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6.0

Mixed or average reviews- based on 2879 Ratings

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  1. Jul 7, 2013
    7
    I reviewed this in 2011, but now I'll review it again.

    This game is a prison. Its somewhat addictive, but not enough to keep me away for whole weeks while still subscribing. Before they did the server swaps, the game was a ghost town. Now the servers have pops akin to what a medium pop on the old 50+ server system had. The main character storyline is good most of the time, and your
    I reviewed this in 2011, but now I'll review it again.

    This game is a prison. Its somewhat addictive, but not enough to keep me away for whole weeks while still subscribing. Before they did the server swaps, the game was a ghost town. Now the servers have pops akin to what a medium pop on the old 50+ server system had.

    The main character storyline is good most of the time, and your choices do mean something. But the main story is too few and far between. The planet stories can be okay, but more often than not its bad. Sometimes, like Imperial Taris, its a sort of "anything you can do I can do better" sort of thing, which was really lame. The side quests can be cool, but usually set you up for some disappointment. The companion stories are all usually very cool, but a lot of content was seemingly cut and you can not go on their adventures. Its always a matter of "I have to do this alone."

    The main story is the only thing I find enjoyable about the game, and yet one must wade through tons of sub-par content to get there. This makes the game a massive time sink. The developers intentionally forced people who enjoy a standard fair game to play with MMO diehards, WoW 'heretics' who wanted something better.

    I do play MMOs, too, and have gotten to endgame PvE in WoW a few times (though I tend to prefer PvP), but this was much the same monotony from WoW. This is really EA's fault for allowing the rebel WoW community to dictate how the game was made, and yet the WoW crowd wanted something better instead of a carbon copy.

    The game was better in Beta. None of the beta testers were complaining as far as I saw. The game was significantly difficult, yet people enjoyed the pace of progress. We had some disappointments, like design story decisions on the planet Taris. And then right before the game released, they changed how PvE worked. No longer hard and few fights, but lots of boring ones. Endless trash mobs instead of stuff that was fun to fight. The game changed from being a hero to being a jogger, trying to get through areas as fast as possible.

    Anyway, the game is now a smoldering ruin. The cash shop model is very bad, especially the unfairly priced stuff like 'pvp tickets'. The game may be worth $20 for the game and a free month, just to see one storyline (which you may accomplish if you're dedicated). The game is boring and repetitive after your first through playthroughs, but it has its moments.

    PvP is good if you're in to that, but most people aren't and utterly stink at it. The 50+ stuff is extremely gear based, which defeats all semblance of fun for anyone not geared out.

    Haven't played the newest stuff, but before the expansion, the endgame content was severely lacking. Raids were short but too hard for the average player, flashpoints use the same tilesets from the earlier flashpoints (its like they assumed nobody would play the earlier ones).

