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6.5

Mixed or average reviews- based on 689 Ratings

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  1. Jan 8, 2023
    6
    This review contains spoilers, click expand to view. Great game with a huge focus on story, characters, and world-building. I don't remember the last time when the story absorbed me so much. Yes, there are a few bugs here are there, but nothing game-breaking. Usually minor visual glitches. Expand
  2. Oct 19, 2022
    5
    Донный Середняк Середняк Середняк Середняк Середняк Середняк Середняк Середняк Середняк
  3. Mar 21, 2021
    6
    It's an alright game, enjoyed playing it.
    I liked the story, though a bit disappointed that your choices don't affect much.
  4. Feb 10, 2021
    6
    Quite decent third person tactics shooter, which occasionally breaks XCOM: Enemy Unknown's exposition.
  5. Oct 28, 2019
    7
    It is novel to use alien weapons and has a good sense of blow when using weapons. but Both allies and enemies have terrible A.I. The game is not bad, but I recommend buying it at a discount.
  6. Mar 21, 2019
    6
    It's not terrible. It's just not... right.

    Had a troubled development and it shows.
  7. Dec 16, 2018
    7
    Although the tasks are monotonous, game turned out to be cool with a decent plot, the graphic part of game also didnt let down, everything looks very nice. Fans of killing aliens, I advise.
  8. Jun 3, 2018
    7
    This review contains spoilers, click expand to view. Uninspired aliens, a decent script and decisions that are of little use, except for those of the choice of carrier, practically in the last part of the game.
    The characters and the world of The Bureau are interesting, the Sleepwalkers stand out, the 60s are a success and simple but well executed secondary missions.
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  9. Nov 22, 2017
    5
    ENG
    I guess this is the part of the series, which are suitable for those who have not tried or disliked the previous games. Because in this part all the games you will play in the usual shooting and hide behind cover all game. Despite the fact that shooting is not felt and is not interesting to shoot, no tactical raisins, and two morons teammates that all games will be setting you up.
    ENG
    I guess this is the part of the series, which are suitable for those who have not tried or disliked the previous games. Because in this part all the games you will play in the usual shooting and hide behind cover all game. Despite the fact that shooting is not felt and is not interesting to shoot, no tactical raisins, and two morons teammates that all games will be setting you up. Don't know what inspired me to play on the highest difficulty level, but it was a mistake that cost not only nerves, but also a couple of extra hours to complete the passage. Fans of the series will surely pass by this game, but newcomers I can say that if was not playing in one part XCOM and would like to try and like the setting (1960, alien invasion, etc), you can try, but don't repeat my mistakes, I play on medium difficulty and do not bother at the expense of tactics - it's not here.
    RU
    Наверное эта та часть серии, которая подойдет для тех кто не пробовал или не недолюбливал прежние игры. Так как в этой части вы всю игры будете "играть" в обычный тир и прятаться за укрытиями и так всю игру. При том что стрельба здесь не чувствуется и стрелять не интересно, никакой тактической изюминки, так еще и двое дебилов напарников, которые все игру будут вас подставлять. Не знаю, что меня сподвигло играть на максимальном уровне сложности, но это было ошибкой, которая стоила не только нервов, но и пары лишних часов на полное прохождение. Фанаты серии наверняка пройдут мимо этой игры, а вот новичкам могу сказать, что если не играли не в одну часть XCOM и хотели бы попробовать и нравится подобный сеттинг (1960 года, вторжение инопланетян и т.д), то можете попробовать, но не повторяйте моей ошибки, играете на средней сложности и не заморачивайтесь на счет тактики - ее здесь нет.
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  10. Aug 19, 2017
    6
    A good and well-tailored tactical shooter, in the xcom universe. True tactics begin to work only at a high level of complexity (which is a minus of the game).
  11. Apr 15, 2017
    7
    Forget the title. XCOM Declassified is a story driven RPG very similar to let's say Mass Effect 3. You and 2 of your squadmates go around shooting enemies and doing some missions. The story is nice and overall the gameplay is solid.

