User Score
8.7

Generally favorable reviews- based on 322 Ratings

User score distribution:
  1. Negative: 30 out of 322

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  1. Feb 27, 2023
    7
    I love the SoulsLike genre. This game is not the worst in the genre, but far from the best. The plot may be of interest to those who are well versed in the history of the Great French Revolution. The plot was not very interesting to me. The bosses are completely uninteresting. The game turned out to be simple. But the game still has some special atmosphere and this is a plus.
  2. Mar 6, 2023
    7
    ((**To get this out of the way at the start, I played this on the Steamdeck. It isn't verified, but the only issue noted was small text. I would add another issue: this game for me crashed quite a bit in the later game locations.)) REVIEW: This game is hard to review. I love Action RPGs, and this studio's last title, Greedfall, was alright and had some interesting ideas, particularly((**To get this out of the way at the start, I played this on the Steamdeck. It isn't verified, but the only issue noted was small text. I would add another issue: this game for me crashed quite a bit in the later game locations.)) REVIEW: This game is hard to review. I love Action RPGs, and this studio's last title, Greedfall, was alright and had some interesting ideas, particularly with the setting and basic story. And that might be Steelrising's best aspect- the setting is a really nice looking revolution era France instead of the typical dark fantasy of similar games. The combat and builds are alright, but had all the flow of Dark Souls 2 (and even has the two-tiers for healing items). This was good for me, as that is the only Dark Souls game I've managed to finish so far. Still, it's really rough around the edges, and the side missions were mostly bland and were piled on at a certain point before the late game rather than more evenly placed throughout (or they would be available but you couldn't advance them until you advanced the main game when it returns to that location anyway). Still, I enjoyed it enough to play it thru to the end, so for me, that counts for a lot. Expand
  3. Sep 17, 2022
    6
    Pros:
    + interesting setting
    + weapon variety

    Cons:
    - boring objects
    - boring cutscenes
    - confusing level design
  4. Sep 11, 2022
    5
    It is yet another souls clone, if you like these games, you will probably like this one. Graphics is not as beautiful as many are saying, but it OK and better than souls. In any case, souls clones are focus on fighting mechanics and not graphics fidelity, so that is fine. Still I often got less than 50 fps on a 3090, so there is definitely a huge potential for improvements.
    I definitely
    It is yet another souls clone, if you like these games, you will probably like this one. Graphics is not as beautiful as many are saying, but it OK and better than souls. In any case, souls clones are focus on fighting mechanics and not graphics fidelity, so that is fine. Still I often got less than 50 fps on a 3090, so there is definitely a huge potential for improvements.
    I definitely liked an option to adjust difficulty, so the game is not only accessible for those with no life ready to fight that boos 55 times in a row.
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  5. Sep 14, 2022
    7
    Very strange, but it's one of the rare occasions when I'm totally agree with critics score.

    During first 2 days, there were only negative reviews. But now it's #1 user ranked game in PS5 and XBSX. WTF Pros: - Setting - Great idea of bringing French and automatons; - Art Direction; - Sound Design; - Plenty of weapons - really cool design. Cons: - Old graphics; - Awful
    Very strange, but it's one of the rare occasions when I'm totally agree with critics score.

    During first 2 days, there were only negative reviews. But now it's #1 user ranked game in PS5 and XBSX. WTF

    Pros:
    - Setting - Great idea of bringing French and automatons;
    - Art Direction;
    - Sound Design;
    - Plenty of weapons - really cool design.

    Cons:
    - Old graphics;
    - Awful optimization - I still have 100+ FPS but on high textures and with DLSS only. C'mon I have RTX 3080 12 GB, why does this game requires more than 13 gb of VRAM for ultra textures?;
    - Bad facial animation, totally like in 2005;
    - Many ways of cheesing enemies makes gameplay not really interesting. I just doesn't want to fight with NPC at all, just trying to rush from one boss to another.

    So it's not bad game at all, but I don't understand how than this be more than 9.0 score.

