This game in its time passed by me, so I got acquainted with it relatively recently on the basis of many positive reviews. Well, the result is disappointing. Apparently nostalgia is strong in people, because today it’s decidedly impossible to play, the game is terrible in all its components.
So what's wrong with that?
I'll start with the most important thing: the combat system. AtThis game in its time passed by me, so I got acquainted with it relatively recently on the basis of many positive reviews. Well, the result is disappointing. Apparently nostalgia is strong in people, because today it’s decidedly impossible to play, the game is terrible in all its components.
So what's wrong with that?
I'll start with the most important thing: the combat system. At first, it seems difficult and beautiful, but soon it becomes clear that there are only a few animations in the arsenal, and battles with all the characters, except those who do not have a laser sword, turn into an easy walk, which gets boring after a few hours of play. Those opponents who can fight back can kill with one strike, or vice versa also fall, with one player’s strike, against the background of such a random, any tactics fade into the background, any battle with them turns into a rudimentary shouting.
Graphics without any exaggeration is disgusting, I just do not believe that a game with so bad graphics could come out in one year with projects like GTA: vice city, KOTOR or Max Payne 2. In terms of graphics, this is 2000-2001 year.
The protracted gameplay. At first, the game is fascinating and even tries to bring in a certain moment of diversity in the gameplay, for example, by entering a level with races (which, by the way, is so bad that it would not have been better). But after 2-3 hours this monotonous cutting of the dummy starts to bother, and after 5-6 hours you need to force yourself to continue to play it.
And most importantly, for me personally, that dropped the assessment almost to the bottom. Disgusting, terrible, vile, wrong game design. Locations are monotonous, and many times you will be in a situation where it is unclear whether you are in a new location or you have been in this location in the past, due to the fact that the developers have stuck the same objects and copied them many times. The situation is aggravated by the fact that you constantly have to look for cards and pull different levers many times for each level, which, together with the above, makes you wander absolutely in every location. It's horrible. It is for this reason that I deleted this game, and did not pass it to the end, although it was almost 90%. Game design in the beginning and mid-2000s massively suffered this problem, but I have never seen such a poor performance, although I was an active player at that time. I am really amazed at how bad it is in this game.
Bottom line: 2 out of 10. Score for the wonderful musical accompaniment from George Lucas' s paintings of the same name.… Expand