User Score
8.3

Generally favorable reviews- based on 1122 Ratings

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  1. Nov 18, 2011
    10
    I've logged about 22 hours in Binding of Isaac in a little over a week, and I can safely say that not only is this game incredibly fun it's also very addicting. The replay value is endless, and even after having completed it a few times the randomized nature of every game makes it so that it's not boring in the slightest to play through again (plus, new rewards unlocked for each subsequentI've logged about 22 hours in Binding of Isaac in a little over a week, and I can safely say that not only is this game incredibly fun it's also very addicting. The replay value is endless, and even after having completed it a few times the randomized nature of every game makes it so that it's not boring in the slightest to play through again (plus, new rewards unlocked for each subsequent completion). Highly recommended to anyone interested in this type of game. Expand
  2. Oct 1, 2011
    10
    It's like Zelda 1, crossed with super meat boy, its hard to imagine this not being absolutely amazing. I suggest you buy the album version, as the music is epic
  3. Nov 8, 2011
    10
    Binding of Issac is the perfect game for me, it has that little dash of it's own humor that every game needs to stand on it's own, and I find the story a fun idea to wrestle with. What starts out as a simple top-down "shooter" becomes a quest to unlock and secret your way through various dungeons on a quest for completion. I would recommend this game even if it cost 15$ because it is just so fun.
  4. Oct 23, 2012
    10
    Isaac is a roguelike-like, dolloped in the middle of a delicious Zelda/Smash TV sandwich. Zelda veterans will be met with a pleasantly familiar experience upon starting the game, as the game is predominantly based on it. The game has buckets of charm thanks to Ed McMillen's (Super Meat Boy, Gish) macabre/cutesy/gory art style and a haunting and epic soundtrack courtesy of Danny B (SuperIsaac is a roguelike-like, dolloped in the middle of a delicious Zelda/Smash TV sandwich. Zelda veterans will be met with a pleasantly familiar experience upon starting the game, as the game is predominantly based on it. The game has buckets of charm thanks to Ed McMillen's (Super Meat Boy, Gish) macabre/cutesy/gory art style and a haunting and epic soundtrack courtesy of Danny B (Super Meat Boy, Canabalt). A talented team of yay and most certainly woo. Projectile upgrades, useable powers and character stats (Power, Range, Speed, Luck) are all given through items which are given to you, selected at random. this forces you to play the game differently every time. The game rewards you on your accumulated knowledge, which is bestowed unto you after many upon many a death. You must experiment with items, make risks against stupidly unfair odds and die die die DIE DIE SO SO MUCH. Only after you start to recognize the usefulness or how to use a particular item or overall build, do you start to get better.
    ...and that's a great feeling!
    The beauty of it being a rogue-like-like, is that it's simultaneously a very accessible jump-in game and the biggest time-sink since that last RPG you developed insomnia over.
    I have clocked over 100 hours on Isaac, and i'm STILL finding new items I've never seen before and the game in general never stops popping up with little entertaining item combo surprises.
    It always feels fresh, there's loads to unlock and explore.
    Go buy it!
    It's also very cheap! :O
    You won't regret it c:
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  5. Jun 8, 2012
    10
    I bought this game as it was made by the co-creator of Super Meat Boy, a game I enjoyed a lot, but I wasn't expecting much. 40 hours of gameplay later, here I am, still loving it. This crappy little flash game with abysmal graphics options is so addictive, fun, and difficult that I play it whenever I have any spare time.

    The sound is decent, the graphics are pretty bad but have a
    I bought this game as it was made by the co-creator of Super Meat Boy, a game I enjoyed a lot, but I wasn't expecting much. 40 hours of gameplay later, here I am, still loving it. This crappy little flash game with abysmal graphics options is so addictive, fun, and difficult that I play it whenever I have any spare time.

    The sound is decent, the graphics are pretty bad but have a distinctive style that you don't get bored of, and very fun rogue-like gameplay.
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  6. Sep 30, 2011
    10
    I love this game, it does everything it promises just like I expected it and after following it's development since it was announced, I am not disappointed, If you like the main concept of this game you shouldn't pass it at this price. The unique concept, ambiance and endless re-playability makes this a rare gem, I highly recommend it.
  7. Nov 14, 2011
    10
    Fun, but really, really grim. Also somewhat difficult when you first start.