    All in all, the game seems like it might have changed direction in developement, and certainly did after its initial financial crisis.
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  2. Dec 4, 2012
    7
    Ok, it's been a year since release and the free to play patch is out. Time for a new review! Let my start by saying that this is NOT KOTOR. The writing is better than your standard MMO, but they are a little below the quality of our favorite Star Wars RPG franchise. The stories for each class are very entertaining in their own right. Don't listen when people tell you that the Agent is theOk, it's been a year since release and the free to play patch is out. Time for a new review! Let my start by saying that this is NOT KOTOR. The writing is better than your standard MMO, but they are a little below the quality of our favorite Star Wars RPG franchise. The stories for each class are very entertaining in their own right. Don't listen when people tell you that the Agent is the best story in the game or that the Consular story is a snoozefest. It's all opinion and different people will enjoy different things. Now on to gameplay. You're probably going to what a mid range machine to get enjoyment out of this game. I run 8GB of DDR2 RAM with a dual core CPU and a GTX 620 graphics card. A tad dated but I can run most settings on high. Except for shadows. I turn shadows off on every MMO I play simply because it is such a huge drain on processes and disabling them gives a massive performance boost. The enviroments which you will be running around in are very detailed and fun to look at. Except Tattoine. That place is mostly sand, so not much going on there. ToR goes for a more realistic look compared to MMO's such as WoW which are more cartoony. Persoanlly I prefer the realistic style, but your mileage may vary. Speeder training has been brought down to level 15 and makes running around between misssions so much faster. This was a complaint brought up by players as it used to be level 25, 10 levels after you get your starship. Doesn't make much sense, huh? Well, BioWare listened! There is also the Legacy system now. Through this system you can purchase character specific perks such as XP boosts as well as unlock things for all of your characters account wide. For the roleplayers you can also assemble your various characters that you have made into a family tree within your legacy. Now your Sith Warrior can have that Jedi son he's always wanted! There are also bind to legacy items now, so once you get a character to 50 you can gear out your next ones so that they fly through the beginning content. End game there is PvP, daily missions, and Operations (better known as Raids to the WoW crowd) so you will always have something to do once you reach the level cap. All in all the game is solid, but not perfect. If you want an MMO with voice acting, great story, and solid gameplay then give The Old Republic a shot! Expand
  3. Dec 13, 2012
    7
    I went into this game with very high expectations but was significantly let down. It's not a bad game, and in fact I would call it a good game, but it has some serious issues which bring it down a lot. There were numerous features lacking or underdeveloped such as auction sorting, group matching, and chat options. These oversights are inexcusable in my opinion, because they have long beenI went into this game with very high expectations but was significantly let down. It's not a bad game, and in fact I would call it a good game, but it has some serious issues which bring it down a lot. There were numerous features lacking or underdeveloped such as auction sorting, group matching, and chat options. These oversights are inexcusable in my opinion, because they have long been implemented in other MMOs, especially WoW, and since SW:TOR seems to copy so much else from that game, they should have done a little more stealing and at least had a decent auction house and chat system. On top of that, the character creation is pretty lousy with very few customization options for an MMO--especially if you don't want your character to look silly. I did however like that the racial bonuses are pretty much just cosmetic, so you don't have to choose between the race with the best stats and the one you want to play for aesthetic or role-play reasons. Where the game really shines is in its fully-voiced quest dialogue and relatively-strong storylines, which do a decent job of making your actions seem significant. However this becomes time-consuming after awhile--especially when you are re-running instances or playing a second character--and I felt that, in the end, Bioware had not done such a good job of blending their signature singleplayer RPG dialogue/story with the demands of an MMO. I played for a couple months and then quit, having already leveled 2 characters and gotten bored. Hopefully it has improved a lot since then, but even as a big Star Wars and Bioware fan, I don't miss it enough to give it a second try. Expand
  4. Feb 15, 2020
    7
    Seriously one of the best MMORPGs out there, and can we just take a moment to appriciate that everything is voiced!

    You even get to chose your own moral compass, not at lot of games let you do this these days!

    BUT BUT BUT

    It IS full of EAs slimy microtransactions.
    The game IS from 2012, so it's not the prettiest of games, still really good considering!
  5. Mar 9, 2012
    7
    Pros: SWTOR is a very fun and refreshing look from other MMO's. Huge game for a launch mmo, nice graphics, the largest voice-over in mmo history, space ship missions, refreshingly different PvP zones and LIGHTSABERS!! Cons: feels like a single player mmo, still some bugs that need to be ironed out, needs more social tools like flashpoint finder and heroic mission finder.
  6. Dec 22, 2011
    7
    This game over all has the makings of a good game. It's got some innovation but at the same time mechanics that are familiar enough to not be put off by something completely new or untested. Now that's not to say what's the same is always better. But sometimes games will trade being unique for what works. In this instance bioware has raised the bar in regards to missions/quests and theThis game over all has the makings of a good game. It's got some innovation but at the same time mechanics that are familiar enough to not be put off by something completely new or untested. Now that's not to say what's the same is always better. But sometimes games will trade being unique for what works. In this instance bioware has raised the bar in regards to missions/quests and the investment you have in the characters. The voice acting has quality, and the dialogue is reasonably well written. My only complaints are the lack of polish with things that shouldn't need polishing. No anti-aliasing for graphics. You can't friend someone unless they're online. And even on lower settings a mid-range pc has trouble running the game smoothly. (this wouldn't be a problem if the lower settings were giving you the bang for your figurative buck.) Expand
  7. Jan 11, 2012
    7
    Finally an online game that does the Star Wars universe justice! Unlike other mmos that I have played this has got to be the most engaging game out of them all, the effort Bioware has put into the voice acting and story is simply fantastic! I was also pleased that the game is not a complete grind fest like past games I have played and as a result I can casually quest without having to killFinally an online game that does the Star Wars universe justice! Unlike other mmos that I have played this has got to be the most engaging game out of them all, the effort Bioware has put into the voice acting and story is simply fantastic! I was also pleased that the game is not a complete grind fest like past games I have played and as a result I can casually quest without having to kill millions upon millions of enemies to level up (this always put me off continuing my subscription with other games).

