- Publisher: Bethesda Softworks
- Release Date: Jun 3, 2003
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A tremendously valuable expansion to the world of “Morrowind,” adding a new story and an environment of real depth and complexity.
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A must-have expansion for those who enjoyed Morrowind with or without Tribunal. In some ways, it is a continuation of a well-loved favorite, in others; it’s like a whole new game.
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This is a game that could easily have stood on its own with a little rounding out, but as it is, it is a remarkable addition to the original story.
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Game InformerAn expansion pack worth having if there ever was one. [Aug 2003, p.102]
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Computer Games MagazinePlayers who tried "Tribunal" and found it enjoyable but a bit underwhelming, this second expansion is easily the best of the bunch, leapfrogging even the original for buffed-up playability. [Sept 2003, p.70]
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Bloodmoon also adds werewolves and though they're formidable opponents, the real attraction here is that you can actually become a werewolf yourself.
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Come prepared for a rousing adventure, as Bloodmoon has reinvigorated the adventures of the Elder Scrolls universe.
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Bethesda's latest expansion pack carries the spirit of the first title and in its open-endedness is night and day different from the more scripted, rigid, and story-driven Tribunal expansion.
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The Elder Scrolls 3: Bloodmoon is a fine expansion for an already excellent game; it strives to push the Morrowind gameplay system to its limits, adds new good/evil options to quests, and supplies a fully-detailed new island to run around on.
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The main storyline is involving, and the arctic setting provides a fresh addition to the lore of the series.
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Bloodmoon possesses several new and intriguing elements that include diverse new items, weaponry, indoor and outdoor environments, monsters, etc... True fans shouldn't miss it.
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PC GamerLiving as a werewolf is still pretty cool. You can inflict serious damage with those claws, leap amazing distances, and take on more enemies than would be possible in your human form. [Sept 2003, p.74]
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The game executes soundly, and feels more polished than the original Morrowind.
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Maybe Bloodmoon could have been down as a free, or low cost, download, but the added value of the werewolf alone make the twenty dollar cost seem like a bargain.
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Bugs aside, Bloodmoon is a smart buy for fans of the original game simply because it's not just more-of-the-same; the quests are well designed, and the werewolf slant changes the entire flavor of Morrowind.
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By being more open-ended than "Tribunal" and more focused than "Morrowind" itself, Bloodmoon captures the best of both worlds.
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Computer Gaming WorldThe addition of werewolves is interesting, but the implementation isn't very exciting. [Sept 2003, p.96]
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If you're a fan, there's no question about it - snap this one up without delay. With its snowy forests, ice-clad lakes, Nord villages and werewolves, Bloodmoon has plenty of new and interesting things to get your teeth into.
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Bloodmoon is a quality product that is anything but a way to milk more money from a popular franchise and gives a little more of everything you loved about "Morrowind."
Awards & Rankings
User score distribution:
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Positive: 104 out of 133
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Mixed: 20 out of 133
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Negative: 9 out of 133
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Mar 31, 2015
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Aug 2, 2014
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JackB.Feb 19, 2007