- Publisher: Lighthouse Interactive
- Release Date: Aug 17, 2006
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PC GamerWhile Sword of the Stars doesn't possess the battlefield variety of the "Homeworld" games that inspired it, it remains an ambitious and engrossing strategy triumph. [Nov. 2006, p.78]
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In much the same way that "Total War" proved that the war game could be stunning to look at, accessible and fun, SOTS is almost as impressive in its own low-budget way. [Oct 2006, p.76]
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One of the best “pick up and play” renditions of a 4X space strategy title I’ve seen to date, and with the possibility of third-party mods opening up and even an expansion pack, I’m looking forward to seeing that the future brings for this interesting title.
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BoomtownIn spite of some minor ambiguity as concerns the control interface, it's a game that has a fairly shallow learning curve, yet promises much in the way of long term amusement for those who don’t like their 4X to be too taxing.
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AceGamezIf you let it, Sword of the Stars will consume your life. You'll forget you have a girlfriend or a job, you'll rush home from school (or simply not go) to carry on playing and that's exactly what a great sim should do.
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I love the slick, high-tech look of the interface. A little more functionality would be nice, of course, but the game looks much more futuristic and advanced than any other space empire game on the market.
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The lack of variety of units is hurtful, but not as much as the lack of information when selecting parts for your ships or after a battle has been fought.
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Game InformerEven with a well-balanced multiplayer experience, I can't say that Sword of the Stars is incredibly ambitious, but it's definitely an entertaining and accessible way to extend your galactic influence. [Sept. 2006, p.99]
Awards & Rankings
User score distribution:
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Positive: 50 out of 73
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Mixed: 8 out of 73
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Negative: 15 out of 73
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Oct 31, 2011
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OrdvaagMcSizzleJan 12, 2009
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Nov 17, 2011