    So it's a roguelike in that the dungeons are randomly generated, and typically if you die you have to start over. The game's somewhat short, so not being able to save isn't a big deal. Now while the game is short, it has a lot of replay value. The more things you do, the more items you unlock so they have a
    Fun, but really, really grim. Also somewhat difficult when you first start.

    So it's a roguelike in that the dungeons are randomly generated, and typically if you die you have to start over. The game's somewhat short, so not being able to save isn't a big deal.

    Now while the game is short, it has a lot of replay value. The more things you do, the more items you unlock so they have a chance of spawning in future playthroughs. Also more monsters, and new characters to play. There's also another two floors that appear after you "win" once, and then another even harder floor after that.

    All in all, I don't really have any complaints. I just wish there was more content, since I think I've unlocked most of it. But Steam says I've played for 20 hours, so I think I got my $5 worth.
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  8. Jan 21, 2012
    10
    This is a game from older generation. There is no saves, no hints, no help. You must remember that gives each piece and how it interacts with others. Plus, it's very random, one game may be simple, the other incredibly difficult. But precisely this is the charm of the game. Challenge the player to deal with all its complexities.
    This is very good and captivating game. I will continue to
    This is a game from older generation. There is no saves, no hints, no help. You must remember that gives each piece and how it interacts with others. Plus, it's very random, one game may be simple, the other incredibly difficult. But precisely this is the charm of the game. Challenge the player to deal with all its complexities.
    This is very good and captivating game. I will continue to ply it until I collect all items)
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  9. Nov 1, 2011
    10
    this game is actually really fun i thought that it was just going to be some crappy internet game but i was surprised about how much stuff is actually in this game. every time you play it is different because the engine randomizes each level. at first it is hard but then you get used to the controls and it gets a lot easier. everybody who is ratting on the game never really gave it a trythis game is actually really fun i thought that it was just going to be some crappy internet game but i was surprised about how much stuff is actually in this game. every time you play it is different because the engine randomizes each level. at first it is hard but then you get used to the controls and it gets a lot easier. everybody who is ratting on the game never really gave it a try long enough to get the controls. it's a dark creepy cute and scary game Expand
  10. Sep 6, 2012
    10
    bought the game steam sale. The original "Binding" and the DLC "Wrath of the Lamb" for something about 3 bucks. Wow, what a game! I played more then 40 hours. There are still new sides to discover in that game. It's very highly re-playable. It's worth every penny, really.
  11. Dec 11, 2011
    10
    This is an excellent game. It's nothing much, but for what it is, it is top notch. A lot of the negative reviewers are A) Hate it because it was developped in part by Edmund McMillan (a creator of Super Meat Boy) or B) don't quite seem to understand that Edmund wasn't TRYING to make a blockbuster game, just a fun, little time waster. Seriously, I've stacked many hours on this game, notThis is an excellent game. It's nothing much, but for what it is, it is top notch. A lot of the negative reviewers are A) Hate it because it was developped in part by Edmund McMillan (a creator of Super Meat Boy) or B) don't quite seem to understand that Edmund wasn't TRYING to make a blockbuster game, just a fun, little time waster. Seriously, I've stacked many hours on this game, not because it was some epic, ultra-game, but because it was fun. Take it at face value, people. It's a 5 dollar game made to chew up just a little bit of your time when you're bored, not meant to consume your entire day. Anyways, as for the game itself, it's a roguelike, top-down dungeon crawler that follows Isaac, a young boy escaping his religious mother in a basement full of monsters. You must then try and survive and, ultimately, destroy your mother. The game generates a new set of dungeons and assigns new unlockables each time you play, so your experience will always differ. It is also worth noting that the soundtrack is top-notch, and the soundtrack version should be purchased, especially when it's only 89 cents. Expand
