your time to don't know where you are or where you go. You feel lost every-time, and, actually, you are. Enemies are awful, they're buggy and have terrible collisions. You spend your time fighting bosses, one after the other, like in a beat'em'all. You cannot play 5 minutes without having an enemy jumping in front of you.
    Poor game design. No, this it not like "old survival horror games". There is a huge difference between having not much ammo and dodging enemies, and having no ammo and being forced to kill every single enemy. Enemies see you, even when you don't see them. Doors are closed until you killed everyone. Enemies loot stuff.
    That's not fun at all.
    That's a terrible game, and it fails in so many ways.
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  21. Feb 19, 2015
    1
    First sneak kill was not a sneak kill.

    Instant kill with game. Don't tell me it's going to be a sneak kill when the guy just turns around and chops your damn head off, you dumb f**king idiot devs. Not recommended. Godawful frame rate on a high end system. No I will not bother with patches. IF you cannot be arsed to produce a game that doesn't work properly first time around, I
    First sneak kill was not a sneak kill.

    Instant kill with game.

    Don't tell me it's going to be a sneak kill when the guy just turns around and chops your damn head off, you dumb f**king idiot devs.

    Not recommended. Godawful frame rate on a high end system. No I will not bother with patches. IF you cannot be arsed to produce a game that doesn't work properly first time around, I will not recommend it, I will not give it good marks, I will not suggest that my friends go out and buy a copy.

    You screwed up. Bethesda, stick to your damn Elder Scrolls ffs.
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  22. Feb 12, 2015
    3
    BORING. I've played a lot of games, challenging games, easy games, fun games and frustrating games, and this one most definitely falls into the latter category. The Evil Within is supposed to be scary, but it's ridiculously bad controls make it just excruciating to play. I tried enjoying this thing with a mouse and keyboard, an xbox 360 controller and even an xbox one controller, but theBORING. I've played a lot of games, challenging games, easy games, fun games and frustrating games, and this one most definitely falls into the latter category. The Evil Within is supposed to be scary, but it's ridiculously bad controls make it just excruciating to play. I tried enjoying this thing with a mouse and keyboard, an xbox 360 controller and even an xbox one controller, but the problem is the game, not the input device. The developers wasted an inordinate amount of time animating the player's movements to the point where normal actions like turning around, walking sideways and combat are painfully clumsy. To make matters worse, this game forces you into a bunch of stealth gameplay... That is in third person... Wow, now that sucks. Seriously? You have to decide whether you want to use your lantern to see what the heck you're doing but if you turn it on the monsters see you and ruin your day. Oh but you can't move around in the dark either, because some douchebag mischievously placed bear traps in every level that make you roll your eyes every time you step in one. But it gets even better. There are instant kill proximity bombs all over the place and as soon as they start beeping you're already dead. I said screw this game after the third time one of them blew me up. I could waste 1000 hours of my time trying to learn all the little tiny intricacies of this game just to be able to play it, but I've got to go to work and school. I don't want to play a game if it isn't fun. So to say things in another way, the Resident Evil 1 remastered remake on Steam has BETTER controls than the evil within. Now that's bad. The controls and terrible camera angles completely ruin this game. Enjoy. Expand
  23. Jan 24, 2015
    3
    Piss poor attempt at horror, cliched, over produced, too much unskippable dialog and forced pacing.

    Buy Outlast instead if you want a proper horror game.
  24. Dec 31, 2014
    3
    It's a great horror game but it runs like crap on john carmacks abomination of a game engine called IDTech 5 with those same issues since ever..texture pop ins,low fps etc.Thank you john carmack.
  25. Dec 26, 2014
    4
    This could have and yet still might be a great game, currently it is not.

    The controls are extremely unresponsive and the key bindings are terrible. The letterbox screen is terrible. The frame rate is terrrible. The graphics have some nice style, but should have been a lot better. It's a very, very average console port and it's current state is a not worth paying a cent for, demo
    This could have and yet still might be a great game, currently it is not.

    The controls are extremely unresponsive and the key bindings are terrible.
    The letterbox screen is terrible.
    The frame rate is terrrible.
    The graphics have some nice style, but should have been a lot better.

    It's a very, very average console port and it's current state is a not worth paying a cent for, demo is out, play that and make your own decision. I love survival horror, but this game isn't worthy.
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  26. Dec 24, 2014
    4
    What I liked:
    - the creativity and imagination poured into this game is unsurpassed
    - the protagonist reminded me of a certain John Marston - game was very stable - the ending.. at long last What I disliked: - saving the game is very cumbersome and painful - ammo is very scarce that I ended up using the clunky melee attack more than I'd use guns - the handgun/magnum is
    What I liked:
    - the creativity and imagination poured into this game is unsurpassed
    - the protagonist reminded me of a certain John Marston
    - game was very stable
    - the ending.. at long last

    What I disliked:
    - saving the game is very cumbersome and painful
    - ammo is very scarce that I ended up using the clunky melee attack more than I'd use guns
    - the handgun/magnum is horrendously inaccurate
    - early encounter with Ruvik is nothing but nuisance
    - some portions where the game locks your camera at a certain angles can be very disorienting
    - very poor visibility in dark areas
    - extreme visual effects can make your eyes and head hurt in epileptic proportion
    - inconsistent damage from fire

    A marriage between Resident evil and Silent Hill, with The Matrix as venue - an experiment gone wrong.