    The first flashpoint (The Black Talon) that I played was absolutely amazing, I couldn't believe how good it was being thrown head first into this frantic mission with three other eager comrades being met fierce battles and frequent group conversations, I actually had shivers down my spine the entire time. Once I completed this I was completely sold by the game.

    However as with any newly release mmo it is certainly not perfect. The first issue that I encountered (a personal opinion) was the simplistic character creation process. I thought that this was pretty shocking as I knew that there would be very little differences with my character and other players of the same class and low and behold I was right! What were you thinking Bioware? I just think it would be awesome to be able to run around and see lots of crazy looking toons running around the planets. PVP is also in dire need of some TLC as there are no level brackets and the ability delays do prove pretty annoying when you are trying to play at a competitive level. However I'm sure that this will be addressed in later patches so I can cope with this for the time being. As a result of there being no level brackets I've been forced to wait until I reach level 50 before I can start PVPing because at the moment if you're not 50, the 50's you are playing against will completely destroy you! Another issue that I personally have been having problems with is the fact that it can sometimes be rather difficult trying to find members to form a group for Heroic quests, while not impossible it can take a while. I think this will sort itself out eventually when Bioware removes the server instances so all players play in the same one *fingers crossed*.

    While these issues are rather annoying they still aren't enough to prevent me from continuing on with the game. If you're still on the fence about whether to buy it or not I say go for, it's still in its early stages and it's only going to get even better with time!
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  8. Jan 12, 2012
    7
    WoW with lightsabres... hard to not like that. Sure, we all had higher expectations, but it's a good game. I, for one, wanted a Dark Forces II, meets KoTOR, meets Wing Commander: Privateer, meets Battlefield 2... but I ask a lot, apparently. (Imagine huge BF2 style pvp maps with AT-ATs, jedi and speeders... ya... quite the immagination... but I digress.) I'm enjoying the story lines ofWoW with lightsabres... hard to not like that. Sure, we all had higher expectations, but it's a good game. I, for one, wanted a Dark Forces II, meets KoTOR, meets Wing Commander: Privateer, meets Battlefield 2... but I ask a lot, apparently. (Imagine huge BF2 style pvp maps with AT-ATs, jedi and speeders... ya... quite the immagination... but I digress.) I'm enjoying the story lines of the different characters, and the voice acting is pretty darned good. It's fun, but I doubt I'll be hooked like I was on WoW (for years). Expand
  9. Jan 14, 2012
    7
    Coming from 6 years of WoW (but no other MMO experience) as a moderate PVE player (heroic bosses but not complete heroic raids in WoW, no arena or serious PvP outside of vanilla), I have enjoyed my time in SWTOR so far. Leveling is much better than WoW, the voice work is fantastic and really tells the story well. It's nice to know why I'm killing a bad guy for a change (still have noComing from 6 years of WoW (but no other MMO experience) as a moderate PVE player (heroic bosses but not complete heroic raids in WoW, no arena or serious PvP outside of vanilla), I have enjoyed my time in SWTOR so far. Leveling is much better than WoW, the voice work is fantastic and really tells the story well. It's nice to know why I'm killing a bad guy for a change (still have no idea what Illidan ever did to me....). On hitting 50 (max level), I wanted to see another characters story arc, rather than strengthen my character; when I finished leveling in WoW, I was sick of leveling. The stories and voice work are the really strong points; if these points, or Star Wars itself, aren't particularly interesting to you, you aren't going to enjoy this game. If you love arena in WoW, it doesn't exist in SWTOR.

