User Score
8.3

Generally favorable reviews- based on 1122 Ratings

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  1. Dec 13, 2011
    7
    An amazing game with a drop of humor. It reminds me a lot of Dungeon of Dredmor except this game is simpler and a lot shorter. I was not impressed that the items and cards you collect have no explanation on what they do exactly. I mean at least tell me what they do once I've gone thru a game using one(there are too much to memorize), but no- you are left deciding whether to risk using themAn amazing game with a drop of humor. It reminds me a lot of Dungeon of Dredmor except this game is simpler and a lot shorter. I was not impressed that the items and cards you collect have no explanation on what they do exactly. I mean at least tell me what they do once I've gone thru a game using one(there are too much to memorize), but no- you are left deciding whether to risk using them because a lot of them lead to close death or disappointment. The price is worth it though. Expand
  2. Dec 11, 2011
    10
    This is an excellent game. It's nothing much, but for what it is, it is top notch. A lot of the negative reviewers are A) Hate it because it was developped in part by Edmund McMillan (a creator of Super Meat Boy) or B) don't quite seem to understand that Edmund wasn't TRYING to make a blockbuster game, just a fun, little time waster. Seriously, I've stacked many hours on this game, notThis is an excellent game. It's nothing much, but for what it is, it is top notch. A lot of the negative reviewers are A) Hate it because it was developped in part by Edmund McMillan (a creator of Super Meat Boy) or B) don't quite seem to understand that Edmund wasn't TRYING to make a blockbuster game, just a fun, little time waster. Seriously, I've stacked many hours on this game, not because it was some epic, ultra-game, but because it was fun. Take it at face value, people. It's a 5 dollar game made to chew up just a little bit of your time when you're bored, not meant to consume your entire day. Anyways, as for the game itself, it's a roguelike, top-down dungeon crawler that follows Isaac, a young boy escaping his religious mother in a basement full of monsters. You must then try and survive and, ultimately, destroy your mother. The game generates a new set of dungeons and assigns new unlockables each time you play, so your experience will always differ. It is also worth noting that the soundtrack is top-notch, and the soundtrack version should be purchased, especially when it's only 89 cents. Expand
  3. Dec 1, 2011
    2
    I bought this game after masses of positive critics. To be honest, I was quite disappointed. The story is kinda cute, but this game does not motivate me to play longer than two or three hours.
  4. Dec 1, 2011
    7
    Realtime lightweight roguelike? How's that work then?

    Rogue, for those not blessed with the beard of brian, is a turnbased RPG of such profound depth that it's basically impossible to finish. Each game is procedurally generated, and each turn has so many possible actions that they take an entire keyboard of hotkeys to interact. So how does that translate to the twitch-gaming we've come
    Realtime lightweight roguelike? How's that work then?

    Rogue, for those not blessed with the beard of brian, is a turnbased RPG of such profound depth that it's basically impossible to finish. Each game is procedurally generated, and each turn has so many possible actions that they take an entire keyboard of hotkeys to interact. So how does that translate to the twitch-gaming we've come to expect from the creator of Super Meatboy?

    The answer is that it doesn't. While Binding of Isaac does share familial resemblance to Rogue, it isn't in the depth of options available. At any point, it's still Smash TV-esque run and shoot. Where it is like Rogue is that you will collect many things, and you will die. A lot. And it won't always be your fault, but you'll still start one more game just to see what kind of hellish abomination of death and destruction you'll become this time, before once again you meet a bigger one. It's a game to be played, not a game to be won.

    It's not without flaws, the controls do feel like they should be tighter, and to be honest you generally feel like your weapons are just pissing up the wall - occasionally literally. It's not a game that will dominate your life, but it is probably a game that you'll still be coming back to in six months' time.
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  5. Nov 30, 2011
    8
    Horrifically morbid, depressing, sad, shocking, funny and hellishly enjoyable. This game is damn hard to get anywhere successfully showing it's rogue-like and Zelda elements. Incredibly budget, but it is a cheap indie game after all. Certainly worth picking up and giving ago, even if it is just to see how dark the game is.
  6. Nov 30, 2011
    8
    When I saw the trailer, I wasn't sure what to think of this game. On the one hand, the music captured my interest within 3 seconds, on the other hand, the actual game play footage looked to minimal. I've played games like Super Meat Boy and I really liked those, but in TBOI even the main character looked half finished.
    Still I bought it and I'm glad I did.
    TBOI is a satirical take on
    When I saw the trailer, I wasn't sure what to think of this game. On the one hand, the music captured my interest within 3 seconds, on the other hand, the actual game play footage looked to minimal. I've played games like Super Meat Boy and I really liked those, but in TBOI even the main character looked half finished.
    Still I bought it and I'm glad I did.

