User Score
6.9

Mixed or average reviews- based on 125 Ratings

User score distribution:
  1. Positive: 67 out of 125
  2. Negative: 27 out of 125

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  1. Oct 17, 2015
    3
    The game is pretty much what you would expect, I just didn't expect it to be this boring.

    Basically you have your prison routine, and in the meantime you try to escape. It's just that the prison routine is the biggest part here and you have little time to go around exploring really.
  2. Feb 28, 2015
    0
    This review contains spoilers, click expand to view. This Game is very bad indeed, the concept is great and all but if you don't actually TRY to develop the game like is should be well then screw it. this game is repetitive, horrible art style its retro/pixelated and you know what I wonder about the art style and the game? well this, the amount of effort needed to make a pix-elated art style is poor, so what about the game it self? well its repetitive, has no tutorial (even though u can just go to the wiki) and the game is poorly thought of, like there needs to be MORE ways to escape a prison, more items, MORE bug fixes and add new mechanics to the game. until then I'm not considering to tell people to play this "Game".

    Besides when you try to escape through the vents at night sometimes it just shows up with "They noticed you left your cell and flushed you out", Why cant that actually be a thing instead of a box with text telling you this with a button "Okay", Seriously.

    During roll call you can just go there and leave in a instant without them knowing, because of this if they say you need a cell search you can just go over to you're cell and grab your illegal items, then they don't search you're cell at all.

    and now you're putting up a dlc for 99 cents AKA $1, why not just put it up there for free because people that own the game are just waiting for more content to be added, because of there poor efforts.

    What a bout selling things? you can buy but not sell?

    Whys the game $17 ... there is honestly no legit answer.
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  3. Apr 29, 2015
    0
    One of the worst game designs in all of gaming.

    This game has a great concept, interesting components for gameplay, and a good enough art style. However, the positives end after the idea of the game. Once the novelty wears off, this game is not just repetitive, but full of incredible bugs, horrible game mechanics, and utterly frustrating time sinks. One example is that a guard
    One of the worst game designs in all of gaming.

    This game has a great concept, interesting components for gameplay, and a good enough art style. However, the positives end after the idea of the game.

    Once the novelty wears off, this game is not just repetitive, but full of incredible bugs, horrible game mechanics, and utterly frustrating time sinks.

    One example is that a guard will see through two layers of walls, find your hole, and then confiscate 10+ items. Items which took you forever to find because of a massive waste of time grinding away trying to find very few items. Items which are only sold on 1-2 characters, and only change a few times each day. All randomly generated, with no intelligence by the developer (No procedural generation to lessen the grind). So you may go through a day and see 12 chocolate bars, never finding any duct tape, and on some maps it is as if a crowbar is impossible to find. Have the crowbar? Too bad, you can now never find any magazines, even though you found them plentiful for the past 7 days.

    Once the guard makes an irrational or totally unrealistic "caught you!", no matter the reason it is always the same punishment. So even if you get caught for something entirely different, they close all your holes and take all you stored in walls, holes, everything.

    The developer is incredibly lazy. From making it just take all items to simple popups "You were caught! Haha!" to the irrational design decisions (clearly he has no idea what good game design even is), this game was rushed together by an amateur trying to cut as many corners as possible. Screw a quality game, screw game design or good ideas, rush ASAP for profits!

    The worst part though are the levels. Horrible level design. The game's core design encourages you to choose a multitude of ways to escape. Many of the levels literally force you to only escape ONE, maybe two ways out of that multitude. This is just pure idiocy on the part of the game designer. The game forces something contrary to what it encourages. Not all the maps are like this, but most are. Even worse, you won't know it sometimes until you spent days trying to escape, only to find out that your method is literally impossible (ex. CANNOT dig out, ever.) resulting in you wasting all that valuable duct tape you grinded for hours on shovels you can't use to win.

    Wouldn't be surprised if the developer was either very very amateur (barely knew how to program or make games), very incompetent (knows about all this stuff, but is extremely lazy or a HORRIBLE game designer) or very greedy (rush to profit; fast release for money at the sacrifice of everything and anything).

    Overall, the game is fun for the few few missions (before novelty wears off and things get repetitive / frustrating time sinks) and it's addicting because of the challenge. Unfortunately, too many bugs and flaws make it feasible to enjoy.
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  4. Sep 24, 2021
    0
    Bad game, dont have online mode............................................
  5. Jun 20, 2022
    4
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  6. Apr 3, 2020
    3
    Не понимаю восторга по поводу этой игры. Скудная и не логичная во всем.
Metascore
71

Mixed or average reviews - based on 24 Critic Reviews

Critic score distribution:
  1. Positive: 13 out of 24
  2. Negative: 1 out of 24
  1. Jun 15, 2015
    40
    By removing all the appealing elements of prison stories (colorful characters, daring escape plans as well as dangers and hardships of incarceration), the developers turned this virtual prison into its real-life equivalent — a punishment.
  2. Jun 13, 2015
    75
    Ironically enough this prison game convinces with its freedom. Every element is present for a satisfying escape. It does take some patience though.
  3. Games Master UK
    Apr 11, 2015
    82
    Fiendish and dependent on your own crafting legwork, this is time you'll never regret doing. [Apr 2015, p.76]