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6.0

Mixed or average reviews- based on 2879 Ratings

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  1. Dec 20, 2011
    2
    This game perfectly fits the downward spiral of quality bioware is pushing out these days, ME2 â
  2. Dec 20, 2011
    2
    The gameplay feels and looks surprisingly cheap considering Bioware spent over 100 million to make TOR. To get an idea of how it plays, just imagine World of Warcraft with less polish, 75% less content and way more instancing. Big swing and a miss by Bioware.
  3. Dec 21, 2011
    2
    I am sorely disappointed with this 'cough' MMO. The years they spent of developing and they bring out this????? Character creation is laughable. Graphics are sub par for a 2012 game. The world is stagnant and lifeless, mobs just stand grouped in 3's doing nothing. I have no feeling of a Star Wars universe. Quests are a chore. Inventory items unappealing like in LOTRO. Combat is simplyI am sorely disappointed with this 'cough' MMO. The years they spent of developing and they bring out this????? Character creation is laughable. Graphics are sub par for a 2012 game. The world is stagnant and lifeless, mobs just stand grouped in 3's doing nothing. I have no feeling of a Star Wars universe. Quests are a chore. Inventory items unappealing like in LOTRO. Combat is simply button bashing, doesn't flow at all. Kids will love it granted but most people with an ounce of intelligence will see it for what it is. bland and rubbish.

    I gave up on the story as the gameplay is that bad. Plus i'll simply go to the movies to see a film. SWTOR does a bad job of even telling a story, glossy CGI doesn't make a good film. Remember the turd Transformers?????
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  4. Dec 22, 2011
    2
    After years of development, you'd think Star Wars: The Old Republic would have the potential to revolutionize the MMO genere, especially considering that Bioware was once regarded as a quality, RPG developer. Unfortunately, this is not the case. One of the major features that was hyped since day one was SWTOR's fully voiced cast. Although the voice acting sounds like a nice addition (andAfter years of development, you'd think Star Wars: The Old Republic would have the potential to revolutionize the MMO genere, especially considering that Bioware was once regarded as a quality, RPG developer. Unfortunately, this is not the case. One of the major features that was hyped since day one was SWTOR's fully voiced cast. Although the voice acting sounds like a nice addition (and it is), that's about the only plus. Character creation sounds like it would be a pulling point of a game based off the Star Wars franchise, yet Bioware has managed to make it the opposite. Star Wars has dozens of unique races, and Bioware has managed to incorporate none. Want to play a Wookie? Too bad. An Ithorian smuggler? Not a chance. A Rodian bounty hunter? Try again. But, have faith, Bioware has still included some other races: a blue human, a green human, a human with head tails, and, finally, a blind human. Oh, the variety. The actual gameplay is worse. Bioware doesn't even try to hide the WOWesque combat; it even mimics the old hotbars and menus. Combat is essentially press A to win, or, because Bioware likes variety, press A then B two times to win. Player vs. Player combat is the same formula. Like others have said, SWTOR doesn't differ from the standard MMO combat roles. You have tanks, healers and even damage-dealing roles. For some that might not be particularly disappointing, but I came into SWTOR looking for a revision of the tired system. I mean, it's a tad ridiculous when the Sith have their own DARK heal. I thought the Sith were supposed to be ruthless killing machines, not tempered healers. Anyways, quests are alternatively a burden. In a Bioware game, one expects story and characters to be a saving grace, but SWTOR somehow manages to abuse the same kill-ten-boars tradition. It's a pity considering Bioware has managed to lure in several big names in voice acting, and their talents are wasted in boring, terribly written dialog. There are some nice moments during questing though, where quests take a more dynamic approach, but these moments are too far and in between that they hold no real value. All in all, SWTOR had so much potential that could have been easily capitalized, but Bioware was so eager to cash in on the Star Wars franchise that any potential greatness was lost. Instead of the Star Wars epic that was presented to us prior to release, we have a run of the mill MMORPG smothered in decent voice acting. Expand
  5. Dec 23, 2011
    2
    sorry EA but this is a disappointment. Why the hell did you not copy SWG? This Game is a future-WOW. Same movements, same landscape... I wait so long for this Game...
  6. Dec 23, 2011
    2
    Well I must admit i had very high expectations for this game, but so far it is a major letdown. I just feel dissapointed as the final product is far away from what has been advertised, as the general feel of the game is been there, done that. Perhaps I enjoyed too much of wow as i played it for first 2 years, and wasnt willing to try any of the games that came after it, all advertised asWell I must admit i had very high expectations for this game, but so far it is a major letdown. I just feel dissapointed as the final product is far away from what has been advertised, as the general feel of the game is been there, done that. Perhaps I enjoyed too much of wow as i played it for first 2 years, and wasnt willing to try any of the games that came after it, all advertised as potential wow killers, but bringing nothing new to the table, spelling their fast demise. I expected bioware will be a company to finally rearrange the niche so deeply carved by blizzard, and to revolutionise the concept that only works for wow on a global scale. Comparison with wow is unavoidable, as two game are so alike, you will feel like wow was reskinned, and that comes from someone who was away from wow for some time now. I truely feel that the art direction looks outdated and animation is nothing special, world is disjointed and instanced, quests are hit and miss, mostly miss, and combat system is seen numerous times, so i predict fast decline in player population when players figure out that there is nothing new on the table Expand
  7. Dec 24, 2011
    2
    It amuses me to no end how we are not allowed to not enjoy this game. Those giving 10s and complaining about us having different opinions are just trolls is are just wearing their Naboo-tinted glasses, refusing to see anything potentially wrong. These are the same people who think that including a character like Jar Jar Binks in the movies was a much better idea than curing cancer,It amuses me to no end how we are not allowed to not enjoy this game. Those giving 10s and complaining about us having different opinions are just trolls is are just wearing their Naboo-tinted glasses, refusing to see anything potentially wrong. These are the same people who think that including a character like Jar Jar Binks in the movies was a much better idea than curing cancer, simply because he's in the Star Wars movies. That said, I was unimpressed by the game. Everything seemed "samey" to me. The voice acting was alright, and the different story lines are okay, but that's just the thing. Pursuing the different story lines, is, for the most part, an individual endeavor. It gives me the feel of this being a Single-Player game disguised as an MMO. The instances annoy me, though the queues not so much. However, the scattered, unmoving NPCs detract from my overall so-called "immersive" experience. Also, I hated walking through Tatooine to get to a point I needed to be, only to walk through a sand people camp that immediately triggered the "kill 0/20" quests. So far, there's also been no endgame. Really, people, are you that protective of your favorite universe that you refuse to admit that there may be some flaws? Expand
  8. Dec 24, 2011
    2
    I'll begin with character creation. I was expecting a hefty load of options in the creation of my character such custom face shaping. Also I have to point out that the choice of facial hair is beyond a joke and it also looks so bad, almost like it's super glued onto the model's face. You can either have no beard and moustache and or an ugly thick one -- there is no in between. The sameI'll begin with character creation. I was expecting a hefty load of options in the creation of my character such custom face shaping. Also I have to point out that the choice of facial hair is beyond a joke and it also looks so bad, almost like it's super glued onto the model's face. You can either have no beard and moustache and or an ugly thick one -- there is no in between. The same goes with the bodies, infact there is not one normal looking body for the jedi archetype -- it's either too skinny or too bulky.

    Not including the true cinematics, the gameplay graphics are deceiving. After creating my character I get some true CG cutscenes like you would see in a motion picture (money at this point that would have been better spent) which is great. Then I get to the cutscenes that appear to be the game's graphics engine.

    My character lands into a spaceport with crisp, colourful graphics -- im thinking woah, they really went all out here as well as with the voice acting which is superb. Shortly after being told what I need to do and who to talk to, I am thrown in to a world that looks hideous and completely different than the rich vibrant cutscenes.

    Compared with the mission/NPC cutscenes, everything just looks flatter and less vibrant. I was also informed after walking around the environment just how linear and lifeless everything is, something I wasn't expecting from a game this long in development.

    The envrionments outside the cities are also very linear. I found myself being restricted to certain paths where there was hilly terrain. Why can't I just walk up and around this? Dragon Age had the same issues too. This game has been hyped so bad that alot of KOTOR fans will think it's for them, but after EA/Bioware/LucasArts grabs their money they realise it's just another MMO, nothing special.
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  9. Dec 26, 2011
    2
    Disappointing. Very. Servers feel dead due to instancing and planet only chat channels, the storey based focus means you cant play as a group as the amount of people allowed in instanced storey areas is limited. balance is way off with some classes dominating pvp. Lack of MMO features such as group finder. Numerous graphical bugs, random disconnects, and bugged resource nodes, and optionsDisappointing. Very. Servers feel dead due to instancing and planet only chat channels, the storey based focus means you cant play as a group as the amount of people allowed in instanced storey areas is limited. balance is way off with some classes dominating pvp. Lack of MMO features such as group finder. Numerous graphical bugs, random disconnects, and bugged resource nodes, and options menus dont remember settings through loading screens.
    Travel times are high, which feels like a time sink, and yet worlds are very linear, you cant explore at all without hitting an "exhaustion wall". The voice acting is ok, but far too much, you spend alot of time just watching it, or skipping it, and its very repetative using the same phrases over and over and over again, plus the option you choose for dialogue sometime bears no resembalance to what your character actually says.
    Combat feels clunky, and targettting is a nightmare.

    All in all its a mediocre single player RPG, with a very bad and poorly implemented lobby feature. Feels half finished and very dated. Servers feel like a dying mmo not a new one.
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  10. Dec 27, 2011
    2
    Whilst the game is passably enjoyable as a one-off casual romp through a Star Wars theme park, any person who has played MMOs before will find severe design flaws. There's really too many to list in full, but includes: 1) PvP rewards are enormous compared to PvE rewards, 2) PvP is seriously unbalanced (battlegrounds frequently have 80% of players as ONE class), 3) Classes that are supposedWhilst the game is passably enjoyable as a one-off casual romp through a Star Wars theme park, any person who has played MMOs before will find severe design flaws. There's really too many to list in full, but includes: 1) PvP rewards are enormous compared to PvE rewards, 2) PvP is seriously unbalanced (battlegrounds frequently have 80% of players as ONE class), 3) Classes that are supposed to be "mirrored" across the faction split are not, 4) There are no level brackets so lv10s get thrown in with lv50s, 5) botting, 6) cheating/exploits, 7) a range of other things, 8) Bioware not commenting on or doing anything to fix these issues. The company is completely unresponsive, simply throw out form messages, and doesn't discuss design decisions. Expand
  11. Dec 29, 2011
    2
    Rip off that's what this is. They should have implemented a more dynamic combat system, and look for a different model like f2p as loads of amazing games are coming up with like age of connan , dc universe, lotro, guild of wars etc...
  12. Dec 30, 2011
    2
    Terrible game:lackluster RPG icing on a stale mmo cake. Bioware should have stuck to what they do well. I just can't see what is compelling about this and why on earth it would be worth a subscription to anyone. I don't plan to keep playing when my time is up.
  13. Jan 1, 2012
    2
    If you defined the word "blunder", you would get a dictionary definition which stated "Lucasart's decision to let Bioware handle this game". The game feels souless and just comes across as an incomplete product which has been rushed. Star wars is a global cash cow and it really is being milked for all it's worth with such a terribly over priced game. The game is supposed to run on theIf you defined the word "blunder", you would get a dictionary definition which stated "Lucasart's decision to let Bioware handle this game". The game feels souless and just comes across as an incomplete product which has been rushed. Star wars is a global cash cow and it really is being milked for all it's worth with such a terribly over priced game. The game is supposed to run on the majority of systems, however many players (myself included) have experienced severe lag which basically makes any decent PvP redundant. For a game with a supposed $300m budget a problem which hinders the primary selling point of the MMO market is unforgivable in every sense. How can a game which brings computers to their knees have such poor graphics? It really is just WoW in space with terribly cringeworthy writing (http://www.youtube.com/watch?v=B7pgk7TZO_c& as an example of one of the horrible cut scenes - and no that wasn't even filmed during the beta, that's something Bioware want you to pay monthly to sit through) and regurgitated MMO game play which could be swapped with the game play of any of the last 10 or so major MMOs and would seem pretty samey. This game was intended for two sets of people: MMO players who wanted something different, and Star Wars fans - most notably those who were fans of the KotOR series. This game others NOTHING for either of them. During the prerelease interviews with Bioware employees they promised this game would innovate a dying game genre whilst appeasing Star wars fans by sticking to lore and basically being a continuation of the KotOR series. Without offering any spoilers I can suggest that this game has basically forgotten that KotOR 2 ever existed. In terms of end game so far there is only one raid which features a couple of tank and spank bosses and a brief extension of the PvP battlegrounds that players could choose to join from level 10. One of the key points of the star wars series is that it captures people's imaginations; Being evil villains in space! Being a hero of the republic! It is such a diverse series with thousands of unique characters it really is disgusting that every single player characters looks exactly the same. There are basically four body choices for everyone which is the only unique aspect of your character (everyone is a humanoid and exactly the same height - sounds really FUN). The four body types include - Child body (a mini version of the adult body - yes 10 year old children in this game have massive racks - gotta reach out to EVERY market haven't we Bioware? ) Japanese anime style body, steroid packed weight lifer body and of course morbidly obese fat man. The hairstyles are nothing like the star wars series and seem to have come straight out of the latest FF game. Another unique feature which TOR promised us was space combat. Although this is the favourite part of the game for myself... that isn't because it is good, just that every single other aspect of this game is horrible in every way, shape and form. It is fun for the first 30 minutes but considering the amount of time people put into MMOs the repetition of this particular aspect of the game would kill me. They even managed to make you grind mobs whilst you are supposed to be flying the ship! Another brilliant USP for TOR was the companions. Their two major benefits are supposed to be helping during combat and also skills. The skills in this game are a complete waste of time and any items you get out of them are dwarfed by those you find elsewhere. It is a complete waste of time in game to spend any time whatsoever crafting / picking / looking for herbs. subscir
    For the majority of time in game I have played a Jedi Knight Guardian. This is a primarily a tank class so what BIoware did was give them a companion whose main function is... to tank. This makes PvE and grinding mobs (Which are ALWAYS in groups of three no matter what) pretty boring (I can only say this is from a Jedi Knight Guardian's point of view - apparently Bounty Hunter is a blast). To summarise I simply cannot see how I could justify throwing more money at EA with a subscription fee for this game. It is so repetitive in every sense of the word - A bland copy of every past MMO with a script loosely resembling the tortured remains of one which was partially based on small aspects of the KotOR series.
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  14. Jan 7, 2012
    2
    TOR is less than mediocre. The group encounters are a boring rehash of every MMO you have played before. The boss mechanics are lame and easy. There is no sense of achievement beating any of the heroic instances.

