User Score
6.9

Mixed or average reviews- based on 627 Ratings

User score distribution:

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Oct 1, 2013
    6
    I understand that this game is an Early Access scam, but I didn't expect it to be THIS clunky. It feels like there's a good game here, in terms of the core mechanics, but it's severely under-developed. The primitive game engine and art assets might be excusable if they made for smooth gameplay, but to look this terrible, and perform this badly, too?

    It's a great concept, but the world
    I understand that this game is an Early Access scam, but I didn't expect it to be THIS clunky. It feels like there's a good game here, in terms of the core mechanics, but it's severely under-developed. The primitive game engine and art assets might be excusable if they made for smooth gameplay, but to look this terrible, and perform this badly, too?

    It's a great concept, but the world is ugly as hell, and the gameplay, the combat, the driving, even exploration, it all feels like a chore because of how disjointed and clumsy it is. And then to top it off, it's ridiculously short, really underscoring the lack of resources the devs must be working with. It doesn't feel like anywhere near a complete game. Less of an early access beta, and more like a pre-alpha proof of concept.

    Hate to lambast it like this, because it's got a ton of potential, but it doesn't look like it's the sort of potential that will ever come anywhere near being realized.
    Expand
  2. Nov 7, 2013
    0
    This game is bad, and the people who made it should feel bad.

    The problems start as soon as the game does. The introductory credits and in-game "cutscenes" are both unskippable. This is a cardinal sin in video game design and shows the quality of thought put into this title. Honestly, they teach that this is a bad idea in introductory design courses. The controls are badly, badly
    This game is bad, and the people who made it should feel bad.

    The problems start as soon as the game does. The introductory credits and in-game "cutscenes" are both unskippable. This is a cardinal sin in video game design and shows the quality of thought put into this title. Honestly, they teach that this is a bad idea in introductory design courses.

    The controls are badly, badly flawed. Keyboard commands will lockup (I am guessing this is a problem with the port as this particular machine is n-rollover) leaving you standing around in the middle of a fight helpless to do anything. A lesser sin, but another brought along from this being a console port is that the keys are not cannot be rebound.

    The game's object oriented barriers are problematic as zombies can, and will, walk through walls or teleport across railings. This complicates the many, many close encounter fights as the AI's pathmapping is not particularly well made. This means that entrances such as doors will become crowded as the AI all try to finish the last action queued. This makes barricade missions exceptionally tough when all your friendly AI are bunched at a doorway while the rest of the building is being flooded with enemies.

    Speaking of AI, it is horribly coded and whoever did this should stop programming right now and take a job as a fast food cashier. The AI will leave you during missions where you must escort friendly NPCs, which is a large sum of the total missions. Your party member will make a straight run towards the nearest safehouse or base completely oblivious to its surroundings. It will not sneak, it will not deviate from a straight line course (unless to avoid buildings, which it will most likely get stuck on), and it will run head on into a zombie horde, get killed and then the game will penalize you for being stupid enough to bring someone along. God help you if that NPC who had military experience died right before the mission spawned that REQUIRED an NPC with military experience. Its easier to scrap the save and start over when this happens. The game punishes you for its own design flaws.

    On the note of bringing someone along, the inventory system is horrible. Actually, let me back up a bit, the entire menu system is a catastrophic failure. You cannot give items to another member of your party forcing you to leave the items, destroy them, or run all the way back to the nearest outpost. The mission log is styled as a notebook, but leaves every entry in one column, sorted chronologically (as per Morrowind). The fatal flaw with this design is that there is no way to easily sort through this information. The longer the game goes on, the longer the list, so the player must sit and go through all entries (details being on a separate page) looking for the relevant information. This COULD have been easily fixed by a tab system in which missions, events, and other notes could have been sorted into their own categories for easy viewing.

    Another point is that bringing up the menu does not pause the game, which, if you are in the middle of battle and you need to switch weapons (the inventory system does not auto-equip the next available weapon of its type) it will leave you in a lurch. I hope you enjoy the one kicking animation in the game, you will see it a lot. This, along with how difficult the chronological event menu can be to navigate means that you are losing in game time looking for that one entry. NPCs can die, missions can spawn, and you can get your face eaten off while you try to find out if you completed that one task you got yesterday or not.