    The biggest shortcoming is that it is very short game. I did all the missions, talked with people etc. and clocked less than 20 hours before it was
    Forget the title. XCOM Declassified is a story driven RPG very similar to let's say Mass Effect 3. You and 2 of your squadmates go around shooting enemies and doing some missions. The story is nice and overall the gameplay is solid.

    The biggest shortcoming is that it is very short game. I did all the missions, talked with people etc. and clocked less than 20 hours before it was finished. Given that it is very story dependent game it is very unlikely that you will want to play it twice.

    TL;DR if you manage to buy it with a discount you can get solid 20 hours of gameplay similar to Mass Effect.
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  12. Apr 13, 2016
    7
    he Bureau es un juego bien realizado, dentro de lo que propone esta muy bien llevado a cabo, tiene momentos altos memorables, pero cae también en mucho vacío. Si bien nos presenta una trama que avanza acorde a la temática, le falta algo a mi parecer, algunos huecos por ahí o momentos más memorables.
    No es bueno compararlo a la saga Xcom, son cosas muy muy diferentes, la trama trata de
    he Bureau es un juego bien realizado, dentro de lo que propone esta muy bien llevado a cabo, tiene momentos altos memorables, pero cae también en mucho vacío. Si bien nos presenta una trama que avanza acorde a la temática, le falta algo a mi parecer, algunos huecos por ahí o momentos más memorables.
    No es bueno compararlo a la saga Xcom, son cosas muy muy diferentes, la trama trata de enlazar un poco, o despejar dudas, pero en sí, pueden ser vistos como juegos completamente diferentes.
    La jugabilidad es bastante repetitiva, básicamente no hay tanta estrategia como un principio parecía prometer, la fórmula de la victoria es básicamente la misma, te pones tras una pared o lo que sea y espameas las habilidades de tu pelotón y las tuyas y listo. Si bien tiene combates muy entretenidos y desafiantes, como pelear contra mutones de élito o los sectopodos.

    Lo bueno:
    - Buenos gráficos
    - Interesante historia
    - Combates muy entretenidos (cuando estás contra los enemigos más duros)

    Lo malo:

    - La música pudo destacar más
    - Ciertos vacíos en la trama
    - La jugabilidad es muy repetitiva y carente de real estrategia
    - No final Boss

    Recomendable para amantes de los aliens, mundo xcom, shooter tercera persona

    7.4/10
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  13. Sep 20, 2015
    6
    Set in the XCOM universe, it's not a typical XCOM game. As a fan of typical XCOM games, you will notice:
    - lack of freedom in choosing missions, the game is pretty railroaded;
    - lack of freedom in researching upgrades and training your team from the start, very constrained; - lack of overview in battles, third person perspective is interesting but very unlike other XCOM games and more
    Set in the XCOM universe, it's not a typical XCOM game. As a fan of typical XCOM games, you will notice:
    - lack of freedom in choosing missions, the game is pretty railroaded;
    - lack of freedom in researching upgrades and training your team from the start, very constrained;
    - lack of overview in battles, third person perspective is interesting but very unlike other XCOM games and more akin to (for example) Mass Effect.

    Depending on your preference, the above is a bad thing or a good thing if you want to feel a little more immersed and don't care about the base and team micro management of the previous titles.

    I liked:
    - the setting and period look and feel, like a less tongue in cheek Fallout or LA Noire with aliens;
    - the combat system basics, although the novelty wears off well before the game is over.

    I did not like:
    - the artificial feel of the set pieces, with ammo and weapons piled on every street corner, just to balance out the ridiculous amount of aliens sent at you at fixed locations, or the toughness of the bigger aliens - a weak bid to make an overly easy game a bit harder;
    - the wooden direction and dialogue; the voice acting is ok and the dialogue options are fine, but it all feels too formulaic.