    The pvp boils down to 3 small warzones. 3 is not enough, and if you play on the Imperial side, you may as well call this game The Huttball Republic, since you are forced to
    TOR is less than mediocre. The group encounters are a boring rehash of every MMO you have played before. The boss mechanics are lame and easy. There is no sense of achievement beating any of the heroic instances.

    The pvp boils down to 3 small warzones. 3 is not enough, and if you play on the Imperial side, you may as well call this game The Huttball Republic, since you are forced to play on that map more than half the time. The warzones are a sloppy mess that have no level brackets to seperate low levels from the well geared high levels. Players constantly hide in a corner and go afk to farm commendations, and there is no system to report them or remove them. The actual pvp combat is also a mess, complete with high levels of server lag that is death for melee characters that can never seem to hit moving targets. The "resolve" system to prevent being chain stunned / cc'd to death is present in the game, but is completely broken and has no effect.

    As for the world pvp I was excited for? What world pvp? I'm on one of the most popular servers with a faction balance closer to 1:1 than any other pvp server and three weeks after release, the questing zones are empty of players when I go out looking for action.

    The game is still rather unstable, lots of crashes, missing textures, and game breaking bugs both big and small, even after the first major patch. The customer service is poor and didn't respond to my request for help for 3 days when my character was stuck in the wall, by that time another player had helped me escape.

    Character creation was an afterthought, there is very little you can do to make your character look good or unique. But that's ok since the gear in this game looks so terrible, no one will want to look at your guy anyway. You will either be dressed up in your sci-fi clown suit, or you will be in the exact same pvp set that everyone else in your class is wearing.

    The only strength of this game is its solo questing with full voice acted cut scenes. In an mmo setting, who gives a **** about single player cutscenes? Its a side detail at best, and yet that was their main focus. You can tell Bioware doesn't have their priorities straight about what makes a great MMO game. I made it to level 50 with a pvp valor rank of 52 in my three weeks here, and I wish I had not bought the game. But at least they won't even get one month of subscription fees out of me. Star Wars fans will enjoy this game I'm sure, but gamers looking for a solid MMO, with intense competitive pvp gameplay should look elsewhere. If they were going to copy WoW, they should have copied all of it, because this game isn't much fun, especially at the level cap.

    For $300 million dollars, Bioware has created a turd that hasn't even been polished yet.
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  15. Jan 11, 2012
    2
    Got bored at level 30, its wow except worse.
    They blind you with shiny videos and screen caps, but the game is on par with a 2001-2005 mmo.
    Its fun for a bit, but once that new car smell fades, it quickly starts to stink in the room.
    Basically, its a single player mmo with bad visuals, terrible community, and ran by liars.
  16. Jan 13, 2012
    2
    Poorly done WoW clone with new paint. Same old grind fest, With the illusion of diolog options that, really do nothing. (unless there one of the uncommon, silly light/dark side ancers). A watse of time at best, an insult at worst.
  17. Jan 17, 2012
    2
    This game has some nice touchesd and yes the VO does add something but later on gets in the way.

    Don't listen to the rubbish on the internet about the graphics issue. the issue itself is minor but the way it was handled appaling. It still loooks good and some of the animations are terrific. Also if teh opening movie does not grab you, you simply are not human its excellent filler. There
    This game has some nice touchesd and yes the VO does add something but later on gets in the way.

    Don't listen to the rubbish on the internet about the graphics issue. the issue itself is minor but the way it was handled appaling. It still loooks good and some of the animations are terrific. Also if teh opening movie does not grab you, you simply are not human its excellent filler. There is no getting away from it quests are tedious, and in the main the "kill x of y" variety (or lack of it).
    The character story line is ok but again I found myself wanting to edit some of teh longer wafflle out. Crafting is like marmite you will either love it or hate it... based on my experience at later levels it becomes redundant to a large degree. Space Combat.... GRRRRRR. Appalling on rails garbage, should of, could of been so much more but nope they totally bodged it up... A feel let down.

    I find the samey nature of the armour, equipment and enhancements a little boring but that may just be early issues that will resolve over time.

    The biggest issues with the game is the terrible ability delay (it is mind bendingly frustrating in PVP and especially if you have some skill in pvp combat you will feel like you are wading through treacle), bugs aplenty (some are so obvious and should really have been picked up with testing) and way more than acceptable at any MMO launch and finally the intrusive amounts of sharding and instancing (why does my game world have to be split in two when I have only seen about 5 other people in the two hours I have been questing. Also there is very little humour and self deprecation on display. The game seems to take itself just a little bit too seriously sometimes and this I think in teh long term with come across as pomposity. The whole game feels baggy and very unpolished once you look under the hood. Yes I know these are going to be patched at some point and I know its naive to complain about bugs in an MMO but there is an odd thing going on and it is something I can' quite put my finger on. And this is teh real killer punch from my perspective The game just does not "feel right". Its like something fundemental is holding back or not working as it should. Its almost as if the fun has been watered down. I knwo I should be enjoying it but it just feels a bit sterile. I know these statements are not objective and for that I apologise. I just don't know how to say it but the game feels somehow a bit souless.

    On the whole an unsatisfying game for me...
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  18. Jan 22, 2012
    2
    This is basically a WoW clone without the elements which actually made WoW successful. SWTOR offers nothing new to the MMO genre. Story and voice acting are excellent but they do not justify the rest of the game being a broken mess. PvP is totally unbalanced and was broken beyond any repair after an exploit in patch 1.1 which Bioware actually refuses to fix. The character control isThis is basically a WoW clone without the elements which actually made WoW successful. SWTOR offers nothing new to the MMO genre. Story and voice acting are excellent but they do not justify the rest of the game being a broken mess. PvP is totally unbalanced and was broken beyond any repair after an exploit in patch 1.1 which Bioware actually refuses to fix. The character control is unrensponsive and there is delay when using abilities not related to latency or framerate issues. The game is poorly optimized and performs poorly even on high end PCs. I recommend staying away from this game until it is improved. On it's current state it is simply not worth the montly fee it has. Expand
  19. Feb 1, 2012
    2
    Not a fan of a game which does not feel fluid and is full of bugs. Currently anyone playing this game is not a customer but a beta tester. It feels like the Star Wars genre has been drained of all life with this title, and someone with high hopes with what was promised is left with complete disinterest in picking up another Bioware title.
  20. Feb 1, 2012
    2
    TOR is a "standard" theme park mmo, prety interesting in PVE but horrible in the craft and PVP, i realy want to know how bioware have used the 200 million USD for this game...

    And the most horible in this story, we have lost SWG for TOR, SWG are superior in many many many point (space, craft, pvp, group and guild activity, many tool for the rp, housing...)
  21. Feb 2, 2012
    2
    Disappointing. It's a single player game wrapped in an MMO title. Social content is actually discouraged in SWTOR. That becomes obvious when you play. When you play you are almost by yourself 90% of the time. You need no one and no one needs you. That is not an MMO. They constantly shard every planet so you cannot see more than 2-4 people at any one time. The only exceptions are the fleetDisappointing. It's a single player game wrapped in an MMO title. Social content is actually discouraged in SWTOR. That becomes obvious when you play. When you play you are almost by yourself 90% of the time. You need no one and no one needs you. That is not an MMO. They constantly shard every planet so you cannot see more than 2-4 people at any one time. The only exceptions are the fleet where everyone must go and Ium for PvP. But for the most part you are alone and that's fine for a single player game. But SWTOR pretends to be an MMO.

    It's clear that BW designed and built this game as a hybrid knockoff of WoW and it's own singleplayer games.

    Also, it just seems that nothing you do in the SWTOR world really matters.
    BW's almost doctrinal stance on the solo story design is a mistake. Their stance on solo gameplay as a whole, in an MMO, is a mistake. SWTOR's group content is INCONSEQUENTIAL. If I did 5 fp's total, that would be a lot. There is no need to do them. You do not need to do them to advance in any way. I made it to 50 on one toon and 20 on another in 30 days without them. You say I missed out on great gear??? Really and with what consequence? NONE! And I was constantly ahead of the leveling curve right up to Corellia which is 47-49.

    The group content is fun that being FP's and Op's but it's old and tired and in the end doesn't matter as everyone will get good enough gear or better gear without trying so there is no point to it.

    People on the forums tell you do the FP's, OP's, crafting and such but none of it really matters in the end. Crafting : you will loot better gear while PvPing or running regular quests , fps or ops, so no point. Gear is easy to get so everyone will have it so again no point to ops or fp.
    At end game the game really becomes pointless especially on Ilum as Republic.

    That's one of the biggest things I come away with is that the game is too easy, too much good gear drops for nothing, no one needs you and you need no one. No middle game content that would make someone slow down. No real Epic questing going on. It's just more like doing assignments. You will get everything you want guaranteed. No risk whatsoever. It's epically boring.

    SWTOR is mediocre at best and fraudulent as an MMO at worst.
    They duped the paying public into believing this was a true MMO.
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  22. Mar 7, 2012
    2
    This game is a huge let down. The leveling prosess of your first character is fun but you strat to notice the very linear play style, lifeless worlds and the way both factions are kept apart throught out the game. Once at level cap you find the game is nothing more than a lobby game where you look for a dungeon group in ONE laggy social hub through spamming the general chat channel. OrThis game is a huge let down. The leveling prosess of your first character is fun but you strat to notice the very linear play style, lifeless worlds and the way both factions are kept apart throught out the game. Once at level cap you find the game is nothing more than a lobby game where you look for a dungeon group in ONE laggy social hub through spamming the general chat channel. Or queuing up for a boring pvp battleground (there is little to no world pvp) Crafting is all but automated as well as gathering. In all this is the most dumbed down, linear and dull MMORPG I have ever played. Expand
  23. Mar 27, 2012
    2
    Not a very bad mmo, but certainly not good enough for this franchise and this price. Very disappointing. Most of the time, you play alone, strange for a mmo, so it's more like a rpg? But usually i love rpg, so why i think it's not good? Because from my point of view it's not enough immersive, graphics are poor, there is really nothing original/innovative in this thing.
  24. Apr 8, 2012
    2
    You are lucky if you meet more than 10 person during your leveling, there is no mmo feeling at all. This continues at 50 too. Graphics require alot of pc power, however dont expect great graphics they are at best mediocre. Pvp is a joke too, all classes have stun that lasts around 4 sec and all classes have some sort of aoe knockback, ah and you cant auction more than 50 items at ah. TheYou are lucky if you meet more than 10 person during your leveling, there is no mmo feeling at all. This continues at 50 too. Graphics require alot of pc power, however dont expect great graphics they are at best mediocre. Pvp is a joke too, all classes have stun that lasts around 4 sec and all classes have some sort of aoe knockback, ah and you cant auction more than 50 items at ah. The skills doesnt feel responsive, there is a feeling of lagginess no matter what your ms is. The story line is nice tough, thats the only good aspect i guess. To sum up this is not a MMORPG game, This is a single player game with a good story for almost every class, with tons of bugs, bad animations, and a bad game engine. Expand
  25. Apr 19, 2012
    2
    I am a big science fiction and MMOG fan. But saying this game is a disappointment from a company that should know better would be an understatement. The combat is button mashing like World of Warcraft and it is also gear based like World of Warcraft as well. This game in a nutshell is another World of Warcraft clone that should be avoided by even the most die hard Star Wars fans. Not worthI am a big science fiction and MMOG fan. But saying this game is a disappointment from a company that should know better would be an understatement. The combat is button mashing like World of Warcraft and it is also gear based like World of Warcraft as well. This game in a nutshell is another World of Warcraft clone that should be avoided by even the most die hard Star Wars fans. Not worth giving your money to EA for this one. Go buy a pizza with it. Expand
  26. Nov 20, 2012
    2
    Soul-less, poor graphics, cookie-cutter 'levels' as opposed to worlds, clunky, sould destroying and awful. I played for 3 months and it basically put me out of the MMO market, and I've been playing MMO's for 13 years. This totally finished it off for me.

    I don't know what they were thinking. It's like Mass Effect in Space. It is more a multiplayer game than an MMO, with little
    Soul-less, poor graphics, cookie-cutter 'levels' as opposed to worlds, clunky, sould destroying and awful. I played for 3 months and it basically put me out of the MMO market, and I've been playing MMO's for 13 years. This totally finished it off for me.