    Time, now this is an interesting bit. The game's autosave feature seems to be... rather particular, about what it does or does not remember. If you are getting surrounded by zombies and are going to die you can simply exit the game (as long as you are not knocked to the ground) and you will teleport to the base at the dawn of the next day and all sins are forgiven. Buildings that would have taken a day to build are save-scummed into existence, and your food stockpile does not diminish. You can essentially force the autosaver to give you infinite daylight and respawns, as long as you're quick about it.

    The game's high points of base building, missions, supply management, and the 4x of the city are all rather non sequitur. Spawn points for friendly NPCs and missions are random, no building has any realistic benefits over another for outposts, and the whole experience is completely dominated by a random number generator. You can have too much food because those missions spawn, or you can have too little because nothing spawns. It doesn't matter what you built, or how you built it because no event is reliable in this game.

    It currently costs 20USD on steam, do not buy it until it is sold for 3USD. At that point its finally at the right price.
    Expand
  3. Sep 27, 2013
    0
    As with most games these days, SOD is just another cheap and nasty console game being mass-marketed, but with absolutely no integrity at all as far as PC games are concerned. It's little more than leftover dregs of a very low budget console game.

    It has actually been released on PC with no Keyboard/Mouse support which is downright insulting, to make this lazy port even worse, the game
    As with most games these days, SOD is just another cheap and nasty console game being mass-marketed, but with absolutely no integrity at all as far as PC games are concerned. It's little more than leftover dregs of a very low budget console game.

    It has actually been released on PC with no Keyboard/Mouse support which is downright insulting, to make this lazy port even worse, the game has really bad forced mouse acceleration which makes playing with a Mouse impossible and infuriating.

    The graphics are reasonable for an indie game, but anyone with a keen eye can spot the inferiority of the textures, water caustics and animation, though its ugliness is well masked with excessive shadowing.

    The game mechanics don't offer any real challenge or substance thanks to the simple button-mash combat system and the monotony of tasks you perform. The UI is bad and unsurprisingly console orientated.

    All other aspects are trademarks of restrictive linear systems ported straight in from it's brain dead console counterpart.

    The days of buying PC titles that are fit for purpose when you pay for them are nearing an end.
    Expand
  4. Oct 6, 2013
    0
    This version of the game is a port from the Xbox to the PC and is filled with bugs and glitches. There is no mouse or keyboard support. The AI of the zombies and the NPC's is horrible. The game is a funnel game where you are forced to follow a specific path so it is not a true open environment. The shooting/aiming of weapons is awful and clumsy. Driving a car is, in my opinion, the worstThis version of the game is a port from the Xbox to the PC and is filled with bugs and glitches. There is no mouse or keyboard support. The AI of the zombies and the NPC's is horrible. The game is a funnel game where you are forced to follow a specific path so it is not a true open environment. The shooting/aiming of weapons is awful and clumsy. Driving a car is, in my opinion, the worst part of the entire game; I suspect the person who created the driving interface never actually drove a car before so they don't understand the mechanics of being behind the wheel.

    I paid $20 for a early copy of the game and I want my money back.

    The only thing really good about the game is the graphics are acceptable. They also have designed a good idea concerning setting up a home base, gathering supplies and storing them and also collecting NPC's to protect the home base. Other than these items, the game completely lacks any sort of creativity or skill in design. In other words, save your money and don't purchase it because it completely and totally sucks.
    Expand
  5. Sep 28, 2013
    0
    What PC game release's with mandatory controller use, and no mouse and keyboard support? This goes to show this is nothing but a cash in with no effort put into the port what so ever. Its sad.
  6. Oct 31, 2013
    10
    Probably the best zombie survival game out there. It has almost everything right, and for a zombie fan, it is definitely 10/10. It's a mix of GTA, action rpg and house building/management. Exactly what was missing in the genre (of the zombies I mean)! To the date of the 1st November it works flawlessly with keyboard and mouse too.
  7. Mar 20, 2015
    9
    This game is the best zombie game I've played yet, and I've played a lot. Here's why:
    Pros:
    - you do not play only 1 character, but as many as you have; each one having its own abilities to help you survive - when your character dies, he dies; you gotta be careful, and this makes you think twice before heading out during the night - really nice atmosphere, sound design and music -
    This game is the best zombie game I've played yet, and I've played a lot. Here's why:
    Pros:
    - you do not play only 1 character, but as many as you have; each one having its own abilities to help you survive
    - when your character dies, he dies; you gotta be careful, and this makes you think twice before heading out during the night
    - really nice atmosphere, sound design and music
    - this games has almost ALL the aspects you want to see in a zombie apocalypse game: scavenging, recruiting, base building, manage resources and a community, weapon diversity
    - amazing modding community and mod support; you can litterally change the game exactly as you want to play it -> high replayability
    - interesting story and characters
    Cons:
    - stupid AI
    - clunky graphics and animations
    - sometimes clunky m&k controls (no key to toggle walk)
    - one same old map (espically when you replay the game a lot)