    TBOI is a satirical take on the biblical story with the same name. one day, Isaacâ
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  7. Nov 28, 2011
    8
    Utterly hard.. but how much fun! This is a kind of game in which you will die a lot. Mastering it will take some time, but it's also pretty enjoyable. Overall randomness makes it all very tempting... to try another time and see what you'll come up with. Random levels, random powerups, random bosses.. You can't beat this game unless you will be ready for EVERY outcome. There's no saves, noUtterly hard.. but how much fun! This is a kind of game in which you will die a lot. Mastering it will take some time, but it's also pretty enjoyable. Overall randomness makes it all very tempting... to try another time and see what you'll come up with. Random levels, random powerups, random bosses.. You can't beat this game unless you will be ready for EVERY outcome. There's no saves, no checkpoints. No easy ways. This is why it keeps you in front of your screen - it's really challenging;) .. And after you beat all 6 levels, there's at least two bonus ones. Not mention the unlockable characters. Only one complain - it's a flash game and flash games have their issues. Oh, well. Go play it. Expand
  8. Nov 27, 2011
    9
    This is a great game, I found the story to be quite amusing and (unlike some others) I realised that it was almost completely satirical and that most of it shouldn't be taken too seriously.
    For a game made by just two people this is really great.
  9. Nov 25, 2011
    1
    The goal is not obvious or interesting enough to keep you wanting to play. The controls are not very fun to use, and I find at first it can be confusing with the walk controls being A, S, W and D and the arrows keys being used to fire (sort of like rubbing your belly and patting your head.) I am also not a fan of the music or grotesque art style which felt very immature and did my eyes in.The goal is not obvious or interesting enough to keep you wanting to play. The controls are not very fun to use, and I find at first it can be confusing with the walk controls being A, S, W and D and the arrows keys being used to fire (sort of like rubbing your belly and patting your head.) I am also not a fan of the music or grotesque art style which felt very immature and did my eyes in. Was recommended it by a friend, but the only perks selling this game seem to be the difficulty and randomly generated rooms, which in my opinion are also below par. Expand
  10. Nov 22, 2011
    4
    I loved Super Meat Boy but I hate this. The shooting is so generic. Super Meat Boy felt like a properly brilliant game despite essentially being a Flash game and I felt like it was worth my money. This feels so unoriginal in its gameplay that it doesn't deserve a price, it should just be an online free flash game. Not to mention the fact that it is just twisted and just weird.....I don'tI loved Super Meat Boy but I hate this. The shooting is so generic. Super Meat Boy felt like a properly brilliant game despite essentially being a Flash game and I felt like it was worth my money. This feels so unoriginal in its gameplay that it doesn't deserve a price, it should just be an online free flash game. Not to mention the fact that it is just twisted and just weird.....I don't mind the violence but just....the weirdness.. Expand
  11. Nov 21, 2011
    10
    i will start by just saying this game is great. it will definitely be on my top ten list of the year. however when i first got this game i agreed with kazan. i was unclear on basically everything, though i slowly began to understand, but for those of you that enjoy dungeon crawlers this game just works. you start without power ups and slowly find better equipment. this is also ani will start by just saying this game is great. it will definitely be on my top ten list of the year. however when i first got this game i agreed with kazan. i was unclear on basically everything, though i slowly began to understand, but for those of you that enjoy dungeon crawlers this game just works. you start without power ups and slowly find better equipment. this is also an incredibly hard game. it's presentation does not lie, with a difficulty this high it must be a friend of satans. Expand
  12. Nov 21, 2011
    9
    This game is amazing! And for only $5! It starts out hard and a little slow but once you figure out what your doing and really get into it you will have a blast! Theres a bunch of different items and power ups, the bosses are original and have a lot of variety and the graphics aren't perfect but they do the job and they have there own little shine to them. Something that I find interestingThis game is amazing! And for only $5! It starts out hard and a little slow but once you figure out what your doing and really get into it you will have a blast! Theres a bunch of different items and power ups, the bosses are original and have a lot of variety and the graphics aren't perfect but they do the job and they have there own little shine to them. Something that I find interesting about this game is the extreme amount of satanic themes and references. I also love how they took a lot of influence from classic Zelda. Definitely worth the $5. I reccomend this to anyone. Expand
  13. Nov 21, 2011
    10
    I'm totally fond off this game. She's dangerously addictive ! Yes, it's very hard. Yes you will die and losse... often.
    But it's fun, it's rich, it's various. The music is amazing, the graphisms are lovely horrible.
    The game play is fantastic. You learn at each party something on the game, a new item, a new tips, a new mob and his I.A.
    Its a real pleasure... and I'm impatient to play it again.
  14. Nov 18, 2011
    10
    I've logged about 22 hours in Binding of Isaac in a little over a week, and I can safely say that not only is this game incredibly fun it's also very addicting. The replay value is endless, and even after having completed it a few times the randomized nature of every game makes it so that it's not boring in the slightest to play through again (plus, new rewards unlocked for each subsequentI've logged about 22 hours in Binding of Isaac in a little over a week, and I can safely say that not only is this game incredibly fun it's also very addicting. The replay value is endless, and even after having completed it a few times the randomized nature of every game makes it so that it's not boring in the slightest to play through again (plus, new rewards unlocked for each subsequent completion). Highly recommended to anyone interested in this type of game. Expand
  15. Nov 14, 2011
    10
    Fun, but really, really grim. Also somewhat difficult when you first start.

    So it's a roguelike in that the dungeons are randomly generated, and typically if you die you have to start over. The game's somewhat short, so not being able to save isn't a big deal. Now while the game is short, it has a lot of replay value. The more things you do, the more items you unlock so they have a