    Definitely between 6. and 7.
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  6. Sep 14, 2022
    6
    Steelrising es un juego con una premisa interesante; un Soulslike con algunos pequeños toques de Hack and slash y Plataformeo, ambientado en un Paris a fines del siglo XVIII, en donde las máquinas toman presencia a manos de Luis XVI... Básicamente una revolución francesa cyberpunk.

    A nivel narrativo, la premisa es más que atractiva, y funciona como una reconstrucción de la historia que
    Steelrising es un juego con una premisa interesante; un Soulslike con algunos pequeños toques de Hack and slash y Plataformeo, ambientado en un Paris a fines del siglo XVIII, en donde las máquinas toman presencia a manos de Luis XVI... Básicamente una revolución francesa cyberpunk.

    A nivel narrativo, la premisa es más que atractiva, y funciona como una reconstrucción de la historia que tanto nos gusta ver; lamentablemente, esto se queda a nivel de idea, pues, en la práctica, pierde mucha potencia. Diálogos planos, poca gesticulación de los personajes, nombres no traducidos como decisión estética, entre pequeños bugs y bajo rendimiento en las cinemáticas, hacen que todo se vea muy artificial. Si bien la protagonista es una "muñeca autómata" y sus gesticulaciones son reducidas, su intervención en el mundo tampoco es muy relevante que digamos.

    Como mencioné, el rendimiento es uno de sus graves problemas, así también como sus bugs. En una primera instancia, el juego se ve bastante bien, pero para mantener dichos gráficos son muchísimos los requerimientos que solicita, por lo que se pierde fluidez. Las pantallas de carga, de esta misma manera, son longevas al punto de llegar a desesperar levemente, y si bien el "modo rendimiento" funciona correctamente, se pierde gran encanto en los gráficos, como es de esperarse.

    La jugabilidad me provoca un sentimiento mixto; si bien se trata de un soulslike, y la exploración y el combate, acompañado de la prudencia necesaria son los elementos que funcionan como piedra angular de este género, en Steelrising se sienten un tanto sueltos.
    Primeramente, el combate si bien es desafiante, tiene muchísimas facilidades, al punto de perder muchísima dificultad, y de no establecer la curva de aprendizaje de forma natural; resulta que, para pelear con los bosses, tenemos a nuestra disposición un arma de fuego, que stunea al boss, dejándolo deshabilitado, sin ningún tipo de restricción. Asimismo, el hitbox y hurtbox no están bien definidos, y parece injusto como en reiteradas ocasiones nuestros ataques no llegan al oponente, o visceversa.
    En cuanto a la exploración, me pareció bien desarrollada, digna de soulslike, más no pulida.

    Del OST no hay mucho que decir que no hayan dicho otros medios: es totalmente olvidable, y si bien ambienta de forma medianamente épica la aventura, no perdemos nada intentando jugar el juego con nuestras propias canciones de fondo, a gusto propio.

    Lo más destacable de este videojuego me pareció su arte y su estética, bordeando lo "bloodborniano", y sin saturar mucho el concepto. Como la premisa es atractiva, el modo de desplegar la estética en el juego funciona optimamente, apoyándose en lugares icónicos de Francia, que tuvieron su relevancia historica en dicha época y dicho proceso.
    La amalgama de armas a nuestra disposición, así también como el equipo y la customización del personaje, es otro de los apartados que me parecieron bien trabajados. Tenemos un arsenal de armas bastante competentes, un sistema de puntos muy similar al de cualquier souls, basados en la fuerza, la destreza, o el equilibrio. El equipo también otorga una personalización de personajes y atributos que hacen más personal nuestra experiencia, siendo de esta manera bastante inmersivo en este aspecto.
    Por último, la herramienta de los módulos también resulta funcional y útil, y aporta con estadísticas adicionales a la facilitación de nuestros objetivos, haciendo la experiencia aun más propia.