    I give it a 9/10 because it's amazing features as a zombie apo game tremendously outruns its performance and gameplay mechanics weaknesses. And it's incredibly fun to play - if not addictive.
    Expand
  8. May 21, 2016
    9
    I give it a 9 cause the game make me want to play more and more. There are so much possibilities and things to do. Houses to explore. Interactions with people.Its not an arcade style game . You have to take your time and think cause if u die there is no re spawn! Instead you take control of another member of your group and it will affect the morale of the surviving members. Of course it'sI give it a 9 cause the game make me want to play more and more. There are so much possibilities and things to do. Houses to explore. Interactions with people.Its not an arcade style game . You have to take your time and think cause if u die there is no re spawn! Instead you take control of another member of your group and it will affect the morale of the surviving members. Of course it's not perfect and some missions are repetitive but it's addictive for a lot of reasons. It's atmospheric! The music is intense and the apocalyptic mood of the game is felt intensively. It's strategic and rewarding if you play it well. The learning curve is a little bit hard .Don't underestimate the zombies. Make sure your gun are loaded. Don't goes scavenging alone! And avoid any noises unless it's necessary! The only zombie game that remind me of The walking dead tv show! Expand
  9. Jan 2, 2015
    10
    This game may not have beautiful graphics, but it is probably the best zombie survival game out there. The concept of the game meets the zombie apocalypse standards and you do what every zombie show or movie does, survive.
  10. Mar 4, 2015
    10
    For me this is the best survival zombie ever. Or lets make this the best zombie game out there. Left for dead is second for me but that game is totally different because it is a shooter. But with this one everything about it is great. Managing your people, your supplies etc, they just nailed it. Very interesting and enjoyable game I finished it twice.
  11. Feb 9, 2015
    10
    Assisti a um video deste maravilhoso jogo e me interessei por ele na hora, os gráficos são perfeitos, pode-se interagir com quase tudo no ambiente de jogo e o mundo aberto proporciona uma vasta área de exploração com grandes surpresas, este jogo vai te dominando, ele é viciante. As duas DLCs também são maravilhosas, a única coisa que ficou faltando é a possibilidade de jogar multiplayer.Assisti a um video deste maravilhoso jogo e me interessei por ele na hora, os gráficos são perfeitos, pode-se interagir com quase tudo no ambiente de jogo e o mundo aberto proporciona uma vasta área de exploração com grandes surpresas, este jogo vai te dominando, ele é viciante. As duas DLCs também são maravilhosas, a única coisa que ficou faltando é a possibilidade de jogar multiplayer. Aconselho o uso de um controle de XBox ou Similar para jogar esse jogo pois são muitos comandos e as vezes é preciso ser rápido para atacar ou contra atacar os zumbis. Expand
  12. Mar 6, 2016
    8
    I'm a sucker for anything zombie related and State of Decay was basically a dream come true. I heard about this game a long time ago and was guttered to find out it was going to be a Xbox 360 exclusive. I jumped with joy however when I learned it was coming to PC. What were my feelings when it came onto PC, disappointed but satisfied.

    You're put into an open world infested by zombies
    I'm a sucker for anything zombie related and State of Decay was basically a dream come true. I heard about this game a long time ago and was guttered to find out it was going to be a Xbox 360 exclusive. I jumped with joy however when I learned it was coming to PC. What were my feelings when it came onto PC, disappointed but satisfied.

    You're put into an open world infested by zombies and one thing that I like about the game is that it literally puts you right into the action. It doesn't give you any sort of tedious and padded out opening, it put you into the action. I'm not saying I don't like those sort of games as most game that do that end up being one of my favourite games of the year (The Walking Dead.) Gameplay works as a sort of third person shooter with stealth and melee combat. One bad thing I find the combat is that it's way too easy. Attack, attack, attack, reversal, rinse and repeat. Other parts that are included in the game prove to be a challenge. Management of resources, mission objectives expire so that means you need to question what your camp needs more of with a chance that you may never gain that amount of resources. It's also incredibly fun to play as well, exploring the open world, exploring buildings that might contain resources but on your way home a horde could come for you and the resources will slow you down. Also when a survivor dies, they're permanently dead, you'll have to use a different survivor in your camp.

