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5.7

Mixed or average reviews- based on 2703 Ratings

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  1. Jul 6, 2023
    8
    It's not the best MMORPG, because we all know it's World of Warcraft, but it's a good game!
  2. Apr 7, 2014
    7
    This review is based upon the issues at launch.

    The game has a ton of potential, IT DOES NOT PLAY LIKE ELDER SCROLLS!!! If you cannot accept that its not like skyrim, you wont like this. On launch, it is beyond buggy, it should still be in beta. They have had two patches to fix broken quests in the starter areas in the first three days of launch. Their beta testing had failed miserably
    This review is based upon the issues at launch.

    The game has a ton of potential, IT DOES NOT PLAY LIKE ELDER SCROLLS!!! If you cannot accept that its not like skyrim, you wont like this. On launch, it is beyond buggy, it should still be in beta. They have had two patches to fix broken quests in the starter areas in the first three days of launch. Their beta testing had failed miserably and testers were not given enough time to report bugs. The company still pushed a half finished game out the door and... honestly.... the bugs, at launch, really break it. So far I have encountered six quests where I cannot progress. Since I play in the form of a completionist and not a power leveler I cannot complete a zone and that reduces my play time... Despite the completely unacceptable, buggy, and pathetic release the game is not bad. The real issue is balance, balance in pvp and pve is a joke in this game, it makes wow look halfway decent, in terms of balance... as bad as that sounds. Two handed weapon damage is a joke, there is little point to using two handed weapons. Every other weapon type, in the game, deals a lot more damage... There are no excuses for half of this, just none. If you want to release a beta at least be ready for some very harsh criticism. That having been said, it is still fairly fun and will give you several hours a week of enjoyment... Now hopefully they will fix the bugs before the end of the first month...
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  3. Apr 4, 2014
    7
    Meh, it's okay. Much better than SWTOR, moderately worse than the original WoW. I'll be getting it to play in the down time when there's not some other, better game on my plate. The writing is decent, the voice acting is above average, the graphics are good, and the exploration is average for an MMO. I am curious to see what they do with item/questing balance, adjustments to PVP, groupMeh, it's okay. Much better than SWTOR, moderately worse than the original WoW. I'll be getting it to play in the down time when there's not some other, better game on my plate. The writing is decent, the voice acting is above average, the graphics are good, and the exploration is average for an MMO. I am curious to see what they do with item/questing balance, adjustments to PVP, group dungeons, and end-game. I'd recommend it to a friend, but only barely. Expand
  4. Apr 12, 2014
    7
    Having played MMO's for almost 20 years since the days of Asheron's Call, Everquest and Ultima Online, I have played and tested so many MMO's I have lost count of them all. I'm a big MMO fan, but I am pretty picky these days about MMO's. After going through a bunch of MMO's that felt like lackluster WoW clones, TESO is the first one in awhile that doesn't feel like WoW. It has actionHaving played MMO's for almost 20 years since the days of Asheron's Call, Everquest and Ultima Online, I have played and tested so many MMO's I have lost count of them all. I'm a big MMO fan, but I am pretty picky these days about MMO's. After going through a bunch of MMO's that felt like lackluster WoW clones, TESO is the first one in awhile that doesn't feel like WoW. It has action combat akin to GW2, TERA and Neverwinter. Some feel the combat is clunky, but it feels better to me than GW2 or Neverwinter. Having a stamina bar and no cooldowns on skills changes things up nicely and avoids the pitfall of boring skill rotations. You have dodging, blocking and interrupts all stamina based to add to the combat tactics.

    The gameworld makes me want to explore more than any MMO since SWG, aside from the MMO standards of locations to discover there are little flavor encounters you can participate in as well as treasure chests, lorebooks, skill ups and other goodies scattered around the world to find. The questing doesn't feel like there is much in the way of boring kill/fetch quests and overall the questing immerses me more than other MMO's. The overall questing and gameworld has some decent phasing.

    The game has a race/class system but once you pick a race and class it opens up more and you are not constrained to one single thing based on your class. I have a paladin/cleric type character that can main tank or main heal equally well, not even level 20 yet. Character level really only matters as far as what you can equip and getting that all too important extra skill point. Classes are not restricted to armor types and one can have a heavy armor wearing mage if they want.

    PvP is pretty enjoyable and this coming from someone who does not really care for MMO PvP. I enjoyed RvRvR in Dark Age of Camelot, I enjoyed the more open world PvP of SWG, I enjoyed the WvW in GW2 and I like the triple faction, large map based PvP of TESO. Plenty of MMo PvP boils down to small map, epsorts-esque grind fests with little to no impact on the overall game and just results in a PvP gear grind. TESO's PvP is more about the three factions vying for control of a big ole territory with plenty of keeps, temples and other objectives to battle over.