    Steelrising no es un mal juego, pero, lamentablemente (y como efecto de los soulslike fuera de FromSoftware) queda muy corto con lo que proponía. Teniendo en cuenta que es un indie, de aproximadamente 10 horas de duración, lo situamos inmediatamente en comparación a Thymesia, y, como mencioné, el efecto soulslike se da a luz; la vara está extremadamente alta para juegos de este género debido al trabajo de FromSoftware, y si bien Steelrising no hace un mal intento, no logra satisfacer del todo las necesidades de un juego de esta índole, logrando cosas interesantes, ciertamente, pero no logrando superar las expectativas.
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  7. Sep 20, 2022
    7
    i love this game she have some good mechanicals with beauty atmosphere that a wanted to play
  8. Oct 4, 2022
    6
    Meh. I mean, it kept me interested enough to finish it but I will never play it again. The story was OK and it was really was kept me playing although ultimately it ended being not quite satisfying. The game play is OK but will be a joke to any Souls veteran. Its like a trimmed down version of a souls game and the bosses are laughably easy. The weapons were the biggest disappointment andMeh. I mean, it kept me interested enough to finish it but I will never play it again. The story was OK and it was really was kept me playing although ultimately it ended being not quite satisfying. The game play is OK but will be a joke to any Souls veteran. Its like a trimmed down version of a souls game and the bosses are laughably easy. The weapons were the biggest disappointment and the variety was sparse and the move sets dull. The optimization of the game is terrible as it had my 3080 pegged at just high settings with ray tracing off and was barely getting 70 - 90 fps. Really for how mediocre the graphics are I should have been getting 120 steadily.

    If you can get the game on sale, grab it. Otherwise just wait.
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  9. Dec 15, 2022
    7
    Well.. If im honest, I just like mechanics, steampunky stuff in general and this game delivers a handsome robot girl for me so i can put the game mechanic issues away from me.
  10. Jun 12, 2023
    6
    I honestly tried to give this game a chance. I'm not very interested in the French Revolution, but I might be interested in this story because I really liked the idea of automatons and fighting puppets. Relatively good graphics and quite pleasant music complemented this interest. Well, the bosses were interesting too. The bosses, and not "slightly fatter ordinary monsters."
    And what,
    I honestly tried to give this game a chance. I'm not very interested in the French Revolution, but I might be interested in this story because I really liked the idea of automatons and fighting puppets. Relatively good graphics and quite pleasant music complemented this interest. Well, the bosses were interesting too. The bosses, and not "slightly fatter ordinary monsters."
    And what, nevertheless, killed this interest? ...the absolute epsence of optimization, very sharp and crooked movements of enemies (which for me personally completely killed the parry option), and the very concept of solus-like. I don't think this game needs it at all. Many people wrote that the game is easy and I'm happy for them, but exactly what I expected from this game to be different - made me give it up somewhere in the middle.
    Before telling me anything about my skills, I ended both parts of Nioh (along with the challenges inside the game) and Sekiro. So please keep comments like this to yourself. By the way, the hit boxes here are the same curves as in Sekiro, since you can get damage from the air.
    In general, it seems that it could have been a very interesting game... but for me personally it did not become such.
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  11. Jan 5, 2023
    6
    its not bad not good , but it gets repetitive after few hours
    pros: gameplay , soundtrack , graphics , atmosphere
    cons: story , bosses , dialogue , low enemy Variety
  12. Mar 22, 2023
    7
    Fransız Devrimi'nde mekanik bir robotu yönettiğimiz, görsel tasarımıyla göz doldursa da dövüş mekanikleri çok keskin olmayan, bu nedenle bir yerden sonra sıkan soulslike oyun.

    Ben parry yapabildiğimiz yelpazeye benzer şeyi kullandım. Element hasarı veren, uzun menzilli olan silahlar da vardı ama bu oyun çok hızlı olması nedeniyle parry yapmak keyifli olur gibi geldi. Karakterimi de ona
    Fransız Devrimi'nde mekanik bir robotu yönettiğimiz, görsel tasarımıyla göz doldursa da dövüş mekanikleri çok keskin olmayan, bu nedenle bir yerden sonra sıkan soulslike oyun.