    Graphics are beautiful but they could be better. I noticed a few pop ins and badly textured rocks, moss and foliage. There were also quite a few times where performance took a turn for the worse. I experienced multiple frame rate drops which is apparently something the Xbox version suffered from. I also experienced a few game breaking bugs and multiple crashes.

    You will want to replay State of Decay again even after finishing the story, as you will want to see if you can keep your survivors alive for a second time through.
    Expand
  13. Mar 22, 2016
    8
    I'm a sucker for anything zombie related and State of Decay was basically a dream come true. I heard about this game a long time ago and was guttered to find out it was going to be a xbox 360 exclusive. I jumped with joy however when I learned it was coming to PC. What were my feelings when it came onto PC, disappointed but satisfied.

    You're put into an open world infested by zombies
    I'm a sucker for anything zombie related and State of Decay was basically a dream come true. I heard about this game a long time ago and was guttered to find out it was going to be a xbox 360 exclusive. I jumped with joy however when I learned it was coming to PC. What were my feelings when it came onto PC, disappointed but satisfied.

    You're put into an open world infested by zombies and one thing that I like about the game is tht it literraly puts you right into the action. It doesn't give you any sort of tedious and padded out opening, it put you into the action. I'm not saying I don't like those sort of games as most game that do that end up being one of my favourite games of the year (The Walking Dead.) Gameplay works as a sort of third person shooter with stealth and melee combat. One bad thing I find the combat is that it's way too easy. Attack, attack, attack, reversal, rinse and repeat. Other parts that are included in the game prove to be a challenge. Mangement of resources, mission objectives expire so that means you need to question what your camp needs more of with a chance that you may never gain that amount of resources. It's also incredibly fun to play aswell, exploring the open world, exploring buildings that might contain resources but on your way home a horder could come for you and the resources will slow you down. Also when a survivor dies, they're permanately dead, you'll have to use a different surivor in your camp.

    Graphics are beautiful but they could be better. I noticed a few pop ins and badly textured rocks, moss and foliage. There were also quite a few times where performance took a turn for the worse. I experienced multiple frame ratedrops which is apparently something the Xbox version suffered from. I also experienced a few game breaking bugs and multiple crashes.

    You will want to replay State of Decay again even after finishing the story, as you will want to see if you can keep your survivors alive for a second time through.
    Expand
  14. Jan 10, 2017
    9
    Good Game but could be better!
    Zombie Survival Games Is Better When Its Co-Op Split Screen.
    In Co-op Its Have Much Fun!But in the other Sides Its Good.In Graphic,in story!
    But I dont know Why Games Like That Is Come Very Late!!
  15. Jun 24, 2020
    9
    One of the best zombies games i have ever played, the only bad thing is that the leader who assign you missions is really annoying, she does not let you go around without send you missions every second.
  16. Oct 23, 2019
    9
    An excellent action/rpg/base-building game in a zombie apocalypse setting.
    If you liked playing CS with zombie modes...
    If you enjoyed Left for dead...
    If you thrive for quality survival/zombie games..
    Give this game a try.
  17. Jan 24, 2021
    8
    Una idea muy original y un juego muy interesante en general. Aun asi me canse de jugarlo.
  18. Jan 11, 2014
    5
    Cons: The format, controls, and menu system is a mess. Everything is counter intuitive, how a video-game shouldn't be. The AIs are retarded most of the time. The combat animations are repeated OVER and OVER again. The story is slow moving and most of the missions seem to be different colored repeats.
    Do not buy this game until the price goes down, a lot.
  19. Nov 30, 2013
    7
    This review contains spoilers, click expand to view. State of Decay is an odd one. Yes it's a zombie game but I don't feel the zombies are what you should go to the game for. What you should go to the game for is the intense feelings it creates. It's weird because I always felt compelled to get on the game much in the same way you feel compelled to feed a dog; you don't want it to die, or in this case, you don't want your people to die. But at the same time I didn't want to get as I was afraid of what I would see how had died, gotten sick or whatever.