    There are quite a few comments regarding PvP imbalance. Just like every other game ever with PvP. The warzones are similar to battlegrounds in WoW, and they seem fine to me. One major benefit is that there is a warzone type which accommodates battles against the same faction, which really helps queue times.

    The flashpoints (think instances) are fine, nothing special. Bosses are generally a little simple in mechanics, but nothing terrible. Haven't tried the raids.

    I really feel that this is a good starting point, and it depends where they go with it from here. WoW certainly is more polished, but content has generally been in decline (honestly, we got 2.5 tiers of raiding in the whole of Cata....Firelands was too small to be a whole tier). If content keeps up in SWTOR, and they keep polishing, then it will really be a valid WoW killer. At the end of the day, as long as they are constantly working to make the game better, and they keep content coming out often enough that I'm not bored, I don't see me going back to WoW.

    There are a few things I'm worried about. The game takes surprisingly good hardware to run well (Tom's Hardware did a review in Beta which covered this well); this means for me that I have very long load screens, but nothing I can't accept. However, if this means that people with new computers that don't have at least mid range discrete graphics can't play properly, that could have an impact on subs, which of course effects the whole player base. Also, the crew skills (crafting system) and GTN (AH) are bad. Just bad. Removing the requirement that I sit and watch my toon craft is a plus, but it doesn't make the system fun. Presently, I see no real reason to craft at all (unless you enjoy crafting in and of itself). You can easily do without the small advantages that crafting gives you while leveling, and you aren't going to get rich crafting (you will actually get quite poor). The GTN is a big part of this, but both systems are lacking; having said that, I'm not sure how much most players will mind, I'm looking at this from the perspective of someone who hit the gold cap in both WoTLK and Cata.
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  10. Jan 6, 2012
    7
    While this game may not be for everyone I have found it really enjoyable so far. I think that the varying scores indicate just how diverse the gaming community has become in what it seeks in an MMO. That said, I think the gameplay, interface, PVP (currently imbalanced), and questing seem fairly polished for a newly released MMO. I played vanilla WOW and can remember that the state ofWhile this game may not be for everyone I have found it really enjoyable so far. I think that the varying scores indicate just how diverse the gaming community has become in what it seeks in an MMO. That said, I think the gameplay, interface, PVP (currently imbalanced), and questing seem fairly polished for a newly released MMO. I played vanilla WOW and can remember that the state of issues people had were similar at the time but perhaps not judged so harshly due to it's innovation. SWTOR while not necessarily innovative appeals to me more than other MMO's mostly because it is a sci-fi universe and I find myself tired of the Sword & Sorcery fantasy settings brought forward in other recent MMO's. I feel I should give SWTOR a 10 to counteract all the 0's that have been given that seem unduly harsh, but I'm giving it a 9 instead because I do feel there are some issues that need to be addressed, such as PVP balance before this game deserves it. Expand
  11. Jan 13, 2012
    7
    Best MMO there is at the moment. Immersive, choice-oriented and successfully manages to make you feel important and part of the world. Some minor niggles: no LFG window or dungeon finder equivalent, very limited varieties of armour, cannot sell the exact same armour cross-faction without it changing to something else. But as far as MMOs go, it'll be incredibly hard to upstage this one.
  12. Oct 3, 2012
    6
    The reason I'm the best reviewer in here is because I can put things into their true perspective. This game is, was and may forever be, the BIGGEST failure, the BIGGEST disappointment, and the BIGGEST lost opportunity in the history of Game design up to this point. I'm not saying that what we got at publication, or what they have patched it up to now is bad. Its not. the problem with SWTORThe reason I'm the best reviewer in here is because I can put things into their true perspective. This game is, was and may forever be, the BIGGEST failure, the BIGGEST disappointment, and the BIGGEST lost opportunity in the history of Game design up to this point. I'm not saying that what we got at publication, or what they have patched it up to now is bad. Its not. the problem with SWTOR is what it could and should have been. What it failed to be. The budget was there but the vision was lacking. For those of us who saw the first Star Wars movie in the cinema back in 1975 (?) This IP was a life changing influence in the same way as Tolkein was in the field of literature. We all know how George Lucas had a gift for failing with Star Wars, for wrecking things, or rubbing the luster off it. But Bioware had a good track record of doing Star Wars well. KOTOR 1 and 2 were great. Mass Effect, though a unique IP showed that the Canadians were capable of great things here. So WTF happened? My guess is they played it way too safe, and tried to copy WOW as closely as possible with a few fatal dashes too many of Bioware's legendary (And in this case diasterous) 'STORYTELLING'.! Hey guys a little advice after the barn has burned down: GAMERS WANT TO WRITE THEIR OWN FACKING STORIES! We don't want to get dragged around like marionettes on strings you pull, or strapped into chairs