User Score
7.9

Generally favorable reviews- based on 2154 Ratings

User score distribution:
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  1. Aug 6, 2023
    7
    In concept a Star Wars game with souls-like gameplay sounds great, and it mostly is, but it feels like everything else is held back as a result. The story, world, and overall content just don't do enough for me, and the gameplay isn't good enough to justify it.
  2. Jul 24, 2023
    6
    A very fun game with great combat physics and a terrific storyline. I dislike that the game isn't quite open world is a bit too linear for my tastes
  3. Jun 26, 2023
    7
    Great experience.
    The plot is interesting, and Cal's character is attractive and fun to play. The difficulty curve (if you can call it that way) is good, and progressing while discovering your ancient powers is definitely rewarding. Opponents benefits from many detailed patterns and skins as the characters design appear to be one of the most gorgeous point about this game (not especially
    Great experience.
    The plot is interesting, and Cal's character is attractive and fun to play. The difficulty curve (if you can call it that way) is good, and progressing while discovering your ancient powers is definitely rewarding. Opponents benefits from many detailed patterns and skins as the characters design appear to be one of the most gorgeous point about this game (not especially for Cere though). Special thanks for the Bounty Hunters here and there! 'Star Wars Jedi: Fallen Order' is beautiful and you will never realize, except for this game, that five planets are too few to explore. The lore and the universe are fully respected. It is a pleasure to evolve in such a colourful, complex and varied worlds. The main opponents (the Empire) are amazingly represented and evoke huge powers. The music and soundesign are gorgeous. The game offers diverse difficulty levels. It feels like being a game held by strong ambitions and all things considered, well executed.

    On the other hand, there are many buggy incomprehensions as when Cal's lightsaber goes through the environment without any damage (referring to the workbench as well as other structures or objects). This goes with many collision and texture bugs and walls you can go through as you get closer to the borders of the maps. Things are made to look good when they are far away, don't try to interact with what you see in the distance. There are way too many collectibles for such a short game (the main story lasts for something like 15 hours) and you are not even rewarded for gathering all the useless objects around the whole galaxy (these are just skins and dreadful paintings). Don't fall into the trap of the deuxe version as I did because wow, this is a void of content. The cutscenes are numerous and sadly unskippable. If they do bring some depth to the story they also are full of conveniences and pathetic dialogues. If, as I've said, planets are fun to explore, they're much less fun to navigate using the mini-map, which is a real nightmare. I can't see how they could have done it better though but it still remains very hard to use properly. And why not using fast travels? Aren't the camps made to do that? The game takes years to launch, as well as going from a planet to another: don't expect to play for less than 20 minutes on this one. But in the end it is not worse than this last inconvenient: you have to use the EA launcher AND be connected to the internet in order to play, even if you have the game (as me) only on Steam! I didn't count the number of times I had to restart my PC just because the EA launcher didn't let me play... Such a mess.
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  4. Jun 10, 2023
    5
    Pros:

    * Exceptional Graphics & lighting system. * Mostly fluid combat system with good parrying / countering / finishing animations. * Very cool Force abilities that are well-implemented in combat. * Multi-GPU support which functions spectacularly - able to run the game in 4k / 60fps with (2) 1080 Ti cards and the game runs absolutely fantastic with beautiful visuals and smooth
    Pros:

    * Exceptional Graphics & lighting system.
    * Mostly fluid combat system with good parrying / countering / finishing animations.
    * Very cool Force abilities that are well-implemented in combat.
    * Multi-GPU support which functions spectacularly - able to run the game in 4k / 60fps with (2) 1080 Ti cards and the game runs absolutely fantastic with beautiful visuals and smooth performance.
    * - there's a point in the game where you have to climb an AT-AT Imperial Walker and that is a pretty neat mission. They did a really nice job rendering the Walker itself as well as just the whole scene. It was a neat way to change up the pace of the game while capturing the accuracy of the Star Wars assets like the AT-AT Walker.
    * Can upgrade to a dual bladed light saber like Darth Maul uses in Episode 1. Very cool combat animations with it.
    * The final boss fight is very well done. I won't spoil any of it with details, just will say it's very well done and true to the lore, the devs did a nice job with it.