    I also find crafting fairly engaging and I don't much care for crafting in MMO's in general; most of the time crafting in other MMO's crafting has felt like a real grind where I didn't really use it until end level, In TESO I find myself crafting much more and using more of what I craft. Crafting can be somewhat complicated to figure out, but once you do there is a good deal to it and plenty of appearance varieties and things to do to improve crafted gear.

    Personally I enjoy the game enough that it is a solid 9 subjectively. But from a slightly more objective sense there are some issues with it that will and do frustrate/turn off people. The game is buggier than Zenimax Online wishes it was. I have not run into any game breaking bugs or serious bug issues like other players, but they are there. Inventory and bank management is a pain even for someone who has been through all kinds of MMO inventory systems. It would a real PITA if I wasn't accustomed to MMO inventory systems already. The lack of a public auction house does not bother me, but it is a turn off to some. One can screw up character development if they don't pay attention to how they build their character and where they put skill points; respecs can be costly. There is not much in the way of a user interface, but add-ons are allowed and there are some great add-ons being made by players/modders already and plenty of add-ons provide good interface additions.

    It is rough around the edges and it was released a bit too early, but has enough depth and individuality as an MMO for me. Only time will tell if it will retain enough subscribers to remain a sub fee based game, but I will be subscribing to it for some time to come.
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  5. Xon
    Aug 20, 2014
    7
    Not the worst game ever, but nowhere near the standard set by Skyrim or Oblivion. That said, I have never before played a MMO and probably wouldn't have if not for ESO.
  6. Apr 23, 2014
    7
    his is a good MMO that I am playing and plan to continue to play because I'm enjoying it. Having said that, I admit that it's not revolutionary, but one that does most things right. Overall, I'd say that ESO is an Elder Scrolls single player and MMO hybrid. You got some, but not all parts of both. If you are OK with sacrificing some of your beloved Elder Scrolls single playerhis is a good MMO that I am playing and plan to continue to play because I'm enjoying it. Having said that, I admit that it's not revolutionary, but one that does most things right. Overall, I'd say that ESO is an Elder Scrolls single player and MMO hybrid. You got some, but not all parts of both. If you are OK with sacrificing some of your beloved Elder Scrolls single player experiences for the opportunity to play with others, then this game is just for you. If you are inflexible and demand a full Elder Scrolls and MMO game, then you will probably be disappointed.

    PROS

    The developers do a great job of giving you an immersive amount of quests as you level up. The process does not feel like a grind, and one can take the time to enjoy the adventure process en route to max level. Good stories, good (although repetitive) voice overs, lots of lore, and pretty nice graphics. Oh, and the world is HUGE. I have to give kudos to the Devs for that. Second, the classes are incredibly flexible, enabling a player to play any role with any class. It can be rather fun to create non-traditional classes, such as a healing tank. Also, the PvP battles are enjoyable and pretty intense.

    CONS

    On the other hand, the game is not perfect by any stretch of the imagination. There are a few too many bugs, some of which are unacceptable as they should never have made it into the game. Also, making auction houses (guild stores) available only through guilds is unwelcome. You won't be able to buy or sell from all players in your faction this way. Furthermore, the game economy is in shambles as a near endless number of gold spammers, and game exploiters threaten the very economic stability of the game. ESO devs should have been more aggressive about removing these guys from day 1.

    The game is missing some of the single-player Elder Scrolls game elements that I enjoy. For example, you'll have to level before going to all of the zones. This kills exploration for me. Also, many of the other tasks that I enjoy doing (killing random villagers and stealing from merchants) are not available. Furthermore, some of the caves and dungeons are static and look the same. The variety of crypt and/or cavern exploring is just not as exciting as in the single player counterparts.

    My personal opinion is that these issues have not kept me from playing this game. I've enjoyed most of my experiences in this version of Tamriel and I look forward to ZeniMax fixing the bugs and stabilizing the game experience (i.e., hunting down the spammers/exploiters). If you like both Elder Scrolls and MMO's, then you will be doing yourself a disservice if you don't give this game a shot.
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  7. Apr 5, 2014
    7
    The MMO genre has become stale and is in dire need of an overhaul. Unfortunately, The Elder Scrolls Online is not it. TESO is torn between trying to follow in the footsteps of the single player experience of Skyrim and its predecessors while combining the boring mechanics of MMOs that we're too familiar with. In its defense, the game has some of the most gorgeous environments I've seen inThe MMO genre has become stale and is in dire need of an overhaul. Unfortunately, The Elder Scrolls Online is not it. TESO is torn between trying to follow in the footsteps of the single player experience of Skyrim and its predecessors while combining the boring mechanics of MMOs that we're too familiar with. In its defense, the game has some of the most gorgeous environments I've seen in an MMO, but aside from that the core of the game is lacking. Expand
  8. May 29, 2014
    7
    I originally gave this game a better score, but after playing for 2 months, I can say without a doubt that the game at launch is missing a lot of elder scrolls features, but then new features like fishing, which have no reward beside the activity itself, instead of things like crime, thieves guild, dark brotherhood, etc..