    The game is peppered with cheap traps, cheap deaths, mediocre scares, levers and cranks, and distasteful visual effects that leave your head and eyes hurting.

    The only horror to you'd face here is that curiosity got the better of you to pickup the game.
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  27. Dec 18, 2014
    1
    very slugish and underwhelming game play, controlls that cannot be edited to preference, and forced aspect ratios are among the issues with this "game" forced "press this button repetedly to do a basic task, gameplay features also are an issue. then you have the fact that the game just feels horrible. i reduced all the settings to minimum thinking it had to be a hardware issue.. but it isvery slugish and underwhelming game play, controlls that cannot be edited to preference, and forced aspect ratios are among the issues with this "game" forced "press this button repetedly to do a basic task, gameplay features also are an issue. then you have the fact that the game just feels horrible. i reduced all the settings to minimum thinking it had to be a hardware issue.. but it is not. that is just how the game play is. I would not reccomend this game to any one. if you want a decent survival horror type game, you should look at alien isolation. this game is a huge dissapointment from a person who brought some of my fave survival horror games to life. it is a shame. Expand
  28. Dec 15, 2014
    0
    Don't get fooled by the praise and the good reviews from suposedly "Horror Fans".
    There is nothing scary or creepy about this game.
    Sure, it can make you feel uncomfortable or stressed, but it's like splashing your face with a bucket of blood and guts and asking you if you are scared. The best definition of scary Horror would be the unknown. Something so surreal that your mind can't
    Don't get fooled by the praise and the good reviews from suposedly "Horror Fans".
    There is nothing scary or creepy about this game.
    Sure, it can make you feel uncomfortable or stressed, but it's like splashing your face with a bucket of blood and guts and asking you if you are scared.
    The best definition of scary Horror would be the unknown. Something so surreal that your mind can't handle it and answers with fear.
    Nothing about that here.
    A mad butcher as seen hundreds and millions of times in movies and other games, blood and guts everywhere, thats a cheap effect that wears off quickly.
    "Traps" that are predictable and you allways know that you are gonna make it.
    Everything has been seen before and the missing subtle horror gives this game the feeling of a action game with clunky controls.

    Obviously made for People who think Horror consists of "BLOOD EVERYWHERE, HERE GET SOME IN YOUR FACE!" and Cheap, predictable Jumpscares.

    Someone remembers the Lakeview-Hotel-Level in SH2 ?
    Or the atmosphere that build up and you ran into the "they come" sign?
    The thrilling soundtrack and some
    unrecognizable
    noises around you?

    The feeling that it got worse and worse?

    Nothing about that here!

    The Boring within on the other hand is designed to please the impatient, the "Horror"-Fans who think "horror = gore".
    After the short first third it goes modern Resident Evil Style and you shoot everything on sight.

    don't fall for the hype!
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  29. Dec 6, 2014
    1
    TEW ranks pretty highly as one of the worst PC ports ever made.

    Not a bad game, but it wreaks of console exclusive feature sets and restrictive linear systems, not to mention the game plays like utter tripe. Looks like Bethesda have joined the ranks of developers that don't give a toss about PC gamers. They put minimal effort into porting this, to the point you need to use cracked
    TEW ranks pretty highly as one of the worst PC ports ever made.

    Not a bad game, but it wreaks of console exclusive feature sets and restrictive linear systems, not to mention the game plays like utter tripe. Looks like Bethesda have joined the ranks of developers that don't give a toss about PC gamers.

    They put minimal effort into porting this, to the point you need to use cracked executables and other third-party tools just to get the game to run properly.

    It's has horrible PC optimization- FPS in many areas can be as low as 20 fps using an overclocked i7-3770k and 2 x GTX-980 Strix cards. There is no support for widescreen aspect ratios, even with the console hack. You have to use Flawless widescreen to run at fullscreen.

    Controls are terrible, you can't bind keys properly and there is extremely bad mouse lag in menus/inventory, very frustrating. The control system itself is clunky and your character bumbles and staggers around, it's made strictly for a gamepad.

    I bought it on sale and I still feel ripped off, but more importantly I feel like i'm being treated like a gullible fool by the developer. We PC gamers are just an afterthought, yet we pay full prices for these sloppy-seconds.

    If I could go back I would probably have just downloaded it.
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  30. Dec 5, 2014
    0
    I played this on a friend's computer after he told me how terrible it was...I can't believe Bethesda's name is on this game...they've really gone downhill. It's amazing what kind of garbage they release...broken games. I didn't even get past the first bit of gameplay because there is no clear instruction on how to do anything...totally ridiculous.
Metascore
68

Mixed or average reviews - based on 18 Critic Reviews

Critic score distribution:
  1. Positive: 8 out of 18
  2. Negative: 1 out of 18
  1. CD-Action
    Jan 9, 2015
    50
    It seems the developers were not entirely sure what they wanted to achieve and got caught between traditional and innovative approach, properly employing neither. [13/2014, p.56]
  2. PC PowerPlay
    Nov 30, 2014
    70
    Borrowing heavily from past survival horror games, The Evil Within still manages to create fear in its players despite some clunkiness. [Dec 2014, p.58]
  3. Pelit (Finland)
    Nov 15, 2014
    82
    As the Japanese survival horror genre goes, The Evil Within feels a bit old fashion but in a good way. It certainly has the potential of becoming a cult classic. [Nov 2014]