of the scenic railroads you lay for us! We want to be the heroes of the story in our own terms! SWTOR could have ignored WOW. It could have got a few ideas from EVE and X3, heaps of inspiration from the best of the movies and then a glorious freewheeling sandbox in a galaxy, where you can play any of dozens of races, on dozens of planets explore the galaxy and pursue any numbers of skill sets developing the kind of hero you wanted to be. Luke Skywalker had a thing for droids remember! We could have all been free to develop all sorts of fun non-combat skills for the purposes of ROLE PLAYING. Eventually, after many adventures in many places the players might even have got introduced to the force, or its dark side and found the option to choose to become a Jedi knight or a Sithe warrior. Sadly that was all to 1995 for Bioware. This game offered ZERO EXPLORATION. ZERO meaningful race choice, near ZILCH in character development. Near NOTHING in player choice. You start off affiliated to one of two factions, and well on your way to mastery of skills which in the lore of Star Wars were supposed to be rare and special. Bioware designed a game, and planned for a situation where there would be literally millions of high level Jedi's and Sithe running around! A mad dream that has nothing to do with Star Wars lore. Built without vision, this game fails to impress where it should. It suffers a Bioware malaise: No sense of place. Each area you go to is a sterile set, where you plod about waiting to be cued on a conveyer belt to your next fixed 'plot point'. You don't become a bounty hunter or anything in this game by trial and error, by wandering about and earning the membership rights to a skill set. Instead you make a single choice with character creation that then becomes a RAILROAD OF SUBSEQUENT non choices. Which can also be described, when you think about it (as I so capably do) THE ANTITHESIS OF ROLEPLAYING. What some of the targets of these reviews need to understand is that I was designing games at a professional level at the age of 16, back in 1982. I'm not blowing bubbles out of my arse. The game still scores 6/10 because it has plenty of fun content. You can't burn $300 million without getting nice assets, animations, sincere efforts, good voice acting and a lot of good content, which this game DOES offer. It's pretty well a game everyone should look into when it goes free to play. it may even get patched up enough to earn a green score. I hope so. But it will always be too late. SWTOR cannot now become the masterpiece it should have been. When they set aside the budget for this game, it was a grand chance to be daring and to redefine role playing forever. What we got instead was a boring version of WOW in space. Lost in Space, where is that robot waving its arms crying "warning, warning"? TOO LATE. Expand
  13. Mar 6, 2013
    7
    I've never been immersed in an MMO before, but I felt like giving SWTOR a try due to it being, well, a Star Wars game. It didn't make me like the combat system commonly used in an MMO, but I began to see why someone would. The graphics aren't great but they do the Star Wars world justice; after all, who sees Star Wars for the realistic and detailed content? Being a Sith Lord is awesome,I've never been immersed in an MMO before, but I felt like giving SWTOR a try due to it being, well, a Star Wars game. It didn't make me like the combat system commonly used in an MMO, but I began to see why someone would. The graphics aren't great but they do the Star Wars world justice; after all, who sees Star Wars for the realistic and detailed content? Being a Sith Lord is awesome, and anyone who appreciates Star Wars will enjoy emulating their favourite character or creating their own. The free to play option is decent; it's annoying to get less XP and be forced to grind to progress in the story, but it doesn't feel restricting in terms of PVP battles and space missions. Overall, my main complaint is the grinding, but it's only bad because of the story focus something that is rare in MMOs. And if the player finds it that bad, all they need to do is get a subscription. Expand
  14. Nov 23, 2012
    7
    Just because it is Star Wars the game starts with a score of 5 instead of zero. There is a lot to like about Star Wars: The Old Republic, and there is a lot that could have been done better. The Good:
    The graphics are good and mesh very well with the whole Star Wars universe. The sound effects are excellent also keeping in line with the Star Wars universe. The greatest strength of this
    Just because it is Star Wars the game starts with a score of 5 instead of zero. There is a lot to like about Star Wars: The Old Republic, and there is a lot that could have been done better. The Good:
    The graphics are good and mesh very well with the whole Star Wars universe. The sound effects are excellent also keeping in line with the Star Wars universe. The greatest strength of this title is the story line, which is both compelling and action packed. The story makes good use of decisions affecting your character build. The Bad: After more than a decade of MMO's that use the age old, and tired, grind fest for leveling, this game will leave you feeling less than original. The story line is good but not even a fresh coat of paint will cover up a bad base coat. The game play is typical of most MMO's of the last decade. Get quest, kill x number of bad things, return to quest giver for reward. Rinse, repeat. Overall, you can't beat the price (free) and if you are a Star Wars fan you will likely enjoy many parts of the game. Just not for very long.
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  15. Jun 9, 2014
    6
    Just like all biowar games of the 200s - its a great story and a "meh" game.