    This game needs another year of development, or at the very least
    I originally gave this game a better score, but after playing for 2 months, I can say without a doubt that the game at launch is missing a lot of elder scrolls features, but then new features like fishing, which have no reward beside the activity itself, instead of things like crime, thieves guild, dark brotherhood, etc..

    This game needs another year of development, or at the very least 6 months, but at the rate they are developing the game, I'm leaning toward a year.
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  9. May 30, 2016
    7
    Very good game for the first play through.
    Looks amazing, game play is at good level, story is engaging and good sound design.
    But as soon as you finish main story you are pushed to do the same thing again for another faction and you are separated from players of opposite factions.
    PvP is only allowed in designated areas.
  10. Jun 10, 2015
    7
    ESO has gone 'free to play' which of course doesn't mean it's free. It means that rather than having a monthly payment, you pay to purchase items to make playing more reasonable when you decide to do so. This in turn compromises the competitive nature of the game. Rather than increasing skills and abilities in comparison to other players, by pracitising those skills in the game, someESO has gone 'free to play' which of course doesn't mean it's free. It means that rather than having a monthly payment, you pay to purchase items to make playing more reasonable when you decide to do so. This in turn compromises the competitive nature of the game. Rather than increasing skills and abilities in comparison to other players, by pracitising those skills in the game, some things can simply be bought with real money, stamina, a nice horse, etc. with literal cash you use to buy these things - not in game cash you earn by playing the game. For me this reduces ESO significantly. Though it is still enjoyable and open world, another Skyrim but with a larger world.

    I have never understood why 'free to play' or as it is more accurately called 'free to pay' is so popular. A subscription based game enables a true even playing field whereas allowing people to buy elements that affect gameplay compromises the core of what makes an RPG enjoyable.
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  11. Apr 9, 2014
    7
    I am really not a fan of metacritic simply because trolls like to bash games they have never played OR dislike due to pricing. I decided to do this review for two reasons: 1. Offset the fake reviews with a real one. 2. To let others who unsure about spending the money that it is a good game and worth the investment AS LONG AS YOU LIKE ELDER SCROLLS. Everything about the game seems toI am really not a fan of metacritic simply because trolls like to bash games they have never played OR dislike due to pricing. I decided to do this review for two reasons: 1. Offset the fake reviews with a real one. 2. To let others who unsure about spending the money that it is a good game and worth the investment AS LONG AS YOU LIKE ELDER SCROLLS. Everything about the game seems to catch my attention. Graphics, dialogue, music and lore. I have played MOST major mmo games and have to say this is the closest to giving me that same sense of "magic" that WoW did when I was playing daily. The biggest issues I have with the game are: Glitches (naturally due to infancy), NO AUCTION HOUSE and the usual gold buying spammers. Also the when you set up your account you need to authorize $14.99 using credit cards paypal and debit. You DO get this back in a day or two. It's just their way of stopping fraud I assume. Expand
  12. Apr 7, 2014
    7
    ESO is a passable MMO which competently recreates the world of Tamriel. There is unfortunately very little here to distinguish this from it's competitors in this market, and while it does nothing wrong, it does nothing to make it stand out. The content is solid, but I very much doubt I will be renewing my subscription with this game, when I can play Guild Wars 2 with more content and noESO is a passable MMO which competently recreates the world of Tamriel. There is unfortunately very little here to distinguish this from it's competitors in this market, and while it does nothing wrong, it does nothing to make it stand out. The content is solid, but I very much doubt I will be renewing my subscription with this game, when I can play Guild Wars 2 with more content and no monthly charge. Expand
  13. Mar 27, 2015
    7
    It would be a 5 or 6 if wasn't buy to play now. They have made a lot of changes since beta/launch so I'd give it a try for the $40-60 you can find the game for. If anything wait for a steam sale!
  14. Apr 30, 2014
    7
    The Elder Scrolls Online does not, by any means, break any molds in its vanilla construct. It is one of the most innovating releases in the online gaming industry that I have seen, but is failing in more than one aspect. You need to come to the game without any fresh expectations of the previous games.

    There is no opportunity to be a part of the community. Exploring a new town or city
    The Elder Scrolls Online does not, by any means, break any molds in its vanilla construct. It is one of the most innovating releases in the online gaming industry that I have seen, but is failing in more than one aspect. You need to come to the game without any fresh expectations of the previous games.