    Fun, but really, really grim. Also somewhat difficult when you first start.

    So it's a roguelike in that the dungeons are randomly generated, and typically if you die you have to start over. The game's somewhat short, so not being able to save isn't a big deal.

    Now while the game is short, it has a lot of replay value. The more things you do, the more items you unlock so they have a chance of spawning in future playthroughs. Also more monsters, and new characters to play. There's also another two floors that appear after you "win" once, and then another even harder floor after that.

    All in all, I don't really have any complaints. I just wish there was more content, since I think I've unlocked most of it. But Steam says I've played for 20 hours, so I think I got my $5 worth.
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  16. Nov 11, 2011
    8
    At 5 dollars, The Binding of Issac is one of those little gems that pays for itself within a few minutes. The initial play through in my opinion is too short. From start to finish it's only about 20 - 25 min in length. Of course that's when you manage to not die over and over and over. After you manage to beat the game the first time, is when Isaac really begins to shine. There are two newAt 5 dollars, The Binding of Issac is one of those little gems that pays for itself within a few minutes. The initial play through in my opinion is too short. From start to finish it's only about 20 - 25 min in length. Of course that's when you manage to not die over and over and over. After you manage to beat the game the first time, is when Isaac really begins to shine. There are two new levels added that really make the game even more difficult by having you take double the damage of the other levels. Not to mention that there are new bosses, including the four horsemen of the apocalypse. There are several items to start out, but as you beat the game again and again, new items and characters will unlock, providing even more fun. One of the detracting features, as mentioned before, is the difficulty. I personally like a challenging game, but when it takes you two or more hours to beat the game for the first time,considering how small it is, and after dying more times than I can count, it really makes it frustrating, and difficult to buckle down and start from scratch time after time. However, after you do manage to beat it, the feeling of overwhelming accomplishment is more than enough to convince me to keep playing. Another detracting feature is the redundancy of the soundtrack. While the music they have is great, and really sets the tone for the game, they could really benefit from producing more tracks. Expand
  17. Nov 10, 2011
    8
    A really well made game, except it suffers from the technical issue that probably is due to the flash.
    It also put a lot of stress onto the eyes, which doesn't happen to me except DJ max for 2 hours straight.
  18. Nov 10, 2011
    9
    This game is fun, lots of items that you can get/unlock lots of monsters. It has quite much content. It is damn hard at the start and you will die a lot, but keep trying!
  19. Nov 9, 2011
    9
    The best deal (prize) i ever made ...i bouth it on steam for 5 euro and already played around 75 hours ! It´s charming and humourous,although the main reason to play this game on a nd on is testing the dozens of different randomly given items amd to chieve every damn achievemt in this game...it´s great...the story is thrown at you in a few sentences,the graphicsThe best deal (prize) i ever made ...i bouth it on steam for 5 euro and already played around 75 hours ! It´s charming and humourous,although the main reason to play this game on a nd on is testing the dozens of different randomly given items amd to chieve every damn achievemt in this game...it´s great...the story is thrown at you in a few sentences,the graphics are nothing phenomenal nor anything like that as you can see in screenshots,and the sound is nothing more than ok...but somehow the gameplay,even if its as simple as pressing for keys for walking,4 keys for shooting in different angles adn space for the use of items it always gets me back playing this game... Expand
  20. Nov 9, 2011
    10
    The Binding of Isaac is nothing short of perfect. Having played Super Meat Boy and loving it i then saw The Binding of Isaac was by one of the same makers so i gave it a chance, at such a low price it was worth the gamble. At first i didn't think it would be that good especially with only having 4 chapters to complete (now 5 after the halloween update) which i thought i would haveThe Binding of Isaac is nothing short of perfect. Having played Super Meat Boy and loving it i then saw The Binding of Isaac was by one of the same makers so i gave it a chance, at such a low price it was worth the gamble. At first i didn't think it would be that good especially with only having 4 chapters to complete (now 5 after the halloween update) which i thought i would have completed by the end of the day, how wrong i was, each chapter is split into 2 levels and can be easy or very hard depending of how your rooms have randomly generated, because of random generation this game allows for an unending amount of replayability with the same amount of fun if not more each time you play. So many different enemy each being able to show in multiple colours with a different effect for each one, over 100 items to collect that you wont collect in just a few playthroughs, each item when used with other items can lead to amazing or not so good combinations. Bosses that will get you on the edge of your seat not to mention the addition of alternate bosses, mini bosses, the four horseman and Satan. If you don't like this game then i would say it's the genre you don't like, but if you love this genre of game then prepare for days and days (not hours) of endless and rewards gaming. Expand
  21. Nov 9, 2011
    8
    The Binding of Isaac is a great game with a lot of replay value for its price.
    Before picking this up you need to know that it's a hard game with permanent death, which means if you die you die, no respawning. This is not a problem most of the time since the levels are randomly generated, however sometimes you feel like it's a bit too random and it can get frustrating if you only get weak
    The Binding of Isaac is a great game with a lot of replay value for its price.
    Before picking this up you need to know that it's a hard game with permanent death, which means if you die you die, no respawning. This is not a problem most of the time since the levels are randomly generated, however sometimes you feel like it's a bit too random and it can get frustrating if you only get weak items or can't reach items.

