User Score
7.6

Generally favorable reviews- based on 59 Ratings

User score distribution:
  1. Positive: 42 out of 59
  2. Negative: 6 out of 59

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  1. Dec 1, 2021
    7
    The score refers to the entire serie, single games score would be one point lower, but all together they gain value.

    Classic point and click games with very little innovation. The pixel graphic is nice, the story is good and the setting is fascinating. Gameplay is very simple, a few puzzles are a bit obscure and you don't receive many hints about them. Starting from the second game
    The score refers to the entire serie, single games score would be one point lower, but all together they gain value.

    Classic point and click games with very little innovation. The pixel graphic is nice, the story is good and the setting is fascinating.

    Gameplay is very simple, a few puzzles are a bit obscure and you don't receive many hints about them. Starting from the second game you can also use the second character, and while what you can do is limited, it's a nice addition.

    The games last few hours (except maybe for the last one) after which there is no replayability. You'll be entertained by them but it only makes sense to play them in a row since the plot is connected. Suggested only to the fan of the genre, play the first one and decide if you want to know what happens next.
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Awards & Rankings

Metascore
73

Mixed or average reviews - based on 10 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 10
  2. Negative: 0 out of 10
  1. Mar 13, 2012
    67
    Weak intrigue is a traditional soft spot of the Blackwell adventure games. The investigation is predictable, and all of our burning questions are answered in such a dull, ridiculous manner that all build up flies out the window.
  2. CD-Action
    Dec 27, 2011
    75
    A textbook example of a 2D point'n'click adventure game. Probably just a handful of players will decide to give it a chance but they will be rewarded with a good story served with 'early SCUMM' visuals. [January 2012, p.73]
  3. Dec 4, 2011
    70
    Blackwell Deception proves that adventure gaming is far from giving up the ghost. [Christmas 2011, p.70]