    There is no opportunity to be a part of the community. Exploring a new town or city does not feel any different to exploring the last one, and quests are seldom entertaining or bringing anything new to the table. The level of progression and gameplay is definitely a step back from the console versions; but to look at it for what it is (an MMORPG) it is far more invigorating than most grind-fests on the market today. There is an extensive amount of lore and dialogue in the game to keep it fresh.

    Combat is severely stunted by your internet connection. The lack of Oceanic servers have made it very hard for Australians like myself to fully enjoy the game as there's at least a 300ms delay in all actions— whether that be attacking, rolling, sprinting, or just generally activating items or NPC's... it begins to feel very disconnected. Obviously I can't base the review on my own internet inadequacy, and so I definitely have to say that all fighting in the game is backed up by a solid amount of mechanics. Fighting enemies, especially in groups requires tactics and is far from something where you're simply menacely clicking and mashing numbers.

    The 5-slot skill limit gives a solid backup to the extensively customization available when building your character. Of the 4 classes to choose from, there is a lack of meta which is made up in the fact that by morphing your abilities you can effectively play any role with any class.

    The visuals are ground-breaking for any MMO that I have seen so far. However, the world still feels oddly disconnected and there's an inherent lack of any life. Bird's don't fly away when you walk near them, and everything does tend to feel very static. This does a disservice to the amazing quality of graphics, but does not take too much away from the level of beauty Zenimax has created.

    Endgame does not appear to have much content outside of PvP, but Zenimax appears to be very well committed to constant updates and content being added to the game. I am enjoying it thoroughly so far and intend to look at my subscription as a level of support to that dedication.
    The Elder Scrolls Online is not particularly innovative in light of the series, but for an MMORPG definitely takes some steps into new grounds which I'm most pleased to see. I will continue playing for some time.
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  15. Apr 23, 2014
    7
    Reviews here are too long, I'll just summarize it. (Intermediate MMO player here)

    Pros - Great Voiceovers (Not as good as SWTOR imo) - Soundtrack. - If you want to play an MMO. - Amazing Landscapes Cons - Combat - Not the best, a little dumb down version of GW2 - Skyrim - Nothing like Skyrim V, not even close. - Terrible Quest Achievement - Short Quests that doesn't feel
    Reviews here are too long, I'll just summarize it. (Intermediate MMO player here)

    Pros
    - Great Voiceovers (Not as good as SWTOR imo)
    - Soundtrack.
    - If you want to play an MMO.
    - Amazing Landscapes

    Cons
    - Combat - Not the best, a little dumb down version of GW2
    - Skyrim - Nothing like Skyrim V, not even close.
    - Terrible Quest Achievement - Short Quests that doesn't feel rewarding.
    - No Auction House (Yet)

    If you're a person who rates it by its launch week, you're honestly not a gamer. No MMO has ever been released with no problems at all. All games go through the same phase.

    TL: DR

    - MMO player: you may like it, it's simplistic, and has an ESO theme.
    - RPG player: Not really a good RPG, especially if you hope it's like Skyrim V.
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  16. May 4, 2014
    7
    The game is great, but I just feel the price to play the game and repetition of gameplay isn't worth my time anymore. I've been playing the game since beta and from initial release, but exactly one month later I'm quite frankly bored of the game. The look and feel of Elder Scrolls is definitely there, but it lacks the interesting NPC's and everything feels too non-interactive andThe game is great, but I just feel the price to play the game and repetition of gameplay isn't worth my time anymore. I've been playing the game since beta and from initial release, but exactly one month later I'm quite frankly bored of the game. The look and feel of Elder Scrolls is definitely there, but it lacks the interesting NPC's and everything feels too non-interactive and unrealistic. For example, characters show no facial expression and the quests they give you aren't interesting at all. It quite literally consists of speaking to someone, walking somewhere, collecting some stuff, killing a few people, then going back to the person you talked to. This is all the PvE seems to offer, over and over again. Personally I'm not a WvW or PvP fan either, so that doesn't interest me anyway. I'm also a solo gamer, and this game is definitely tedious if you don't have friends to play it with.