  12. Sep 30, 2011
    10
    This game is awesome, awesome, and more awesome. Obviously the previous guy who rated this a 2 just doesn't "get" the appeal of this kind of game. It's based on an old model of PC gaming (called roguelike) where you die once and the game is over--completely. There are no saves, no continue spots--you're dead and you have to start all over. But that's exactly what makes this game soThis game is awesome, awesome, and more awesome. Obviously the previous guy who rated this a 2 just doesn't "get" the appeal of this kind of game. It's based on an old model of PC gaming (called roguelike) where you die once and the game is over--completely. There are no saves, no continue spots--you're dead and you have to start all over. But that's exactly what makes this game so damn addictive! I have the Battlefield 3 beta on my computer and I've barely played it because The Binding of Isaac is sucking up all of my time. Because every playthrough is completely randomly generated and you'll never play the same levels twice, dying is not a big deal. Death feels the same way it feels in Super Meat Boy; you die, and die, and die again--but you get better each time, and it makes you want to start the game right back up again. Like SMB it's a throwback to a time long ago when you needed actual skill and quick reflexes to complete a game, and it's precisely that which makes it so appealing to me. Oh...that and the absolutely awesome and hilarious abilities and powerups, which I definitely wouldn't want to spoil here. The game is full of surprises and has a very dark tone about it, feeling like a mix between The Legend of Zelda and Splatterhouse. The fact that it's only 5 bucks doesn't hurt either, but it shouldn't give you any indication of the quality of the game. I've paid 50-60 bucks for games that weren't nearly as fun as this. Just buy it, play it, and enjoy some excellent old-meets-new gaming for less than the cost of a sandwich. Expand
  13. Sep 12, 2013
    10
    I first played this for an hour or so and felt amazed at how silly and shallow it was. "why is this game so popular" I said to myself. Then I came back and found a little more, again and again. Eventually, after learning the ropes and getting deeper into the dungeon, I realized how rich and weird and *fun* this game is. Really a smashing success, a small success maybe, but tons of fun.I first played this for an hour or so and felt amazed at how silly and shallow it was. "why is this game so popular" I said to myself. Then I came back and found a little more, again and again. Eventually, after learning the ropes and getting deeper into the dungeon, I realized how rich and weird and *fun* this game is. Really a smashing success, a small success maybe, but tons of fun. Spent a couple of days in my office playing this on the sly, just couldn't put it down! Expand
  14. Jan 19, 2012
    10
    I am actually surprised by how good this game is, it did not look that good at the begggining but after a few hours I noticed how great the game is, it is random and fun.
  15. Oct 4, 2011
    10
    Dead Island only gave me about 8 hours before i was bored. Been playing this none stop ever since it came out. want to see updates, additions and dlc. worth my 5 dollars. Great old school retro classic.
  16. Oct 2, 2011
    10
    If Edmund McMillen had a time machine and went back to the 80s-90s he'd be the most prized game designer [bold statement I know].... he doesn't just create killer 2D games that make you remember the good ol' days, he creates classic-style games with originality that I've never seen. The way you can feel about a cult movie or punk rock music is what he has infused into his games. His gamesIf Edmund McMillen had a time machine and went back to the 80s-90s he'd be the most prized game designer [bold statement I know].... he doesn't just create killer 2D games that make you remember the good ol' days, he creates classic-style games with originality that I've never seen. The way you can feel about a cult movie or punk rock music is what he has infused into his games. His games seems like they were created on Psilocybin.

