Metascore
77

Generally favorable reviews - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 8 out of 13
  2. Negative: 0 out of 13
  1. Aug 31, 2021
    70
    The Big Con is ultimately about its story, though, and it's a story that mostly works despite an inescapable sense of familiarity. There aren't many beats here that you haven't seen before, and while that lends the closing hours the feeling that expected pieces are simply falling into place, the game has enough verve and style that it manages to hold it together. The writing isn't especially funny or clever, but there's enough personality in the art style and story conceit that I was still entertained for the bulk of the six hours that I spent with it.
  2. Aug 31, 2021
    70
    The Big Con succeeds when, as its title suggests, you’re working on elaborate con jobs that provide clever puzzle ideas with a lot of open and fun gameplay. While the rest of it is fine, it never feels like the sort of epic cross-country adventure it should be, despite what its stakes would suggest. It still makes for a good adventure with well-done challenges, and that alone may be worth it, but don’t expect a grand score by the end.
  3. Aug 31, 2021
    70
    The Big Con is a charming little slice of nineties nostalgia. It's propelled by its strong writing and world-building, a deep understanding of the era it is referencing, and some fantastic characters, and it's certainly a road trip players will enjoy taking. Although its gameplay is limited and there are some technical issues, it's an earnest and compelling journey.
  4. Aug 31, 2021
    70
    Even if it does get monotonous sometimes, I certainly can't fault the originality of the pickpocketing idea. The Big Con is not the kind of adventure game I see every day and credit to Mighty Yell for trying something different. I don't know if it's because I was hoping more would be done with the idea or because the game felt too short, but I ultimately came out of this game wanting something more. Maybe that's just the hunger for a bigger score.
  5. Aug 31, 2021
    65
    The Big Con is a nice game, but not very deep. It entertains for the time it lasts, but in the end it doesn't give much in terms of experience, if not for its graphic style that stands out on everything else.
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  1. Ultimately, The Big Con isn't going to tax you mentally or physically, but it's still a fun way to spend four hours if you're up for a few larks and a big dose of 90s feel-good fun. Mighty Yell have conjured some great locations to thieve your way through here, and their colourful cast of characters (quite literally, in this case) make them feel alive with lucrative opportunity. Against all the odds, The Big Con had stolen its way into my heart by the time I reached the end credits, and I'd have happily paid for the privilege, too.
User Score
5.4

Mixed or average reviews- based on 7 Ratings

User score distribution:
  1. Positive: 2 out of 7
  2. Negative: 3 out of 7
  1. Nov 2, 2021
    4
    First, I skipped the needless filler gameplay. Then I skipped the needless filler dialogue. Skipping the the entire game was a natural next step.
  2. Sep 25, 2021
    0
    The Pros:

    1. the art style is very appealing The Cons: 1. the game play - extremely shallow, there is 1 minigame and it's so easy I
    The Pros:

    1. the art style is very appealing

    The Cons:

    1. the game play - extremely shallow, there is 1 minigame and it's so easy I just turned it off since there was virtually no chance of failure and it just slowed the game down.

    2. the game play (cont.) - when ted takes you to the 2nd zone it almost feels like an assortment of con jobs was about to open up. I imagined grifting people at the mall, setting up a 3 card monte table or cobbling together trash to create counterfeit merchandise but it's just more pickpocketing.

    3 the game play (cont.) - there was some optional "puzzles" to complete at the mall but pick pocketing the comedian, which you can do immediately, gives all the money you need for the level so there's no reason to do them.

    4 the items - 90% of all the items you pick up are a waste of space you'll just sell at the end of the level, the relevant items are special collector items for the level and quest items. If you pick up every item on the level the game will combine the relevant items together for you so just mindlessly collecting items, pick pocketing, and talking to everyone will move the game along. I would have liked to combine different items, use them to create items to scam and con people with.

    5 mindlessly moving along is by design - it's clear the gameplay isn't the focus, the aesthetic and writing is. the point is to move you along and have you hear all the funny dialogue and characters. while some of the characters are charming and some of the writing is clever, it's not enough to stand alone

    6 the 90s setting is wasted - "the 90s" is just an excuse to be wacky and "radical". there's no real 90s references, no collecting of pogs, "pokemon" cards or beanie babies, no moon bounce shoes, or green slime or anything a kid who grew up in the 90s would have remembered. there is only a thin veneer of a vague 90s aesthetic and the really that is all the game has going for it.

    7 the dialogue boxes cover up too much of the characters during conversations, only Ali and Rad Ghost are properly aligned so the dialogue doesn't cover half their face or body. Also during conversations Ali will grunt or yell "WHAT?" abruptly and often it doesn't match the tone of the conversation well.

    Overall I think this game concept had a lot of potential but didn't really do anything with it. The writing and story is passable if it's just a foundation for interesting gameplay and mechanics but as the main focus it's a complete failure. If there was ways to craft and combine items to pull off interesting cons, it could be great, but simply running around the map spamming the pick pocket button is not interesting or engaging gameplay.
    Full Review »
  3. Sep 20, 2021
    2
    The Big Con shows the player some genuine consideration by being irredeemably boring right from the start. Another game would trick the playerThe Big Con shows the player some genuine consideration by being irredeemably boring right from the start. Another game would trick the player by making the first few scenes fun, or by putting a gameplay hook near the beginning of the player experience. The Big Con does away with these notions early on and frees the player to decide whether they really want to plod through some pretty bad writing and extremely bad gameplay for longer than the unbearably long opening location. Full Review »