    With a world a little more free form like Left 4 Dead or a less clinical separation between battles and combat and story, the Bureau could have been a modern classic - even though it would still have split the XCOM fanbase in lovers and haters.
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  14. Sep 8, 2015
    7
    i first met xcom series in this game The bureau: xcom declassfied. this game is common shooter game. and i like the view of world of this game. but combat system is lack of diversity.
  15. Mar 22, 2015
    7
    A reasonably enjoyable 'tactical-shooter' style game with story and then shooter + squad management type game play similar to the Mass Effect games.

    Pros: - The story and set design are superb! I was very impressed with how well visually crafted the alien sites and structures are. Many of the sites had this beautiful and immense cavernous feel to them - the base under the Hoover dam
    A reasonably enjoyable 'tactical-shooter' style game with story and then shooter + squad management type game play similar to the Mass Effect games.

    Pros:
    - The story and set design are superb! I was very impressed with how well visually crafted the alien sites and structures are. Many of the sites had this beautiful and immense cavernous feel to them - the base under the Hoover dam was particularly cool.

    - The combat is challenging, at times very hectic and is certainly fun; I often had to repeat encounters several times in order to successfully beat them.

    - A good length to game as well, about 20 hours, which meant I was still enjoying the game by its end versus starting to feel like it was dragging on.

    Cons:
    - For me the original XCOM: Enemy Unknown was a better game as it had much more to do versus The Bureau, for example being able to develop your base and invest in different technologies - none of which is present in the The Bureau: XCOM Declassified. The base elements in this game simply serve as story vehicle and at times were tedious / uninteresting.

    Anyway, I bought this game in one of the Steam sales for $4.99 - for that price this game is serious entertainment bang for buck! If you can get it cheap I'd definitely recommend giving it a go.
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  16. Feb 26, 2015
    6
    The game is not bad, somehow it feels like it had the potential to be an unique breath taking game that set it apart from other games in the current market, it feels like just bone and skin no flesh between.

    Im simply disappointed, the game didn´t deliver as I thought it would do. The creators wanted to show a possibility how the Xcom organization was formed, I doesn´t really think
    The game is not bad, somehow it feels like it had the potential to be an unique breath taking game that set it apart from other games in the current market, it feels like just bone and skin no flesh between.

    Im simply disappointed, the game didn´t deliver as I thought it would do.

    The creators wanted to show a possibility how the Xcom organization was formed, I doesn´t really think they said it was a prequel to the main remastered Xcom game that came out a while ago.

    Good features

    Nice strategy layout with awesome functionality
    interesting characters
    The game follow the red line
    The abilities for each class
    Dynamic field of battle ( victory seems close then the mutons suddenly show ups)

    Bad Features
    Very interesting characters but no depth to know them better ( the notes are not enough)
    Few missions (can be finished within 5 hours if you guys know what to do)
    Repetitive enemies (in the early game make the game dull)
    Dull interactions sometimes (finish a badass mission no mention of it later in conversations)
    No iconic stuff ( no base management, no economy, no gut mentioned decision( until late game), no research, no production)

    Final verdict

    An awsome third pirson strategy game hybrid, waste of potential and with Xcom theme on it like a label on the game, still worth buying if you are an Xcom fan but if not then let this game pass.

    Review is made by Zorg/Booliot
    The best player in the eternal silence game, sadly no one plays it any more ;_;
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  17. ave
    Feb 10, 2015
    7
    A title like The Bureau: XCOM Declassified comes with an heavy burden: the legacy of its ancestors.

    So, if you really like the original XCOM and especially the recent XCOM Enemy Within (a great game), this one is complete departure. You are Willam Carter and you lead a team of two agents in the field, completing a serie of missions to insure the survival of the human race facing a
    A title like The Bureau: XCOM Declassified comes with an heavy burden: the legacy of its ancestors.

    So, if you really like the original XCOM and especially the recent XCOM Enemy Within (a great game), this one is complete departure.

    You are Willam Carter and you lead a team of two agents in the field, completing a serie of missions to insure the survival of the human race facing a massive alien invasion. You give orders to your mates while being in Concentration mode (a kind of slowmo a la F.E.A.R.) and take charge of (approximately) 80% of the shooting (I haven't played with the sniper or soldier yet). In spite of this good idea, I felt the constant shifting between the characters disorienting, forcing me to adapt to this particular aspect of the game instead of just playing. Maybe a static bird view of the scene would have been more convenient.