    For me State of Decay lost its appeal after ~9 hours. The Scavenging is fun but it gets a little repetative and the story is optional, it takes place in optional mission points. But naturally every time I wanted to do one of the missions something would come up like: "We need food!" or "Someone needs talking to and you're the most charismatic person we have!" and I always felt I needed to do those because if I didn't people would die or leave. The only other quip I have is that the story is a little...lack lustre. It is nice to the Military actually doing something for once but that's not really what I mean. It really fells like you, as the player, is just watching the story from a distance. [spoiler] One mission involved me helping the General go against his orders and help some civilians, but I never found out what did happen to him until after in a little text box, so it feels very removed [/spoiler]
    Expand
  20. Dec 19, 2013
    7
    game's quite good for what it is an actual survival zombie game, the game has several unique mechanics one of which is that you don't play any single survivor instead you rotate between different survivors due to rest and fatigue. The game has a predictable and bland plot typical government screw up creates zombie apocalypse but what really makes the game shine is the gameplay. as statedgame's quite good for what it is an actual survival zombie game, the game has several unique mechanics one of which is that you don't play any single survivor instead you rotate between different survivors due to rest and fatigue. The game has a predictable and bland plot typical government screw up creates zombie apocalypse but what really makes the game shine is the gameplay. as stated previously you are forced to rotate between survivors as repeated use of one survivor will lead to him/her becoming tired, the game has a series of different characteristics for each survivor some of which are useless while others are extremely useful in combat or recruiting new survivors. The game also features perma death and due to the way characters are leveled as they can only be trained when they are controlled it becomes terrifying to lose your main character to a zombie and be forced into using a weaker and sometimes incompetent charecter in its place. The biggest problem with the game however is that the gameplay is fairly repetitive go out gather supplies come back or listen to a call for help from a survivor or a neighbour and rush to aid them. Another big problem is that guns are utterly useless in this game anything outside of headshots is extremely uneffective against zombies that combind with the fact that ammo uses a large amount of slots in ur inventory and is fairly expensive makes melee almost exclusively the best choice. Lastly the game has a horrible system when it comes to using allies, firstly it charges you a large amount of influence which is the ingame currency to bring that ally along if any quest is initiated while you have a companion along they immediately return to the base making the investment utterly useless which basically includes every activity in the game outside of gathering supplies. Lastly this game has a real time calender event implemented meaning each day that passes by you could lose character by simply not having enough food in reserve and there doesn't seem to be a way to disable it. this is extremely frustrating if you just so happened to stop playing for a week or so only to come back and find a few members of your community died. Expand
  21. Nov 17, 2013
    0
    Don't buy this "Game". It's just another cheap, broken, bugy console Port. The developers didn't bother to fix it, Basically all the bugs that have been reported in the X-Box version are still present. Adding to the issues the game and gameplay is allready having, the port just turned out horrible. The controlls are clunky, you can't change the keybindings, the mouseacceleration andDon't buy this "Game". It's just another cheap, broken, bugy console Port. The developers didn't bother to fix it, Basically all the bugs that have been reported in the X-Box version are still present. Adding to the issues the game and gameplay is allready having, the port just turned out horrible. The controlls are clunky, you can't change the keybindings, the mouseacceleration and sensivity is a joke and the worst thing is the hardware optimization. It's a joke really. I mean my PC may not be high end and up to date, But it still has 8 GIG of DDR3 Ram a Phenom Quad Core prozessor and a GTX 470 (and runs BF4 on med high settings with an playable amount of Fps) and yet i can hardly play it. Frameratedrops, horrible textures, glitches, collision issues. Just save yourself some time and nerves and don't waste your money on it. Expand
  22. Nov 27, 2013
    3
    This game is atrocious. I bought it for $13 on Steam and after 10 minutes of play, regretting it. It's that bad. I can tell pretty quickly that this game was rushed out the door. Whoever is scoring this above a 6 must be paid reviews or part of the Dev team.

    20 minutes in, in opening dialogue there are obvious voice over errors. Infinitely stupud design descisions In a game all about
    This game is atrocious. I bought it for $13 on Steam and after 10 minutes of play, regretting it. It's that bad. I can tell pretty quickly that this game was rushed out the door. Whoever is scoring this above a 6 must be paid reviews or part of the Dev team.

    20 minutes in, in opening dialogue there are obvious voice over errors. Infinitely stupud design descisions In a game all about zombie survival, I cannot give items I find to my party members. If a party members pack is full, I either have to destroy items in my current pack, or switch to another member and see if they have any open spaces and do the same thing. LOL WHAT? WHO DESIGNED THIS GARBAGE? Terrible UI. What the hell is this? Why is this so complicated? No save points. Journal events log chronologically but quickly become a clusterf**k with no way of sorting them. Reused animations over and over. And over. Boring gameplay GTA style missions but it gets repetitive really quickly.