    This game is always mentioned with it's price, and I assume that bolsters a more lenient rating... I find that unfortunate because this game has more personality and "balls" then most games have the funding to allow. The Binding of Isaac will take a few play-throughs to get the gist of how it operates, afterwards you'll find yourself craving more and more. At first I didn't like that you couldn't save, and the idea of a self-generating dungeon didn't sound that cool... until I played this gem. I don't feel that is its selling point, the power-ups are that selling point. Each dungeon has a gold room in which you obtain a power-up... and you'll scramble immediately to find this room to see what hidden treasure awaits. The power-ups are fantastic; for example, you can join a demon cult, have a tag-a-long dead baby (brother or sister), spit pee (instead of tears as you start with) amongst many others that I have yet to discover. Each dungeon and each play will give you something new, and not only that you can couple and stack your power-ups. Power-ups affect your appearance, your ammo, and your special attacks. Some complain about keyboard controls, me being a console-only gamer after about 5 games the control setup became a breeze. Don't let this game pass you up if you grew up appreciating any 2D games. The replay value is the highest I've encountered. Add that it's about religion and how ridiculous that is... well... I'm sold.
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  17. Oct 2, 2011
    10
    This game is absolutely phenomenal! It starts out with a very dour story regarding a fanatical mother who hears the voice of god commanding her to sacrifice her son Isaac, who then flees into the basement to escape her wrath (only to encounter a variety of demonic creatures). After the opening cinema, the player starts the game and is introduced to all of the necessary keyboard commandsThis game is absolutely phenomenal! It starts out with a very dour story regarding a fanatical mother who hears the voice of god commanding her to sacrifice her son Isaac, who then flees into the basement to escape her wrath (only to encounter a variety of demonic creatures). After the opening cinema, the player starts the game and is introduced to all of the necessary keyboard commands via a series of cave paintings in the first dungeon room. From there, trial and error will teach you the rest that you need to know. The rouge-like style game consists of a random series of procedurally created dungeon rooms, monsters, secrets, item drops, and treasure chests. The monsters and bosses are hideously gruesome things that display Edmund McMillen's fantastic diabolic art style. There are countless homages to past classics such as The Legend of Zelda and Robotron: 2084, however TBOI's treatment feels very original and fresh this day in age. As a fan of Edmund McMillen and Team Meat, I would have been prepared to pay at least $10.00 for this gem. The fact that it sells on Steam for $5.00 is just icing on the cake! If you are a fan of A) Team Meat, B) Zelda, C) gruesome artwork, D) fiendishly difficult game play, or E) all of the above, you owe it to yourself to give The Binding of Isaac a try. The esoteric messages Expand
  18. Oct 3, 2011
    10
    This game is a great game and I suggest you buy it. it is about 5 dollars and it is amazing. This game was made by team meat and they are known for making hard games. (Super Meat Boy) There are only a few difficulties to me which was like stuff like when you died you did not come back and no saving but that is what made the game difficult and fun. Once you play this it is veryThis game is a great game and I suggest you buy it. it is about 5 dollars and it is amazing. This game was made by team meat and they are known for making hard games. (Super Meat Boy) There are only a few difficulties to me which was like stuff like when you died you did not come back and no saving but that is what made the game difficult and fun. Once you play this it is very addictive and can consume you til you beat it. The randomly generated dungeons give it a new feel every time and the rpg aspect makes you want to keep customizing Isaac but not get to attached to it because you die quite a lot. It has a lot of fun equipment to defeat bosses and enemies so if you get the right items you can beat it easier. this game is definitely worth the 5 dollar price and was really fun. Expand
  19. Oct 6, 2011
    10
    This Game Is Amazing.Randomly Generated Rooms,Bosses,Mini-Bosses,And An Incredible Amount Of Items,And Almost The Best Music I've Heard In A Game.An Instant 10/10
  20. Oct 9, 2011
    10
    This is a brilliant game. Do not listen to the reviewer who claims that a small game like this should not get as high a rating as a full-priced mainstream game. This is ridiculous and incredibly unfair to all ambitious and imaginative independent developers who create games which are so much more than the boring games you can only play on high-end pcs. Of course, you won't get a game likeThis is a brilliant game. Do not listen to the reviewer who claims that a small game like this should not get as high a rating as a full-priced mainstream game. This is ridiculous and incredibly unfair to all ambitious and imaginative independent developers who create games which are so much more than the boring games you can only play on high-end pcs. Of course, you won't get a game like "Rage" for $5. The Binding of Isaac may be a "small" game, but it has an immense replay value and I've already invested more time in it than in the mainstream ego-shooter priced ten times higher.
    Also, do not listen to the reviewer who claims that The Binding of Isaac is immature. Despite its simplicity (narrating and gameplay-wise), it vibrates with subtle humour and intelligence that many more complex games aspire to but seldom succeed.
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  21. Oct 9, 2011
    10
    Excellent game for those who like to immediately get into the action. Interesting learning curve, challenging, replayable, fast paced rouge, Zelda, Robotron mash-up. Worth 5 dollars easily.
  22. Oct 12, 2011
    10
    This review contains spoilers, click expand to view. Fantastic little game. Cheap and tons of hours of game play. I like the graphics, the crazy no-holds barred humor and the challenge of doing everything. I play little flash games like this while listening to audio books or youtube all the time, I cannot keep my concentration only listening while doing nothing, I get overly bored. After you beat the game, there is new features, new challenges, new characters, bosses, items, rooms, enemies, bonuses, secrets, and all those new challenges, new characters, bosses, items, rooms, enemies, bonuses, secrets can unlock new challenges, new characters, bosses, items, rooms, enemies, bonuses and secrets.