    As a player, you have to make difficult choices : your team mates profiles (you can only bring two with you), your weaponery (you can only carry two, and your mates only one), and your bagpack (that can changes your stats).

    The interesting yet controversial aspect of the game is that the storyline is rich, with multiple credible characters with their own agenda. At the beginning, you simply navigate from one to another to help them, but at the end you face dilemmas that could potentially impact your chances of winning the war (never seen it yet, just suspecting). So you basically have a wild difference in pace between headquarters and the field.

    The level design is strong when action takes place in Cold War America, but kinda dull in the alien facilities. Up to the point of a deja vu feeling.

    To wrap it up, The Bureau: XCOM Declassified is a decent squad-based shooter, with an honorable storyline and a mediocre-to-great level design. Luckily, it can be played casually.
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  18. Oct 17, 2014
    6
    A Mass Effect like tactical shooter based on the XCOM story background, this game inherited the "cover system" from XCOM and some similarities in skill trees, though I found it enjoyable at first few hours there's nothing particularly outstanding in this mediocre game.
    It's a mission-orientated FPS with the feature to control your squad (with two more soldiers) by pressing Space during
    A Mass Effect like tactical shooter based on the XCOM story background, this game inherited the "cover system" from XCOM and some similarities in skill trees, though I found it enjoyable at first few hours there's nothing particularly outstanding in this mediocre game.
    It's a mission-orientated FPS with the feature to control your squad (with two more soldiers) by pressing Space during combat, you can feel the peculiar tempo this game delivered which I think is the reason why lots of people hate this game, but honestly it's quite novel and it requires more than aim and shoot to keep your squad alive.
    In conclusion I'd say the combat itself is too long and repetitive, and the story isn't compelling or even a bit boring, you can actually take down every tough aliens with heal (from lv1) and with the lengthy main quest scenarios there's no incentive to do those side quests which is a requirement of this game from time to time.
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  19. Sep 2, 2014
    6
    This game by itself is moderately good (or bad) because its story, sound, graphics and characters are not among the best or worst.
    1. Story: a bit simple and shallow but still make sense.
    2. Sound: 2.1. Musics: repetitive, flat, transition between musics is no good 2.2. Sound effect: adequate, vivid in its own way, only too much background noise, not exactly a good design. 2.3. Voice:
    This game by itself is moderately good (or bad) because its story, sound, graphics and characters are not among the best or worst.
    1. Story: a bit simple and shallow but still make sense.
    2. Sound:
    2.1. Musics: repetitive, flat, transition between musics is no good
    2.2. Sound effect: adequate, vivid in its own way, only too much background noise, not exactly a good design.
    2.3. Voice: good, but listening to the voice of the main character for too long gave me headache, literally.
    3. Graphics: in terms of texture, detail, lighting and stuff, it is not the best but good enough.. However, the alien weapons could be a bit more stylish/alien.
    4. Characters: Mundane, sexist in terms of profession, conversations are not quite impressive.

    Interestingly, if you have played the Mass Effect series (especially 2&3) you would find a lot of similarities between them. Additionally, I sure don't hate the developers for experimenting on different game genre, especially when they did an rather adequate job, but it would be better if they considered adding certain profound philosophical standpoint/logic or futuristic prospects.