    Played to level 39 and just couldn't do it anymore. You've already played this game. It was called Wow and it was better at release in 20004 than this game is now. The only thing it really has going for it is: 1. Star Wars 2. Story If you want to just play the story once, feel free. It's not bad.
    Just like all biowar games of the 200s - its a great story and a "meh" game.

    Played to level 39 and just couldn't do it anymore.

    You've already played this game. It was called Wow and it was better at release in 20004 than this game is now. The only thing it really has going for it is:

    1. Star Wars
    2. Story

    If you want to just play the story once, feel free. It's not bad. But, as an MMO, its not at all worth my money or time.
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  16. Jul 17, 2014
    7
    This is a great game, however it has come to my attention that ever since it has become "Free to Play" it has been plagued with idiots who just can not comprehend how to play together as a team. It is so bad that the Developers made these crazy easy Flashpoints called : "Tactical Flashpoints" that do not require a tank or a healer; all this in order to accommodate the idiots into playingThis is a great game, however it has come to my attention that ever since it has become "Free to Play" it has been plagued with idiots who just can not comprehend how to play together as a team. It is so bad that the Developers made these crazy easy Flashpoints called : "Tactical Flashpoints" that do not require a tank or a healer; all this in order to accommodate the idiots into playing the game with virtually zero tactics. They ruin the atmosphere of the game with their inability to listen and communicate...

    They bring the enjoyment of the game down; it makes one have to abandon flashpoints due to their lack of team play and listening.

    If these are children of the future... I fear for the future... these people will never be able to do anything in life without being told step by step... they have absolutely no sense of creativity or critical thinking skills. Heaven forbid the day they become "voters."