    I don't know what they were thinking. It's like Mass Effect in Space. It is more a multiplayer game than an MMO, with little interaction and broken social cohesion. Even when it goes FTP this month I still won't play it. The graphics are like KOTOR, well slightly worse.

    Oh, but it has good voice acting (which you will skip through out of boredome eventually.).

    Totally ruined my faith in the whole market. I'm going to take up golf or maybe open a sandwich store or something - I'm done with MMO's after this cynical $200M train wreck.
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  27. May 14, 2012
    2
    The professional reviewers once again have no clue or deliberately lead people astray. This is not an MMO people would leave any MMO for and it would posssibly and only possibly be a good first MMO. To be honest though nothing in this game is polished. The company has a great track record in non MMO genre but this sucks as a MMO. At least games like Rift tried you would be better waitingThe professional reviewers once again have no clue or deliberately lead people astray. This is not an MMO people would leave any MMO for and it would posssibly and only possibly be a good first MMO. To be honest though nothing in this game is polished. The company has a great track record in non MMO genre but this sucks as a MMO. At least games like Rift tried you would be better waiting for Guild Wars 2 or trying something like Tera online. Not a great deal of anything new in Tera but a far nicer game. Expand
  28. Jul 6, 2012
    2
    Dull. Uninspired. Graphics from 2005. WoWclone. Railshooter. Static. A huge disappointment. I´d prefererred Star Wars Galaxies 2, not WoW in Space. Bioware should fire their lead designers and start from scratch.
  29. Jul 13, 2012
    2
    I tried to like this game, but it's basically a stripped down version of WoW.  The NPC dialog was ok at first, then it got tiring and I started to just spacebar through it all.  Graphics were nowhere near what I expected it to be.  Being released in 2011, I expected much better graphics after seeing Rift.  Characters...you have 4 classes...and they're cloned from RebelI tried to like this game, but it's basically a stripped down version of WoW.  The NPC dialog was ok at first, then it got tiring and I started to just spacebar through it all.  Graphics were nowhere near what I expected it to be.  Being released in 2011, I expected much better graphics after seeing Rift.  Characters...you have 4 classes...and they're cloned from Rebel side to Empire side. Only the names are a bit different. Trying to get a group for some of the quests was the worst (though I've heard they finally added a LFG option).  This game is also a bit too idiot-proof.  You can Expand
  30. Aug 4, 2012
    2
    These are all the things that I believe are wrong with SW:TOR (in no particular order):

    1. The class story lacked real choices (didn't go through all of them but the stories I did see lacked any meaningful choice) 2. Class story on republic side was boring (I wanted to play a Jedi Knight but couldn't stand the story) 3. Lack of exploration (some of the planets like Coruscant or Nar
    These are all the things that I believe are wrong with SW:TOR (in no particular order):

    1. The class story lacked real choices (didn't go through all of them but the stories I did see lacked any meaningful choice)
    2. Class story on republic side was boring (I wanted to play a Jedi Knight but couldn't stand the story)
    3. Lack of exploration (some of the planets like Coruscant or Nar Shadaa are just hallways)
    4. The planets are very static with no weather, no day/night cycles, and the mobs just stand there waiting to die
    5.The music is good, for the small amount of time it plays, but on every planet I have to listen to the sound of my speeder for just about the whole time I am there; unless the speeder sound randomly cuts out, which unfortunately happens often.
    6. OPs are easy, when you don't hit bugs, and gear from them is way too easy to get
    7. I can't level alts, after leveling a character on each faction, without having to replay the same story in the same order. Yes there are class quests, but they are far and few between.
    8. PVP is gear based without it you get slaughtered. Didn't mind 1-49, though it got tedious playing the same warzones again and again. It is also unbalanced, not that I expected it to be as it is a difficult thing to do.
    9. World PVP happened to me exactly once while leveling.
    10. cant swim all the water features are shallow
    11. Need to entice people into playing heals and tanks for shorter queues
    12. I disliked the aesthetics in this game, didn't feel very much like Star Wars
    13. The game runs terribly
    14. Combat is not very fluid and there are ability delays
    15. The game copies heavily from WoW
    16. No same gender romance options
    17. Lack of in game combat logs
    18. Lack of addons. Some people hate them but for people with disabilities it can be very beneficial and allow them a much better gameplay experience. I'm not disabled I just saw a post about this and it made me realize how it could allow much better access to the game and content for some people.
    19. No alien species, I mean seriously they are all pretty much recolored humans. Would have liked to see Togruta or Trandoshans as playable.
    20. Character customization is seriously lacking; a lot of clones. They should make an appearance tab so you can use the design of gear you actually like. They have started to address this issue but they are far from where it needs to be.
    21. No way of character customization changes after creation; ie changing hairstyles or adding scars.
    22. Nothing to in end-game that is non-combat like pazaak, swoop racing, or pod racing
    23. No chat bubbles
    24. Can't sit in chairs
    25. Space Combat is unintuitive and on rails
    26.Crafting needs a lot of work
    27. Lack of intuitive guild features
    28. The amount of bugs and the time it is taking to fix them (1.2 sound bug still present)
    29. Gear design was terrible (I liked the gear I got in the beginning better then tier gear)
    30. Can't have my companions in my legacy tree; this is a very bad oversight.
    31. Social points were a good idea but they are poorly implemented.
    32. No reputation grinds; it adds to re-playability and can give cool non-combat rewards
    33. Can't customize my ship
    34. Too many loading screens (this game's travel system is terrible)
    35.The fleet was poorly done all the vendors on the fleet should be on Dromund Kaas and Coruscant. Also the Republic fleet looks terrible.
    36. The GTN needs a rework
    37. Customer service; they had closed many of my tickets without resolving them. Also the Hoth incident accusing player of being liars and fraudulent; when they weren't.
    38. The hood up/down toggle would be nice
    39. Twi'leks need to be able to see their headgear 40. Way too many money sinks in this game
    41. need more ways for pvp'ers to get credits
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  31. Nov 25, 2013
    2
    Engine performance, meh. Graphics and level design, bland. Planets, small and linear no day night cycle. Mob AI, atrocious. Speeders are as fast as wheelchairs. No space sim like SWG had. Story, decent but nothing special. Overall, meh.
  32. Jan 21, 2014
    2
    Played this game for the first six months when it was still subscription based. Decided to take a look today at how things are and it looks like a freaking thai market with all the cartel coins requirements to get your game to actually work as a real game. This game is anything else but free to play. They managed to disgrace this game. When it launched it surely had a chance to grow, nowPlayed this game for the first six months when it was still subscription based. Decided to take a look today at how things are and it looks like a freaking thai market with all the cartel coins requirements to get your game to actually work as a real game. This game is anything else but free to play. They managed to disgrace this game. When it launched it surely had a chance to grow, now its just another company milking its fanatic star wars fanbase. Once again, EA managed to run another of their games into the ground. What a waste. Expand
  33. Dec 19, 2012
    2
    Ohh what a let down. I was so happy when I first heard about SWTOR, I got a deluxe edition bought the game guide and took a few days off work, thinking it was going to be great. Ive played a few MMOs in my time, but I didn't even make it to level 20 before I was soooo bored, I just gave up. Combat is a simple sequence of keys, and nothing more. Once you know your skills, it ends up justOhh what a let down. I was so happy when I first heard about SWTOR, I got a deluxe edition bought the game guide and took a few days off work, thinking it was going to be great. Ive played a few MMOs in my time, but I didn't even make it to level 20 before I was soooo bored, I just gave up. Combat is a simple sequence of keys, and nothing more. Once you know your skills, it ends up just being press 1 + 3 + 4 + 2, and move on. So dull. There is no innovation in this game. Its just a rip off of all the basic MMOs, but with Star Wars stuff in it. Space combat is simple and also boring. Now that its free up to level 20, check it out and you will probably get bored before you have to pay anyway. Expand
  34. Mar 8, 2013
    2
    This review contains spoilers, click expand to view. I like this game, yet the restraints placed onto free to play players are immense. The total game killer for me was being limited to 200,00 game currency credits, yet all the things I need'd to "Unlock" my character were well above that :S, so ok you can buy straight from the cartel and not go though the player run economy (GTN) but still the same issue raise's again and again for things not in the cartel and only available though luck of looting or buying on the GTN.

    Other retarded things include skill bar slots you have to unlock via cash, to use all your available skills.
    Only two characters per server reduced XP, reduced gold, less choice in quest awards, only 3 space battles per week instead of infinite, 1/2 the inventory space, no cargo hold space, only so many flash point (special instance) rewards per week, No support only 3 races to choose from, no custom skins for companions, sprint training lagging behind subscribers by 10 lvl's same for speeder training, many more but the total game killer is the 200,000 credit limit. If you think you will subscribe, then may be worth trying, I personally didn't get enough out of it to make it worth losing money every month for. As a dip into game and buy something occasionally direct from the Cartel, would be nice, but too many restrictions on that method.

    The story is a little one dimensional, though nicely scripted with only minor issues in enemies being immune at the wrong time ect, or kills or switch's not activating the next step in the quest. Reasonable voice acting really help set the mood, music is good yet sparse. Planets are confusing, especially Taris with a map from hell I was forever trying to work out 3 dimensions on a 2d mini-map, with no visual clue or arrow system to help point you in the right direction. No voice support for mic which is a bad call for a MMO with PvP.
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  35. Mar 14, 2013
    2
    This review contains spoilers, click expand to view. First of all, I have to congratulate Bioware for giving men very ample buttocks (unlike, for instance, Star Trek Online which doesn't have the ability to make a cute guy). Although sexy backsides are out of place on the uglier guys in the name (and there are plenty), there is plenty of NPC eye candy to go around. However, that brings me to a big problem. Running around massacring cute guys is not my idea of fun. For instance, there's a section of Coruscant where ordinary guys supposedly were given vigilante control. I can't remember the name of them, but it's a very thin plot idea, particularly with the way things are set up. We aren't talking about a small gang here, but a giant sprawling army, spread into little pockets everywhere. The army is equipped in some places with medical guys who are very cute, both in terms of face and body, and it's frankly very sad to be forced to shoot them. In fact, one of them looked exactly like my in-game husband (the Legacy system let me marry my other character), which was not only surreal but offensive. It also makes little sense from a Star Wars morality perspective. I'm supposedly a light side character and I get off on killing vast amounts of people like medical assistants because my character is a "scoundrel"? This isn't Star Wars at all. This is really Massacre Central. The only light and dark morality consists of lame dialogue and lamer plot options. I can't believe so much money was spent to make this game. Shoving big-breasted women at me, one after the other, with flirt options is heavy-handed, too. There is no man-to-man alternative unless you're talking about very limited ghetto options on pay-to-gay Makeb. The inability to run for free players is too punitive, as is the inability to have two function bars visible. It's also lame that you are awarded an item that lets you modify your companion's appearance but can't use it. What kind of game gives people items and says what you were given is completely useless? That's not a reward system. A game developer walks a very fine line between being patronizing to players and motivating them to spend money.

    People say they play the game for the story, but as a gay player, the only thing I'd be interested in at all is finding some romance, and there is none to be had. I got my fill of massacring bored groups of milling creatures and men right away. Plus, even if romance with my companion, Corso, were possible, something would have to be done about his face. Oh, that's right... can't use the customization item that I was rewarded with. It's ironic that the most memorable thing to happen to me in this game was feeling sad when looking down at the fetching body of a medical dude in that Coruscant section. I did not feel like a hero, only a butcher.
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  36. Aug 24, 2013
    2
    If you care about PvP, class balance or even top PvE content this is the worst game you can imagine. Incredibly bad balance across the board, out of touch developers and developers who as of now even insults it's own playerbase. DO NOT RECOMMEND.

    If you like to buy fluffy stuff for real life money, then maybe this is for you.
  37. Jul 25, 2014
    2
    This is the most boring, generic, static and lifeless roller coaster themepark rides I have ever tryed and it does not even look good. Basically it is a one way dead end kinda road with limited replayability or reasons to revisit old places. It is box inside boxes inside boxes. It offers very little new to the mmo"rpg" genre. It does not even have day/night cycles and you can not swimThis is the most boring, generic, static and lifeless roller coaster themepark rides I have ever tryed and it does not even look good. Basically it is a one way dead end kinda road with limited replayability or reasons to revisit old places. It is box inside boxes inside boxes. It offers very little new to the mmo"rpg" genre. It does not even have day/night cycles and you can not swim either. The only thing this game lacks is an auto play button so it can play it self because it is that boring. I fail to see how they can call it an rp game really. And it comes from the company that have made legendary rp games in the past. Seriously those that play it is hard core star wars fans that just have to be in a star wars game. Even the mobs are just spread out in the combat zones in what often seems random spots they been dropped down with limited to no movement at all. Just waiting for a hero to come and kill their lifeless virtual bodies. The only moment this game is mildly good is when you are in the storyline quest it feels good but when you are not then it feels like an empty shell! Sadly the good gets burried under the extensive amounts of meaningless and dull quests you have to do in between. You are a powerful sith badass but you are super dependant on a babysither to nurse you around. WHAT?!? Solo without companion is almost impossible so there goes the beeing a powerful sith immersion. Darth Vader is not angry he is disapointed.. I really cant express exactly how much I dispise this game and I was super exited about it. I even bought the col edition so the jokes on me. LOL Never have I been more disappointed with a game and I can not recommend anyone to try it at all. I wished I could give you 300 million reasons to like this game but I cant. Mediocre storyline is what it does best but there is alot of alternatives that are far better.. Now all this is my opinion of course if you think this is the **** then that is just fine. Good luck with that ! :D Expand
  38. XJT
    Jun 8, 2018
    2
    I came back to this game after many years and was sorry I did. The story lines are great as always but the final eternal throne quest vs. Vaylin is impossible with no hope of completing without a group. Problem is that no one plays this game anymore and you can't get help for the final quest. I'm severely disappointed and feel stupid for ever coming back. Stay away from this brokenI came back to this game after many years and was sorry I did. The story lines are great as always but the final eternal throne quest vs. Vaylin is impossible with no hope of completing without a group. Problem is that no one plays this game anymore and you can't get help for the final quest. I'm severely disappointed and feel stupid for ever coming back. Stay away from this broken piece of junk. Expand
  39. Feb 22, 2015
    2
    The selling point of the game is the story, brilliantly written and executed... except for certain parts in which I utterly despise. In a Bioware game, you expect there to be same gender romances, but they were largely absent, except for extremely small additions in later expansions. As part of the LGBT community, I am appalled that Bioware had missed something SO IMPORTANT.

