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State Of Mind - 8.4 / 10 - {highly recommend}
The Game is [Unique, reflective, rich in history, artistic, atmospheric]
=> REVIEW:
This game involves you in the story in a surprising way, the plot is very deep, with several well-designed characters, a script / dialogue great, and your choices have power, because they affect history, which makes you think and think twice before going on such a path. The world built by the game is characteristic, and the graphics are beautiful. You can see the dedication put into the game by the developers, especially in the details of each environment.
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Pros:
The strongest point of State Of Mind is definitely the story, which is very well built throughout the game, is intriguing and encourages the player wanting to resolve the issues pending on it. There are points in history where progression is slower, especially at the beginning, while there are very frantic parts. Furthermore, the characters are profound, with their personalities and purposes in the story, all well
placed. In general the story has a good development, ramifications, and surprising twists, being balanced.
Another positive point is the world that State Of Mind creates, be it real or virtual, and how they are distinguished, in addition to their involvement in history. The graphic quality of the world is great, but what impressed me is how the story makes you reflect on life, on technology, and about existing worlds, giving you strong choices that can change everything, thus affecting other lives. The difference between the real and the unreal when both worlds are compared, and being able to move between them, between minds and realities, this is perfect for the context of history.
Another good factor of the game was the unique artistic direction, with the shape of the bodies more "crystallized", which gives personality to the game. In addition, throughout the story you play with different people, and the loading screens have the image falling apart into the character's crystals of that section, another beautiful and detailed factor that shows the dedication of the developers.
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Cons:
One factor that bothered me a lot in the game is the bizarre facial expressions. In many cases it is notable as the face of the NPCs or the character is bad, there is not always this drop in quality, but even in moments of good quality, the lack of emotion in the expressions is notable of the character, which is a little anti-climatic, but in my case it didn't hinder my involvement with the story.
Another negative issue is the movement bugs, about 3 or 4 times playing, I bugged to the point where I couldn’t move anymore, and the only one way to resolve and close and open again, and restart from the last checkpoint. Luckily, that doesn't bother you either, because it's easy to solve and it is possible to skip the lines. But I also experienced crashes about 6 times where the game stops, and you also have to do the same procedure as the bug movement, but these were more irritating to me.
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Neutral:
The mechanics of the game are not exceptional, but they are not bad. On the other hand, some of them, such as item inspection, are not well used and they end up being unnecessary to progress in history, having only usefulness in a very advanced section in history. Overall I found a lot of mechanics simple, and others misused, but they do not affect its progression in history, so I consider it a neutral point.
Many people consider the main character's demeanor and personality to be a negative point in the story because he is an "idiot" with others. Anyone who plays will agree with the fact that Richard Nolan is an a*****e, but this is not a mistake of the developers, its a piece very important for the plot and the development of the facts, that is, if it were not so, it would have no history. In return you play with others characters, including Adam, who is literally the opposite of him. However, because the whole story revolves around Richard, in some moments we wondered, if it is really worth playing and helping him, and maybe we were doing it wrong. But, the story is so good, it shows everyone Richard’s sides, in addition to showing his evolution as a person during the same. However, if you want to be a wretch until the end of the story, you can. So I consider the main character’s personality as a neutral point.
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=> VERDICT:
The Verdict is that State Of Mind is a game worth investing in, due to its history and progression, in addition to its unique art style. Of course, you will experience moments of difficult choice, but choose the right one, and follow through. Don't care what people say about Richard, just help him and follow the story, and enjoy all that this game has to offer. The story is good from start to finish, and you won't regret playing it. Don't rush the game, just follow the story and progress little by little. Play it cool and pay attention to details.… Expand