    This makes The Binding of Isaac a very unbalanced game, one playthrough you might have got all the powerful items and are plowing through the levels without taking any damage and the next time you'll barely hurt the bosses with your tears (projectiles).

    If you're brave enough to jump into a hard game with permanent death and can see beyond the balancing issues The Binding of Isaac is a great game, you won't find a game with more play value for the $/â
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  22. Nov 8, 2011
    7
    Sleek and simple, yet deep and complex at the same time. A wonderful blend of both roguelike and the 2D Zelda games of old. Its not something you'll spend countless hours at a time with, rather you'll say "Oh, I've got half an hour on hand, I'll try my hand at this game again"

    My only complaints are that the FPS often drops when there are multiple projectiles on the screen at once, and
    Sleek and simple, yet deep and complex at the same time. A wonderful blend of both roguelike and the 2D Zelda games of old. Its not something you'll spend countless hours at a time with, rather you'll say "Oh, I've got half an hour on hand, I'll try my hand at this game again"

    My only complaints are that the FPS often drops when there are multiple projectiles on the screen at once, and that (for me at least) it is an easy game once you take 5 minutes to figure out the basics. After dying twice, I was able to beat the game on my third try. Nevertheless, I still play it just to see the different combinations of items.
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  23. Nov 8, 2011
    7
    During my adventures with The Binding of Isaac, I had fun. It is a very hard game (a huge plus for me) and was very enjoyable. I will admit, I'm sick of seeing flash games you can find on Newgrounds being sold as stand alone pc games though.
  24. Nov 8, 2011
    10
    Binding of Issac is the perfect game for me, it has that little dash of it's own humor that every game needs to stand on it's own, and I find the story a fun idea to wrestle with. What starts out as a simple top-down "shooter" becomes a quest to unlock and secret your way through various dungeons on a quest for completion. I would recommend this game even if it cost 15$ because it is just so fun.
  25. Nov 8, 2011
    10
    It's pathetic that not many people seem understanding this game very well...well not that I am accusing their intellegent faculty, but The Binding of Issac does have a relatively steep learning curve and understanding curve, a few may be too arrogant to be preched. My experience from nearly 100 times attemps with a K/D ratio of 0.4 tells me the game that the game itself is far more deepIt's pathetic that not many people seem understanding this game very well...well not that I am accusing their intellegent faculty, but The Binding of Issac does have a relatively steep learning curve and understanding curve, a few may be too arrogant to be preched. My experience from nearly 100 times attemps with a K/D ratio of 0.4 tells me the game that the game itself is far more deep and sophisticated than my expectation would be-- Edmund's art and sense of humour did convince me to continuously look into those about the cultural, biblical, anecdotal, satanical references. Its a shame that those who cannot play but also read(observe) beyond the lines are criticizing this game here.
    The Binding of Issac does have some programming issues, bugs are reported constantly yet they are fixed allegedly on the day after. They are the only downfall of this game I believe, but I admire the developer's spirit of correcting them, unlike Techland and any other irresponsible producers.
    People talked about the inventory management and its mimicry towards Zelda and smashTV etc, I have played every single titles they talked about yet I am feeling the oringinality here, simply because of the depth of the story (which some of them dont get at all), references, and neatly designed "1-life-playthrough" concept; sometimes you get lucky, sometimes you dont, just like Dungeons of Dredmor and authentic "rogue-like" games, yet whoever says the combat and drops is just about mashing keyboards, you are insulting the time and enjoyment I input in this game.
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  26. Nov 8, 2011
    3
    Compared to other 'flash' games like Castle Crashers you see how boring this game really is. Unless you really love **** blood and dungeons, give this crap a miss
  27. Nov 5, 2011
    10
    I love this game. It's awesome with a few beers and a partner to turnsies with and to spot collectibles for you on the Isaac wiki (http://bindingofisaac.wikia.com/wiki/The_Binding_of_Isaac_Wiki). Love the music, the loop is not annoying at all. The art design is so flippin cute and evil. Don't take the story to seriously, this isn't a $100 game you've been waiting 5 years to play. It's allI love this game. It's awesome with a few beers and a partner to turnsies with and to spot collectibles for you on the Isaac wiki (http://bindingofisaac.wikia.com/wiki/The_Binding_of_Isaac_Wiki). Love the music, the loop is not annoying at all. The art design is so flippin cute and evil. Don't take the story to seriously, this isn't a $100 game you've been waiting 5 years to play. It's all about gameplay and style with the binding of isacc. Anyone giving lower than 8 doesn't understand it's purpose. Expand
  28. Nov 5, 2011
    8
    The Binding of Isaac is a fun little Indie game, I had my doubts about this game at first because of the bland story line and the short length of the game but when I played it it was hard to stop. The game was Rogue-Like concept this makes the game much more challenging and addictive. The art of this game is quite simple yet also depressing, its not every day you would play a game with aThe Binding of Isaac is a fun little Indie game, I had my doubts about this game at first because of the bland story line and the short length of the game but when I played it it was hard to stop. The game was Rogue-Like concept this makes the game much more challenging and addictive. The art of this game is quite simple yet also depressing, its not every day you would play a game with a absurd amount of blood, tears and turds but this just portrays how unique and fun it is. The Binding of Isaac randomly spawns the structure of the dungeons, monsters, items, bosses and power-ups for each game play so each play through would bring new challenges. I could rant on about how good this game is, I highly recommend this to newbies or veterans who just want to reminisce. Expand
  29. Nov 3, 2011
    2
    A flash game ,but nothing of it reminds me on super meat boy, which has an extraordinary control !
    the music and sounds are not very likeable. The idea is a strange story with strange figures.
    You can see hanged figures on rooms where to buy or upgrade. I don´t find it culty or very original. the controls is extremely rubbish espec. when more than 2 enemys are to fight... in
    A flash game ,but nothing of it reminds me on super meat boy, which has an extraordinary control !
    the music and sounds are not very likeable. The idea is a strange story with strange figures.
    You can see hanged figures on rooms where to buy or upgrade. I don´t find it culty or very original.
    the controls is extremely rubbish espec. when more than 2 enemys are to fight... in the forum people mean it´s, because of flash programming...Sorry, but I don´t understand the hype of Isaak dying on & on
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  30. Nov 2, 2011
    5
    This game, in a nutshell, involves controlling a character through a set of interlocked, randomly generated rooms, each of which is full of enemies and blocks in the style of an old school Zelda dungeon (aside from the fact that every room is the exact same size and shape). As you explore these interlocked rooms, you control your character with WASD and fire with the arrows. You can pickThis game, in a nutshell, involves controlling a character through a set of interlocked, randomly generated rooms, each of which is full of enemies and blocks in the style of an old school Zelda dungeon (aside from the fact that every room is the exact same size and shape). As you explore these interlocked rooms, you control your character with WASD and fire with the arrows. You can pick up various drops: coins, health, power up items, and equipment upgrades. As you progress, you encounter new enemies, bosses, and random mini-bosses. But that's about the extent of it. There's really not a lot going on here. There is no reason to call this a bad game. It is good at what it does, but it is an extremely minimal game. Some would praise the twisted story and artwork, whereas I am constantly torn between what I see as a hint of a twisted vision (i.e., art) and just a bunch of poop and gore in an experience that is barely a game. I am not surprised to find that the binding of isaac has good scores here, since like I said it's definitely not bad. But I am surprised that the vast majority of people consider this an 8 to 10 range game. It's a good game, but I don't think it is worth even $5. I can play more interesting games than this for free in my browser, and I wouldn't even lose much in quality. In short, this game certainly has style, but as a game, it is more of a Newgrounds sort of a game than a commercial game. Definitely try the demo before buying. Expand
  31. Nov 2, 2011
    8
    From initially reading about The Binding of Isaac, I was fascinated by the style and obvious heavy-influence from the original Legend of Zelda. Binding is an especially dark and twisted game that incorporates elements of adventure, shoot-em up, and RPG-style gaming. The dungeons are randomly generated as well as the power-ups, enemies and bosses you will encounter along the way. CombineFrom initially reading about The Binding of Isaac, I was fascinated by the style and obvious heavy-influence from the original Legend of Zelda. Binding is an especially dark and twisted game that incorporates elements of adventure, shoot-em up, and RPG-style gaming. The dungeons are randomly generated as well as the power-ups, enemies and bosses you will encounter along the way. Combine this gameplay with dirty and vulgar Flash-inspired visuals, religious themes, and a great soundtrack and you have a title that is priced surprisingly at only $5.00.

    Binding places you in the role of a naked young boy, Isaac, who is trying to escape his Mother who has been charged by God to kill him to prove her devotion and unwavering loyalty. Dark enough? Isaac escapes into a labyrinth-like basement and must survive several floors of bloody and deformed horrors, each floor culminating in a boss fight. The game is difficult and definitely not forgiving. There are no save points and when you die, you will start at the beginning. However, you'll find that every playthrough will be a different experience and that the game is surprisingly addictive. Most gamers that get hooked will want to play this game all the way to 100% completion.