    I'm not going to slate the game and give it 1/10 just because I don't get along with it, because I know that many people will enjoy this game and I'm sure in a few years it'll be a very solid game. However, I would rather not be paying the subscription fee for what it's worth. If it was like Guild Wars 2 without subscription fees, I'd definitely reconsider playing it. I think I'll probably leave the game for a good few months and perhaps see how it progresses over time, perhaps they'll reduce/eliminate fees or make vast changes to the game.
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  17. Mar 19, 2015
    7
    This was a fun game for me till I hit level cap. But after that, the PVP was hard to find. I would spend days trying to find someone to kill, and it was rare to get into a fun siege group. I quit the game out of boredom for that reason. It was very fun leveling and questing.. but the end game mechanics weren't working for me. I play video games for my personal entertainment... not toThis was a fun game for me till I hit level cap. But after that, the PVP was hard to find. I would spend days trying to find someone to kill, and it was rare to get into a fun siege group. I quit the game out of boredom for that reason. It was very fun leveling and questing.. but the end game mechanics weren't working for me. I play video games for my personal entertainment... not to wait days for something to do. Too bad the PVP didn't work... because it was fun for a bit Expand
  18. Jul 27, 2014
    7
    I still have a subscription... because I had to buy game time in order to get my free time, the game store only had two month cards available. I just logged on after not playing for 2 weeks to see if it had improved, I have not crashed for awhile but the game still seems just boring. I tried to ignore the buy in price of 120 when I got it just so I could see if I like it, I tried to ignoreI still have a subscription... because I had to buy game time in order to get my free time, the game store only had two month cards available. I just logged on after not playing for 2 weeks to see if it had improved, I have not crashed for awhile but the game still seems just boring. I tried to ignore the buy in price of 120 when I got it just so I could see if I like it, I tried to ignore the first two weeks when I was constantly being dropped and having issues that didn't seem to exist in bug forums. But then i kept playing and I just got bored.

    Near the end of my playing I wasn't even reading what the missions were anymore, just check my map run there do whatever, get small reward, repeat. This does not feel like Elder Scrolls, the pvp was amusing for awhile and if it goes free to play might be worth it just for that, but I feel I am wasting time that could be better spent on games I will enjoy. Won't renew, might try again some day if they do a reboot like ffxiv did but otherwise I will just hope they still come out with single player games.

    ps the pvp was pretty good but not worth the near 120 price(game + time + tax) and hours of boredom to get to.
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  19. Apr 10, 2014
    7
    Yes it is a good MMO, but not The Elder Scrolls. The people who only Skyrim, Oblivion and TESO have played, DO NOT know what I mean. The Elder Scrolls was a game that has set on exploring THE gaming world. This was in Oblivion but replaced by quest markers. That was the biggest process of casualization of the Elder Scrolls. Now Bethesda and Zenimax want to make even more money by nowYes it is a good MMO, but not The Elder Scrolls. The people who only Skyrim, Oblivion and TESO have played, DO NOT know what I mean. The Elder Scrolls was a game that has set on exploring THE gaming world. This was in Oblivion but replaced by quest markers. That was the biggest process of casualization of the Elder Scrolls. Now Bethesda and Zenimax want to make even more money by now targeting with the same system as in Skyrim and Oblivion also MMO players. The charm of the Elder Scrolls has always been to find your own way through the world. But in order to achieve a higher value on the market, Bethesda and Zenimax have to ignore the fans and the wishes of the fans and promote its game ultimately. That works with unfair Imperial Editions and Imperial benefits. Bethesda going to be EA.

    Sorry for translation errors, ive don this with Google Translate.
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  20. Mar 26, 2015
    7
    My old review in September 2014 gave this a 6/10 because making money was very hard and playing with friends was harder. However, the came has come a long way and I feel that I need to update the review. I give it a 7/10 now because the money making and friend playing is still more difficult than it needs to be, but with them dropping the subscription fee as well as fixing many of theMy old review in September 2014 gave this a 6/10 because making money was very hard and playing with friends was harder. However, the came has come a long way and I feel that I need to update the review. I give it a 7/10 now because the money making and friend playing is still more difficult than it needs to be, but with them dropping the subscription fee as well as fixing many of the issues at launch, it is definitely a fun game to play with your friends and worthy of your time. Expand
  21. Jun 20, 2014
    7
    Played since launch. Good, but incomplete. Game crashes frequently, and has so many hair pulling bugs.

    Many core mechanics are inspired and fun, but the game built on top of those mechanics isn't complete. Another game rushed to retail unfinished. PROS: Good core combat mechanics, great pvp mechanics, very fun group play in Cyrodiil. Pretty graphics. CONS: -No balancing, two
    Played since launch. Good, but incomplete. Game crashes frequently, and has so many hair pulling bugs.

    Many core mechanics are inspired and fun, but the game built on top of those mechanics isn't complete. Another game rushed to retail unfinished.

    PROS:
    Good core combat mechanics, great pvp mechanics, very fun group play in Cyrodiil. Pretty graphics.

    CONS:
    -No balancing, two classes that are good, two classes that are very bad.

    -BUGS, so many quests will go unfinished, even main ones. Expect this a lot.

    -Closed world. Feels less open than every mmo and every Elder Scrolls game I have ever played. Big zones with invisible walls everywhere, don't expect immersion that comes from other Elder scrolls games or other MMOS.