    That is the
    The selling point of the game is the story, brilliantly written and executed... except for certain parts in which I utterly despise. In a Bioware game, you expect there to be same gender romances, but they were largely absent, except for extremely small additions in later expansions. As part of the LGBT community, I am appalled that Bioware had missed something SO IMPORTANT.

    That is the reason for such a low score.
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  40. Feb 26, 2020
    2
    Piece of crap boring MMO. It rips of basic mmo elements from other games, and then it's big premmis was that it adds story, but the story was super boring.
  41. Dec 13, 2015
    2
    This review contains spoilers, click expand to view. SWTOR is slowly approaching the inevitable brick wall that will crash it. When the game first came out it was quite exciting. The story lines were great and fun to interact with, it had a very "Star Wars" feel to it...But, you quickly find out that it is a "once through" game.

    No matter how many expansions or extra content they throw in, it is essentially nothing new at all to the game play. In order to advance through the new story content you must do the same thing you have done on everything else.... the same linear sequence of:
    1: Enter zone
    2: Follow the limited path through the map
    3: Kill the enemies placed directly in the path that are waiting for you
    4: Kill the easy boss at the end of the path
    5: Get the next quest in the story and repeat steps 1-4

    In other words, the game does not offer anything new. Instead of adding innovative content....the developers instead tend to "change" the existing mechanics a little (changing the class tree, changing the abilities by removing some to add another, all of which causing you to have to re-spec your characters). New gear is added for the new levels which makes your old gear you spent a lot of time earning completely obsolete and not good enough for whatever new Ops or FP that came with new content....

    The most recent expansion "The Fallen Empire" is a fun story to watch but just the same old mechanics... I was bored with it halfway through after spending 20mins per segment just killing things in the same fashion as I listed above.

    The new major changes to companions, zones, crafting, and Flashpoints were all a real shocker to me. Your companions no longer benefit from gear stats. They really hold no diversity now as they all can play any role (Tank, Heals, Damage). The gear is now for looks only. This takes away from the diversity of your player as a whole. This change was made because the developers felt they were too overpowered and players were too easily completing content.... THAT is a huge slap in the face to the players. It makes most of the crafting worthless now.... Considering you can get your good gear from flashpoints and ops... it really makes crafting only for the high end mods you might get as a drop.

    The game changes have forced the typical solo player into playing the boring daily quests and possibly a heroic 2 and solo flashpoint..... but the game has suddenly bottle-necked players into having to group to beat content. 2 players with their companions can't even attempt a hard mode flashpoint now without getting ripped to shreds...even with high end gear. Now you must find or wait for a 4 man group in order to play the content....

    All in all.... the other reviews list the other issues and failures of SWTOR. The game is free to play....and after all these years playing it...I no longer feel it is worth $15 a month for the few extras I get being a subber..

    All it will take is another MMO with potential to hit the market and I think this will kill SWTOR. Only the hardcore Star Wars fans will remain.... Players are ready for something else in a sense. Especially the PvP players....
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  42. Feb 27, 2016
    2
    So much potential- all blown away by the sheer ridiculous amount of bugs, bad decisioin's, mistakes and plain money-grabbing. I've played almost every MMO out there and this the worst experience I've had.

    I'll start with the bugs. I've never played another game (MMO or otherwise) where I've stumbled into 4-5 bugs in under 2 minutes. You'll spend 50% of your gametime on forums finding
    So much potential- all blown away by the sheer ridiculous amount of bugs, bad decisioin's, mistakes and plain money-grabbing. I've played almost every MMO out there and this the worst experience I've had.

    I'll start with the bugs. I've never played another game (MMO or otherwise) where I've stumbled into 4-5 bugs in under 2 minutes. You'll spend 50% of your gametime on forums finding guides and looking for ways around these bugs. Not recent guides. Ones that are years old.

    As for the story, there are so many plot holes it's ridiculous and some of the questlines and dialogue seem as if they were thought up on the spot.

    Another thing that annoyed me with the story is that it's inconsistent when playing in groups. You can play parts together and it's all fun. Then on the next questline, one of you doesn't exist or you just can't complete the story together. (Revan xpac + KOTFE xpac)

    Knights of The Fallen Empire- the new expansion, starts off very interesting and cleaner than any of the previous content, but it just seems to have dragged on and seems half packed with filler. There delivery and the content of the chapters really destroyed this expansion for me. It isn't even over and I'm bored. Too bored to finish it because I've quit. It's almost as if they run out of ideas for a chapter and say "Just throw more Skytroopers at them."

    It seems like there's passionate people at Bioware trying to make a good game, but the result has been a contemptible money grab.

    If you like micro transactions for bag space and action bars, this is the game for you.
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  43. Apz
    Dec 24, 2011
    1
    It's a decent game if you still like playing MMORPGs. Sort of angry I let myself get hoodwinked by friends again. As far as I'm concerned, MMORPGs will never be "real" games. And what I mean by real games are games that offer actual content and experiences that aren't just tedious and repetitive.
  44. Dec 20, 2011
    1
    It basically tried to be Anarchy Online with better graphics, but it failed pretty miserably. This had so much potential, if they had just made it so that you actually need to aim to use skills. So much wasted potential.
  45. Dec 20, 2011
    1
    -buggy
    -recycled bioware dialog trees
    -NOTHING new for the genre Without the star wars franchise or Biowares drooling fans this game would go the way of the likes of Aion, and rightfully so. The only notable additions to the genre in this game is the money they spent on voice acting. The gameplay is as stale as ever, even more so in some areas. Avoid. If you like Bioware's stuff, go play
    -buggy
    -recycled bioware dialog trees
    -NOTHING new for the genre

    Without the star wars franchise or Biowares drooling fans this game would go the way of the likes of Aion, and rightfully so. The only notable additions to the genre in this game is the money they spent on voice acting. The gameplay is as stale as ever, even more so in some areas. Avoid. If you like Bioware's stuff, go play their older games again or ones you haven't played yet. If you like Star Wars, hop on the free galaxies server or play some of the actually good single player games.
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  46. Dec 21, 2011
    1
    Shouldn't be marketed as an MMORPG, feels mostly like a single player story driven game. The elements which make this an RPG feel very thin, the graphics are outdated and bland, the combat is repetitive and does nothing new to reinvigorate the same mechanics games have clung too for years.
  47. Dec 20, 2011
    1
    Why people even trust Bioware anymore is beyond me. For this game, they promised a "amazing" MMO experience and that it would change the way we thought about MMOs. However it is--quite literally--a reskinned World Of Warcraft in the Star Wars universe, it is so cut and paste that it is almost pathetic. Not to mention the thousands (not kidding with that number) of glitches that exist, andWhy people even trust Bioware anymore is beyond me. For this game, they promised a "amazing" MMO experience and that it would change the way we thought about MMOs. However it is--quite literally--a reskinned World Of Warcraft in the Star Wars universe, it is so cut and paste that it is almost pathetic. Not to mention the thousands (not kidding with that number) of glitches that exist, and the terrible animation working, childish writing, and awful performance that people are experiencing... This is not what KOTOR 1 or 2 was, the fact that game even associates itself with the KOTOR title is insulting. Oh, and by the way; You kill Darth Revan for his pants. That's right, I'm not even kidding! You kill the single most important character in the KOTOR games for his pants. Good job Bioware. Expand
  48. Dec 21, 2011
    1
    If you hate yourself you owe it to yourself to play this mess of an MMO. Makes FF14 seem like the best game in years. From instanced EVERYTHING to combat that feels like it's been ripped right out of WoW. The game is creatively bankrupt much like everything else Bioware has placed their hands on in the last few years. A developer that is utterly stagnant of imagination or innovation.
  49. Jan 1, 2012
    1
    Terrible excuse for a WoW clone, is Bioware even trying? Game breaking bugs at launch, just an overall terrible game that I would recommend to no-one.
  50. Jan 3, 2012
    1
    Well... It's World of Warcraft, that's for sure. But I think even then, there are things that The Old Republic tried to do WoW-style but didn't quite make it. I really hate the fact that world PvP is so meaningless or unbalanced (level 10 vs level 50, yay!). World PvP made WoW really good, and the death of world PvP in WoW kind of killed it for me entirely. But here in TOR, it's dead rightWell... It's World of Warcraft, that's for sure. But I think even then, there are things that The Old Republic tried to do WoW-style but didn't quite make it. I really hate the fact that world PvP is so meaningless or unbalanced (level 10 vs level 50, yay!). World PvP made WoW really good, and the death of world PvP in WoW kind of killed it for me entirely. But here in TOR, it's dead right from the get-go, which was a major let down. Plus, I think the most meaningless parts of WoW's endgame were kind of copied and pasted right into TOR, which also kind of ruined it for me.
    I thought the storyline was pretty weak, and then towards the end the story just kind of... dies off instantly, never to return. Personally I don't think trying to include story in an MMO is a good idea, and this game might justify that idea. The story feels more meaningless to me when it tries to "connect" with me, because every other single player in the game has had the exact same experiences. I am not a legendary Jedi who holds the fate of the galaxy in my hands, me and the other 50,000 players all are. I'm not really going to discuss the canon of the story, because I think it is Bioware's choice if they want to pretend KotOR 2 didn't exist. It was a good game, but I can accept it being non-canon. A lot of people were mad at Revan's place in TOR's story (don't worry I won't spoil), and rightfully so. It was a major disappointment, I wish it was handled differently.
    The thing that really made me stop playing was THAT LAG, MAN. I just can't take it anymore. To have everything I do be delayed by almost half a second is frustrating, and to have it happen consistently is maddening. Of course, that is more of a server thing than the game itself, and perhaps in the future the servers will be upgraded, so this might end up being irrelevant.
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  51. Dec 20, 2011
    1
    The most glaring flaw of the game is that it plays it so goddamn safe. Here they have a huge, expansive, IP to take advantage of and they decided to go the baby route with it. They didn't take any chances. I don't see how they can expect to get the numbers they need to recoup the investment without trying something a little new.

    Bioware promised so much, and delivered on so little.
    The most glaring flaw of the game is that it plays it so goddamn safe. Here they have a huge, expansive, IP to take advantage of and they decided to go the baby route with it. They didn't take any chances. I don't see how they can expect to get the numbers they need to recoup the investment without trying something a little new.

    Bioware promised so much, and delivered on so little. Offensive in that with the deep pockets that EA has they could have made something fresh, but instead chose to walk in the path of their popular predecessors.

    In a lot of ways, as flawed as it was on launch, SWG offered a lot more to people who like MMO's. There was player housing, a player economy, player set goals, a leveling system that encouraged experimentation and offered ways to change classes if dissatisfied, and social interaction through gameplay. Example. I played a Smuggler. I made my fortune selling Muon Gold and Neutron Pixie in Cantina's. I would go from world to world peddling my illicit substances to regular customers, and try to edge out other smugglers through competitive pricing. I sliced (upgraded) weapons for one of the best crafstman on the server. All my armor and clothing was created by a Fashion Designer who owned a huge **** mansion and would custom-make your stuff to your specifications. When I got tired of Smuggler, I became a commando to help combat the abuse of AT-ST's. My friends and I sat out on quests across planets to find notable Star Wars NPC's like Han Solo and Chewbacca. If you didn't want to be a hero, you could play an Entertainer, a Cook, or an Image Designer or Fashion Designer. You could be that guy who sat in a cantina all day talking, and still progress in your class and feel satisfaction and build a reputation for yourself.

    As a smuggler in Old Republic, the quest was sort of interesting, but ultimately I just shot **** to death and made a few dialogue options. Not once did I really feel like I was a smuggler.
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  52. Jan 9, 2012
    1
    The most linear game that I have ever played. It even manages to be more linear and boring than most single player games. There is no control over the UI elements of the game. Raid bosses still have names like boss_beast_1 , boss_beast_2, etc... Which means those raids werent even play tested once.

    Sad state of MMO's is that people accept and give rave reviews for what is less than even
    The most linear game that I have ever played. It even manages to be more linear and boring than most single player games. There is no control over the UI elements of the game. Raid bosses still have names like boss_beast_1 , boss_beast_2, etc... Which means those raids werent even play tested once.