    If you're not turned away by the style or tone of this game, definitely give it a shot. Binding has considerable replay value and at a price tag of $5.00, I think most gamers will not be disappointed.
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  32. Nov 2, 2011
    8
    Pretty good game for $5. Simple and easy to get the hang of, but really hard! It's worth looking into if you want a shooter rpg type of game with a unique atmosphere.
  33. Nov 1, 2011
    10
    this game is actually really fun i thought that it was just going to be some crappy internet game but i was surprised about how much stuff is actually in this game. every time you play it is different because the engine randomizes each level. at first it is hard but then you get used to the controls and it gets a lot easier. everybody who is ratting on the game never really gave it a trythis game is actually really fun i thought that it was just going to be some crappy internet game but i was surprised about how much stuff is actually in this game. every time you play it is different because the engine randomizes each level. at first it is hard but then you get used to the controls and it gets a lot easier. everybody who is ratting on the game never really gave it a try long enough to get the controls. it's a dark creepy cute and scary game Expand
  34. Oct 31, 2011
    4
    If you enjoy mashing your keyboard or find poop and blood to be a refreshing stylistic feature you may briefly enjoy this game. However, if that's not the case I suggest you pass this game by. The gameplay is mindnumbingly uninteresting. The style of this game while somewhat unique is rather lame. Controls are horrible, you basically just mash the keyboard. The use of a gamepad isn'tIf you enjoy mashing your keyboard or find poop and blood to be a refreshing stylistic feature you may briefly enjoy this game. However, if that's not the case I suggest you pass this game by. The gameplay is mindnumbingly uninteresting. The style of this game while somewhat unique is rather lame. Controls are horrible, you basically just mash the keyboard. The use of a gamepad isn't support, the menu system itself points you towards using another peice of software to map your keyboard keys to a gamepad. Now that's just lazy programming. Don't let the high score fool you. People have a tendency to over compensate when rating inexpensive games. This game has only two things going for it in my opinion. First the introductory sequence is enjoyable, but only so much as anyother well done flash animation. Which makes sense since it is a flash animation. Second it is hard. Which is refreshing in this day and age of super easy hand holding games. However forcing you to reply the same boring game play over and over each time you die beings to quicly feal like torture. 0.99 would be a far better price as the content much more closly resembles a smartphone app priced at that level. Expand
  35. Oct 28, 2011
    10
    What can I say about The Binding Of Isaac.This is by far the best indie game of 2011. Old school NES Fans, you will not be disappointed . This game has a somewhat resemblance to The Legend of Zelda's dungeons. Even Newer gamers will appreciate this addicting, simple yet complex Rogue-Shooter. Coming from the makers of super meat boy, this is a sad comedic gore fest full of surprises. NoteWhat can I say about The Binding Of Isaac.This is by far the best indie game of 2011. Old school NES Fans, you will not be disappointed . This game has a somewhat resemblance to The Legend of Zelda's dungeons. Even Newer gamers will appreciate this addicting, simple yet complex Rogue-Shooter. Coming from the makers of super meat boy, this is a sad comedic gore fest full of surprises. Note that You will die a lot at first but as you keep playing, there are a lot of things to unlock and discover. This game's price value is also a must get for your steam game collection. At 5$ you can't go wrong no matter what. Dungeons filled with disgusting and gory, yet funny and sad enemies, will leave you wanting more and more. I found myself a lot of times putting other games aside to go play this game. I will end this review short and simple. To end this review, I suggest every gamer to go and buy it. Expand
  36. Oct 18, 2011
    10
    This game took me by complete surprise. It has been a long time since a game pulled all of the right strings with my like "Isaac" does. The game is very difficult, but not in a way that is frustrating, as even with failed attempts at beating it, one can unlock many types of items, new bosses, and discover other interesting things the developer has placed within the game's dungeons. EachThis game took me by complete surprise. It has been a long time since a game pulled all of the right strings with my like "Isaac" does. The game is very difficult, but not in a way that is frustrating, as even with failed attempts at beating it, one can unlock many types of items, new bosses, and discover other interesting things the developer has placed within the game's dungeons. Each playthrough is different, and at over 35 hours logged in playtime on Steam, I am still finding myself smiling at new items or boss battles that appear for the first time. Do yourself a favor and buy this game. At $5 this game is more than worth it. Expand
  37. Oct 17, 2011
    9
    Game with a nice phase of action and difficulty. Retro like game with RPG and Exploration elements. Can be played for hours and again and again because of the multiple endings, different characters, every time different levels (random generated), different items and different enemies.
  38. Oct 13, 2011
    10
    So many people will play this game not knowing the Rogue model of a game and be frustrated by dying to this game and calling it " bad Programming" or " unattainable " But in fact that is exactly what the game is supposed to be. The randomly generated rooms and doors you will pass through are not only what defines this game, but is what will keep you exploring even if you beat the levelSo many people will play this game not knowing the Rogue model of a game and be frustrated by dying to this game and calling it " bad Programming" or " unattainable " But in fact that is exactly what the game is supposed to be. The randomly generated rooms and doors you will pass through are not only what defines this game, but is what will keep you exploring even if you beat the level and have more to explore. absolutely this is at par or above with retro gaming, also making it a " Super Hard mode " like what super meat boy did to the Mario genre. By far for 5 dollars i would have bought the soundtrack alone in this game for how amazing of a job was done on it. absolutely this game will give you over 20+ hours to beat the main line with all the unlockable players, but will give you more than triple than that by beating the game multiple times for new endings. The Binding of Isaac is by far the most fun you will get for $5 and will leave you wishing it cost more. Expand
  39. Oct 12, 2011
    8
    A couple of weeks after the release of The Binding of Isaac, it has become the game I love to hate. It's clunky, ugly and annoying, but there's something so irrisistible about it, I can't seem to stop playing. I really enjoy it, but I don't always understand why. Isaac is a very random game. That must be said right from the start. There will be times when you're struggling through roomA couple of weeks after the release of The Binding of Isaac, it has become the game I love to hate. It's clunky, ugly and annoying, but there's something so irrisistible about it, I can't seem to stop playing. I really enjoy it, but I don't always understand why. Isaac is a very random game. That must be said right from the start. There will be times when you're struggling through room after room on your very last hit point, and then a sudden change of luck will allow you to progress straight on through the final boss. This same randomness that makes the game compelling can also be its most annoying characteristic. You'll have games when you luck into dozens of coins, and have nothing to spend them on. You'll have games in which you discover room after room of hearts you can't pick up, and nary a bomb or key in sight. The binding of Isaac is nicely balanced, however, and as long as you're willing to keep plugging away, you can be fairly certain your luck will eventually change. Battling through room after room of monsters can grow a bit tedious, and the controls don't exactly help in this regard. Isaac is a "dual-stick" shooter...without the sticks. You can use the keyboard or mouse for shooting, but movement requires the keyboard. It didn't bother me too much, as it apparently justified the hours I spent playing Robotron with a keyboard via MAME, but I could see this being a huge turn off to some players. Simply put, the lack of gamepad support is a bit baffling. The game's use of Flash as a development platform is also a bit odd, and results in regular slowdown, even with just a few enemies and objects on screen. Other technical issues plagued the game at launch, but thankfully those seemed to have been smoothed out, and the developers are even promising new (free) content in the near future.

    The Binding of Isaac's style is unique, to say the least. It's gross, cute, creepy and funny, and frankly, it did take me a while to warm up to it. There's just something so ...squishy...about all of it. But that same ugliness makes the game all the more satisfying to beat. It's like an ugly bug that you love stomping on...over and over again. It's addictiveness should not be underestimated. Despite a few minor issues, The Binding of Isaac is a fast, unique and strangely compelling game.
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  40. Oct 12, 2011
    10
    This review contains spoilers, click expand to view. Fantastic little game. Cheap and tons of hours of game play. I like the graphics, the crazy no-holds barred humor and the challenge of doing everything. I play little flash games like this while listening to audio books or youtube all the time, I cannot keep my concentration only listening while doing nothing, I get overly bored. After you beat the game, there is new features, new challenges, new characters, bosses, items, rooms, enemies, bonuses, secrets, and all those new challenges, new characters, bosses, items, rooms, enemies, bonuses, secrets can unlock new challenges, new characters, bosses, items, rooms, enemies, bonuses and secrets.