    Where is the fun? This game isnt fun its like work. Log in, do more missions the game is bogged down with all of these extra things I have to worry about, that we dont care about and are completely unnecessary community status, population, fame, really fame in a zombie survival game? They didnt have to make it this complicated, and that's the problem. I'm not looking for another Skyrim with depth I want to play a fun zombie masher.

    The AI is simplistic, bad, pathing is terrible, party members will do stupid things. Party members will run off in a mad rush to the safehouse when you start a mission for no apparent reason, oblivious to everything.

    Something with the graphics are off as well. I'm not sure if its the bloom, or the shading, but something is way off and doesnt look right. I'm not wasting anymore energy for a review on this game.

    The game could be been much better if whoever made these design decisions decided to quit game development before this game was made. Instead, they are going to be fired after the game tanks.

    3/10.
    Expand
  23. Dec 28, 2013
    7
    Game is playable and interesting,
    I am having remarks over some game-play rules:
    1. I cannot give elements from my personal inventory to another member of my team or any NPC. 2. If I need to make space in my backpack, i must destroy item?!? 3. Cars do not need to refuel? 4. Why rear-end car hits on ZED-s do damage to engine?! 5. Zombie spawn in my near vicinity, even when I cleared
    Game is playable and interesting,
    I am having remarks over some game-play rules:

    1. I cannot give elements from my personal inventory to another member of my team or any NPC.
    2. If I need to make space in my backpack, i must destroy item?!?
    3. Cars do not need to refuel?
    4. Why rear-end car hits on ZED-s do damage to engine?!
    5. Zombie spawn in my near vicinity, even when I cleared them.
    They should come from distance, and begin their existence further away from my line of sight.

    The rest of game is very enjoyable and interesting to explore.
    Expand
  24. Dec 6, 2013
    7
    Pretty good game even though it's a port controls handle well during the fight with only minor camera problems.
    Only negatives, in a way, is that it favours heavily a more tactical approach so anyone that expects an all out zombieland killing spree will be kinda disappointed as well that battles that involve zombie attacking from many directions can be tiresome since the camera is very
    Pretty good game even though it's a port controls handle well during the fight with only minor camera problems.
    Only negatives, in a way, is that it favours heavily a more tactical approach so anyone that expects an all out zombieland killing spree will be kinda disappointed as well that battles that involve zombie attacking from many directions can be tiresome since the camera is very restrictive.
    On a plus side if you are able to use surround sound do so because the sounds are really well made and can give you a good tactical advantage including but not limited in how many zombies you will face in a house as well which direction they are attacking from.
    Expand
  25. Dec 17, 2013
    0
    Much like 'walking dead', it promises so much but delivers very little, and what there is has been dropped on its head enough that it can be played with thumbs. buggy as hell (including patches to date), dumb arbitrary game mechanics, poor interface, stupid ai, annoying and repetitive quests, no replayability value, hardly even any point exploring. you might get an hour or two out of itMuch like 'walking dead', it promises so much but delivers very little, and what there is has been dropped on its head enough that it can be played with thumbs. buggy as hell (including patches to date), dumb arbitrary game mechanics, poor interface, stupid ai, annoying and repetitive quests, no replayability value, hardly even any point exploring. you might get an hour or two out of it before you start asking yourself why you keep playing. Expand
  26. Dec 30, 2013
    4
    Not impressed with the game. First 15 minutes felt kinda like whack-a-zombie to me, no suspense or anything, just running around, collecting random loot and punching monsters. Plus it's a 100% console game, in a bad way. Seriously, if you want people to buy PC games, make PC games, not ports. Played it for a couple of hours, not looking to continue.
  27. Dec 25, 2013
    4
    This one really should be in the $5 bin or free to play. It's repetitive, has no narrative, it's skewed to melee with broken gun mechanics (sorry devs, it doesn't take 30 seconds to reload a 9mm clip). Graphics are poor and game mechanics are cartoonish. Not worth your time, and you will keep asking yourself why you are playing it over and over. This is a bad survival work simulationThis one really should be in the $5 bin or free to play. It's repetitive, has no narrative, it's skewed to melee with broken gun mechanics (sorry devs, it doesn't take 30 seconds to reload a 9mm clip). Graphics are poor and game mechanics are cartoonish. Not worth your time, and you will keep asking yourself why you are playing it over and over. This is a bad survival work simulation not a game. Expand
  28. Aug 8, 2014
    0
    I felt jipped within the first minute.
    Makes ARMA2 feel next-gen.
    Next to Title/Genre/Developer/Publisher there should be a new category called "horrible console port".
  29. Oct 10, 2014
    8
    State of decay is a balancing act. If you take each separate part of the game and hold them up for close scrutiny you will find them in no way remarkable. Just take the story line for example. It is short and offers no surprises. You start the game with two survivors in Trumbull valley which is undergoing the zombie apocalypse and you have to survive until you can escape the valley. TheState of decay is a balancing act. If you take each separate part of the game and hold them up for close scrutiny you will find them in no way remarkable. Just take the story line for example. It is short and offers no surprises. You start the game with two survivors in Trumbull valley which is undergoing the zombie apocalypse and you have to survive until you can escape the valley. The story runs in a straight line. You escape the first few zombies, find shelter in a ranger station, do some missions, get one additional survivor(story scripted), move to a church, do some more missions while recruiting more survivors until you can move to the next base.. and then you make a final move to one of the two biggest bases once you have gathered enough survivors and resources. Experienced players would probably skip the movements in between and just move from the church to the biggest base of their choice.