    In a nut shell, it is adequate and has quite a bit potentials.
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  20. Aug 8, 2014
    7
    Found this to be a very interesting and enjoyable game. New to the series I had no previous knowledge of earlier games and how they were. Challenging, good graphics and not a bad story make this worth a look for tactical shooter/fps fans.
  21. Jul 7, 2014
    6
    "X-com's style of strategy" my arse. It's nothing but an unnecessary and overcomplicated mess taken after Mass Effect's formula. Instead of having all abilities conveniently conveyed to you via HOTKEYS, WHICH YOU HAVE OVER 20+ OF ON A KEYBOARD, you have to clumsily jump through character to character in order to take use of them and adapt to swapping viewpoints like an indecisive CCTV"X-com's style of strategy" my arse. It's nothing but an unnecessary and overcomplicated mess taken after Mass Effect's formula. Instead of having all abilities conveniently conveyed to you via HOTKEYS, WHICH YOU HAVE OVER 20+ OF ON A KEYBOARD, you have to clumsily jump through character to character in order to take use of them and adapt to swapping viewpoints like an indecisive CCTV operator making the entire game scream "CONSOLE PORT" so badly, I cannot even begin to note it all. But what I can note is the painfully apparent rushing of this game. The character (whom is a skinny, malnourished and sleep-deprived 1960's human) pushes up 15+ ton vault doors like they're made out of styrofoam, REPEATEDLY as early as in the first 15 minutes of the game. Just cutscenes, right? Sadly, every other cutscene I've seen so far involving facial viewing has not only a downright wrong lipsynching but the developers also went that extra feet to feed every gamer uninspired dialoge through the "cake" system.

    But enough graphical. How are the controls for steering your character besides the moronic order-giving? They're horrible as well sadly. You sprint (shift) to take cover. You sprint (shift) to vault over things. You sprint (shift) to sprint. And only forward. How dare you presume that controls will be suited for an actual keyboard mouse whereas you can hold down sprint with one hand and perhaps press something else than forward as you just bought the game for 50€ to have it on a PERSONAL COMPUTER? But the controls aren't even the worst part though.

    The AI is the most rotten piece of this turd. I have lost count on how many times they flop behind you, dying repeatedly from not keeping up without your constant micromanagement (turning it into a put that foot infront of the other chore) just to keep them alive or how they are insanely eager to run into the middle of the battle-field at a moments notice when fighting breaks out. Even guys I have recruited with extra stamina (survival, more hp etc.) flops dead within split seconds of a mission if I don't pause every other second to give them non-braindead advice on where to be, run from grenades and not try to snipe enemies with shotguns and instead aim at the ones that are 2 feet to the left. Combine that with the extremely tedious combat of having to headshot most things 12 times, there's not much more that can be said about this embarassing flop of a title.