    Sad state of MMO's is that people accept and give rave reviews for what is less than even mediocrity.
    Review sites need to grow a spine.
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  53. Sep 21, 2012
    1
    let's see here, animations are basically the same stock animations from the Dragon Age and Mass Effect series. Mechanically the game is practically an exact copy of WoW (not necessarily a bad thing, but certainly not innovative in any way). The story and cutscenes are nice in a way and the VA is generally decent to good quality, but it does get a bit tiring after a while. Is this alet's see here, animations are basically the same stock animations from the Dragon Age and Mass Effect series. Mechanically the game is practically an exact copy of WoW (not necessarily a bad thing, but certainly not innovative in any way). The story and cutscenes are nice in a way and the VA is generally decent to good quality, but it does get a bit tiring after a while. Is this a horrible game? no, is it a great game? no. It's a mediocre game. And for me it also feels very much like a single player game with optional multiplayer elements, which may very well be what Bioware was going for. For me, personally that means the game is not worth subbing to.

    But the biggest problem, is Bioware's attitude. This game by itself deserves a 6, but Bioware blatant lies, broken promises and just general asshat behaviour towards their customer makes me drop the score down to 1. If they hadn't lied so much about the game prior to release maybe people wouldn't have been as pissed that the game did not live up to what was explicitly promised multiple times.
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  54. Jun 7, 2012
    1
    "Why Anakin! You were the chosen one!"
    This is the biggest disappointment in the history of gaming. This game could have been the best MMO of all time, but instead is simply a f-u-
  55. Dec 20, 2011
    1
    Yeah the game is pretty good and balanced all round, but at the end of the day it's just another wow-clone. Combat is extremely boring and its writing and voice acting (It's biggest selling point mind you) ranges from mediocre to poor. The game also has a distinct lack of end game and leveling a character only takes a few days. Most players are likely to abandon after the first month.Yeah the game is pretty good and balanced all round, but at the end of the day it's just another wow-clone. Combat is extremely boring and its writing and voice acting (It's biggest selling point mind you) ranges from mediocre to poor. The game also has a distinct lack of end game and leveling a character only takes a few days. Most players are likely to abandon after the first month. At the end of the day, it feels like a rushed KOTOR sequel, only you require to pay a monthly fee. Expand
  56. Dec 20, 2011
    1
    This is embarrassing. Bioware clearly spend too much money on stuff that didn't matter such as voice-acting. Instead they shipped a WoW-clone (Let's face it, it is) with a dull atmosphere and boring gameplay. The visuals and graphics are dull and inconsistent which makes it look like a mediocre F2P game. Also, the animations are clearly rehashed from other Bioware titles. They had theThis is embarrassing. Bioware clearly spend too much money on stuff that didn't matter such as voice-acting. Instead they shipped a WoW-clone (Let's face it, it is) with a dull atmosphere and boring gameplay. The visuals and graphics are dull and inconsistent which makes it look like a mediocre F2P game. Also, the animations are clearly rehashed from other Bioware titles. They had the budget and opportunity to create something original, but instead they chose to go for the cash-grab. Sadly, this is probably rather fitting for a Star Wars game. Oh well.

    Anyway, it is not worth it.
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  57. Dec 28, 2011
    1
    After playing this game for days I have come to the conclusion that it should NOT have been released in the state that it did. The game feels out dated and old (even though it is new), with sub par graphics, major bugs, horrible pvp system, bad responsive keys, terrible UI, the list goes on. This game was suppose to be one of the "new ages" in MMO, but has ended up taking the genreAfter playing this game for days I have come to the conclusion that it should NOT have been released in the state that it did. The game feels out dated and old (even though it is new), with sub par graphics, major bugs, horrible pvp system, bad responsive keys, terrible UI, the list goes on. This game was suppose to be one of the "new ages" in MMO, but has ended up taking the genre backwards into some horrible single player cutscene spam fest / "mmo" hybrid that should not have even been thought up. Expand
  58. Dec 20, 2011
    1
    Given the setting Bioware had to work with and in this day and age, the amount of experience they could have drawn from, I'm actually amazed at how awful SW:ToR. It's as if they had to actively work at making it as shoddy as possible. Straight away character creation is a letdown. You can choose from any race possible provided it's human, or a different colour of human. Animations areGiven the setting Bioware had to work with and in this day and age, the amount of experience they could have drawn from, I'm actually amazed at how awful SW:ToR. It's as if they had to actively work at making it as shoddy as possible. Straight away character creation is a letdown. You can choose from any race possible provided it's human, or a different colour of human. Animations are terrible with constant glitches, missing parts or areas where it just plain bugs out. Combat is snorefest, at least the PvE aspect of it, I didn't even bother with PvP given at the time I was desperately trying to come up with a reason to live. Map a damaging ability to hotkey 1, map a different ability to number 2 incase number 1 is on a longer cooldown than your global hotkey cooldown. Proceed to mash 1 and 2 as often as you feel like since the input lags half the time anyway so it's anyones guess when your ability will actually fire off. Congratulations, you have mastered ToRs "combat". This seems to be great practice for those flash games where you have to control a runner by pumping A and D until your fingers bleed.

    Imagine my suprise that ToR was touted as a WoW-Killer, to find that not does it copy WoW its questing content as much as possible but it manages to make it worse. I'm sure by now you can guess what I'm refering to. Of course, Kill X of Y and the genre-breaking Deliver X to Y. Holy damn it's a smorgasbord of questing options. This unfortunately culminates in you wanting to get the tedious things out the way as quickly as possible which results in skipping every voiced exposition available. A nice idea in concept I'm sure and no doubt Bioware put a lot of effort into this aspect (well the money and time must have gone somewhere) but if I'm trying to get through 30 minutes of tedium on a "quest" I'd rather not have to spend 5 minutes extra in the run-up to it. From the first couple I did bother to sit through, the voice actors seemed as bored as I did so I figured it was a fair trade from then on that one of us should be spared the nauseum .

    In the end though it turned out to be all for naught as I simply gave up. I just couldn't face more levels of the same rubbish and certainly couldn't fathom what end-game Bioware had in store that would have possibly made up for this exercise in how to be certifiably braindead while still moving. Maybe the final part of the game was transformed into a wonderous experience in which I could have finally understand where all the funding, time and (supposed) effort went. Somehow though, I sincerely doubt it.
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  59. Dec 20, 2011
    1
    I had high hopes for this game. Both as an avid gamer and as a fan of the Star Wars universe and I am saddened at just how bad it is. For a game with such a high budget and years of development, SWTOR doesn't tread too far from MMO's of the past. The combat is mediocre at best and the animations are rigid, my characters movement and actions seemed almost foreign. I played a Trooper becauseI had high hopes for this game. Both as an avid gamer and as a fan of the Star Wars universe and I am saddened at just how bad it is. For a game with such a high budget and years of development, SWTOR doesn't tread too far from MMO's of the past. The combat is mediocre at best and the animations are rigid, my characters movement and actions seemed almost foreign. I played a Trooper because I wanted to be an everyman, a man who fights with very mortal abilities against overwhelming forces and against sinister cyberninjas (sith/jedi). The voice overs, which was one of the main selling points, its rather half assed and later on in the game just becomes glorified quest text that just takes 10 times longer to go through. Like in DA:2, the writing is nothing to, well, write home about. As a Trooper most of my responses where "i live to serve the republic" or "just doing my duty". There was an alarming lack of variety in weapons as well, as a Commando i was restricted to assault cannons or gimp my dps. The quest areas are boring and there is no sense of exploration or world pvp. I feel no motivation to go out and look for adventure and quests where mostly "go here and kill X for Y" with the bonus objective being "kill more of X". I am saddened to say that this bears alarming resemblance World Of Warcraft, only SWTOR is a step in the wrong direction. I can see this game competing with 2nd tier MMORPG's but it is a far cry from the tier 1 giant that is WoW. Which is a shame, because Bioware has been toting to usurp the throne (as all MMORPG's these days seem to do) and falls disgustingly short. To sum up, SWTOR is nothing new, it is a carbon copy of WoW with rigid animations, poor VO, no world PVP, no endgame, and no sense of adventure. Expand
  60. Dec 20, 2011
    1
    My boyfriend convinced me to play this game with him. After the early access fiasco and now constantly getting kicked from the server I just don't care anymore. Honestly it's not worth it. Feel like I got robbed. By the way the story, cutscenes, and dialog make me want to puke. In my infinite wisdom I chose to play a male character but it's just disgusting seeing how bioware thinksMy boyfriend convinced me to play this game with him. After the early access fiasco and now constantly getting kicked from the server I just don't care anymore. Honestly it's not worth it. Feel like I got robbed. By the way the story, cutscenes, and dialog make me want to puke. In my infinite wisdom I chose to play a male character but it's just disgusting seeing how bioware thinks women are supposed to act. Expand
  61. Dec 20, 2011
    1
    The most glaring flaw of this game is that it plays it so goddamn safe. Here they have a huge, expansive, IP to take advantage of and they decide to go the baby route with it. They didn't take any chances. I don't see how they can expect to get the numbers they need to recoup the investment without trying something a little new. Bioware promised so much, and delivered on so little.The most glaring flaw of this game is that it plays it so goddamn safe. Here they have a huge, expansive, IP to take advantage of and they decide to go the baby route with it. They didn't take any chances. I don't see how they can expect to get the numbers they need to recoup the investment without trying something a little new. Bioware promised so much, and delivered on so little. Offensive in that with the deep pockets that EA has they could have made something fresh, but instead chose to walk in the path of their popular predecessors. In a lot of ways, as flawed as it was on launch, Star Wars Galaxies offered a lot more to people who like MMOs. There was player housing, a player economy, player set goals, a leveling system that encouraged experimentation and offered ways to change classes if dissatisfied, and social interaction through gameplay. Example. I played a Smuggler. I made my fortune selling Muon Gold and Neutron Pixie in Cantinas. I would go from world to world peddling my illicit substances to regular customers, and try to edge out other smugglers through competitive pricing. I sliced (upgraded) weapons for one of the best craftsman on the server. All my armor and clothing was created by a Fashion Designer who owned a huge **** mansion and would custom-make your stuff to your specifications. When I got tired of Smuggler, I became a commando to help combat the abuse of AT-STs. My friends and I set out on quests across planets to find notable Star Wars NPC's like Han Solo and Chewbacca. If you didn't want to be a hero, you could play an Entertainer, a Cook, or an Image Designer or Fashion Designer. You could be that guy who sat in a cantina all day talking, and still progress in your class and feel satisfaction and build a reputation for yourself. As a smuggler in Old Republic, the quest was sort of interesting, but ultimately I just shot **** to death and made a few dialogue options. Not once did I really feel like I was a smuggler. Expand
  62. Dec 20, 2011
    1
    This game had potential, but once again Bioware rushing has ruined it. The graphics and aesthetics are way outdated, the voice acting is sub par and the animations are terrible.

    The fact that this game is all instanced makes you wonder if it really deserves the title of MMO. Don't listen to the reviewers that will give this game 10s just because it is a bioware game, it has almost no
    This game had potential, but once again Bioware rushing has ruined it. The graphics and aesthetics are way outdated, the voice acting is sub par and the animations are terrible.

    The fact that this game is all instanced makes you wonder if it really deserves the title of MMO.
    Don't listen to the reviewers that will give this game 10s just because it is a bioware game, it has almost no endgame and will not keep you occupied for months.

    People have gotten 50 legitimately in the prelaunch, just to put things into perspective.
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  63. Dec 20, 2011
    1
    They promised me content equivalent with ~10-20 masseffect. They promised great story. They promised heroic battles. All i got was a yet-another-mmog with boring gameplay (go kill 20 beasts, etc), bad story full of cliche'. I was lvl 45 when i cancelled my subscription.
  64. Dec 20, 2011
    1
    Hardly any end-game content.
    Huge world. 90% empty space/useless uninteresting areas.
    Poor pvp balance.
    Hardly any diversity in the armor models. The different races only differ in slight remakes of the human bone structure. No body changes whatsoever (you couldn't tell the different races apart if you covered up the face).
  65. Dec 20, 2011
    1
    This is a poor excuse for a MMORPG in 2012, $60 + $5 "Pre Order fee", $15 monthly subscription for a subpar World of Warcraft set in the Star Wars universe. If you enjoy the fact that people have completed all of the content, including getting to the maximum character level during "pre-access" (before the servers even opened) you will enjoy paying to play a single player game with aThis is a poor excuse for a MMORPG in 2012, $60 + $5 "Pre Order fee", $15 monthly subscription for a subpar World of Warcraft set in the Star Wars universe. If you enjoy the fact that people have completed all of the content, including getting to the maximum character level during "pre-access" (before the servers even opened) you will enjoy paying to play a single player game with a monthly subscription fee. This is a blight on the MMO industry and I don't think fellow players will stick around after the first month or two unless they are sadly mistaken into paying to stick around and hoping the game transforms itself, which it won't.

