- Publisher: Tripwire Interactive
- Release Date: Oct 26, 2010
- Critic score
- Publication
- By date
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Oct 25, 2010For $20, The Ball is a perfect way to kill time until Portal 2.
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Nov 2, 2010A bold mod-turned-full-game with inventive ideas and dubious pacing.
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PC GamerNov 7, 2010A joyous addictive action puzzler. [Holiday 2010, p.76]
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PC FormatJan 29, 2011Smart design... Lacks visual innovation. [Jan 2011, p.110]
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PC PowerPlayDec 30, 2010An incredibly well-made puzzler. [Jan 2010, p.67]
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Nov 30, 2010Visually I was left with the impression of an old engine updated with a few modern tricks in an attempt to bring it back to life.
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Nov 18, 2010The Ball is a great 3D-puzzle game with nice looking worlds and a very simple gameplay.
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Oct 22, 2010The Ball focuses on the symbiosis between the player and the metal ball he controls, offering an original interpretation of the classic FPS approach. The game features eight single player levels in which you have to activate switches, destroy walls and fight against many evil creatures, always dragging that huge ball with you. it's not particularly fun, but for twenty bucks you could give it a try.
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LEVEL (Czech Republic)Jan 15, 2011Stylish environments and smart puzzles create great working space for all virtual archaeologists with domesticated ball. Weak story and redundant duels prevent The Ball from becoming a new Portal. [Issue#199]
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Jan 11, 2011The Ball delivers an entertaining mix of puzzles and action, with a lot of variation despite the simple core concept. However, it is a bit of a slow starter, and saves the best stuff for last.
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Dec 16, 2010The Ball won't lure many people away from the triple-A hits of the year, but if you're in the market for a spot of first-person puzzling, it's well worth the entry fee.
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Nov 12, 2010Despite its flaws, this is one of the year's true surprises, and an absolute bargain at the price.
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Oct 29, 2010The Ball is good effort with some interesting ideas. Unfortunately, the good things are undermined by some questionable combat mechanics, a bothersome, half-obstructed first person point of view and a half-baked story concept.
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Oct 25, 2010With a more involving narrative presentation and less wonky combat elements, this could have been truly great.
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Edge MagazineNov 23, 2010There are things to admire here, and The Ball's simple challenges ensure a pleasant, if casual engagement, enhanced by the skilful drawing of this subterranean world. [Dec 2010, p.96]
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Oct 29, 2010At its best, it's all very bite-sized and relaxing, like a bucket of M&S flapjack bites, a glass of red and some ill-gotten American-strength meds.
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Oct 29, 2010The Ball feels a little like Portal: a simple concept for a short title. But sadly, a too easy one. One passes through the game without really wondering about anything... but it's still a nice journey that Teotl offers us.
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Jan 9, 2011Some original and interesting ideas are not enough to put together and enjoyable game. It gets boring soon enough, and the concept is not supported by an accomplished gameplay.
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Dec 16, 2010The Ball is a technically proficient game, but plays more like a storyboard than a final product, much like a film made only by crew members and no director. The concept is solid and appealing, while lacking the mysteries, challenges, and rewards that players crave.
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Nov 15, 2010The Ball starts out slow and never really gets rolling.
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Mar 14, 2011Teotl Studios had the concept and the tools they needed to make The Ball a great game; they only lacked patience and experience.
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Jan 6, 2011The Ball starts off way too slowly to keep players interested for a long time. The puzzles are too easy and repeat themselves, and the combat with a gigantic ball as your only weapon isn't really engaging. Even though the game has an original setting, it's not in the same league as other puzzle darlings like Portal.
Awards & Rankings
User score distribution:
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Positive: 25 out of 62
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Mixed: 23 out of 62
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Negative: 14 out of 62
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May 13, 2012
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Aug 19, 2011
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Feb 13, 2011