User Score
6.9

Mixed or average reviews- based on 20 Ratings

User score distribution:
  1. Positive: 10 out of 20
  2. Negative: 3 out of 20

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  1. Feb 16, 2014
    10
    Quite possibly the most twisted game ever made. It has simple graphics, and a simple concept: but don't be fooled by its simplicity. It is not for the feint of heart or the casual puzzle gamer. This game requires a high level of thinking, and is absolutely unforgiving. You will die. Many times. You will die in others' houses, you will die in your own house, and sometimes you will want toQuite possibly the most twisted game ever made. It has simple graphics, and a simple concept: but don't be fooled by its simplicity. It is not for the feint of heart or the casual puzzle gamer. This game requires a high level of thinking, and is absolutely unforgiving. You will die. Many times. You will die in others' houses, you will die in your own house, and sometimes you will want to break your keyboard. But for the twisted few, who will brave into others' vaults, and set truly rage inducing traps of their own, it is extremely rewarding and unlike any other game you will ever play. Expand
  2. Feb 4, 2014
    10
    I bought this game because of the contest, and boy was I hooked on this game for the past few days. I started out playing this game, trying to figure out what was the best defence. Turns out the best way was to go on the offense and just copy others. After that, it was game time. I robbed the easier targets to build up my empire. This process went on and on, until I forgot to place oneI bought this game because of the contest, and boy was I hooked on this game for the past few days. I started out playing this game, trying to figure out what was the best defence. Turns out the best way was to go on the offense and just copy others. After that, it was game time. I robbed the easier targets to build up my empire. This process went on and on, until I forgot to place one block, and killed myself in my house.

    I was devastated. But I kept playing. It never stopped being fun. People who complain about this game being too punishing are probably the same people who play games on easy-mode. It's part of the game. Permadeath is a huge component in this game. Why would you even bring tools to anybody's house if you couldn't die? Why would you be careful in your own house if you were immune? It rewards the aware with an advantage and punishes the sloppy with a disadvantage, just as all games should be. It's way more satisfying to complete a house with such high antes than complete a house with no risk.

    If you like high risk, high reward type of games, this is it.
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  3. Feb 1, 2014
    9
    Extremely well tested (for playability) and thought out. Very satisfying when you experience success, devastating when you fail. Very unforgiving so its not for the weak or faint of heart or those who cant bounce back from failure.

    Bear in mind that it is very hard to protect this kind of game from the player who (being the extremely intelligent little game breakers/exploiters we can
    Extremely well tested (for playability) and thought out. Very satisfying when you experience success, devastating when you fail. Very unforgiving so its not for the weak or faint of heart or those who cant bounce back from failure.

    Bear in mind that it is very hard to protect this kind of game from the player who (being the extremely intelligent little game breakers/exploiters we can be) can end up ruining the game. This game prevents that but at the cost of requiring careful, intelligent and methodical performance by its players. If you aren't smart or at least persistent then I'd advise against you playing "The Castle Doctrine".

    If you aren't prepared to rise to the challenge or don't get satisfaction from doing so, then this game is definitely not for you.

    For everyone else, its very entertaining and VERY rewarding!

    My best advice? Play the game without mercy, don't hold back for fear you might end up breaking it or discovering a fun killing exploit. Learn from your mistakes, don't begrudge them.

    Have a lot of respect for the developer, we need more like him.
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  4. Feb 5, 2014
    10
    You're going to die - a lot.

    Nevertheless, this is a devastatingly fantastic game with intelligent gameplay that will engage you for hours on end - unless you are a sore loser. TCD does not pretend to be something it is not. It is violent and unforgiving, and I utterly love it for it. Don't give up on it if you are robbed blind or get fried, eaten or decide to kill yourself while
    You're going to die - a lot.

    Nevertheless, this is a devastatingly fantastic game with intelligent gameplay that will engage you for hours on end - unless you are a sore loser. TCD does not pretend to be something it is not. It is violent and unforgiving, and I utterly love it for it.

    Don't give up on it if you are robbed blind or get fried, eaten or decide to kill yourself while robbing the other guy. Once the real beauty of TCD hits you, you will probably share my sentiments. Oh... And I love the permadeath part. It is the delicious icing on this cake.
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  5. Feb 4, 2014
    10
    Great game. Very unforgiving yet so rewarding when you successfully steal from a big target or stopped tons of intruders from invading your base. Your gain is somebody's loss. I find so much enjoyment in watching people squirm through my house to meet their futile end, dropping items and cash to just further up my defenses. It's a tough game, and not everybody will enjoy it. But I lovedGreat game. Very unforgiving yet so rewarding when you successfully steal from a big target or stopped tons of intruders from invading your base. Your gain is somebody's loss. I find so much enjoyment in watching people squirm through my house to meet their futile end, dropping items and cash to just further up my defenses. It's a tough game, and not everybody will enjoy it. But I loved every part of this game and still find myself playing it despite logging in hours and hours already. Expand
  6. Jun 5, 2014
    9
    Simply an amazing game. Yes, that's what it is. It's not a masterpiece, it's not a visual feast, it doesn't even have sounds. Yet it makes you happy, it makes you angry, it makes you rage quit and later somehow come back for more. It's an amazing experiment on human nature.
  7. Oct 13, 2017
    8
    A good game, but not one you will stick with for a long time.
    To be sure, you can design some amazing death-traps, and finally making it through the gauntlet to someone's vault feels amazing. That said, there is only one highly effective defense design: the
    combination lock. This isn't just un-fun to play against, it is also, after awhile, boring to watch people die to in your own house.
    A good game, but not one you will stick with for a long time.
    To be sure, you can design some amazing death-traps, and finally making it through the gauntlet to someone's vault feels amazing. That said, there is only one highly effective defense design: the
    combination lock. This isn't just un-fun to play against, it is also, after awhile, boring to watch people die to in your own house. It would be great if you could setup multiple houses using creative solutions and see how people fare. Unfortunately, the game is so punishing when you get robbed or (even worse) die, that you can't afford to be the slightest bit merciful. The result is a game that has such harsh penalties for failure that you have to be really, really enjoying it to keep playing, because the slightest mistake results in you losing everything.
    There are only so many times one can be forced to start over from scratch before "screw this" becomes the default response. I still endorse buying the game. It is cheap, it is fun for awhile,
    and you can be pretty creative. Just don't expect to play it for a long time. It is not a game that lasts.
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Metascore
58

Mixed or average reviews - based on 12 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 12
  2. Negative: 3 out of 12
  1. Apr 2, 2014
    40
    It's a game that asks too much of the player and offers too little in return.
  2. Feb 20, 2014
    60
    The Castle Doctrine falls in its own peculiar category. It can be astonishingly punishing and difficult to get a grip at, but if competition and mental challenge are your cup of tea, you will be able to reap great rewards from it.
  3. Feb 17, 2014
    40
    The flawed, nihilistic, trap-building simulator that resulted isn't worth a look. In the whole of the game, only one metaphor hit home for me. Sometimes when you manage to reach another person's vault, you find it empty, pillaged by a previous robber. There's nothing to take away, and all the time and effort you've put into the endeavor has been wasted.