Metascore
77

Generally favorable reviews - based on 4 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 4
  2. Negative: 0 out of 4
  1. Nov 5, 2015
    82
    It’s got nothing on Final Fantasy at its best, but it’s still an excellent example of the genre with some fun twists on RPG traditions.
  2. Nov 13, 2015
    80
    Tales of Zestiria is an absolutely fine JRPG for its target audience. However, if you are not accustomed to this particular genre, you will find hardly anything to grab your attention.
  3. Game World Navigator Magazine
    Dec 9, 2015
    73
    Tales of Zestiria isn’t a blockbuster and it won’t appear as a “Game of the Year” nominee, but if you like JRPGs, you’ll spend about 40 hours in it, and won’t come to regret a single one of them. [Issue#204, p.73]
  4. Jan 25, 2016
    72
    Tales of Zestiria is not a very welcoming game, and feels too bland at times, but if you’re not a JRPG connoisseur, you’ll probably enjoy it.
User Score
7.4

Mixed or average reviews- based on 165 Ratings

User score distribution:
  1. Negative: 29 out of 165
  1. Oct 23, 2015
    8
    If you're new to the Tales series? It's "okay" - Abyss, Vesperia, Symphonia, and most of the SNES or older titles hold up better, in myIf you're new to the Tales series? It's "okay" - Abyss, Vesperia, Symphonia, and most of the SNES or older titles hold up better, in my opinion. However, if you're looking for a Tales game to play, that's also new, then this one...suffices. It's certainly a lot better than a couple of the recent entries I've tried - the battle system feels good, the story is awkwardly paced but has enough character moments to make it work out okay (even if it leaves some wanting notes at the end). Overall, it's proof Tales isn't dead as a series, not yet...

    However, a lot of the mechanics are an outright mess. Equipment and skill management are convoluted - not deep, simply convoluted. The "open world" design is also very lacking; you have a lot of useless empty large spaces that you must jog through (the run speed is never fast enough to satisfy). Level design is pretty much non-existent - be prepared to walk in linear fashions through the dungeons. The game's difficulty is lackluster until the midgame and it never quite feels like the game is done bombarding you with tutorials until that point.

    Does it work as a game? I think most people will be drawn in by the character interactions and actiony combat enough to forgive the game's many flaws.
    Full Review »
  2. Oct 22, 2015
    10
    Best "Tales of" game since Graces F. Beautiful scenery, character design and animations. Great improvements on the transition from game-playBest "Tales of" game since Graces F. Beautiful scenery, character design and animations. Great improvements on the transition from game-play to CG. And amazing script! Only played with joystick. Full Review »
  3. Oct 25, 2015
    8
    Tales of Zestiria is a game that is able to bring you partially back to your childhood because of its likeable characters so it deserves to beTales of Zestiria is a game that is able to bring you partially back to your childhood because of its likeable characters so it deserves to be recommended at least. Videogames are meant to entertain and this is one of those few that will also amuse you despite its many flaws.
    Overall it is a nice PC port but the game itself is technologically outdated. The camera is simply bad and the combat system is not for everyone. The lack of details in the scenarios break the immersion sometimes. It could have been far better with a bit more of passion and effort.
    Full Review »