    Needless to say, this game is a shame and a surprising one at that considering the previous, excellent X-com release that integrated just fine onto a PC from a console even when the launch had a few bugs so I would whole-heartedly recommend everyone to stay away from this game unless you can get it for 10$ or less.
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  22. May 25, 2014
    6
    The Bureau is a prime example of how complaining fanboys can ruin a game. The original FPS version of this game looked like it would be filled with story and immersion while taking a lighter take on the strategy. Everyone whined about it and they changed it to be a tactical TPS instead. The story itself had all the makings of being good, but the terrible animations and voice acting killedThe Bureau is a prime example of how complaining fanboys can ruin a game. The original FPS version of this game looked like it would be filled with story and immersion while taking a lighter take on the strategy. Everyone whined about it and they changed it to be a tactical TPS instead. The story itself had all the makings of being good, but the terrible animations and voice acting killed any opportunity for the player to get involved with it. Being a TPS, it was very difficult to get immersed in the world because i never really felt like I was there. The tactics themselves are crap. Even on the hardest difficulty, there is absolutely no reason for you to try to flank enemies because of how awful the AI is. If you try to move you squad around, they'll just jump out of cover and immediately get downed. So you're stuck with straight firefights and skill spam. There is little depth in your character. The high point of Enemy Unknown was that you could completely customize every aspect of your character. In The Bureau, you can change their cosmetic appearance, but the weapons and backpacks are all unlocked at set times throughout the story and the later you acquire them, the better the gun is. There is nothing interesting about it. The skill trees are boring, you'll either have 1 or 2 options each time you level. The game is just very shallow. You can see that there are good ideas, But due to public outcry against a game they've never played, the developers had to constantly change their vision of the game until it has become the unfinished, sloppy mess that it is today. It's still an enjoyable game at times. If you're a fan of tactical shooters, it's well worth a single playthrough. Just don't expect to be wowed. Expand
  23. Feb 23, 2014
    5
    The problem this game has, it is trying to be all at once. It is trying to be an FPS (well in third person), but the guns feel so vanilla and unrealistic they feel like BB guns. Is is trying to be a tactical game, yet your teammates AI is so bad that it's a lottery whether they do what you want or do something silly to get them killed. It is trying to be an Xcom game it feels as such inThe problem this game has, it is trying to be all at once. It is trying to be an FPS (well in third person), but the guns feel so vanilla and unrealistic they feel like BB guns. Is is trying to be a tactical game, yet your teammates AI is so bad that it's a lottery whether they do what you want or do something silly to get them killed. It is trying to be an Xcom game it feels as such in the beginning but it lacks base building, researching technologies, basically everything that Xcom games are loved for.
    The plot is very poorly written, I expected a cheesy plot but this was far worse than I expected combined with boring cardboard characters. Levels are designed terribly, CoD level of linear gameplay yet far less epic action filling the screen. The best comparison here is probably to Mass Effect series gameplay-wise, with much worse level design but more tactical options (when it works Everything is the world is static, there is no destruction of environment. Enemies are your standard FPS baddies nothing unusual here (ME had it better).
    No multiplayer coop even though it would really fit.
    Badly designed UI designed for consoles.
    If this game was released 5-6 years ago it might stand a chance.
    Right now I don't recommend getting it unless it's in a humble bundle or something. Sure there is some fun but overall not much.
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  24. Jan 25, 2014
    6
    A lot of people seem to think this is an attempt to remake X-Com from a third-person viewpoint. It's not, and if you come in thinking that it is, you will be sorely disappointed. Instead, this is an entirely different game, taking place in the X-Com Universe.

    The game clearly took inspiration from Mass Effect - the fighting, the dialog choices, even many of the abilities are set up
    A lot of people seem to think this is an attempt to remake X-Com from a third-person viewpoint. It's not, and if you come in thinking that it is, you will be sorely disappointed. Instead, this is an entirely different game, taking place in the X-Com Universe.

    The game clearly took inspiration from Mass Effect - the fighting, the dialog choices, even many of the abilities are set up exactly the same. However, it's missing the RPG-elements and side-quests that made Mass Effect so great. It seems like a game made by Mass Effect fans, who didn't quite 'get' what made the game so great. Thus, if you haven't played Mass Effect before, you should be playing that instead: you'll have basically the same experience but 100x better. And if you have played it, you'll probably be disappointed by this poor clone.
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  25. Dec 21, 2013
    5
    Not a FPS as I know it, Not a XCOM as I know it, strange, completed once, feeling tricked. Glad that I got it discounted. Not my favorite game, bit dissapointed. Love first XCOM and OK with Firaxis's XCOM.
  26. Dec 16, 2013
    5
    A third personal shooter strategic like Mass Effect. Which, at the beginning, it's fun, amusing and worth to play; but its lack of tools, develop and some game's limitations makes the gameplay rough after a while. I'll give you a better critic but it seems like the guy of 2K keep doing the same that in XCOM: Enemy Unknown... "I"A, because it is not Intelligent; they (your team mates) rush,A third personal shooter strategic like Mass Effect. Which, at the beginning, it's fun, amusing and worth to play; but its lack of tools, develop and some game's limitations makes the gameplay rough after a while. I'll give you a better critic but it seems like the guy of 2K keep doing the same that in XCOM: Enemy Unknown... "I"A, because it is not Intelligent; they (your team mates) rush, leave positions and deform your orders pretty horrible and getting killed in the blink of an eye.

