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68

Mixed or average reviews - based on 9 Critic Reviews What's this?

User Score
5.9

Mixed or average reviews- based on 17 Ratings

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  • Summary: Stela is a cinematic, atmospheric platformer about a young woman witnessing the final days of a mysterious ancient world.

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Stela - 10 Minutes of Cinematic Platforming Gameplay GDC 2019 Preview
Score distribution:
  1. Positive: 3 out of 9
  2. Negative: 0 out of 9
  1. Mar 12, 2020
    90
    Stela is a nice break from the hectic shooters and other competitive style games. It opts for impeccable sounds and visual design in order to convey emotion throughout the three-hour playtime. But, don't let the overall length steer you away from something that's more akin to a short story than a full, AAA produced title. It's a worthy experience from start to finish, providing the right escape for those without a lot of free time on their hands.
  2. 80
    I’ve enjoyed my time playing Stela, and I don’t doubt that I’ll talk about it in the same breath as the Oddworld games or Heart of Darkness when going forward. While it lacks in the story department, and the PC version could do with and some texture work, it doubles-down in atmosphere and pacing. This is a stellar cinematic platformer which made me reminisce about the sub-genres’ early days. It’s undeniably not for everybody; people will be deterred by its numbing tension or willingness to kill, but it’s definitely one for those who enjoy environmentally pleasing puzzlers and don’t mind their games a smidge macabre.
  3. Nov 15, 2020
    75
    The shelf life is short and leaves a taste of unfinished business even if the journey is nonetheless captivating.
  4. Jun 26, 2020
    70
    Stela was an excellent experience for me, I loved the atmosphere, music, storytelling, and found it very relaxing to play. The downsides though hold me back from recommending it for everyone. Between the very simple gameplay mechanics, at times temperamental controls, low difficulty (additional difficulty levels would have been nice), and short playtime you may be better off waiting for a sale. On the plus side if you are reading this review within a few days of its publishing date Stella is currently on the Steam summer sale for a great price. Hopefully, if the developers decide to make a sequel to the game they can improve and/or correct some of the issues noted above.
  5. Apr 1, 2020
    65
    Stela’s world decay, the desperation of its inhabitants and the environmental connotations that come along with them strikes a fine note and it’s supported by an engaging playstyle and attractive aesthetic — the problem is that several other games have walked the same path before it, and many of them do it better.
  6. CD-Action
    Apr 17, 2020
    60
    Although the story has good moments and is pleasantly surreal, it’s hard to empathise with the protagonist as her actions don’t make much sense. It doesn’t help that the game is rather short. [05/2020, p.51]
  7. 50
    Despite stunning art and cinematography, Stela is ultimately held back by its brevity and oblique storytelling.

See all 10 Critic Reviews

Score distribution:
  1. Positive: 2 out of 5
  2. Negative: 0 out of 5
  1. Feb 16, 2021
    10
    Good gammmee. very interesting CAUSE ALL STELAS ARE COOL. Very true, 100 per cent correct
  2. Apr 15, 2020
    10
    Best game ever and one of the best soundtraks I’ve ever heard in a game❤️❤️❤️
  3. Aug 27, 2020
    7
    RECENSIONE (ITALIAN):
    È un buon gioco ma estremamente derivativo, senza grossi errori ma che non raggiunge i picchi di qualità dei diretti
    RECENSIONE (ITALIAN):
    È un buon gioco ma estremamente derivativo, senza grossi errori ma che non raggiunge i picchi di qualità dei diretti rivali, uno su tutto Inside.

    AUDIO E GRAFICA:
    Il comparto audio è quasi assente, c'è una buona colonna sonora e qualche altro suono, ma utili solo per non lasciare il gioco muto, niente di memorabile.

    Molto curata invece la grafica del gioco che, come Inside, propone uno stile low poly a scorrimento orizzontale ma in un ambiente 3D.
    Il difetto principale sta nel fatto che ogni tanto è possibile interagire con oggetti più lontani o vicini di noi, ma la profondità non è abbastanza chiara e a volte si commettono errori pensando di poter saltare su qualche elemento oppure non scalandone altri.

    Buone ma inferiori al titolo Playdead sono le animazioni, abbastanza ricche e dettagliate ma non molto fluide.

    Molto bella infine la gestione della camera, che si muove molto per creare inquadrature spesso evocative. Questo a volte inficia la visibilità della protagonista, ma in realtà la situazione rimane sempre sotto controllo.

    GAMEPLAY:
    Come già detto il gioco è di base molto simile ad altri titoli. Si sviluppa a scorrimento orizzontale ma senza molte sezioni platform e soprattutto l'ambiente è tridimensionale, quindi dovremo stare attenti anche agli elementi sullo sfondo.

    I soli comandi di salto e presa bastano per creare abbastanza situazioni interessanti lungo l'intero sviluppo del gioco, lungo circa 3 ore.

    Gli enigmi ambientali sono difficili il giusto da capire, ma alcuni sono piuttosto ostici da realizzare per colpa dei nemici.

    Sono inoltre presenti diversi segreti, molto ben nascosti in quanto il primo l'ho trovato solo a gioco inoltrato (mi stavo chiedendo come mai non ci fossero segreti, visto che sono frequenti in questo genere).

    STORIA:
    Il gioco non ha una vera e propria storia, cosa che in questo genere si può accettare, però i cambi di ambientazione sono completamente illogici e atti solo a permettere certe situazioni.

    Non ho apprezzato come il gioco sembra voler trasmettere un messaggio, a me ignoto, ma fallisca nel farlo e per provare a farlo rovini anche la coerenza delle ambientazioni.

    Devo dire però che ogni singola ambientazione è pensata molto bene, con vari elementi e nemici specifici, tutto molto diversi e abbastanza originali.

    In conclusione, consiglio il gioco agli amanti del genere perché dura poco ed è piacevole, ma una volta provato Inside si capiscono tutti i limiti di Stela.

    VOTO: 7.5/10
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  4. Mar 19, 2020
    7
    Stela isn't a bad game but it's on the easy side of things. The story is non existent and even the pictograms display doesn't say much. InStela isn't a bad game but it's on the easy side of things. The story is non existent and even the pictograms display doesn't say much. In that sens, there is a lack of meaning and emotions into the game. The graphics are really nice but sometimes a bit fuzzy. The soundtrack is just simply amazing, one of the best for a budget game like this. In terms of gameplay, it's very simple. Made me think of EA's Flashback but with less smooth and depth. It's more like Princess Leia is running (no joke). I like some elements of hiding but they were few. Most of the puzzles are aim to a very young audience and can be solved easily for a young adult. The game is maybe 3-4 hours, I give it 68%. Nice game but maybe shallow. But if you like an amazing soundtrack you won't be disappointed. Expand
  5. Dec 19, 2020
    7
    Not bad game and clone «LIMBO», but isn't above.

    Pretty much the art and audio-direction. Moderately sufficient variety of activities and
    Not bad game and clone «LIMBO», but isn't above.

    Pretty much the art and audio-direction. Moderately sufficient variety of activities and locations. And undoubtedly a good depressing atmosphere and moments with large-scale action.

    And I want to note an interesting gallery for collectibles. But you change the screen resolution and control of a gamepad – bad.
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