    I like this game but... right now I enjoy playing Fifa 14 on "Legendary" setting more...
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  17. Nov 15, 2015
    5
    Much improved since its release in 12/2011. Still don't think it's worst the monthly sub costs, but the f2p model is disgustingly limiting. If you want to get at least a decent experience out of the game, expect to shell out some money at some point.
  18. Aug 9, 2020
    6
    Really feels like a Star Wars version of WoW.
    Would only recommend it for the story and the great community.
  19. Feb 23, 2022
    5
    I've played this game since it's beta days and I have always felt that it was kind of mediocre in ways. The game has some pretty good storytelling for individual classes and the game world in general, although the story took a hard nose dive with the Eternal Empire content. The gameworld is colorful and detailed, but this is offset by some of the ugliest character models and faces to everI've played this game since it's beta days and I have always felt that it was kind of mediocre in ways. The game has some pretty good storytelling for individual classes and the game world in general, although the story took a hard nose dive with the Eternal Empire content. The gameworld is colorful and detailed, but this is offset by some of the ugliest character models and faces to ever plague an MMO. There's plenty of content and various things to do, but currently the whole game just feels like a platform for the Cartel Market (cash shop). The current content update being touted as an expansion is anything but an expansion, it is more like a teaser to eventual updates that overall amount to an expansion but have no business being called that with this staggered release of the content. The game engine is so heavily modified that is has constant issues and my bugs have not been fixed for years. They hyped up this "expansion", delayed the "expansion" and then released a piss poor amount of content and a Combat Styles upgrade that was underwhelming as can be. Underwhelming is a good term to describe this whole content update and what it does to the game. My sub will run out in March and I will never resub to this game, Bioware has killed it in my eyes. Expand
  20. Aug 20, 2013
    6
    I used to rate this game a 3 roughly a year and a half ago, now I want to rate this game again at a higher score.

    Don't get me wrong; it absolutely deserves a 3 when it first came out. Game was insanely buggy and unstable, has awful performance issues and the design team was retarded. Well, was. At least they are learning things. New PvE dungeons are not bad and casual PvP has always
    I used to rate this game a 3 roughly a year and a half ago, now I want to rate this game again at a higher score.

    Don't get me wrong; it absolutely deserves a 3 when it first came out. Game was insanely buggy and unstable, has awful performance issues and the design team was retarded.

    Well, was. At least they are learning things. New PvE dungeons are not bad and casual PvP has always been like that. It is at least stable now.

    The cosmetic cash shop is well designed and really caters to the Kotor fantasy of the players. Quite unfortunately it is built on a F2P system that is not quite pay to win, but very annoying.

    The major problem of this game now is that its updates are very, very, very slow. You'll likely get through all content of a patch quickly if you are playing anywhere near regularly, and the next patch won't get there in like forever.
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  21. Feb 8, 2017
    7
    The questing is excellently voice acted and the story is actually quite good. I think it plays pretty good as an MMO, but it still gets weighed down by the MMO style combat and running back and forth. I mean as an MMO I would give it a middle of the road 5, but its voice acting, story, and atmosphere really boosts it up. Activated for one month and enjoyed my time, just don't feel likeThe questing is excellently voice acted and the story is actually quite good. I think it plays pretty good as an MMO, but it still gets weighed down by the MMO style combat and running back and forth. I mean as an MMO I would give it a middle of the road 5, but its voice acting, story, and atmosphere really boosts it up. Activated for one month and enjoyed my time, just don't feel like the endgame stuff is for me. Expand
  22. Jun 10, 2023
    6
    SWTOR is a good game considering when it was released. The stories are fun but some side quests contradict the main quest (Planet Hott). There 8 chapters for 9 classes (I think), and each classes play a slight different story. The amount of content is enormous. I play this purely in solo mode and there is so many systems that, I am overwhelmed. I don't do any timing/daily/weekly quest. ISWTOR is a good game considering when it was released. The stories are fun but some side quests contradict the main quest (Planet Hott). There 8 chapters for 9 classes (I think), and each classes play a slight different story. The amount of content is enormous. I play this purely in solo mode and there is so many systems that, I am overwhelmed. I don't do any timing/daily/weekly quest. I don't do those horrible subquest that have no saving point, and last more then an hour or so (stupid decision). I try the space fighting but it's just point and shoot.

    The fighting is fun, at least in terms of getting slowly some new moves. But it is very repetitive. The graphics feels washed up and old. Reshade with sharpen/lumen did the job visually. A lot of loots. Although the integration of crafting/upgrading feels really disjointed. You get a Stronghold but it's purpose seems to be for vanity and decoration. You can invite people I suppose. So, all those system seems like they were put one over the other, and it's difficult to manage at times. I like the creatures, the races, the planets and ships. The environments are nice but I would have like weather in them. The sounds and music are great. I give it 75% because it is still a fun experience, even in single player. But I am afraid, I will loose interest well before the ending of my first play through.