    Cons:

    * Combat is very difficult and unforgiving. I had to play most boss fights on easy, and I'm generally pretty good at combat in these types of games.
    * Further building on the combat - I've seen some references on the Steam store page compare some of the combat to "Dark Souls" which IMO is not a favorable comparison - games where you have to die a bunch of times to figure out what you're supposed to do is not something I'd ever enjoy or recommend as it kills immersion. Teach me how to use the combat system and then let me become a master at it - this game does go over-the-top in some areas where you will face an opponent who you have to die a time or two to learn their moves which is an absolute immersion killer.
    * Seems to be no way to really descend if you want to climb down somewhere - just have to jump and pray you don't die.
    * A lot of instances during the story flow where Cal will just fall to his death - many of these instances are sort of like QTEs where you have to jump in or at a specific spot with exact precision while moving at high speed in order to not die which is a bit of an immersion killer as you cannot always see where you're going and it's a lot of guesswork. This is another situation that I'd say crushes immersion because you have to constantly die and try again in order to know where to go.
    * Like other similar games with similar mechanics, a lot of collectibles will be located in locations early in the game where you can't get to them, forcing you to have to backtrack - I always find this mechanic to be a bit tedious.
    * EA's Origin Client as a requirement even on Steam - this is the key reason I won't buy a personal copy of this game yet. If they remove the Origin Client requirement I'll buy it immediately on Steam.
    * Character development is kinda "meh". Cal is an ok character, but a lot of the people he meets along the way aren't really developed all that well individually or in regard to their relationships with Cal - not saying it's awful, but it could have been done a LOT better as a lot is left up to assumption - for example he'll have only a handful of actual conversations with certain people, if that, but later in the game certain conversations will imply he's really close buddies with those people - overall in this regard it just makes the game's relationships with each other and the protagonist not feel all that thoroughly developed when compared with a game like say The Witcher.
    * Jumping system as far as navigation is pretty bad. Lots of deaths from simply my character not jumping very far on the first try, etc. in areas where you're having to jump through the trees and land exactly right when it's tough to land at all if your character doesn't jump far enough - it's just like an aforementioned bullet point where the movement system is just too unforgiving.
    * Too much "exploring" and just navigating the maps like Tomb Raider...I didn't mind that in Tomb Raider because that's the point, but this game needs a LOT more combat and less just wandering around - because of these types of mechanics, stretches of the game can be very boring.

    Other Commentary: I'd like to get another one of these games, and hopefully some of the cons will be addressed. Would love a smoother combat system with bette responses and parrying precision while not making it so difficult that you have to die at least once every boss fight in order to learn the enemy's moves. I'd also like to see, if they do a future game with Cal Kestis, him doing his thing in full Jedi robes as he never gets them in this game as they are on the run for most of the game to deal with their mission and the Jedi are on the run anyway. It would just be cool to be wearing a Jedi robe like Obi Wan & Anakin while fighting with a light saber.

    Overall Rating: 5/10
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  5. May 9, 2023
    7
    Not really a bad game but gets repetitive quite soon and the rpg system isnt very good. On the other hand the story is really good i think it was the major thing that kept me going.
  6. May 3, 2023
    6
    The gameplay is good, but the maps and scenarios are very tedious, it's very boring to go through the same place several times. They recycle a lot the maps. The combat is not up to the level of the game. The best thing is the graphics, but I think I won't finish it because of the laziness of going through the same maps.
  7. Jan 31, 2023
    7
    Nice game

