- Publisher: Paradox Interactive
- Release Date: May 9, 2016
- Also On: PlayStation 4, Xbox One
User Score
Generally favorable reviews- based on 984 Ratings
User score distribution:
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Positive: 742 out of 984
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Mixed: 133 out of 984
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Negative: 109 out of 984
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- User score
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- Most helpful
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Jun 6, 2016
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May 14, 2016This is a beta DEMO in the disguise of an end product. Supporters will insist that game will be improved with DLCs and patches in the future. Haters will cry about the incomplete state of the game. It's a culture shock from knowing Paradox Interactive business models. Nobody likes this. It's like buying a car, but the engine and windows are paid upgrades.
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Jun 7, 2016
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May 15, 2016
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May 16, 2016As it stands now, it is a half made game with a lot of issues. I can't help but feel a little bit disappointed with Paradox, this game had and still has so much potential, but I guess we are gonna have to wait another year to see it.
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Jul 13, 2016
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Jun 14, 2016
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May 23, 2016
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May 21, 2016
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May 20, 2016This review contains spoilers, click expand to view.
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May 13, 2016
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Feb 26, 2020The concept is great, but it needed a lot of paches, and the ai is still dumb, some concept are too simplistic also. Moreover, the end game gets tedious and boring because there is too much micromanagement and you are just grinding to a victory that you know is coming if you had some wins in the mid game.
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May 13, 2016PAX MPERIA (1997 THQ ) = Stellaris (2016 PARADOX) can't be a 10
Nothing very new in this 4x galactic but a very addictive game ( you will lost few night sleep )
I don't like that you don't manage your fleet in battle and graphic are very basic. -
May 19, 2017
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Jul 14, 2016
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May 14, 2016
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May 10, 2016
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Feb 24, 2020
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May 15, 2016
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May 10, 2016Promising game, but really lacks depth (but to be frank, EU 4 started pretty much like that), and I do hope Stellaris crew will add a lot of new content. Loved the idea of no-turn strategy game, but needs a lot of improvements. I found it rather tedious to repeat the same quests every time I started the game. I dunno, EU and CK much better :S
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May 13, 2016
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Jun 1, 2020
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Aug 13, 2016
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May 28, 2016A fun 4x game which biggest problem right now seems to be lack of content. The early game event chains do not link very well into the almost stagnant mid-game. UI is also, despite PDX's claims, quite unintuitive.
My thought on buying this game: don't buy it until you get it on sale along with a few DLCs. -
Jun 18, 2020At first, the gameplay was really exciting. But I got bored in time. Long story short, I had high hopes but left a bit disappointed. 26hrs on record.
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May 20, 2016Well, the game surely is a bit stale in terms of combat. But damn the graphics are so good and the story has so many twists and turns that you get hooked to this game instantly . Any space-game seeker should definitely try this game , Have fun!
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Jun 10, 2016The good:
- Accessibility
- Diversity, Content
- Graphics
The bad:
- Performance (uses only 1 CPU !!!)
- Balance
- Midgame lack of content -
May 23, 2016
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May 28, 2016
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May 29, 2016It is a 9/10 game before you are forced to form sectors (the -1 because of the unrealistic surface system), but a 2/10 with the sectors. I hated the idea andthe fact it is forced on me and unavoidable. Hope they will make a patch to let players choose not to use sectors. till then, it is unplayable for me and i uninstalled it
Awards & Rankings
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Games Master UKJul 25, 2016A stunning first step into space for strategy's superstars - and a great gateway to their other games. [July 2016, p.76]
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CD-ActionJul 21, 2016It was really hard for me to break away from Stellaris’ grip to write this review. It’s one of those gems you launch in the evening for a moment but quit at dawn. [07/2016, p.50]
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Jul 11, 2016Stellaris feels like two games of completely different quality. One game offers boring linear stand-offs against a tame AI, the other is an excellent multiplayer platform.