User Score
5.7

Mixed or average reviews- based on 18 Ratings

User score distribution:
  1. Positive: 8 out of 18
  2. Negative: 5 out of 18

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  1. Oct 12, 2016
    5
    I only have "first impressions" - because i did not really play much more than 2 hours i think - and so .. did not get very far.... .

    I did like the visuals - although they were not very detailed in my opinion. What bothered me was the layout of what is meant to be a space ship. So unless the intention of the architect that build the ship was to make it a maze ... the map made little to
    I only have "first impressions" - because i did not really play much more than 2 hours i think - and so .. did not get very far.... .

    I did like the visuals - although they were not very detailed in my opinion. What bothered me was the layout of what is meant to be a space ship. So unless the intention of the architect that build the ship was to make it a maze ... the map made little to no sense to me.

    The problem is that such games live and die with immersion.

    So i am left to wander around a pretty scenery that i cannot interact with properly. (i can only interact with VERY few objects - although there is stuff around that i would definitely consider to be very useful. Also ... even powered up ... the ships lights seem to be magical. They will almost blind you when you look into them - with fancy coronas and lens flares ... but their light radius hardly ever extends to more than a meter.
    I know i know ... a ship in perpetual shadows is fancier than a brightly lit apple store - but it still doesn t make sense.

    What i mean to say with all that is ... that the game never managed to immerse me ... and so i was rather bored than succumbed to built up tension. (I found Bioshock to be a lot scarier than this one.... mind you.. i also did not find any of the Dead Space games to be scary - maybe i am just not scared of space stuff much)

    So after this brief playtime ... i am left with little desire to resume playing. This is a simple and average game in my opinion - it does not offer much to stand out - but does not really disappiont much either. Pretty average imo.
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Metascore
56

Mixed or average reviews - based on 18 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 18
  2. Negative: 5 out of 18
  1. Nov 25, 2016
    40
    Space engineers are trending in horror games, but you'd be better off spending your time with Amanda Ripley from Alien: Isolation or Isaac Clarke from the Dead Space series.
  2. Game World Navigator Magazine
    Nov 18, 2016
    60
    Syndrome wants to be like System Shock, Alien: Isolation and Dead Space at the same time, but these pieces don’t come together to form a pretty picture; instead, they produce a monster not unlike zombies that shamble along Syndrome’s corridors. [Issue#214, p.58]
  3. Nov 18, 2016
    60
    Where Syndrome should have been a love letter to classic sci-fi horror games, it instead feels like a drunken, rambling text sent at three in the morning.