Metascore
69

Mixed or average reviews - based on 30 Critic Reviews

Critic score distribution:
  1. Positive: 8 out of 30
  2. Negative: 0 out of 30
  1. It’s a real shame. If State of Mind was more minimalist in its plot, and focused on exploring and completing character arcs rather than absurd thought experiments, if it dealt with one or two of the themes of posthumanism, instead of six or seven all at once… we might have had something really special on our hands.
User Score
7.6

Generally favorable reviews- based on 65 Ratings

User score distribution:
  1. Positive: 36 out of 65
  2. Negative: 3 out of 65
  1. Feb 19, 2019
    8
    I have no idea why some "critics experts" gave this game such a bad score as low as 50! This game might not be a masterpice, but it isI have no idea why some "critics experts" gave this game such a bad score as low as 50! This game might not be a masterpice, but it is undoubtedly good!! It touches many philosophical questions but don't dwell on them enough to make the game unappealing or too complex for the audience. I has a good story and very nice artsyle (it's ok if you dislike this, since it's pretty subjective). Full Review »
  2. Aug 24, 2018
    8
    The game is amazing. I recall Geralt Voice on Adam, the only defect is the interaction of the narrative
  3. Mar 16, 2020
    10
    I would actually say this game is about 8 - 9 out of 10, but I believe it deserves way more than its current metascore, so giving it a 10! :)I would actually say this game is about 8 - 9 out of 10, but I believe it deserves way more than its current metascore, so giving it a 10! :)

    Disclaimer which is also a pretty good bottom line - If you ever happened to play Dreamfall or Dreamfall Chapters, and enjoyed it, there's a very high probability you're going to like this title as well.

    All mentioned games share the same good aspects: Great storytelling, mild futuristic andor sci-fi vibes, you get to play multiple characters who are mainly interesting and likeable, and it all generally has a nice cinematic view.
    The graphics and soundtrack also has a nice touch to them, and fit very well to the game's atmosphere.

    Unfortunately they all also share the same bad aspects: this product usually feels much more like a film trying to be a game, and doing to by plenty of mildly challenging puzzles mini games go-fetch-come-back sequences. This can definitely become a nuisance and a letdown for plenty of players.

    While I didn't suffer from those, I did find them slightly out of place or annoying at times, but there were also some good ones, too.
    This game certainly isn't perfect as an actual game, yet the plot kept me totally gripped and wanting more, and I felt that for this type of games, there was an OK balance between "plot moments" and "gameplay moments" , plus the overall experience and story were totally worth it.

    I hope to see more of this from Daedalic, and totally recommend this title!
    Full Review »