    Avoid
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  66. Dec 20, 2011
    1
    A good single player game, a terrible MMO. After all the hype and promises of epic this and epic that, it turned out to be rather above average. Now after seeing Bioware acquired a F2P company, it looks pretty obvious they know their product didn't live up to the hype either. I wouldn't say don't bother, but I sure wouldn't purchase a year sub if I were you.
  67. Dec 20, 2011
    1
    I waited for this game since KotOR 2, however I don't care if they wanted to make it an MMO, at least they should have done it properly. Just everything in this game sucks, after 5 minutes the voice overs begin to suck. I know it, don't try to deny it. Here you can hear my review as voice over:
    http://translate.google.com/translate_tts?tl=en&q=Star%20Wars%20the%20Old%20Republic%20sucks
    I waited for this game since KotOR 2, however I don't care if they wanted to make it an MMO, at least they should have done it properly. Just everything in this game sucks, after 5 minutes the voice overs begin to suck. I know it, don't try to deny it. Here you can hear my review as voice over:
    http://translate.google.com/translate_tts?tl=en&q=Star%20Wars%20the%20Old%20Republic%20sucks

    (------------------------------------------bottom line---------------------------------------------------)
    SWTOR sucks. BioWare sucks. ElectronicArts sucks. LucasArts sucks. YOU sucks.
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  68. Dec 20, 2011
    1
    I am really disappointed with this game. I was looking forward to it, and yet it fails me so badly. I am a former WoW player, where I know WoW is nowhere near good these days, I hoped SWTOR would save the genre. It doesn't, with ton of bugs and bad voice acting, SWTOR is really a letdown.
  69. Dec 20, 2011
    1
    I came into this game hoping we'd finally see a decent new mmo based on a great IP. Instead we got more of the same - but less! Bioware said they were using the model that made World of Warcraft great, yet I don't see anything that resembles WoW in this game other than the boring kill quest and fed-x quest dressed up in fancy dialog. Also where is the great worlds we were promised?I came into this game hoping we'd finally see a decent new mmo based on a great IP. Instead we got more of the same - but less! Bioware said they were using the model that made World of Warcraft great, yet I don't see anything that resembles WoW in this game other than the boring kill quest and fed-x quest dressed up in fancy dialog. Also where is the great worlds we were promised? I log into Tython and what do I see? A gorgeous green world that is devoid of life other than the quest mobs we run around killing in packs of three. It is like that throughout the whole zone it seems. When I go into a game world I expect it to resemble a world...at least you know...pretend to be a world. Where is it in this game. I am so disappointed. Let's not forget the running. OMG the running. This is insane. I do not know what it is about this game but I have never played an mmo that made me run so much. The game is by far the worst mmo I have come across in all my years of mmo gaming. Really - so disappointed. :( I will be getting a refund and sending this game back. Do yourself a favor - save your money! This game is not worth it. Expand
  70. Dec 20, 2011
    1
    Let me start by saying that this game has absolutely no redeeming qualities. Reasons why I gave this game a zero include:
    1. The combat system is absolutely outdated by today's standards. Even Korean artificial wife grinding simulators (I'm looking at you, Blade&Soul) have better combat systems that blow SWTOR right out of the water. There is absolutely no incentive to move during combat,
    Let me start by saying that this game has absolutely no redeeming qualities. Reasons why I gave this game a zero include:
    1. The combat system is absolutely outdated by today's standards. Even Korean artificial wife grinding simulators (I'm looking at you, Blade&Soul) have better combat systems that blow SWTOR right out of the water. There is absolutely no incentive to move during combat, except in order to make it harder for your enemy to keep you in his line of sight. The combat system is mostly character skill and equipment based and consists basically of cycling your active skills and buffs, trying to manage their cooldowns. This is MAYBE acceptable for a 7 year old game like WOW, but not for 2011 year product. It also makes PvP a phallus measuring contest between powergamers, that have builds and gear tailored specifically to PvP. This isn't bad by itself, "proper" character levelling is always required at high level PvP play. It's the fact this game does not allow you to compensate for your character's shortcomings with your own personal skill, which makes it bad.

    2. The blurry low quality textures. This game simply does not look like a 2011-2012 game. Compare with cookie cutter Korean grind-based MMOs to see what I'm talking about. They look much better, not to mention actually good looking games like TERA and GW2.

    3. Atrocious art design and race homogeneity. Landscapes and structures look sterile and devoid of life. The game areas have vast empty spaces. Everything looks too clean and inartistic.Also, all character models look pretty much the same and are basically reskinned copies of each other with slight differences.

    4. The dialogue system which is absolutely redundant here. You see, multi solution quests and choices and consequences (called gameworld reactivity by some) are those things that separate the cRPG genre from MMORPGs, hack and slash games, roguelikes and their derivatives. SWTOR tries to look like a true RPG, but fails miserably at this. Most of the quests are as linear as a railroad and even the rare choices that you make are cosmetic 99% of the time. There are literally several choices that have actual, mechanical consequences in the game. The end result is that this game is no different form any other MMORPG, except that you have to sit through several minutes of cheesy, horrible writing to get your "kill 10 boars, bring their livers" style quest, before you can actually go kill something.

    5. No end game content and shallow character customization. There's nothing to comment here, even the most severe Bioware apologists will agree with this.

    I would post more reasons, but I feel that I've wasted enough time writing a review for a game that I would recommend to anyone.
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  71. Dec 20, 2011
    1
    You know how they always tell you that the endgame is the best part in any MMO? Well, that doesn't hold true for SWTOR. The best part is the leveling experience when you're still engaged in your own quest. Once that is over and you have nothing to look forward to but grinding the same flashpoints and battlegrounds over and over things quickly grow stale.

    Wasted potential sums it up. While
    You know how they always tell you that the endgame is the best part in any MMO? Well, that doesn't hold true for SWTOR. The best part is the leveling experience when you're still engaged in your own quest. Once that is over and you have nothing to look forward to but grinding the same flashpoints and battlegrounds over and over things quickly grow stale.

    Wasted potential sums it up. While the game has exciting mechanics like the personal quests and the companion system both of these are gradually phased out in favor of an uninspired and derivative metagame which leaves you longing for its much more polished rivals. Stay away. At least until it has enough content to justify a purchase.
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  72. Dec 20, 2011
    1
    I was a strong supporter of this game until i played it, i want to apologize to all the people i called a troll, and a hater. YOU WERE RIGHT i'm so sorry if i had only listened i would have saved myself $150 this is not an mmo, it's a single player game with a reoccurring fee. Advice: Wait for F2P it's going to be the only hope for this game. Fun at first and fades fast, way to many voiceI was a strong supporter of this game until i played it, i want to apologize to all the people i called a troll, and a hater. YOU WERE RIGHT i'm so sorry if i had only listened i would have saved myself $150 this is not an mmo, it's a single player game with a reoccurring fee. Advice: Wait for F2P it's going to be the only hope for this game. Fun at first and fades fast, way to many voice overs, like Age of Conan it's great at first but you're so glad when it's over at level 20, here it never ends. The first time i ever felt like shooting my PC to put it out of its misery. Expand
  73. Dec 20, 2011
    1
    It was a hard punch in the stomach when Bioware announced that they would not make a Kotor 3, but instead go for a MMO. I was devastated at first, but the more I thought about, the more I liked the idea, because I love Star Wars. I thought that they would change the way that MMO's are these days, TOR is developed b Bioware, so come on. The game didn't change anything. It's WoW in spaceIt was a hard punch in the stomach when Bioware announced that they would not make a Kotor 3, but instead go for a MMO. I was devastated at first, but the more I thought about, the more I liked the idea, because I love Star Wars. I thought that they would change the way that MMO's are these days, TOR is developed b Bioware, so come on. The game didn't change anything. It's WoW in space with a stupid UI and dialogues that doesn't fit in this genre. Even the gods must be crying. Let's hope that at least GW 2 can save the MMO genre. Expand
  74. Dec 20, 2011
    1
    You might have fun for the first few minute if you enjoy mediocre story-immersed single-player games, because that's what this game should be. Forced questing, non-fluid movement/combat, garbage pvp and unbalanced classes. The grind is extremely long, repetitive, and boring. And end-game content scarcely exists. This game seems like the same bad MMOs that have been coming out for yearsYou might have fun for the first few minute if you enjoy mediocre story-immersed single-player games, because that's what this game should be. Forced questing, non-fluid movement/combat, garbage pvp and unbalanced classes. The grind is extremely long, repetitive, and boring. And end-game content scarcely exists. This game seems like the same bad MMOs that have been coming out for years with star wars skin and voice acting slapped onto it. If you've played any MMO released in the past 5 years, you've already played this game, save yourself some money and buy something else. Expand
  75. Dec 20, 2011
    1
    Played stress test weekends, found out Bioware wants to charge people a monthly sub for a single player game, and a 2nd rate hash of one at that. I challenge anyone to not skip through all of the so called Story Dialogue after the first couple of hours, its pretty much a go-there, kill this boss or 10 of these thingies for the entire grind that it becomes. Did consider buying it for aPlayed stress test weekends, found out Bioware wants to charge people a monthly sub for a single player game, and a 2nd rate hash of one at that. I challenge anyone to not skip through all of the so called Story Dialogue after the first couple of hours, its pretty much a go-there, kill this boss or 10 of these thingies for the entire grind that it becomes. Did consider buying it for a month to see if the release version would have improved but Origin have actually suspended anyone from buying a digital download because there are massive queues on pretty much all servers. After reading the official forums the Customer Service stories are horrendous and the game is exactly as it was in beta. Give it a miss. Expand
  76. Dec 20, 2011
    1
    Why WoW style combat!?! Why not something that would involve it being more star wars-ish like GUNZ combat. The combat where you block bullets with a sword, bounce off walls, and butterfly. We had that type of star wars game a while back called jedi knight 2 and it was amazing, but this no this is crap.
  77. Dec 20, 2011
    1
    I normally don't give scores like this to games, but my God. Was this the best that the fusion of Bioware and EA could do? This is like a voice acted game from 2005. Why is this an MMO when it was clearly meant to be a single-player game with many different storyline paths like DA:O? I can only surmise that it's because a subscription fee game rakes in more cash than an MMO, but I hate toI normally don't give scores like this to games, but my God. Was this the best that the fusion of Bioware and EA could do? This is like a voice acted game from 2005. Why is this an MMO when it was clearly meant to be a single-player game with many different storyline paths like DA:O? I can only surmise that it's because a subscription fee game rakes in more cash than an MMO, but I hate to think that about a developer I respected in the past. Then again: Dragon Age 2. The shoddy design aesthetic, the many glitches and bugs, the lack of next-gen MMO options (UI customization, addons, macros, mods, the 'roll for intiative' unintuative combat system)....not even FemShep's voice actress and the few other decent VA's in this can save this game from total mediocrity.

    Not worth my time or money; which I want back, by the way. I'm really disappointed.
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  78. Dec 20, 2011
    1
    Very boring and uncreative. Combat is basically the exact same you'll find in any other themepark. You get a lot of skills at a low level(this is a good thing), and many of them are quite flashy. The downside however is that the combat is slow and sluggish compared to most themepark games. Graphics are subpar, yet stylistic in order to function on more systems. However, the game isVery boring and uncreative. Combat is basically the exact same you'll find in any other themepark. You get a lot of skills at a low level(this is a good thing), and many of them are quite flashy. The downside however is that the combat is slow and sluggish compared to most themepark games. Graphics are subpar, yet stylistic in order to function on more systems. However, the game is surprisingly unoptimized, which seems counter intuitive to that design decision in the first place.