    Update: Downgrade to 6, because the main story obligates you to do a flashpoint. Flashpoint are horrible, no saving, hours without interruption. I don't have infinite time to play games.
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  23. Nov 29, 2022
    6
    Bu da bi kardeşimizdir.....................................................
  24. Jan 8, 2023
    5
    the combat personally ruined this game for me though i like all the choice the game gives you

    honestly try this game out if you have a whoping 40GBs to spare and if you like it good for you but its not my cup of tea
  25. Jan 4, 2023
    6
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  26. Feb 7, 2023
    6
    MMO gostoso de jogar com uma história cativante...recomendo!

    Um bom MMO para passar o tempo.
  27. Aug 21, 2023
    5
    Title: Star Wars: The Old Republic - A Mixed Galactic Adventure

    Rating: 5/10 Star Wars: The Old Republic offers players a mixed journey through the expansive Star Wars universe. The game starts off on a promising note, with its first planet drawing players into its immersive world. However, as the story progresses, the game struggles to maintain its initial allure, leaving players to
    Title: Star Wars: The Old Republic - A Mixed Galactic Adventure

    Rating: 5/10

    Star Wars: The Old Republic offers players a mixed journey through the expansive Star Wars universe. The game starts off on a promising note, with its first planet drawing players into its immersive world. However, as the story progresses, the game struggles to maintain its initial allure, leaving players to grapple with a sense of monotony and repetition.

    The initial planet experience is undeniably captivating, presenting a well-crafted environment that resonates with the Star Wars lore. Unfortunately, as players venture beyond this captivating introduction, the game's momentum begins to wane. The storytelling loses its grip, and the subsequent planets fail to capture the same level of engagement, ultimately leading to a sense of weariness.

    The core issue arises when players complete the storylines for the classes wielding lightsabers, a pinnacle of Star Wars mythology. At this point, the game's shortcomings become apparent. A feeling of redundancy sets in, as players find themselves traversing vast landscapes without much fresh content to explore. This repetitiveness can be attributed to limitations in game development that prevent the inclusion of more diverse and engaging content.

    In a universe as rich and dynamic as Star Wars, the expectation for a game to provide consistently captivating content is high. Regrettably, Star Wars: The Old Republic struggles to meet these expectations, resulting in an experience that feels unnecessarily elongated due to the repetitive nature of the quests and activities.

    Despite its potential, Star Wars: The Old Republic ultimately falls short of delivering a consistently engaging experience. While the initial planet showcases the game's potential, the lackluster progression and repetitiveness that follow hinder its overall appeal. For fans seeking a comprehensive and immersive Star Wars gaming experience, this title may leave them feeling unfulfilled due to its shortcomings in sustaining excitement beyond the introductory stages.
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Metascore
85

Generally favorable reviews - based on 73 Critic Reviews

Critic score distribution:
  1. Positive: 68 out of 73
  2. Negative: 0 out of 73
  1. Apr 23, 2012
    80
    LucasArts generally exercised greater quality control of Star Wars games than most licensed properties receive, though that didn't necessarily translate into titles that were actually good. I've played a few other Star Wars games in the past, and while the SNES platformers were pretty good, this one is even better. Knights of the Old Republic may just be the best game in the franchise, and succeeds at being a top-tier RPG even if one has no interest in Star Wars. BioWare did the license proud.
  2. Mar 31, 2012
    70
    I wound up bailing out on Star Wars: The Old Republic well before hitting the level cap, but not before digging into it more so than any other MMO I've played. Even if it is an unhappy marriage between two wildly different game types, the fact that it kept me hooked for so long at least counts for something.
  3. Mar 5, 2012
    83
    A good game. It pays excellent homage to the film series (even though it's set before the movies), and is a really solid MMO.