    -Cheaters, with so many bugs running in the game it's no surprise some of those bugs got abused by players to get a head. Many first guilds used exploits to max characters day one, no punishment for any of those. This is because they lost so many subscribers early on if they kicked the cheaters they would probably cut down player base by half.
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  22. Apr 17, 2014
    7
    As a person who has been playing World of Warcraft since 2007 and hopping MMORPGs for a little longer, I can honestly say that Elder Scrolls Online is a breath of fresh air. That being said, there are areas that it definitely can improve on, the bulk of which are unpolished and bugged quests which block progression in certain areas. These bugs can definitely put you off the game entirely,As a person who has been playing World of Warcraft since 2007 and hopping MMORPGs for a little longer, I can honestly say that Elder Scrolls Online is a breath of fresh air. That being said, there are areas that it definitely can improve on, the bulk of which are unpolished and bugged quests which block progression in certain areas. These bugs can definitely put you off the game entirely, but if you can look past what Zenimax are working on fixing, the game is a definite look-at. The days of one-button-spam and win is over. This game is a genuine challenge, and as you level up the mobs become progressively harder and greater in number, and require more thought and tactic to overcome.

    The quests themselves are interesting and immersive, although clearly because it is an MMORPG not as many quests are as great and epic as they were in Oblivion and Skyrim, but this is to be expected as it was said early on that this game was a spin-off of the Elder Scrolls Universe, not a new game in the series. That being said, if you don't like this game, don't feel the need not to buy the next game (Elder Scrolls VI) because you were put off by this game.

    By far, my favourite part of this game is the crafting system. In WoW the only way to gain materials to make stuff and progress through a profession was to go out into the world and mine nodes or trade with players via them or the Auction House (which this game does not have, thank the Nine). This game has that too, but it allows you to "deconstruct" items, which in turn give you the materials, as well as levelling the profession at the same time. You may find your inventory chock-a-block full of items from quests and drops, and instead of selling these items to a vendor for a tiny profit, you can deconstruct them, and in turn, make better items for yourself and your friends.

    This game deserves a solid 7/10, and I've waited until I hit the max level to write this review, so that way I had a better grasp on the game than people that release a review two days after it's release. Zenimax needs to address the issues within the game, and if they do so, this game could very well be around for a long time.
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  23. Apr 20, 2014
    7
    I think when you buy ESO you're getting a ton of content. Personally, I don't agree with the 60$ price tag, but I coughed it up and am having a lot of fun! It's a little clunky overall, and I am a little lost to some mechanics, it has been pretty enjoyable and I can't wait for dungeons with my friends. This game is far from perfect, but if Zenimax polishes it up and keeps new contentI think when you buy ESO you're getting a ton of content. Personally, I don't agree with the 60$ price tag, but I coughed it up and am having a lot of fun! It's a little clunky overall, and I am a little lost to some mechanics, it has been pretty enjoyable and I can't wait for dungeons with my friends. This game is far from perfect, but if Zenimax polishes it up and keeps new content coming I could see myself playing for awhile.

    It's not the best game, but it is a good MMO and provides good value as well as a friendly community. Don't listen to all the trolls, but it's also not "Zomg 10/10 best game evar". It's solid!
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  24. Apr 4, 2014
    7
    From Skyrim to this, im not quite sure about how to put this.. the combat, graphics, the firstperson and thirdperson, in skyrim i only played in firstperson because of the beautiful looks and textures. In ESO, the firstperson is kinda, ****
    Haven't played it that much yet, but i hope it will improve.
  25. Apr 5, 2014
    7
    I was really excited about this game, I even flamed haters and naysayers but my opinion of this game has changed drastically since headstart.

    I have leveled 3 characters to level 10 since then and my verdict on this game is this: GAME IS BORING. I won't criticize bugged quests or subscription plans or anything like that, I'm only going to say that the game is really light on the Fun
    I was really excited about this game, I even flamed haters and naysayers but my opinion of this game has changed drastically since headstart.

    I have leveled 3 characters to level 10 since then and my verdict on this game is this: GAME IS BORING.

    I won't criticize bugged quests or subscription plans or anything like that, I'm only going to say that the game is really light on the Fun factor due to combat mechanics lacking that thing that would make combat engaging and fun, not to mention the combat animations themselves are far from being something to be excited about. There is also way way way too much running/riding between quest locations. Also leveling is SLOW AS **** I mean it, you can spend 8 hours in the game and you'll barely hit level 10 - this coming from someone who plays video games a lot.

    All player models in the game have some kind of glitch, like weapons clipping through limbs or heads. Though granted, this is an OCD of mine (I really hate clipping of gear though the limbs of my character) and you may not care about such issues. I found the female khajiit model to be the most clipping free model.