    You get the point. I can copy and paste quite a bit to fulfill my 5000 character obligation, but I won't, cuz I have sum games waiting. Ciao!
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  23. Oct 13, 2011
    10
    So many people will play this game not knowing the Rogue model of a game and be frustrated by dying to this game and calling it " bad Programming" or " unattainable " But in fact that is exactly what the game is supposed to be. The randomly generated rooms and doors you will pass through are not only what defines this game, but is what will keep you exploring even if you beat the levelSo many people will play this game not knowing the Rogue model of a game and be frustrated by dying to this game and calling it " bad Programming" or " unattainable " But in fact that is exactly what the game is supposed to be. The randomly generated rooms and doors you will pass through are not only what defines this game, but is what will keep you exploring even if you beat the level and have more to explore. absolutely this is at par or above with retro gaming, also making it a " Super Hard mode " like what super meat boy did to the Mario genre. By far for 5 dollars i would have bought the soundtrack alone in this game for how amazing of a job was done on it. absolutely this game will give you over 20+ hours to beat the main line with all the unlockable players, but will give you more than triple than that by beating the game multiple times for new endings. The Binding of Isaac is by far the most fun you will get for $5 and will leave you wishing it cost more. Expand
  24. Oct 18, 2011
    10
    This game took me by complete surprise. It has been a long time since a game pulled all of the right strings with my like "Isaac" does. The game is very difficult, but not in a way that is frustrating, as even with failed attempts at beating it, one can unlock many types of items, new bosses, and discover other interesting things the developer has placed within the game's dungeons. EachThis game took me by complete surprise. It has been a long time since a game pulled all of the right strings with my like "Isaac" does. The game is very difficult, but not in a way that is frustrating, as even with failed attempts at beating it, one can unlock many types of items, new bosses, and discover other interesting things the developer has placed within the game's dungeons. Each playthrough is different, and at over 35 hours logged in playtime on Steam, I am still finding myself smiling at new items or boss battles that appear for the first time. Do yourself a favor and buy this game. At $5 this game is more than worth it. Expand
  25. Nov 5, 2011
    10
    I love this game. It's awesome with a few beers and a partner to turnsies with and to spot collectibles for you on the Isaac wiki (http://bindingofisaac.wikia.com/wiki/The_Binding_of_Isaac_Wiki). Love the music, the loop is not annoying at all. The art design is so flippin cute and evil. Don't take the story to seriously, this isn't a $100 game you've been waiting 5 years to play. It's allI love this game. It's awesome with a few beers and a partner to turnsies with and to spot collectibles for you on the Isaac wiki (http://bindingofisaac.wikia.com/wiki/The_Binding_of_Isaac_Wiki). Love the music, the loop is not annoying at all. The art design is so flippin cute and evil. Don't take the story to seriously, this isn't a $100 game you've been waiting 5 years to play. It's all about gameplay and style with the binding of isacc. Anyone giving lower than 8 doesn't understand it's purpose. Expand
  26. Oct 28, 2011
    10
    What can I say about The Binding Of Isaac.This is by far the best indie game of 2011. Old school NES Fans, you will not be disappointed . This game has a somewhat resemblance to The Legend of Zelda's dungeons. Even Newer gamers will appreciate this addicting, simple yet complex Rogue-Shooter. Coming from the makers of super meat boy, this is a sad comedic gore fest full of surprises. NoteWhat can I say about The Binding Of Isaac.This is by far the best indie game of 2011. Old school NES Fans, you will not be disappointed . This game has a somewhat resemblance to The Legend of Zelda's dungeons. Even Newer gamers will appreciate this addicting, simple yet complex Rogue-Shooter. Coming from the makers of super meat boy, this is a sad comedic gore fest full of surprises. Note that You will die a lot at first but as you keep playing, there are a lot of things to unlock and discover. This game's price value is also a must get for your steam game collection. At 5$ you can't go wrong no matter what. Dungeons filled with disgusting and gory, yet funny and sad enemies, will leave you wanting more and more. I found myself a lot of times putting other games aside to go play this game. I will end this review short and simple. To end this review, I suggest every gamer to go and buy it. Expand
  27. Nov 8, 2011
    10
