At its core, Sworn isn't bad and has all the makings of a fun game to keep you entertained for several hours. Beyond that, however, it stops offering any real enjoyment or gameplay depth. Compared to other behemoths, it's the one that sits closest to its comfort zone, also benefiting from a co-op system for up to four players that could make the difference. Varied in the progression of the four heroes, the biggest obstacle is the pace of the game, which alternates between really slow and fast moments, where, however, the slow pace of our heroes never manages to respond to the game world with any real responsiveness. It takes a bit of practice, at least in the first few hours, which feature a rather steep difficulty curve.