A huge world to explore and countless quests to do, with very good graphics and lots of voice animation. This, together with the foundation of one of the most known gaming series, should be the perfect recipe for new and groundbreaking AAA MMO.
Sadly, it's not.
After more than a year of playing and waiting, I have to say "enough is enough" and be honest about it to myself and others.A huge world to explore and countless quests to do, with very good graphics and lots of voice animation. This, together with the foundation of one of the most known gaming series, should be the perfect recipe for new and groundbreaking AAA MMO.
Sadly, it's not.
After more than a year of playing and waiting, I have to say "enough is enough" and be honest about it to myself and others. I've been praising it for a long time. Even with all bugs from launch day that were not fixed, I kept my optimism and always gave ESO a good score. I just can't, any more.
- PVP that is nothing more but a zerg campaign and is so lag infested, many are lucky if they can level up their characters with PVP alone or play without rubber banding
- general lag and disconnects even after 1+ years
- 2 thirds of the game is nothing more but huge grind. The biggest problem of ESO is the way it's managed. Soon after launch, some players were already at max level and were being vocal about nothing to do. ESO management decided to prove how out of touch with running MMO they are, so they simply and quickly added a huge amount of "something" to do. They basically said "go play as other alliances", which added twice as much questing and "something" to do while completely destroying any kind of immersion a player might feel and making those 2 thirds of the game a complete grind. You just do quest after quest in a desire to get to the end as fast as possible, as you soon realize you are just a donkey following the carrot. Without any story to back this up.
- non functional grouping tool. Can anyone name a MMO that has been developed in recent time and had a tool for making groups, but that tool was not working properly, or at all, for more than a year? Well, now you can. You need to spam chat box or stand in front of the dungeon entrance in order to get a group. If you are a PC player, that is. Console players don't have chat, so they are forced to stand in front of the dungeon entrance to get a group or listen to a heavy breather on their voice chat.
- no new content for more than a year
- promises that turn into excuses and/or silence
- which leads me to appalling communication by devs, CS dept or anyone from ZOS. Instead of their official forum, they use reddit for update information and their own forum for reading practice, as they rarely comment on anything. Vast majority of official representation in their own forum is forum moderation and one liners. There are countless threads asking for information about problems, ideas, feedback and they are left without a single official comment or pointer.
- CS system which is the biggest grind fest in recent history and is ALREADY dividing players into have and have nots (in terms of the amount of CPs) and this is only going to get worse as CP grinders will continue to get more and more ahead of casuals. ZOS's only response (silent and sneaky one without any previous comments) was, and still is, to nerf popular grinding spots.
- combat system that has (without prior knowledge or understanding by the devs) introduced animation cancelling, which brought macroing into the game. And that is only because ZOS deemed that the effort to improve combat system would take too much work, so they simply turned what had begun as an exploit, into officially sanctioned behavior. Even after many players warned them it will lead to macroing. At which point they used their "silence" card. Giving macro-ers carte blanche to start spreading through Tamriel.
- cash shop is the only thing that has seen any kind of update, in more than a year. It appears they spend more time developing new (just a different skin) cash shop items than they do fixing bugs or working on a new game content.
- what started as challenging and fun combat experience has turned into "play with one hand while eating a sandwich with the other" playground.
- no new content for more than a year
- ESO management is just bad
Graphics: 8 (it would get 9, but after a while you notice that delves (solo dungeons) are simply copy pasted, and the entire world is in different shades of gray, green or brown.)
Sound: 7
Community: 8
Role playing:8
Performance/lag: 5
Service: 2
Value: 6.5
This is my own, personal review and does not reflect the opinion of many ESO players. I have been playing ESO from PC launch and have seen all good and bad that is ESO. I am not a hard core player, so I usually find the desire to play a good game for at least two, three years, but ESO is just not worth the effort as it does not give you anything new, different, challenging or fun after you've completed one 1-50 run. So even alt-ing is out of the question.… Expand