    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
  8. Dec 25, 2022
    7
    Aptal herifler oyun süresi uzasın diye starwars un dark souls versiyonunu yapmışlar oyunda belli meditasyon noktaları var orda save alıp canınızı yeniliyorsunuz ama canınızı yenilediğinizde tüm düşmanlar geri geliyor şaka gibi ve can barınız çok az 2 tane de kapsül var onlar da canınızın yarısını dolduruyor ben böyle bi oyun oynamak istesem zaten açıp dark souls oynarım onun dışındaAptal herifler oyun süresi uzasın diye starwars un dark souls versiyonunu yapmışlar oyunda belli meditasyon noktaları var orda save alıp canınızı yeniliyorsunuz ama canınızı yenilediğinizde tüm düşmanlar geri geliyor şaka gibi ve can barınız çok az 2 tane de kapsül var onlar da canınızın yarısını dolduruyor ben böyle bi oyun oynamak istesem zaten açıp dark souls oynarım onun dışında hikayesi 5. saatten sonra kopuyor sizi ilk başta söylenen şeyle çok alakasız bir konuya doğru gidiyorsunuz yani hikayesi çok iyi değil grafikler gayet güzel puanım 7 ben star wars evrenini bilmiyorum zaten starwars hayranı da değilseniz oynamayın hiç gerek yok bence Expand
  9. Nov 26, 2022
    5
    The shoved the clunkyness of Gears of War into Bloodborne, and the result is frustrating. It seems impossible to find any rhythm in combat, you'll hear that alot. Bloodborne is my 2nd best game of all time, behind only The Ocarina of Time. There is some fantastic presentation here and some fun exploring, but even turning down the difficulty to story mode, it felt like a chore.
  10. Sep 21, 2022
    7
    star wars oyunlarına kıyasla keyifli bir oyundu.
    hikayesi sürükleyici değil.
    oynanış konusunda çok takdir ettim oyun boyunca sürekli yeni mekanikler açılıyor ve oynanışın özellikle de combatın sıkıcılaşmasını engelliyor. bu tarz souls-like diyebileceğim bir oyuna (ki çok da diyemiyorum) sanki daha fazla boss yakışırdı. ama olan bosslar da gayet keyifliydi. özellikle son boss gerçekten
    star wars oyunlarına kıyasla keyifli bir oyundu.
    hikayesi sürükleyici değil.
    oynanış konusunda çok takdir ettim oyun boyunca sürekli yeni mekanikler açılıyor ve oynanışın özellikle de combatın sıkıcılaşmasını engelliyor.
    bu tarz souls-like diyebileceğim bir oyuna (ki çok da diyemiyorum) sanki daha fazla boss yakışırdı.
    ama olan bosslar da gayet keyifliydi.
    özellikle son boss gerçekten zorlayan pratik isteyen keyifli bir savaştı.
    karakterlere ısınalım diye uğraşmışlar ama ne sempati duyabildim ne de çok sevebildim.
    3-4 saat daha kısa olabilirdi sonlarına doğru bayıyor.
    71/100
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  11. Sep 16, 2022
    5
    Always need to run back across big maps, always in dead ends. The gameplay mechanics are very simple but stretched with nerving design problems. To solve a puzzle you need to run 20 times in every direction. Who made this gameplay decisions??? Waste of time...
  12. Sep 13, 2022
    7
    Very well done, but way WAY too hard. Next game needs to be much easier. the boss fights are just no fun.
  13. Aug 5, 2022
    7
    A game for people that thinks darksouls is too hard and lightsabers are cool.
  14. Jul 24, 2022
    7
    this game is just perfect with that beautiful music , characters and atmosphere
  15. Jul 17, 2022
    6
    A metroidvania in the star wars universe with a guffy combat and a dumb story.
  16. Jun 26, 2022
    6
    To be honest the game had a lot of potential! Beginning was fantastic, everything was on point. But as first location was interesting and very well designed almost all of the rest was dull and crappy looking. I had terrible amounts of such annoying bugs on PC. Story is really nice but it's pain in the A to reach the end of it... Game isn't long but it could be seriously boring due toTo be honest the game had a lot of potential! Beginning was fantastic, everything was on point. But as first location was interesting and very well designed almost all of the rest was dull and crappy looking. I had terrible amounts of such annoying bugs on PC. Story is really nice but it's pain in the A to reach the end of it... Game isn't long but it could be seriously boring due to backtracking previous locations ... After all it is a good game but only if you are a star wars fan, the atmosphere of this universe is always brilliant. I have a really big expectations for the sequel! Expand
  17. Jun 2, 2022
    7
    Fallen Order may not excel in any of its individual aspect, but on the whole, this is as Star Wars as Star Wars gets.
  18. May 26, 2022
    5
    Нахваливать Я ето конечно же не буду но от нехрен делоть один раз включить и насегда забыть в принципе можно история и персонажи не запоминающиеся всё какое-то скудное куцое бить штурмовика световым мечом нужно десять раз что за кал вообщеНахваливать Я ето конечно же не буду но от нехрен делоть один раз включить и насегда забыть в принципе можно история и персонажи не запоминающиеся всё какое-то скудное куцое бить штурмовика световым мечом нужно десять раз что за кал вообще
  19. May 22, 2022
    5
    I got this game for free on Origin. I think it's permanently free to play now.