    There are a few background stories. One is the military one, which tells you a bit about the role of the military, one is the local government one, which tells you a few things about how the local government and police force react and there is the hillbilly story line, which gives you a small story about how a group of dubious 'rednecks' respond to the crisis. The story line allows you to make a few choices, but non of these open up different story lines or change the outcome in a remarkable way.

    The other parts, like the combat system, the resource gathering system and the base management system are neither unique nor remarkable. It has been done before, seen before and often done better in games like the Walking Dead(a far better story line). Left 4 Dead(better combat system), Dead Island (better combat, crafting and character builds) and so on.

    The strength of State of Decay lies in two things. 1 that there is no comparable game out at the moment(those that seem promising are still in beta). 2 that it offers just enough of everything to make it better than you would expect. In other words the total is better than the sum of the parts.

    But barely so.

    State of Decay there basically fills a gap and flourishes because there is no competition.. There aren't that many games out yet that allow you to manage a group of survivors in a sandbox game with resource gathering, crafting and base management. Note that I said: not yet, as there are competitors in the make. 7 days to die and Dead State are examples that spring to mind.

    The makers of the game have said that there will be no sequel, but that there will be an online version of State of Decay. They will be facing a few strong competitors. Day Z for instance and the Dead Linger are examples. There are many more online games in the make that have zombies as an important ingredient and it will probably be though to make a profit with so many MMOs out already.

    If you don't like online games, like me, but like to play an acceptable game, than State of Decay might keep you entertained. Don't expect too much from it.
    Expand
  30. Aug 14, 2014
    4
    I started off being very excited about this game. Unfortunately I was disappointed as many of the daily actions become tedious and the controls are terrible. Vehicles float around as if they weighed four pounds and I can't count how many times I barely bumped something and my truck went flying into the air, exploding and wounding my character. The game functions much like a phone appI started off being very excited about this game. Unfortunately I was disappointed as many of the daily actions become tedious and the controls are terrible. Vehicles float around as if they weighed four pounds and I can't count how many times I barely bumped something and my truck went flying into the air, exploding and wounding my character. The game functions much like a phone app where you should check in periodically as your characters must rest and heal up while you aren't playing. That's fine for phone games not fine for PC games. Bad controls and perma-death finally made me quit. I just wish this had more polish before being released. Expand
Metascore
79

Generally favorable reviews - based on 9 Critic Reviews

Critic score distribution:
  1. Positive: 6 out of 9
  2. Negative: 0 out of 9
  1. PC PowerPlay
    Feb 3, 2014
    90
    It might look dead on the outside, but the systemic mechanical genius of State of Decay is gloriously alive and kicking. [Feb 2014, p.82]
  2. PC Gamer
    Dec 31, 2013
    63
    Stodgy combat, two-dimensional characters, and technical hitches prevent this from living up to its lofty premise. [Feb 2014, p.58]
  3. Dec 13, 2013
    69
    At first, State of Decay feels like an exciting introduction into a bleak world of zombie apocalypse, but tedious missions, dated graphics and boring characters quickly ruin all the fun.