    You get the point. I can copy and paste quite a bit to fulfill my 5000 character obligation, but I won't, cuz I have sum games waiting. Ciao!
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  41. Oct 11, 2011
    6
    yes it is enjoyable,yes it is quite cheap,but i got one problem with this. the game is just a generic flash-game like you can find on newgrounds(there is even a smaller"demo" version on it) and i do not like the idea of having to pay money for a flash game! im now only hoping that this wont mark the beginning of an age where you have to pay for a simple little browser game. the game itselfyes it is enjoyable,yes it is quite cheap,but i got one problem with this. the game is just a generic flash-game like you can find on newgrounds(there is even a smaller"demo" version on it) and i do not like the idea of having to pay money for a flash game! im now only hoping that this wont mark the beginning of an age where you have to pay for a simple little browser game. the game itself is quite enjoyable however. the bosses are challenging,the random powerups make this a game of chance and the artwork is the kind we kinda expect from the game's creator. over-al it is nice game but it is just a flash game so don't get high expectations of it Expand
  42. Oct 9, 2011
    10
    Excellent game for those who like to immediately get into the action. Interesting learning curve, challenging, replayable, fast paced rouge, Zelda, Robotron mash-up. Worth 5 dollars easily.
  43. Oct 9, 2011
    8
    Currently there is an overabundance of very easy games. Constant auto saves and replays make games easy. This is not a part of that scene so it has a learning curve. I've enjoyed it so far. It's $5 and for that price you will get your moneys worth. Polished graphics, music and sound. Unique game-play.
  44. Oct 9, 2011
    5
    Twin-Stick Shooter meets a rogue-like inspiration but not a rogue-like gameplay or inventory management. If there is something that can be said about this game is: It is a "Twin-Stick shooter" and not a rogue-like or any kind of RPG, in fact I had the biggest surprise when I got the game, I was hoping for a Zelda-like style game and came up with a Geometry Wars meets Meat boy(in graphicsTwin-Stick Shooter meets a rogue-like inspiration but not a rogue-like gameplay or inventory management. If there is something that can be said about this game is: It is a "Twin-Stick shooter" and not a rogue-like or any kind of RPG, in fact I had the biggest surprise when I got the game, I was hoping for a Zelda-like style game and came up with a Geometry Wars meets Meat boy(in graphics likeness).


    The game is not a rogue-like because don't have almost any of its elements, which is the opposite of the claims made by the developer.


    From the game's steam page:
    "The Binding of Isaac is a randomly generated action RPG shooter with heavy Rogue-like elements (...)."

    The random generated levels are not a rogue-like exclusive, and despite the character in fact receive some items, and there a map and a shop. Most of them feel like a power up of a shooter (Geometry wars/Asteroids) than one of a rogue-like (Angband/nethack/torchlight).


    Said that, the game is cool if you play it like a twin-stick shooter (which is SO MUCH BETTER PLAYED ON A CONTROLLER), but the game does not support gamepads, only via a joytokey-like software, which is exactly what you should expect from a Adobe Flash-game in a website, but not from a Five dollars PC game on Steam, it's feel lazy and like the whole game was hurried up to be sold, make some money so the life goes on and the joke is on the customer who could have been misled.


    The games is good, have true good music, weird but cool theme/story, and some fun power-ups, but is worth $5 at the maximum, maybe $2.5 would be more fair.


    If the game had been well-executed in the gameplay, it would be very good, but it lacks several amenities of a good game like the native controller support and better menu/general interface.



    The game feels looks and plays like a flash game, a good one, but a flash game nonetheless... If you are expecting a true rogue-like game, go play torchlight or others you will pay little more but will be WAY more pleased.


    IF you like twin-stick shooters, the game is very interesting and has good variety of gameplay, but, please! Play with a controller.


    You will like:
    Twin-shooter novelty;
    Cool Graphics and music;
    Lots of power ups, weapons and items;
    Random generated dungeons equal a lot of replay value;

    You will hate:
    NOT rogue-like;
    The stupid I.A.;
    No native controller support;
    Bad menus, can't control with the keyboard have to use mouse;
    Very difficult;
    No, seriously, VERY DIFFICULT.
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  45. Oct 9, 2011
    10
    This is a brilliant game. Do not listen to the reviewer who claims that a small game like this should not get as high a rating as a full-priced mainstream game. This is ridiculous and incredibly unfair to all ambitious and imaginative independent developers who create games which are so much more than the boring games you can only play on high-end pcs. Of course, you won't get a game likeThis is a brilliant game. Do not listen to the reviewer who claims that a small game like this should not get as high a rating as a full-priced mainstream game. This is ridiculous and incredibly unfair to all ambitious and imaginative independent developers who create games which are so much more than the boring games you can only play on high-end pcs. Of course, you won't get a game like "Rage" for $5. The Binding of Isaac may be a "small" game, but it has an immense replay value and I've already invested more time in it than in the mainstream ego-shooter priced ten times higher.
    Also, do not listen to the reviewer who claims that The Binding of Isaac is immature. Despite its simplicity (narrating and gameplay-wise), it vibrates with subtle humour and intelligence that many more complex games aspire to but seldom succeed.
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  46. Oct 9, 2011
    8
    This isnt meant to be a massive game that grabs your attention and keeps you hooked but more of a game to keep you entertained for 5 minutes. I love most rogue type games as I like the challenge and that the gameplay changes every game. This is quite a funny little game which random story and evil bad guys tat make you look twice. The game can be very much the same when attacking theThis isnt meant to be a massive game that grabs your attention and keeps you hooked but more of a game to keep you entertained for 5 minutes. I love most rogue type games as I like the challenge and that the gameplay changes every game. This is quite a funny little game which random story and evil bad guys tat make you look twice. The game can be very much the same when attacking the enemy's as not much changes but hey as I said its just there to keep you entertained for 5 mins. I liked it ^^ Expand
  47. Oct 8, 2011
    9
    As one of the few games I've been able to stomach, in this day of bland AAA games with absolutly no other plus than copying some previously exhausted idea. I loved The Binding of Isaac, although it brings nothing new to the table game wise. It is still enjoyable. The people that have been negative about this probably couldn't get past the 3rd level. Having said that, neither could I.

    But
    As one of the few games I've been able to stomach, in this day of bland AAA games with absolutly no other plus than copying some previously exhausted idea. I loved The Binding of Isaac, although it brings nothing new to the table game wise. It is still enjoyable. The people that have been negative about this probably couldn't get past the 3rd level. Having said that, neither could I.

    But it's tough, everytime you think you are upgraded out the ass and are able to **** everything up, you'll find some enemy that kicks you in the balls like the girl you teased in 3rd grade. Even though there's some slight annoyance in not knowing what some items do, that is easily overcome by the nice dark demeanor. After 3 or 4 playthroughs you'll have a good idea of what does what.