    The biggest selling point to the game would seem to be the story and voice overs. At first I was attracted to the novelty of it. but it gets old very very fast. Most of the story twist are extremely predictable (as of all bioware stories of late), and you will found yourself space baring through the cutscenes fairly quickly. While the main storyline vo's were cool, I found myself wondering at times : 1) Why was my hero, that goes through so many epic story plots, doing so many mundane task. 2) Despite openly betraying the sith every chance I got, disrespecting my superiors every chance I got, I continued to become a more prominent sith even though everyone knew what I'm doing...it was completely stupid and immersion breaking. 3)Does EVERY side quest need cutscenes? This may sound cool to an outsider, but trust me it's horrible. Having to sit through cutscenes for people to tell you to travel ten feet to collect scraps off the ground...it's annoying. And finally. The world is utterly static. A combination of minimal ambient noise, huge open spacing with nothing in it, the lack of animation present in the world, and all the npc's standing still and silent. Every planet I went to besides one (and I went to most of them) looked liek a nuclear winter just hit. Still, lifeless, static, and boring. Crafting is automated, so this game isn't for crafters. The system was made for people who don't want to craft but want the benefits. It's essentially a automated lootbox. Rewarding the "crafters" for micromanaging timers. Pvp is what it is. The combat becomes loose and glidey against other players, similar to rif'ts pvp, so i your looking for something competitive, this is most likely not the game. Overall, very uninspired. The game takes no risk, amazes briefly, then became glaringly shallow. I have serious doubts about the longevity of the game, and most of my guildies are already bored to tears with it (starting in the headstart).
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  79. Dec 20, 2011
    1
    The story is a nice touch, but it doesn't make up for the rest of the game being so subpar. The combat especially - most of the game is combat, but it's just really dull. The environments have great backdrops, but stark lifeless play areas. Sound effects and music are minimal, customization is a joke, players and their companions look like clones - but I could live with things likeThe story is a nice touch, but it doesn't make up for the rest of the game being so subpar. The combat especially - most of the game is combat, but it's just really dull. The environments have great backdrops, but stark lifeless play areas. Sound effects and music are minimal, customization is a joke, players and their companions look like clones - but I could live with things like that, if the combat were more fun, at least. Expand
  80. Dec 20, 2011
    1
    This game is just a copy-paste of the World of Warcraft with the good voice acting. Nothing new, nothing special, even the interface is the same - another one soulless wow clone.
  81. Dec 21, 2011
    1
    TOR is a pleasant game to play, it's homey, it tastes of fireplace and cookies. But that's the only good thing about it. It's an effortless game, no challenges, nothing new, nothing remotely interesting or compelling to do. And it's exactly like WoW, so guilty of plagiarism like every other MMO, and this genre is the only one when plagiarism is actually not frowned upon and condemned bothTOR is a pleasant game to play, it's homey, it tastes of fireplace and cookies. But that's the only good thing about it. It's an effortless game, no challenges, nothing new, nothing remotely interesting or compelling to do. And it's exactly like WoW, so guilty of plagiarism like every other MMO, and this genre is the only one when plagiarism is actually not frowned upon and condemned both as lack of creativity and giving in to false and misjudged market reasons. How can anyone like to play a game he has already played for 6 years? And no, i don't believe the same thing can be said for any genre like FPS or whatever. I think most FPS are unique, Deus Ex is different from Serious Sam. Expand
  82. Dec 21, 2011
    1
    There are so many things wrong with this game, I don't even know where to begin. I know many how the user reviews have covered most the the flaws (unlike the obviously paid official reviewers), but I'll try to cover some as well. Character customization: For a game set around you being the hero who saves the galaxy, which in this very concept is already incredibly unsuited for an MMO, itThere are so many things wrong with this game, I don't even know where to begin. I know many how the user reviews have covered most the the flaws (unlike the obviously paid official reviewers), but I'll try to cover some as well. Character customization: For a game set around you being the hero who saves the galaxy, which in this very concept is already incredibly unsuited for an MMO, it does not offer to allow the player to design their characters the way the would like. First off, there are 8 races to choose from, but they are basically all human recolors, by which I mean they all look the same, except for the colour of their skin and occasionally a few extra features like horns or tentacles. This is unacceptable considering that Bioware had one of the most rich lore in terms of aliens to work with. I hope you are ready travel around with everyone looking almost exactly the same. Now on to the character models: there are only 4 and they are the same for each races. On top of that, you must select from premade faces. This is also unacceptable for a game released in 2011, almost 2012. Even low-budget Korean MMOs manage to offer a face maker to allow further customization. I'm not asking of ABP-like customization, but this is ridiculously below the average standard of RPGs these days. Story: This is suppose to be the major selling point of this game. We are supposed to be able to enjoy KotOR 3 to 11, but this turns out to be a deception, if not a straight out lie. First of all, class story-driven quests consist only roughly of 30% of all the quest you will do, the rest are repetitive quest shared between all classes. This means if you want to play multiple classes to enjoy each story line, you will have to replay a great majority of the same quests over and over. And the non-story quest are extremely repetitive in themselves already, since they mostly consist of fetch quests, kill X amount of creatures quest or "go active this control panel" quests. And these quest will not have any impact on the world you are playing in so you will often end up asking yourself "what was the point of that?", it is a very unrewarding experience. And quests of this nature should not be so present in a modern MMO, this is the kind of thing you expect from a game from the early last decade, not a big budget modern game. Now, the actual story isn't very better. The voice acting is pretty mediocre in the sense that its quality is very fluctuating. Some NPCs will have credible voices others will be painfully bad voice acting. In general, this will be average, but the voice acting clearly fails in critical moments where the drama is broken by horrible voice acting. It would have been a nice addition if Bioware had managed to do it right by keep a consistency in the quality of their actors. Now, about the moral choices, it is clear that Bioware is constantly dropping in quality in this area. Compared to their earlier work, this is absolutely unacceptable. The notions of good and evil are extremely childish in this game. For example: there is no room for arrogance or greed in the dark side, when you are bad, it means you are just plain evil and will kill everyone on sight. The writing resulting of your choices is pretty bad and often seems illogical. Not a very enjoyable experience if you intend to role-play, or at very least if you want a game that wont make you cringe at every line of dialogue. Combat: This is probably the weakest part of the game. I heard it's practically like WoW, but I have never played it. I hope you enjoy standing around click the same buttons over and over in the most uninspired manner possible. The gun fight is pretty horrible considering the game does not encourage any usually shooting related strategies. Forget about covering fire, relocation or dodging, this game encourages to stay where you are and unload everything you got on your enemy while he does the same. This often looks ridiculous when you are fighting another gun-wielding class and you just stand in front of each other, blasting yourselves apart until of you dies. Not fun at all. As for saber wielding classes, it's kind of the same flaws: there is no gameplay involving what you would expect from a sword fight. You just go to your enemy and click on him until he dies. This feels nothing like fencing, is extremely unimpressive adn you will get bored of it very quickly. I don't have much characters left and there are plenty of other things to write about. I suggest that you read other negative reviews so you don't get caught buying this game and feeling bad for wasting your money. Don't bother with the people who give 10/10, it seems they are the kind of fanboys that were omnipresent on the official forums. If you dared point a flaws in the beta (which is the whole point of a beta), you could expect a barrage of insults as if you had insulted them personally. Expand
  83. Dec 21, 2011
    1
    Not a mmo , this game is a single player game with a multi player add on. It is missing simple things like customisation, housing, expertise systems etc... What happens is everyone ends up at lvl 50 with the same abilities and the same clothes, and this is after everyone has played the identical story. The game will never reach high and retain high subscriptions ,
  84. Dec 21, 2011
    1
    I really cant understand what Bioware were thinking when they created this abomination.
    A WoW clone in Star wars skin?
    The game is extremely linear, confined, restricted and uninspriring. This is not an MMO, its a singleplayer game in a multiplayer enviroment. Once you start a class, there are 8 in total, of which 4 are jedi-based (!), youre stuck with it. You cant go back, change
    I really cant understand what Bioware were thinking when they created this abomination.
    A WoW clone in Star wars skin?

    The game is extremely linear, confined, restricted and uninspriring.
    This is not an MMO, its a singleplayer game in a multiplayer enviroment.

    Once you start a class, there are 8 in total, of which 4 are jedi-based (!), youre stuck with it.
    You cant go back, change profession, OR change faction.
    Characters are boring cartoon styled figures, with few options for customization.

    Gameplay is extremely linear, you are told a story, rather than letting you create your own.
    Movement is also resticted but visible or invisible boundaries. If you go to Tatooine, you might think you can roam freely on that large desert planet? Nope, walk outside the marked path and you die.
    Exploration is not a part of this game.

    Space, another blunder. You get a nice ship, but you cant pilot it or customize it.
    Spacecombat, if you can call it that, looks like something from an iPhone app.

    The stories are mediocre, and doesnt suck you into the mystery and magic of being a jedi.
    Graphics, that suck the life out of any graphics adapter, is just...dull.

    I was really looking forward to this game and pre-ordered it in july....but im very dissapointed.
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  85. Dec 21, 2011
    1
    A World of Warcraft clone put into existence on the sole hope that it could rival Blizzard's game by virtually ripping off ninety percent of it. Bioware unashamedly lacks innovation or originality in developing this MMO. A disappointment.
  86. Dec 21, 2011
    1
    Ever wanted to play an incomplete version of World of Warcraft, while taking breaks to play Star Fox? That's more or less what this game is. It's very linear, but is advertised as the opposite. I guess that's because you can choose a differant class storyline to play linearly. Sort of like reading a differant book in the same series. Only I enjoy reading books more than playing this game.Ever wanted to play an incomplete version of World of Warcraft, while taking breaks to play Star Fox? That's more or less what this game is. It's very linear, but is advertised as the opposite. I guess that's because you can choose a differant class storyline to play linearly. Sort of like reading a differant book in the same series. Only I enjoy reading books more than playing this game. At least those are interesting.
    If you played Star Wars Galaxies, you were probably disapointed with the updates that "ruined" the game. Well good news is, they won't need to do that here. It's like it was based around those game ruining updates along with a "how could we take this to a new level of what MMO fans don't want" attitude behind it. On the plus side... I don't know, I guess it's got some pretty colours. Good Job Lucas Arts, you got alot of fans to give you alot of money, then instantly regret it. Again.
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  87. Dec 22, 2011
    1
    Can't believe I wasted money on this game, it was so overhyped.

    I have spent so many hours on it already but I am definitely not coming back.

    The combat system is the most broken thing I've ever seen not to mention the phasing.

    Completely disappointed.
  88. Dec 22, 2011
    1
    This game tries so hard, but falls short in every area.
    The game is instanced, the servers are horrible and here to stay. The game is empty due to instancing.
    There is no endgame content. The Companions are terrible and are lifeless. PvP is terrible, you just mash all of the buttons and win. The abilities are bland and it looks like something from 2003. Warcraft 3 looks better than this
    This game tries so hard, but falls short in every area.
    The game is instanced, the servers are horrible and here to stay. The game is empty due to instancing.
    There is no endgame content. The Companions are terrible and are lifeless. PvP is terrible, you just mash all of the buttons and win.
    The abilities are bland and it looks like something from 2003. Warcraft 3 looks better than this abomination.
    The lore is terrible. The lore from KotOR 2 was butchered and this has an abomination of a plot that would make any true KotOR fan cringe. It honestly sounds like poorly written fanfiction done by a lonely anime fangirl
    The game is the worst MMO I have ever played, and the worst RPG too. Bioware needs to step up their game. After Dragon age 2 and SWTOR, and with Mass Effect 3 looking more like Gears of War every time we see it, it looks like Bioware have lost their touch, something that is painfully obvious every second of gameplay.
    A 1/10 is generous.
    If you want to play an MMO or a RPG, pick something else, because this game will not be for you.
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  89. Dec 22, 2011
    1
    In a nutshell, this is WoW with lightsabers and a dialogue wheel. The writing seems like something you would expect from a 10 year old who saw episode 1-3 and felt like writing an essay for school, so Bioware's fabled "True Star Wars experience" is non-existent. Virtually everything they talked about in early development has been abandoned, and aside from the dialogue wheel(That comes withIn a nutshell, this is WoW with lightsabers and a dialogue wheel. The writing seems like something you would expect from a 10 year old who saw episode 1-3 and felt like writing an essay for school, so Bioware's fabled "True Star Wars experience" is non-existent. Virtually everything they talked about in early development has been abandoned, and aside from the dialogue wheel(That comes with terrible "options") there is nothing that sets this MMO apart from the thousands of other MMOs. Expand
  90. Dec 22, 2011
    1
    I can't fathom how some people actually praise this game. I played the beta and read the general chat, I was stunned that people were actually saying how they love the game. This is the worst P2P MMORPG out there right now. I could name 3-4 F2P MMORPGs that are better. It seriously just pisses me off how blind people are. Is it because you waited for the game for so long that you don'tI can't fathom how some people actually praise this game. I played the beta and read the general chat, I was stunned that people were actually saying how they love the game. This is the worst P2P MMORPG out there right now. I could name 3-4 F2P MMORPGs that are better. It seriously just pisses me off how blind people are. Is it because you waited for the game for so long that you don't want to be disappointed? Is it because you are hardcore Star Wars fans? I just don't understand. I'm a Star Wars fan, I'm a MMORPG fan and I don't currently play any MMORPG so I'm not rating this down because I'm a "fanboy" of some other game. Just please, people, open your eyes. Expand
  91. Dec 23, 2011
    1
    I had high hopes for this. The years of teasing our interest with slickly worded tit bits of information that fired our imaginations with possibilites of great interactive battles where we contested the fortunes of the galaxy against passionate players from the opposite factions and guilds. Scenes of foreign fields strewn with the bodies of dead after clashes that pitted at least 20 or 30I had high hopes for this. The years of teasing our interest with slickly worded tit bits of information that fired our imaginations with possibilites of great interactive battles where we contested the fortunes of the galaxy against passionate players from the opposite factions and guilds. Scenes of foreign fields strewn with the bodies of dead after clashes that pitted at least 20 or 30 per side against each other in swift duelling contest of acrobatic wonder, passed vividly before the cine screen of my mind. It all seemed to be headed in that direction when the first cinematic trailer came out and I found myself raising my hand to join up and defeat the terrible scourge that was blighting the galaxy and no doubt my soon to be friends as well. With evangelistic zeal I followed the forums to glean information about the war and how I could play my part. Previous developments in the gaming industry encouraged my wild imaginings as graphics improved and the numbers post fixing the directx label continued skyward. What wonders would be performed by a new galactic combat game that could draw on such a wealth of lore, innovation and creativity? Surely the sky was now not the limit any longer? I came back to the muddy actuality of terra firma, head aching in shock and awe as the reality of what was on offer sank in to my brain and gradually destroyed my hopes for a wonderful year of living the dream. Expand
  92. Jun 12, 2012
    1
    This is my third and final review for this game, and my score has gotten progressively worse each time. After almost 6 months with this game, I finally understand why this game will fail everytime and why a game like WoW will succeed. It's all in how the company treats the consumer and how they work to develop things the consumer likes. SWTOR has failed in the sense that they've completelyThis is my third and final review for this game, and my score has gotten progressively worse each time. After almost 6 months with this game, I finally understand why this game will fail everytime and why a game like WoW will succeed. It's all in how the company treats the consumer and how they work to develop things the consumer likes. SWTOR has failed in the sense that they've completely disregarded the consumer, to the point now where they are deleting posts on their website and banning accounts for saying even the slightest thing wrong about their game now. The fact that they've had to add things in 1.2 and 1.3 that should have been mandatory stuff at launch, and only after we've complained for long enough, shows they just don't really care about us. The lack of new content and the balancing issues in PvE raid scenerios make things either far too easy or way too hard some certain difficulty levels. Your forced to have a specific raid comp to complete all of the new HM dungeons, not just one or two fights like in WoW, and the lack of new content in 1.3 will send the already dwindling subscriptions numbers even further into a crumbling world. The fact that there are far too many servers with too many people spread out does nothing to solve this issue either and free character transfers won't fix that problem. It's been said that they are already preparing this game to go free-to-play in the coming patches because of the lack of subscriptions already. If that happens, this game will official be done. However, Bioware and EA aren't doing themselves any favors by firing most of the development team for this game, which really restricts how much content they can deal out. This game is bleeding out and dying a slow, painful death right now. The only reason why I gave this a 1 instead of a 0 is the fact that I met some really great people during my tenure with this game. The community is a great one but when your going to be ignored and given just stupid "upgrades" to a game that is in desperate need of new actual material to play through, then your never going to succeed with an MMO. Go back to WoW or wait for the new Guild Wars 2 to come out later this summer. Do not waste your time with this game. Expand
  93. Dec 26, 2011
    1
    Posting just in case someone has yet to buy the game but is thinking about it. Maybe my thoughts will help them save their money. After 21 levels, 3 flashpoint runs, and about 24 hours of game play time: I've cancelled my account, uninstalled the game and will not be playing it in the future unless BioWare makes some sweeping changes to the game. Here's what I found:

    - (throwing the
    Posting just in case someone has yet to buy the game but is thinking about it. Maybe my thoughts will help them save their money. After 21 levels, 3 flashpoint runs, and about 24 hours of game play time: I've cancelled my account, uninstalled the game and will not be playing it in the future unless BioWare makes some sweeping changes to the game. Here's what I found:

    - (throwing the game a positive bone) The main draw of this game is the story. The storyline actually plays out like a single player game, which is quite cool. I felt like I cared about my character, and enjoyed the main story.

