- Publisher: Bethesda Softworks
- Release Date: Jun 3, 2003
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Maybe Bloodmoon could have been down as a free, or low cost, download, but the added value of the werewolf alone make the twenty dollar cost seem like a bargain.
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Bloodmoon also adds werewolves and though they're formidable opponents, the real attraction here is that you can actually become a werewolf yourself.
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PC GamerLiving as a werewolf is still pretty cool. You can inflict serious damage with those claws, leap amazing distances, and take on more enemies than would be possible in your human form. [Sept 2003, p.74]
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By being more open-ended than "Tribunal" and more focused than "Morrowind" itself, Bloodmoon captures the best of both worlds.
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Computer Gaming WorldThe addition of werewolves is interesting, but the implementation isn't very exciting. [Sept 2003, p.96]
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Come prepared for a rousing adventure, as Bloodmoon has reinvigorated the adventures of the Elder Scrolls universe.
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New scenery, new enemies, and new quests abound for fans of the third Elder Scrolls game, but the familiar story line and lack of any real innovation keeps Bloodmoon from shining too brightly.
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This is a game that could easily have stood on its own with a little rounding out, but as it is, it is a remarkable addition to the original story.
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A tremendously valuable expansion to the world of “Morrowind,” adding a new story and an environment of real depth and complexity.
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Game InformerAn expansion pack worth having if there ever was one. [Aug 2003, p.102]
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The main storyline is involving, and the arctic setting provides a fresh addition to the lore of the series.
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If you're a fan, there's no question about it - snap this one up without delay. With its snowy forests, ice-clad lakes, Nord villages and werewolves, Bloodmoon has plenty of new and interesting things to get your teeth into.
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Bethesda's latest expansion pack carries the spirit of the first title and in its open-endedness is night and day different from the more scripted, rigid, and story-driven Tribunal expansion.
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Bloodmoon is a quality product that is anything but a way to milk more money from a popular franchise and gives a little more of everything you loved about "Morrowind."
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Bloodmoon possesses several new and intriguing elements that include diverse new items, weaponry, indoor and outdoor environments, monsters, etc... True fans shouldn't miss it.
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netjakThose who missed the open-ended questing in "Tribunal" will be pleasantly surprised, and those who wanted to try something new will have the werewolf to play with.
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The game executes soundly, and feels more polished than the original Morrowind.
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Computer Games MagazinePlayers who tried "Tribunal" and found it enjoyable but a bit underwhelming, this second expansion is easily the best of the bunch, leapfrogging even the original for buffed-up playability. [Sept 2003, p.70]
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Bugs aside, Bloodmoon is a smart buy for fans of the original game simply because it's not just more-of-the-same; the quests are well designed, and the werewolf slant changes the entire flavor of Morrowind.
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A must-have expansion for those who enjoyed Morrowind with or without Tribunal. In some ways, it is a continuation of a well-loved favorite, in others; it’s like a whole new game.
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The Elder Scrolls 3: Bloodmoon is a fine expansion for an already excellent game; it strives to push the Morrowind gameplay system to its limits, adds new good/evil options to quests, and supplies a fully-detailed new island to run around on.
Awards & Rankings
User score distribution:
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Positive: 104 out of 133
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Mixed: 20 out of 133
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Negative: 9 out of 133
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Mar 31, 2015
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Aug 2, 2014
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JackB.Feb 19, 2007