- Publisher: Hip Games
- Release Date: Apr 22, 2005
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The developers have taken some of the components that have made a lot of today’s games popular, mixed them together, thrown in a sexy thief, and blended it all together nicely.
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You can’t play and enjoy Stolen like it’s another action game off the shelf at all, and that’s going to understandably rankle some traditionalists.
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The hi-tech gadgets are there - yet you don't need them. The massive levels are there - yet most of them are plain boring. The place is full of security cameras and guards - yet you can easily deal with them once you've familiarized yourself with the gameplay mechanics.
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Although it is relatively entertaining to play the game falls flat mostly because of a few key aspects: enemy AI, and the sheer linearity of the level design and gameplay.
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An undeveloped plot, derivative gameplay, idiotic enemies, and boring presentation.
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Edge MagazineSadly, encounters with enemy AI - particularly in combat - are by far the weakest link in an otherwise enjoyable effort. [Apr 2005, p.98]
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I hope this review has illuminated the truth for you, and prevented you from making the same mistake others across the Internet have already made when they purchased this pile of smeg.
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PC FormatAn awful port of a dismal console game. Buying this would be a crime-in-itself. [July 2005, p.98]
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games(TM)A grubby looking, badly conceived and hastily programmed game that does nothing for the genre except add unnecessary limitations. [Apr 2005, p.110]
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PC GamerDitch this loser and go play one of the three far-superior Splinter Cell games. [Oct 2005, p.68]
Awards & Rankings
User score distribution:
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Positive: 9 out of 17
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Mixed: 3 out of 17
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Negative: 5 out of 17
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FabianM.Apr 26, 2005