- Publisher: Sega
- Release Date: Mar 24, 2009
- Also On: PlayStation 3, Xbox 360
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Stormrise is, overall, a good game. Great ideas that lack the depth users expect from this genre, along with a whole new gameplay that requires a lot of experience and practice. make up for a game that only the hardcore RTS gamers will be able to enjoy.
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The imprecise controls, bad AI and a completely missing overview make this game more hassle than fun. Stormrise raises a storm – of frustration!
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We don’t know if the concepts of Stormrise will be followed for the future of the RTS genre in consoles, but now it is a game pumped with great ideas though these are not well executed. Strategy hardcores can find in it interesting entertainment, but as precursory of a new IP this first effort is pretty disappointing, especially in this PC edition.
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That's one thing we didn't want to know: That Creative Assembly can create bad games, too. The main reason for this is a new control concept that went terribly wrong. It's almost impossible to control your troops which enables the otherwise dumb AI opponents (no control problems there) to dominate in massive battles. In addition to being unplayable, Stormrise requires Windows Vista and a DirectX 10-card, too.
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What started as a strategy experiment became the worst case scenario of gaming. Ugly, impossible to handle and extremely demanding for hardware, Stormrise is possibly the worst strategy game of the year! If this is the future of RTS, I’d rather stay in the past!
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Play (Poland)Real time strategy with mediocre features, twisted storyline and boring gameplay looking for experienced gamer with a Vista PC. No takers? I am not surprised. Issuing orders is such an unnecessarily complicated task here that it takes a real effort not to throw the mouse in frustration. [May 2009]
User score distribution:
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Positive: 10 out of 26
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Mixed: 1 out of 26
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Negative: 15 out of 26
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Oct 8, 2011
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Aug 10, 2013
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Oct 23, 2011