    Anyway, it's funny, if you can deal with that or you don't want to play too much... Go ahead and buy it, if not, go with a friend and play a while, just enough to know it
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  27. Dec 14, 2013
    6
    Quite brilliant story and dialogues here. (10/10) Unfortunately they are stuck in another clunky console port. Even at the supposed correct resolution it is impossible to access some menus on a wide screen monitor. The game suffers from tedious, slow and clunky gameplay. Too plot bound and linear, getting around your base is a royal pain in the rear-end. So while the set pieces, and plotQuite brilliant story and dialogues here. (10/10) Unfortunately they are stuck in another clunky console port. Even at the supposed correct resolution it is impossible to access some menus on a wide screen monitor. The game suffers from tedious, slow and clunky gameplay. Too plot bound and linear, getting around your base is a royal pain in the rear-end. So while the set pieces, and plot lines, the voice acting and lighting are all FANTASTIC (Bravo) the GAME is terrible. This is a must buy for fans of UFO retro, not as a game but as a cultural artifact. Wait to get it on sale under $10. Play it to enjoy the story because you WILL NOT enjoy it as a 'game'.

    Orctowngrot.
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  28. Nov 6, 2013
    6
    This game isn't really X-com. It just doesn't fit the style, and the controls are just plain bad. It's half-finished and put together in a hurry. Remember the game just called XCOM? Well, it was first person shooter made by 2K and was scrapped and changed into this. The game is way to short for the heavy price tag of $80USD. I think everyone here wants classic Turn-Based Strategy back.
  29. Nov 1, 2013
    6
    Although mostly a generic thirdperson shooter, it adds some nice spice to the gameplay by having a strategic mode that allows you to command your squadmates. When you're in strategic mode, the gameplay is either paused or drastically slowed down, much like typical XCOM games. While in this mode you can command your squadmates to move about the map, set up flanking positions, and useAlthough mostly a generic thirdperson shooter, it adds some nice spice to the gameplay by having a strategic mode that allows you to command your squadmates. When you're in strategic mode, the gameplay is either paused or drastically slowed down, much like typical XCOM games. While in this mode you can command your squadmates to move about the map, set up flanking positions, and use multiple abilities that synergize very well with your own.

    For example, your commander can use a telekinesis ability that lifts the enemy in the air, pulling them out of cover, then you can order a Sniper squadmate to snipe them out of the air. It's very satisfying and very fun.

    Despite that, the game doesn't feel very loyal to the XCOM franchise. It has some nice things here and there and make you think, "Oh, this is from XCOM" but at the same time it lacks a lot of polish in other areas. The game feels as though it might have been a bit rushed to release. In my opinion this is worth checking out on a sale, you might have a bit of fun.
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  30. Oct 30, 2013
    7
    Well the gameplay is amazing and it's the very main interest in that game. It's speed, hard and you pay your errors cash.

    The main cons are the franchise and the story telling. This game is between two worlds: Action/aventure and RPG. I wish they had make a clearer choice. FOr now we feel stuck between fake freedom and a clumsy rithm. Second, the franchise. All the x-com fans must be
    Well the gameplay is amazing and it's the very main interest in that game. It's speed, hard and you pay your errors cash.

    The main cons are the franchise and the story telling. This game is between two worlds: Action/aventure and RPG. I wish they had make a clearer choice. FOr now we feel stuck between fake freedom and a clumsy rithm. Second, the franchise. All the x-com fans must be pissed of. I understand that. Forget about the franchise and the game is even better.
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Metascore
66

Mixed or average reviews - based on 45 Critic Reviews

Critic score distribution:
  1. Positive: 14 out of 45
  2. Negative: 2 out of 45
  1. Nov 6, 2013
    60
    For all that The Bureau get’s wrong, it is at least a passable tactical shooter with a novel, well-realised setting. If you love the golden age of science-fiction, there’s something here for you. Just don’t expect it to ever get truly interesting, because XCOM Declassified never captures what XCOM is all about.
  2. Pelit (Finland)
    Oct 5, 2013
    73
    The Bureau: XCOM Declassified does not deliver. It is not bad, but rather depressingly average. [Sept 2013]
  3. PC PowerPlay
    Sep 25, 2013
    70
    A competent tactical shooter that doesn't push any boundaries and is only peripherally related to XCOM. [Oct 2013, p.96]