    While I never considered ESO could be a contender for WoW, I'm sad to say that it doesn't even qualify as a time filler until WoD, as it becomes boring really fast and makes further leveling seem climbing a mountain except there is no reward at the top. I believe in the idea that leveling should be a fun journey in any game and not something to wade through on your way to the end-game. ESO fails here, leveling is extremely boring.

    I am now going to join the haters who say the game will be f2p in 6 months. Sorry but it's my genuine feeling. ESO is simply lacking Fun.
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  26. Apr 5, 2014
    7
    I am loving this game so far. It is a great marriage of Elder Scrolls and MMO's, that being said if you are looking for the next chapter in Elder Scrolls this is NOT it, it is a completely different genre. I have played through several BETA's and Early Access. This is the most graphically stunning MMORPG I have been apart of. The leveling and progression system is innovative. CraftingI am loving this game so far. It is a great marriage of Elder Scrolls and MMO's, that being said if you are looking for the next chapter in Elder Scrolls this is NOT it, it is a completely different genre. I have played through several BETA's and Early Access. This is the most graphically stunning MMORPG I have been apart of. The leveling and progression system is innovative. Crafting is complex and engaging. I have enjoyed exploring using treasure maps, searching for skyshards, and going through dungeons. The battle system is dynamic blocking, dodging, counter attacks, and really focusing and the abilities you use. PvP is the best I have ever seen, giant war, so much fun.

    This is a MMORPG so again if you are looking for the next Skyrim or Morrowind this isn't for you. If you enjoy social gaming of MMORPG and are a fan of Elder Scroll Lore this is amazing.

    It is a brand new release so don't be surprised that there are some bugs, it is a lot smoother than the release WoW, SWTOR, LoTR. And I have not seen end game yet. Because of those to I am giving 8/10. To be revised in a month or so! :)
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  27. Apr 7, 2014
    7
    The only MMO I've put tons of hours in and got totally hooked on in the past is WoW. I have tried Rift and Guild Wars 2 but was disappointed in those and didn't play them more than a few hours.

    Elder Scrolls Online is the only MMO after all these years that I have totally got hooked on. The leveling is fun and different, the PvP in Cyrodiil is amazing. I've done a few dungeons and
    The only MMO I've put tons of hours in and got totally hooked on in the past is WoW. I have tried Rift and Guild Wars 2 but was disappointed in those and didn't play them more than a few hours.

    Elder Scrolls Online is the only MMO after all these years that I have totally got hooked on. The leveling is fun and different, the PvP in Cyrodiil is amazing. I've done a few dungeons and they've been fun as well. The playerbase so far seems to be more mature too. Also the launch was the smoothest launch of an online game that I've ever been part of.

    Sure, there's a few bugs that they will probably fix in the first patches, but nothing gamebreaking.

    I would highly recommend this game to everyone who likes MMO's and Elder Scrolls and urge you to play to at least level 10 before judging so you can try Cyrodiil and the dungeons!

    It's sad that most of the negative reviews here are written by people who haven't played this game for more than a few hours at most and haven't seen any real content at all. They only judge the game because it plays different from your average MMO. MMO's in general also get a lot of hate and sometimes in justice, but I for one will gladly be paying the monthly fee for this game. It's well worth it.
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  28. Apr 12, 2014
    7
    It by some standards is dissapointing with the amount of hype this game had,if you like everyone else wanted skyrim with other people this is it.Great for what it was meant to be,lacking for what is was thought to be
  29. Jun 17, 2015
    7
    I wasn't really sure what to expect with ESO at launch. I enjoyed Skyrim but I wasn't a huge Elder Scrolls fan as I tend to prefer games that focus on storytelling over open world play. I'm also not generally a huge fan of MMOs although I've played and enjoyed some. Still, much of the game looked fun and I went in with an open mind. What I found was a mostly enjoyable if flawed experience.I wasn't really sure what to expect with ESO at launch. I enjoyed Skyrim but I wasn't a huge Elder Scrolls fan as I tend to prefer games that focus on storytelling over open world play. I'm also not generally a huge fan of MMOs although I've played and enjoyed some. Still, much of the game looked fun and I went in with an open mind. What I found was a mostly enjoyable if flawed experience. I loved the character creation and the way that character development worked in the game. I played through the Ebonheart pact plotline with a Nightblade character and enjoyed the experience.I found the story shallow in comparison to an MMO like Star Wars the Old Republic but significantly better than something like Guild Wars 2 which absolutely failed at storytelling in my opinion. What ultimately prevented me from staying with the game was the grind of acquiring Veteran Ranks after level 60, which just proved interminable for me. I have heard that the grind of that has been lessened, and perhaps some day I'll go back to check it out now that the game is free to play. Expand
  30. Apr 15, 2014
    7
    My initial look into TESO was guarded but anxious to say the least. I've played tons of MMO's ranging from Ultima, WoW, Tera, and SWTOR. I've long been waiting it's release, being a big fan of the Franchise and the developers as well. What I saw was a game that sought to separate itself from other MMO's in very unique ways. The crafting system for instance can be very time consuming and inMy initial look into TESO was guarded but anxious to say the least. I've played tons of MMO's ranging from Ultima, WoW, Tera, and SWTOR. I've long been waiting it's release, being a big fan of the Franchise and the developers as well. What I saw was a game that sought to separate itself from other MMO's in very unique ways. The crafting system for instance can be very time consuming and in depth... and all-together it offers an entirely new facet to play. You could spend (if you wanted) an entire day trying to hunt down resources to create the perfect potion, or the right runes to create a glyph for your chest piece. Another appealing feature is the stability of the player economy. Whereas many games have resorted to the Free to Play method (with pay to win being a large factor in many of the aforementioned equations), TESO sticks to subscription. Unfortunate, but when you realize what they've done in terms of limiting players ability to rapidly acquire resources through paying to win... It seems well worth it. There is no public auction house, and returns from crafting and selling to vendors are minimal at best (so minimal at times that it's truly frustrating and seemingly unfair). The purchasing end is just the opposite, usually resulting in a very empty gold purse. This system encourages players to seek the selling and buying wares from one another as oppose to getting them from vendors.