    For the 5 bucks I payed for it (not even) I have enjoyed this more than Dead Island, which bored me to **** after 4 hours.
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  48. Oct 7, 2011
    9
    This game is just about perfect. It's priced on its length -- I don't think you can criticize a 3-6 hour time of gameplay with a $5 price tag. This game is definitely not short on content within those few hours, however, and it's never tedious. NPCs are diverse, but never "too" difficult (not that you probably won't die a few times completing the game the first time). Each play-through isThis game is just about perfect. It's priced on its length -- I don't think you can criticize a 3-6 hour time of gameplay with a $5 price tag. This game is definitely not short on content within those few hours, however, and it's never tedious. NPCs are diverse, but never "too" difficult (not that you probably won't die a few times completing the game the first time). Each play-through is different, and each time, you learn new mechanics, new items, and new secrets - which is much the same draw as Nethack. There's never a shortage of novelty - you don't get into a "groove" of hitting the same buttons under the same conditions -- there's NO grinding because after entering one semi-randomly-generated room, the shooting mechanic could dramatically change. The review faulting it for "cartoon gore" and being depressing is a bit obscene. It's so cartoonish and absurd, the idea that you can fault its liberalism with gore compared to the gore in a game as Modern Warfare, where you're shooting at representations of much more lifelike people, is silly. The story is witty, and surprisingly well-done considering how short and non-linear the game is. Most important about this game is its achievement of creating a non-linear roguelike which FLOWS. Everything flows very well -- nothing feels clunky, and having power-ups affect how your character looks (often in ways you wouldn't expect) is a great addition. Addicting, mysterious, and an enjoyable diversion, the game is well-worth the low price tag, and an experience I won't soon be forgetting (something I can't say for the $50+ generic brown FPS games I've played).

    I'm deducting a point for the vagina-anus monster, however. That was just wrong on all levels.
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  49. Oct 6, 2011
    10
    This Game Is Amazing.Randomly Generated Rooms,Bosses,Mini-Bosses,And An Incredible Amount Of Items,And Almost The Best Music I've Heard In A Game.An Instant 10/10
  50. Oct 4, 2011
    8
    I absolutely love this game, its simple concept make it a breeze to play through but sharp controls and an amazing collection of items as well as the random dungeons you end up with on each playthrough make this ultimately replayable. The fact that it only costs a fiver is just icing on the cake, there's not many games out there that provide such huge playtimes with so little a cost. Buy this !
  51. Oct 4, 2011
    10
    Dead Island only gave me about 8 hours before i was bored. Been playing this none stop ever since it came out. want to see updates, additions and dlc. worth my 5 dollars. Great old school retro classic.
  52. Oct 4, 2011
    6
    The game is good, but it didn't really fit my tastes, nor my brother's. This game really has potential and is a good 5 dollar buy. Now, the enviroments were bland and the plot was not that good either. I expected more from this game, but I can't say that it wasn't a good buy, because trust me it was a GREAT buy.
  53. Oct 3, 2011
    2
    A poor marriage of Legend of Zelda, Nethack, and Smash TV that's sure to appeal to younger gamers with it's immature grotesque art style, "dark and edgy" plotline and atmosphere sure to offend mommy and daddy, and deceptive advertisement of randomly generated levels that all start to feel similar after about the third play through. The poor control design control makes it difficult to useA poor marriage of Legend of Zelda, Nethack, and Smash TV that's sure to appeal to younger gamers with it's immature grotesque art style, "dark and edgy" plotline and atmosphere sure to offend mommy and daddy, and deceptive advertisement of randomly generated levels that all start to feel similar after about the third play through. The poor control design control makes it difficult to use power ups on the fly, none of which are detailed at all which leaves the player guessing in the middle of combat about what each ones does, this wouldn't be such an issue except that there is no continue feature which makes for frustrating gameplay.

    The only real redeemable feature about the game is the soundtrack, otherwise this title should have simply been released directly to Newgrounds. If poop jokes, fecal filled dungeons, urine spewing bosses, fetus sidekicks, severed cat heads as well as dirty maxi pad powerups, item collecting and achievement hunting are your idea of the makings of a good game then you won't find better than this one, otherwise look elsewhere.
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  54. Oct 3, 2011
    10
    This game is a great game and I suggest you buy it. it is about 5 dollars and it is amazing. This game was made by team meat and they are known for making hard games. (Super Meat Boy) There are only a few difficulties to me which was like stuff like when you died you did not come back and no saving but that is what made the game difficult and fun. Once you play this it is veryThis game is a great game and I suggest you buy it. it is about 5 dollars and it is amazing. This game was made by team meat and they are known for making hard games. (Super Meat Boy) There are only a few difficulties to me which was like stuff like when you died you did not come back and no saving but that is what made the game difficult and fun. Once you play this it is very addictive and can consume you til you beat it. The randomly generated dungeons give it a new feel every time and the rpg aspect makes you want to keep customizing Isaac but not get to attached to it because you die quite a lot. It has a lot of fun equipment to defeat bosses and enemies so if you get the right items you can beat it easier. this game is definitely worth the 5 dollar price and was really fun. Expand
  55. Oct 2, 2011
    10
    This game is absolutely phenomenal! It starts out with a very dour story regarding a fanatical mother who hears the voice of god commanding her to sacrifice her son Isaac, who then flees into the basement to escape her wrath (only to encounter a variety of demonic creatures). After the opening cinema, the player starts the game and is introduced to all of the necessary keyboard commandsThis game is absolutely phenomenal! It starts out with a very dour story regarding a fanatical mother who hears the voice of god commanding her to sacrifice her son Isaac, who then flees into the basement to escape her wrath (only to encounter a variety of demonic creatures). After the opening cinema, the player starts the game and is introduced to all of the necessary keyboard commands via a series of cave paintings in the first dungeon room. From there, trial and error will teach you the rest that you need to know. The rouge-like style game consists of a random series of procedurally created dungeon rooms, monsters, secrets, item drops, and treasure chests. The monsters and bosses are hideously gruesome things that display Edmund McMillen's fantastic diabolic art style. There are countless homages to past classics such as The Legend of Zelda and Robotron: 2084, however TBOI's treatment feels very original and fresh this day in age. As a fan of Edmund McMillen and Team Meat, I would have been prepared to pay at least $10.00 for this gem. The fact that it sells on Steam for $5.00 is just icing on the cake! If you are a fan of A) Team Meat, B) Zelda, C) gruesome artwork, D) fiendishly difficult game play, or E) all of the above, you owe it to yourself to give The Binding of Isaac a try. The esoteric messages Expand
  56. Oct 2, 2011
    10
    If Edmund McMillen had a time machine and went back to the 80s-90s he'd be the most prized game designer [bold statement I know].... he doesn't just create killer 2D games that make you remember the good ol' days, he creates classic-style games with originality that I've never seen. The way you can feel about a cult movie or punk rock music is what he has infused into his games. His gamesIf Edmund McMillen had a time machine and went back to the 80s-90s he'd be the most prized game designer [bold statement I know].... he doesn't just create killer 2D games that make you remember the good ol' days, he creates classic-style games with originality that I've never seen. The way you can feel about a cult movie or punk rock music is what he has infused into his games. His games seems like they were created on Psilocybin.