    - The spoken dialog, which makes the main story so intriguing wore thin FAST for me everywhere else. What I found is that after the first zone, where I was in awe that every quest giver chatted with me, I wished those same quest givers in subsequent zones would just shut up. "Yeah yeah. Blah blah. I need to go blow up some computer. Blah blah - 3 minutes of nonsense to get the quest"

    - The UI is in one word: awful. Bordering on unusable, actually. There is no combat log. The UI apparently scales according to your resolution. Meaning if you have a good video card and you set the game to a high resolution, the UI is almost unreadable with its teeny tiny font. Want to see what dots you have on you? Too bad. Want to see what dots are on your mob? Tough luck. - GIven how bad the UI was, I figured I'd install a UI mod and enjoy the game that way. Except apparently there are no mods for the game. BioWare hasn't opened up an API for mods as of yet. WHA? You mean to tell me that a game with a UI that I found almost unusable, with no combat log, doesn't allow add ons??? Yes. That's apparently correct. Want to know how much damage you're doing? Dont bother trying to install a damage meter. That doesn't exist. The only way to figure out how much damage you're doing is by two things: how fast the mob dies, and the awesome floating combat text that flies by. Wahoo, etc.

    - The first flashpoint I did (basically a 5 man dungeon) was awesome. It was story driven, and everything felt epic. Then I ran it again the next day. Everything felt: long, repetitive, tedious, boring, and easy. It's the curse of having a game with so much dialog. Stuff takes a LONG time to do. What was essentially a beginner dungeon, with almost no challenge, took an hour for my group. With no deaths. Good times. Good fun.

    - The animations for my character, other than when he was swinging his lightsaber, were quite bad. My character who kinda looked like Darth Maul, looked like a gangly awkward teenager when running, walking, jumping, moving.... basically anything but fighting. And considering that you spend a ton of time walking in this game.... you end up staring at some pretty lame animations frequently.

    - Tried using the AH once. Don't make that mistake. It's unusable. Anyway, I'm not posting my thoughts to rain on the parade of those who find the game enjoyable. But I thought it was worth posting my thoughts in hopes that it might help save someone some money if they were on the fence. Unless you are a Star Wars freak..... I can't imagine this game being fun for you. But hey, to each their own. Some people loved Episode I, the Phantom Menace!
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  94. Dec 26, 2011
    1
    This game's an absolute failure in every aspect. It looks like it was developed 5-10 years ago in terms of graphics. The character models and animations are awkward looking, the landscapes are VERY bland and the particle effects, particularly blaster bolts and lightsabers, look like they're drawn in crayon. As far as gameplay is concerned, it's no better. It's almost a complete cloneThis game's an absolute failure in every aspect. It looks like it was developed 5-10 years ago in terms of graphics. The character models and animations are awkward looking, the landscapes are VERY bland and the particle effects, particularly blaster bolts and lightsabers, look like they're drawn in crayon. As far as gameplay is concerned, it's no better. It's almost a complete clone of every other MMO out there, which isn't a terrible thing in and of itself, but the class skills and abilities are uninteresting and you don't actually feel like you're doing much when you're fighting. The funniest part about it, however, is that there ISN'T AN AUTOATTACK. As a trooper, I actually had to press a button EVERY TIME i wanted my guy to shoot at something.....wtf?

    Finally, and probably the worst part of the game, are the features which BioWare touted as their differentiating advantages over the competitors. First, you get "companions", which were apparently supposed to be NPC's who join you for your storyline and talk to you, grow with you etc as you progress. I was THINKING it would be a lot like KoToR or Mass Effect or something, but it really wasn't. They might as well just be 'pets' for all that they add to the game. They're nothing like 'companions' in any other good RPG I've played, and they're definetly a lot like a 'pet' from WoW or any other game. I suppose that they talk to you now and then, which is different, but the dialogue is so ho-hum and the stories that Bioware has thrown together for each of the character classes are freaking lame. Bioware, as far as I'm concerned, hasn't written a decent story since ME1. After the pathetic stories they put together for DA:O, ME2 and DA2, I'd assumed that maybe the good writers from KoToR and ME1 were working on ToR. Unfortunately, it doesn't seem like it. I'd avoid this game. Patches won't fix it. It's an ugly, boring, uninspired effort and adds absolutely nothing new or interesting to the genre.
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  95. Dec 28, 2011
    1
    A very disappointing and terrible game from Bioware.
    It does nothing new for gaming, besides bring in some old features into a very backwards genre thus you have an mmorpg that is less dated then its rivals, but still dated............and very flawed.
    The maps are very linear and confined. The distance to run takes up roughly 70% of your gaming time. This is not a joke or an exaggeration,
    A very disappointing and terrible game from Bioware.
    It does nothing new for gaming, besides bring in some old features into a very backwards genre thus you have an mmorpg that is less dated then its rivals, but still dated............and very flawed.
    The maps are very linear and confined.
    The distance to run takes up roughly 70% of your gaming time. This is not a joke or an exaggeration, this is what I timed over a week of gameplay. So naturally this makes for a hideously boring game.
    The combat is generic and dull.
    The storyline is weak and becomes highly diluted due to the obscene amount of side quests and running about.
    The graphical style and quality is shockingly bad. The graphics are just poor, and the style is very cartoon'ish which is absurd seeing that Star Wars can be extremely dark.
    The space combat is about 15 years old in play style and animation. i would be embarrassed to have released it how it is.

    in short, this game is a horrible and permanent stain on Bioware which will now make me question every other product they release as this is so appalling.
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  96. Dec 29, 2011
    1
    If you're looking for a great cinematic experience reminiscent of 1990's adventure games, look no further. Or just go and buy a 1990's adventure game actually...

    If you're looking for a compelling, believable persistent world MMO then look at Rift / WoW / any of the other contenders instead. I honestly don't understand the references to how "polished" the game is when reading the critic
    If you're looking for a great cinematic experience reminiscent of 1990's adventure games, look no further. Or just go and buy a 1990's adventure game actually...

    If you're looking for a compelling, believable persistent world MMO then look at Rift / WoW / any of the other contenders instead.

    I honestly don't understand the references to how "polished" the game is when reading the critic reviews. It's far from polished. Yes, the cut-scenes are extremely good, and the static scenery is rendered pretty well, the animations are appalling. I mean really bad. You can get an impression of that from the various YouTube videos, but you don't really see how bad they are until you play.

    The user interface (UI) is clunky and totally dominates the display area even on my 28" screen at 1920x1200 resolution. There's no way to scale it down either, and other than the chat box you can't move UI components around.

    The headline figure for creating this game is £100M. It's crystal clear from the moment you start playing that this money went into hiring great actors and animators for the cut-scenes and not into the actual game play, which is weak, shallow and generic.

    And that's a shame, because I really, really enjoyed the immersive world of the original Star Wars Galaxies game. I was hoping I'd find a version of that "done right", in much the same way as Rift is "WoW done right".

    But it's not.

    It's done wrong. Very wrong.
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  97. Dec 30, 2011
    1
    Poor character creation, left me seeing a whole lot of "ME" running around. Character appearance also left me thinking this was more of a kids game. No real tactics involved, just activate ability=win. Static opponents add to the lack tactics needed. PvP is very unbalanced and rather one sided. Now what should Star Wars really be GREAT at? "Space Combat"!... No, it left me again, as withPoor character creation, left me seeing a whole lot of "ME" running around. Character appearance also left me thinking this was more of a kids game. No real tactics involved, just activate ability=win. Static opponents add to the lack tactics needed. PvP is very unbalanced and rather one sided. Now what should Star Wars really be GREAT at? "Space Combat"!... No, it left me again, as with the "Tactics" and "Character" creator, that I needed to be taken by the hand and directed where to go because "I MUST be a child" and certainly couldn't know now how to fly a ship in a 3D in environment, just point and click, point and click... Very uninspiring. I regret having paid money to play this, for at the quality it is it should be a F2P. Which I suspect it will become soon. Most disappointing of all is in fact the Space combat system. This is STAR WARS!! It should have epic space battles!!... but it doesn't. You know who has better space fighting? Star Trek Online... Why in the hell is Star TREK beating Star WARS in Space Combat?!? Bioware, your fired! Expand
  98. Jan 1, 2012
    1
    Bioware has taken the Massively-Multiplayer genre to a new low, more akin to a single-player rpg then it has ever been. Having played mmorpg's for 15-years and watched the decline of community player-base purpose, motivation, value, contribution and involvement in a persistent world decline over the years from various studios, I would have hoped that massively-multiplayer features andBioware has taken the Massively-Multiplayer genre to a new low, more akin to a single-player rpg then it has ever been. Having played mmorpg's for 15-years and watched the decline of community player-base purpose, motivation, value, contribution and involvement in a persistent world decline over the years from various studios, I would have hoped that massively-multiplayer features and content would see more of a rise with TOR, but that is not the case in the slightest.

    This is a dull, tedious and barren example of an MMO that is void of anything remotely valued in what should be a persistent massively-multiplayer universe. I'll give it a 1 for the false advert that it is a mmorpg, which it isn't
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  99. Jan 2, 2012
    1
    With no exageration, Star Wars: The Old Republic is literally the biggest disappointment I have ever experienced in a video game. I expected better from a studio like Bioware and I thought they would have pulled their socks up after the debarcle which was Dragon Age 2.

    I stand corrected. Bioware isn't what it used to be and after EA cannibalised Mythic to work on this garbage I only have
    With no exageration, Star Wars: The Old Republic is literally the biggest disappointment I have ever experienced in a video game. I expected better from a studio like Bioware and I thought they would have pulled their socks up after the debarcle which was Dragon Age 2.

    I stand corrected. Bioware isn't what it used to be and after EA cannibalised Mythic to work on this garbage I only have myself to blame for not seeing this coming.

    I'm not going to write a long review; it doesn't deserve the time or effort. There are two points for anyone reading this which you need to consider before going anywhere near this steaming pile of trash; 1) This game suffers from everything Warhammer Online: Age of Reckoning suffered from; and 2) This is a single player game which you pay and ongoing subscription for.

    Avoid at all costs.
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  100. Jan 12, 2012
    1
    I was really looking forward to this game,got it for christmas and couldnt wait to play it.When i finally was able to i was extremely disappointed to find a cookie cutter version of WoW a game which i never liked.Maybe i should have known what i was getting but i really wasnt expecting a WoW copy.

    I still gave it a try and leveled one character to 18 and another to 23 before just putting
    I was really looking forward to this game,got it for christmas and couldnt wait to play it.When i finally was able to i was extremely disappointed to find a cookie cutter version of WoW a game which i never liked.Maybe i should have known what i was getting but i really wasnt expecting a WoW copy.

    I still gave it a try and leveled one character to 18 and another to 23 before just putting it down.The voice acting was great and the class stories were well written but that just wasnt enough to hold my interest through many many hours of grinding .
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Metascore
85

Generally favorable reviews - based on 73 Critic Reviews

Critic score distribution:
  1. Positive: 68 out of 73
  2. Negative: 0 out of 73
  1. Apr 23, 2012
    80
    LucasArts generally exercised greater quality control of Star Wars games than most licensed properties receive, though that didn't necessarily translate into titles that were actually good. I've played a few other Star Wars games in the past, and while the SNES platformers were pretty good, this one is even better. Knights of the Old Republic may just be the best game in the franchise, and succeeds at being a top-tier RPG even if one has no interest in Star Wars. BioWare did the license proud.
  2. Mar 31, 2012
    70
    I wound up bailing out on Star Wars: The Old Republic well before hitting the level cap, but not before digging into it more so than any other MMO I've played. Even if it is an unhappy marriage between two wildly different game types, the fact that it kept me hooked for so long at least counts for something.
  3. Mar 5, 2012
    83
    A good game. It pays excellent homage to the film series (even though it's set before the movies), and is a really solid MMO.