    Ben parry yapabildiğimiz yelpazeye benzer şeyi kullandım. Element hasarı veren, uzun menzilli olan silahlar da vardı ama bu oyun çok hızlı olması nedeniyle parry yapmak keyifli olur gibi geldi. Karakterimi de ona göre dancer sınıfından seçtim zaten.

    Oyunun ortalarına kadar çeşitlilik iyi gidiyordu aslında. Yeni düşman çeşitleri geliyor, yeni yetenekler geliyor, kullanmasam da yeni silahlar ediniyordum. Ama ortalardan sonra özellikle yeni düşman çeşidi gelmemeye başladı. Boss'lar farklıydı bir tek. Ancak onların da çok kolay olduğunu söylemem gerek. Çoğunu tek denemede geçtim. Böyle soulslike oyun mu olur? Boss'lar hiç agresif değiller. Çok az vuruyorlar, genelde mal gibi vuruşlarınızı yiyip duruyorlar. Boss savaşlarını hiç beğenmedim. Bir önceki souls oyunum Thymesia'nın fersah fersah gerisinde bu anlamda.

    Yan görevler falan da vardı ama oyun çok sarmadığı için uğraşmadım. Hatta son 2 bölümü etraftaki düşmanlarla hiç uğraşmadan direkt boss'lara koşarak geçtim.

    Netice itibariyle olmak istediği şeyi tam olamamış ,eksik bir oyun.
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  13. May 20, 2023
    6
    I couldn't play the game. Optimization is very bad. However, those who like the theme should experience it.
  14. Jan 30, 2023
    5
    This game has some unique elements, that's undeniable. Unfortunately, the gameplay, world and story don't quite make up for it; they're all mediocre at best. I'm a fan of Souls-like games and this one simply doesn't measure up. It's not even close to being as good as others in the genre.
  15. Oct 3, 2022
    5
    Steel Rising wasn't difficult to walk through like Dark Souls easy mod . the maximum of items are not limited , so prepare lots of ammunitions use casually . aegis is a beauty I like her waist , she is more like most modern achievable android . that get me desire to collect clothes . advise add more skirts not pants . the story not good enough , french guys blablabla talking . please focusSteel Rising wasn't difficult to walk through like Dark Souls easy mod . the maximum of items are not limited , so prepare lots of ammunitions use casually . aegis is a beauty I like her waist , she is more like most modern achievable android . that get me desire to collect clothes . advise add more skirts not pants . the story not good enough , french guys blablabla talking . please focus on aegis , she is the girl not other guys . need some adjustment of the game . such like quick items key-bind . few times compass guiding too far away . anyway , this game is normally normal , aegis worth seeing . Expand
  16. Jul 29, 2023
    6
    A good game with good graphics. The story is also quite interesting. The variability of the combat system is also a plus.
    Among the disadvantages are the very low difficulty of the game, not the best optimization (Elden Ring worked better), and the game design of the locations is quite primitive. Also, the locations themselves are boring, mostly streets and corridors of palaces.
Metascore
68

Mixed or average reviews - based on 19 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 19
  2. Negative: 0 out of 19
  1. Oct 22, 2022
    70
    Steelrising is a stylish, original game, despite its numerous blemishes. There is fun to be had in saving Paris during a revolution.
  2. Edge Magazine
    Oct 6, 2022
    50
    The result is not a bad game, but Steelrising's beautiful and imaginative shell is wrapped around a workmanlike interior. [Issue#377, p.110]
  3. Sep 29, 2022
    70
    Steelrising is completely different from what the fans of Spiders’ previous games could expect. It copies traditional soulslike mechanics but does stand out thanks to an interesting art direction and options that let you adjust the difficulty level to your liking. It should have been optimized better though, because the game’s visual quality does not justify its thirst for processing power.