    This game is always mentioned with it's price, and I assume that bolsters a more lenient rating... I find that unfortunate because this game has more personality and "balls" then most games have the funding to allow. The Binding of Isaac will take a few play-throughs to get the gist of how it operates, afterwards you'll find yourself craving more and more. At first I didn't like that you couldn't save, and the idea of a self-generating dungeon didn't sound that cool... until I played this gem. I don't feel that is its selling point, the power-ups are that selling point. Each dungeon has a gold room in which you obtain a power-up... and you'll scramble immediately to find this room to see what hidden treasure awaits. The power-ups are fantastic; for example, you can join a demon cult, have a tag-a-long dead baby (brother or sister), spit pee (instead of tears as you start with) amongst many others that I have yet to discover. Each dungeon and each play will give you something new, and not only that you can couple and stack your power-ups. Power-ups affect your appearance, your ammo, and your special attacks. Some complain about keyboard controls, me being a console-only gamer after about 5 games the control setup became a breeze. Don't let this game pass you up if you grew up appreciating any 2D games. The replay value is the highest I've encountered. Add that it's about religion and how ridiculous that is... well... I'm sold.
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  57. Oct 1, 2011
    10
    It's like Zelda 1, crossed with super meat boy, its hard to imagine this not being absolutely amazing. I suggest you buy the album version, as the music is epic
  58. Oct 1, 2011
    9
    Edmund McMillen has done a wonderful job creating The Binding of Isaac as hardcore rogue-like game. Just as Super Meat Boy this game excels in its level of difficulty and with the random generated floors combined with the amount of items you can achieve in the game, every playthrough feels different. BUT... since the game uses algorithms to generate the random dungeons, it can create veryEdmund McMillen has done a wonderful job creating The Binding of Isaac as hardcore rogue-like game. Just as Super Meat Boy this game excels in its level of difficulty and with the random generated floors combined with the amount of items you can achieve in the game, every playthrough feels different. BUT... since the game uses algorithms to generate the random dungeons, it can create very challenging floors, which are .. nearly impossible. I hope they patch it, or give you the opportunity to select a certain difficulty. Expand
  59. Oct 1, 2011
    9
    The Binding of Isaac is a fun game, but at first I was disappointed when I saw the length of the game. But when I dived into the game, I found the same satisfaction of playing, like I did with Demon's Souls on Playstation 3. You will die a lot, but that slow progression, and the satisfaction from defeating a boss for the first time is great.
    The soundtrack get's a little repetitive after a
    The Binding of Isaac is a fun game, but at first I was disappointed when I saw the length of the game. But when I dived into the game, I found the same satisfaction of playing, like I did with Demon's Souls on Playstation 3. You will die a lot, but that slow progression, and the satisfaction from defeating a boss for the first time is great.
    The soundtrack get's a little repetitive after a while, although it is a short and good soundtrack.
    For being a fairly short game, it still has a great system where it lays every new level map randomly + different bosses for each playthrough + all the loot.
    Even though the game is depressing in many ways and there is an awful lot of blood and tears, there is a twisted and hilarious sense of humor in the game, and I found myself laughing at different bosses and loot I got.

    So all in all this is a fun game, and definitely a must-buy if you are a fan of the roguelike genre, and since it is so dirt cheap I also strongly recommend it for newcomers and computer gamers alike.
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  60. Sep 30, 2011
    10
    I love this game, it does everything it promises just like I expected it and after following it's development since it was announced, I am not disappointed, If you like the main concept of this game you shouldn't pass it at this price. The unique concept, ambiance and endless re-playability makes this a rare gem, I highly recommend it.
  61. Sep 30, 2011
    10
    This game is awesome, awesome, and more awesome. Obviously the previous guy who rated this a 2 just doesn't "get" the appeal of this kind of game. It's based on an old model of PC gaming (called roguelike) where you die once and the game is over--completely. There are no saves, no continue spots--you're dead and you have to start all over. But that's exactly what makes this game soThis game is awesome, awesome, and more awesome. Obviously the previous guy who rated this a 2 just doesn't "get" the appeal of this kind of game. It's based on an old model of PC gaming (called roguelike) where you die once and the game is over--completely. There are no saves, no continue spots--you're dead and you have to start all over. But that's exactly what makes this game so damn addictive! I have the Battlefield 3 beta on my computer and I've barely played it because The Binding of Isaac is sucking up all of my time. Because every playthrough is completely randomly generated and you'll never play the same levels twice, dying is not a big deal. Death feels the same way it feels in Super Meat Boy; you die, and die, and die again--but you get better each time, and it makes you want to start the game right back up again. Like SMB it's a throwback to a time long ago when you needed actual skill and quick reflexes to complete a game, and it's precisely that which makes it so appealing to me. Oh...that and the absolutely awesome and hilarious abilities and powerups, which I definitely wouldn't want to spoil here. The game is full of surprises and has a very dark tone about it, feeling like a mix between The Legend of Zelda and Splatterhouse. The fact that it's only 5 bucks doesn't hurt either, but it shouldn't give you any indication of the quality of the game. I've paid 50-60 bucks for games that weren't nearly as fun as this. Just buy it, play it, and enjoy some excellent old-meets-new gaming for less than the cost of a sandwich. Expand
  62. Sep 29, 2011
    8
    A nice depressing Rogue-like/Adventure/Shoot Em Up game about a kid who never got anything good in his life, trying to escape his mother and other monsters. You get power ups in the form of piece of your mom clothing or other monstrosity. I recommend this.
Metascore
84

Generally favorable reviews - based on 30 Critic Reviews

Critic score distribution:
  1. Positive: 28 out of 30
  2. Negative: 0 out of 30
  1. Mar 19, 2012
    83
    The Binding of Isaac looks like an old school game like the original Zeldas, but with a dark scenario and dark humor. It has the typical difficulty of a McMillen game, which is not found anywhere else these days. This game will motivate you to try and try again in such a simple way – just brilliant. If you like the style and the old school gameplay of The Binding of Isaac, you'll have a lot of fun with it.
  2. Mar 10, 2012
    90
    One may play for an hour or two, but they're constantly tempted to go back in and uncover the scads of remaining secrets. It's a style of game that really intrigues me, and one I want to see more of
  3. Feb 28, 2012
    87
    Zelda meets Robotron: Isaac celebrates old school topdown action in randomly generated dungeons.