    These systems are how they separate themselves and try to stay true to a dedicated and undiluted play experience, which has my deepest admirations in it's practice. Now, as far as playing the game is concerned... this is where you experience the most setbacks. I really enjoy playing the game, it's awesome and some might refer to the combat system as "Clunky". Instead of the traditional "spam tab" to switch between targets, they resorted to a free aim combat system like TERA's. So in other words, dodging and finding your target is left up to your eye hand coordination. While it isn't as polished, it's still just like Skyrim in the sense that your moves will go where you point them. If you can't handle the prospect of free aiming your fireballs and arrows at targets, don't play this game. The game is still in it's birthing stages, barely above release... so of course it's going to need dedicated user feedback and ideas to make it that much better.

    Now, the most important part, and my second biggest gripe.... the bugs. I was willing to let most of the first ones I encountered over my first few days of play slide. After more days of play however, I encountered more bugs... and more bugs. It reminded me of the console release of Skyrim all over again. Once I got above level 15 and to the second area is when they really started becoming frequent. So much so that I grudgingly started submitting user feed back, switching my attitude from constructive to very frustrated, to seething. After encountering bug after bug, and seeing others experience the same in zone chat, I started to wonder if they even really tested the quest lines let alone the areas themselves.

    This of course leads to my biggest gripe. Downtime. A game that offers a entirely new MMO experience is one that I will gladly attach myself to for hours a day. Especially on my days off. As any seasoned MMO player is aware, most MMO's have scheduled downtime. TESO doesn't. They drop the servers whenever they feel like and it can be anywhere from two hours to six hours. Unless you regularly check the forums for spontaneously scheduled maintenance, there's no telling when you might be met with the dreadful "The EU and NA Megaservers are currently down" message. My days off vary widely, never being set from week to week. Yet, as long as I've played this game, they've managed to do maintenance on every single one. So when I wake up, looking forward to the progress I'll make on my character, I'm brought to a grinding halt by the announcement that I can't play as intended. This has happened on Monday, Tuesday, and Friday so far. I'm sure that if I have an off day on Wednesday next week, it will be then too.

    I really would like to rate this game higher, but the gripes I presented hinder the gameplay so much I can't bring myself to do so. It's long past time developers stop peddling their wares when they haven't been properly tested and even finished. When I go to a car dealership, I don't expect to buy a new car without windows and airbags with the promise of their installation in the following weeks. Why should this be any different.

    If you can look past it's faults however, and ignore the bugs and downtime... this MMO is a goldmine of potential. They just need to dig a little deeper, and stop being so reckless with the excavation.
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Metascore
71

Mixed or average reviews - based on 64 Critic Reviews

Critic score distribution:
  1. Positive: 27 out of 64
  2. Negative: 1 out of 64
  1. CD-Action
    Jul 23, 2014
    60
    Eight years of development, a team consisting of even 250 people at some points, budget reaching hundreds of millions of dollars. It’s a pity that this ‘Skyrim Online’ disappoints both fans of previous Bethesda games and MMORPG veterans who expected some fresh air in the stale genre. [06/2014, p.44]
  2. LEVEL (Czech Republic)
    Jul 8, 2014
    60
    A well done MMO that can lure players not familiar with the genre. But if you've played MMOs before, this one doesn't offer anything new, nor anything exciting.
  3. Jun 16, 2014
    50
    60 days was more then enough time for me to determine that I would rather spend my time elsewhere.