- Publisher: The Adventure Company
- Release Date: Oct 20, 2003
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Perhaps the biggest failing in Black Mirror is that the ending comes too soon. After spending so much time building up this great story, the end, while logical, doesn't have the same narrative buildup as the rest of the game.
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The slow pace and ridiculously formal dialogue will certainly repel some players, even patient ones but the rest of us will find a detailed, suspenseful story brought to life by alluring graphics.
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PC GamerIt offers roughly 20 hours of compelling play, with a mystery that's genuinely worth solving. [Feb 2004, p.81]
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Just a mediocre adventure game. It takes a generic story and adds some twists to it, but the twists and the ending really aren't worth playing the game through.
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If you switch off the appalling speech, turn on the subtitles and switch on your brain, then we are confident youll enjoy uncovering the dark mystery that lies within the walls of the Black Mirror.
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netjakI realized that in addition to a good interface, story and puzzles, I needed a matching presentation to fully enjoy the game. Unfortunately, this is not the case, and Black Mirror thus ranks barely above average.
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Its a murder mystery with a twist everyone will see coming from a mile away, and the puzzles and slowness dont do it any service. This could have been a classic.
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This game is terribly flawed, but it has really pretty graphics, excellent voice acting, and great sound. I tried to like this game. I really did. I wanted to like it, but I just couldn't. I suffered through the cliched puzzles, game-killing bugs, and constant crashing, because the story is actually fairly interesting.
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It's true that the game has some real strengths, too, but the lousy voice-overs, clumsy writing, and glacial pace make it too hard to appreciate them most of the time.
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The heart of a point and click adventure is its puzzles and Black Mirror does this badly forcing players to go backwards and forwards in seemingly pointless treks and it all adds up to a feeling that you are simply playing a role in a very boring movie, you dont control your character, just guide him through the motions.
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It's slow, steady and pretty dreary - but it's got enough intrigue to keep you clicking away for a few hours.
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Computer Games MagazineLet's be kind and say that it looks lovely in its plumed cap of mediocrity. [Feb 2004, p.84]
Awards & Rankings
User score distribution:
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Positive: 80 out of 101
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Mixed: 15 out of 101
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Negative: 6 out of 101
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Nov 13, 2015
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Dec 12, 2017
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Apr 9, 2017