- Publisher: SouthPeak Games
- Release Date: Oct 24, 2011
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Oct 25, 2011The folks at Firefly knew what they had to do to win back Stronghold fans, and they mostly did it: Everything that annoyed people about Stronghold 2 is gone, and some great new features have been added. Nonetheless, Stronghold 3 needs a few patches and maybe a price cut before it can starting winning new fans for the franchise.
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Nov 9, 2011Stronghold 3 its true to its predecessors, too much even! It offers only refined graphics and the night time siege: little compared to what was expected.
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Nov 2, 2011Stronghold 3 is a successor that takes up the story of the original and continues it. Wit a back to the roots approach, the game tries to avoid disgrace a la Stronghold 2. The new day and night cycles, plus the physics of collapsing buildings, are a stark contrast to largely drab graphics and some clipping problems. The missing skirmish mode is also a problem. Still, all in all, Stronghold 3 delivers a solid military and economic gameplay.
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Nov 3, 2011If you're looking for a decent RTS with a few hiccups here and there that could easily be fixed with a patch or two, Stronghold 3 is not a bad choice. If you're new to the series or new to RTS games in general, you might want to at least wait for a price cut but still give it a chance when that does happen.
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Nov 1, 2011Stronghold 3 is one of the last, big, exclusives of PC gaming but it lacks originality and has an amount of bugs able to destroy even the strongest fortified walls. The first patch has made big improvements but there is still a long way to go.
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Nov 5, 2011Every once in a while, a glimpse of the intended gameplay shines through in Stronghold 3, and you can see the strategic elements for what they should be. However, there are so many bugs and flaws with the game that it can be really tough to get a true look at its potential.
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Nov 10, 2011Too bugs, unpolished features and design mistakes keep Stronghold 3 far from the heights of the series.
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Nov 26, 2011Frustrating for newcomers and disappointing for veterans, Stronghold 3 is a combat overhaul away from being any good.
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Nov 5, 2011Passion alone isn't enough to make a game great. Stronghold 3 assumes too much of the user initially, and doesn't do enough to keep the village-building fresh and interesting.
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Oct 28, 2011It really hurts to see a game that could have been great failing because of lots of small and medium problems. Without bugs it could have easily scored 70 or more, the potential is there.
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PC PowerPlayDec 4, 2011Nearly charming and challenging enough to be worth enduring sadistic mission design, bugs, and bad controls. Nearly. [Christmas 2011, p.56]
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CD-ActionNov 29, 2011What we got is an unfinished, bug-ridden product that should have never seen the light of day. [December 2011, p.60]
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Nov 18, 2011Did Firefly fulfill their promises to deliver a worthy successor of the first game for their fans? Definitely not. Even when you don't look at its many minor flaws, you simply cannot overlook all these elements that transform a relaxing medieval game into a catalyst of negative emotions. Stronghold 3 is the hardest game of the series. I don't mind a high level of difficulty, but it should rely on the game's quests and missions, not the mechanics.
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Nov 16, 2011I thought I would've been more engaged in both campaigns, but I felt that both modes were pretty bland. Yes, it had its fun moments but they were few and far between.
Awards & Rankings
User score distribution:
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Positive: 53 out of 372
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Mixed: 43 out of 372
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Negative: 276 out of 372
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Oct 25, 2011
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Oct 25, 2011
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Oct 30, 2011