- Publisher: Strategy First
- Release Date: May 12, 2005
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- Critic score
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- By date
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A brilliant, challenging and rewarding game.
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While Supreme Ruler 2010 is not the prettiest game in the world, it does have a lot of depth that will keep players coming back for ages.
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A great muitiplayer title, but a singleplayer one that’s alternately exciting and frustrating. I sincerely hope that Battlegoat Studios works on the AI and gives us more diversified scenarios, in the very near future.
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Complexity and accessibility are rarely so well-balanced in a strategy game.
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Represents a ton of commitment and hard work, and I commend Battlegoat on that fact. But they do have some issues in AI, complexity and general gameplay that still leave room for improvement.
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Admirably ambitious, yet also a victim of its own ambition, suffering from information/feature overload and a less-than-stellar interface.
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Computer Games MagazineDespite the excellent manual, the cumbersome interface and maze of data make it seem more like a first draft of the future than mission accomplished. [Sept 2005, p.56]
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This is a game that requires so much studying and preparation, that only those hard-core RTS gamers that really enjoyed SimCity or Civilization may want to give this everybody-wants-to-rule-the-world strategy game a try.
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PC GamerThis game will find an audience...that could fit into a high-school gymnasium. [Sept 2005, p.70]
Awards & Rankings
User score distribution:
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Positive: 20 out of 29
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Mixed: 4 out of 29
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Negative: 5 out of 29
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sdbJun 5, 2008
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DaxonAug 14, 2006This game is extremely engaging. It actually takes intelligence to play.
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AndyC.Aug 4, 2005