    It's pathetic that not many people seem understanding this game very well...well not that I am accusing their intellegent faculty, but The Binding of Issac does have a relatively steep learning curve and understanding curve, a few may be too arrogant to be preched. My experience from nearly 100 times attemps with a K/D ratio of 0.4 tells me the game that the game itself is far more deepIt's pathetic that not many people seem understanding this game very well...well not that I am accusing their intellegent faculty, but The Binding of Issac does have a relatively steep learning curve and understanding curve, a few may be too arrogant to be preched. My experience from nearly 100 times attemps with a K/D ratio of 0.4 tells me the game that the game itself is far more deep and sophisticated than my expectation would be-- Edmund's art and sense of humour did convince me to continuously look into those about the cultural, biblical, anecdotal, satanical references. Its a shame that those who cannot play but also read(observe) beyond the lines are criticizing this game here.
    The Binding of Issac does have some programming issues, bugs are reported constantly yet they are fixed allegedly on the day after. They are the only downfall of this game I believe, but I admire the developer's spirit of correcting them, unlike Techland and any other irresponsible producers.
    People talked about the inventory management and its mimicry towards Zelda and smashTV etc, I have played every single titles they talked about yet I am feeling the oringinality here, simply because of the depth of the story (which some of them dont get at all), references, and neatly designed "1-life-playthrough" concept; sometimes you get lucky, sometimes you dont, just like Dungeons of Dredmor and authentic "rogue-like" games, yet whoever says the combat and drops is just about mashing keyboards, you are insulting the time and enjoyment I input in this game.
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  28. Nov 9, 2011
    10
    The Binding of Isaac is nothing short of perfect. Having played Super Meat Boy and loving it i then saw The Binding of Isaac was by one of the same makers so i gave it a chance, at such a low price it was worth the gamble. At first i didn't think it would be that good especially with only having 4 chapters to complete (now 5 after the halloween update) which i thought i would haveThe Binding of Isaac is nothing short of perfect. Having played Super Meat Boy and loving it i then saw The Binding of Isaac was by one of the same makers so i gave it a chance, at such a low price it was worth the gamble. At first i didn't think it would be that good especially with only having 4 chapters to complete (now 5 after the halloween update) which i thought i would have completed by the end of the day, how wrong i was, each chapter is split into 2 levels and can be easy or very hard depending of how your rooms have randomly generated, because of random generation this game allows for an unending amount of replayability with the same amount of fun if not more each time you play. So many different enemy each being able to show in multiple colours with a different effect for each one, over 100 items to collect that you wont collect in just a few playthroughs, each item when used with other items can lead to amazing or not so good combinations. Bosses that will get you on the edge of your seat not to mention the addition of alternate bosses, mini bosses, the four horseman and Satan. If you don't like this game then i would say it's the genre you don't like, but if you love this genre of game then prepare for days and days (not hours) of endless and rewards gaming. Expand
  29. Nov 21, 2011
    10
    I'm totally fond off this game. She's dangerously addictive ! Yes, it's very hard. Yes you will die and losse... often.
    But it's fun, it's rich, it's various. The music is amazing, the graphisms are lovely horrible.
    The game play is fantastic. You learn at each party something on the game, a new item, a new tips, a new mob and his I.A.
    Its a real pleasure... and I'm impatient to play it again.
  30. Nov 21, 2011
    10
    i will start by just saying this game is great. it will definitely be on my top ten list of the year. however when i first got this game i agreed with kazan. i was unclear on basically everything, though i slowly began to understand, but for those of you that enjoy dungeon crawlers this game just works. you start without power ups and slowly find better equipment. this is also ani will start by just saying this game is great. it will definitely be on my top ten list of the year. however when i first got this game i agreed with kazan. i was unclear on basically everything, though i slowly began to understand, but for those of you that enjoy dungeon crawlers this game just works. you start without power ups and slowly find better equipment. this is also an incredibly hard game. it's presentation does not lie, with a difficulty this high it must be a friend of satans. Expand
Metascore
84

Generally favorable reviews - based on 30 Critic Reviews

Critic score distribution:
  1. Positive: 28 out of 30
  2. Negative: 0 out of 30
  1. Mar 19, 2012
    83
    The Binding of Isaac looks like an old school game like the original Zeldas, but with a dark scenario and dark humor. It has the typical difficulty of a McMillen game, which is not found anywhere else these days. This game will motivate you to try and try again in such a simple way – just brilliant. If you like the style and the old school gameplay of The Binding of Isaac, you'll have a lot of fun with it.
  2. Mar 10, 2012
    90
    One may play for an hour or two, but they're constantly tempted to go back in and uncover the scads of remaining secrets. It's a style of game that really intrigues me, and one I want to see more of
  3. Feb 28, 2012
    87
    Zelda meets Robotron: Isaac celebrates old school topdown action in randomly generated dungeons.