    It looks great. The visual effects and sound are wonderful. When you slice something with a light sabre it splits in half with really cool melty-lava looking effects. It's truly visually stunning. That might be the only good thing about the game. The controls are terrible. The gameplay in general is
    I got this game for free on Origin. I think it's permanently free to play now.

    It looks great. The visual effects and sound are wonderful. When you slice something with a light sabre it splits in half with really cool melty-lava looking effects. It's truly visually stunning. That might be the only good thing about the game.

    The controls are terrible.

    The gameplay in general is terrible. Where do I go? Am I supposed to jump off this cliff? Nope. Why can I climb this wall, but I can't climb other walls? It's an inconsistent, bungled mess. The whole "where am I supposed to go?" thing would be fine if the game had a functional map, but the game's map might be the very worst designed map in any video game ever made in the history of video games. Who designed this? Yuck.

    LONG unskippable cut scenes.

    Jedi: Fallen Order is what happens when a big-budget game studio throws millions of dollars at a game. It has no soul. It has no originality. I can just imagine the game developers... "finished the level boss." Nobody cared.

    I've played about 2 hours and I have no desire to ever play this game again.
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  20. Apr 4, 2022
    7
    Visuals were decent i was hoping for more force oriented moves but not the case in this game. Gameplay did leave me wanting more. i wanted more enemy variety. The story is great. But i didnt like the main character at first, he grew on me over time. I recommend this game.
  21. Jan 28, 2022
    5
    Savepoints on PC in 2019? Rly? You have to go a long way when you die and repeat the same **** all over again. No fun for me. I deleted the game after 2 hours. The controls are also not good ported. A key for every action instead of case sensitive... fail.

    The good: The graphics and animation are really good and looks nice. The story seems to be good (i assume it is) The bad:
    Savepoints on PC in 2019? Rly? You have to go a long way when you die and repeat the same **** all over again. No fun for me. I deleted the game after 2 hours. The controls are also not good ported. A key for every action instead of case sensitive... fail.

    The good: The graphics and animation are really good and looks nice. The story seems to be good (i assume it is)

    The bad: Stutters even on a 5800X, 32 Gig of RAM and a AMD 6800XT all watercooled... so... yeah. The save game handling is outdated and not fair. I don't have time for this.
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  22. Jan 27, 2022
    7
    Сюжет такому новичку как я ничего не объясняет и ничего не понятно, что вообще происходит. Геймплей зачастую слишком хардкорный, что я не люблю. Один определённый момент я так и не смог пройти. Текстурки и отражения мыльные. Игры мне хватило на 2,5 часа. Но это время я провёл вполне себе с удовольствием.Сюжет такому новичку как я ничего не объясняет и ничего не понятно, что вообще происходит. Геймплей зачастую слишком хардкорный, что я не люблю. Один определённый момент я так и не смог пройти. Текстурки и отражения мыльные. Игры мне хватило на 2,5 часа. Но это время я провёл вполне себе с удовольствием.
  23. Oct 25, 2021
    7
    People rating this game high aren't really thinking about how much better this game could've been, given EA's infinite budget.

    This is one of those games that NEEDS to be open-world, it needs NPC's populating the world, it needs crafting, it needs actual customization (like why is my Jedi carrying 20 jackets ponchos in his pocket), it needs to be an RPG. Star Wars isn't meant to be a
    People rating this game high aren't really thinking about how much better this game could've been, given EA's infinite budget.

    This is one of those games that NEEDS to be open-world, it needs NPC's populating the world, it needs crafting, it needs actual customization (like why is my Jedi carrying 20 jackets ponchos in his pocket), it needs to be an RPG.

    Star Wars isn't meant to be a Dark Souls rip-off
    - the saving system is sh!t - you spend half the time tracking back because you forgot to meditate at the 4000th save portal. like why are there so many save portals everywhere :S meditating anywhere (hello witcher 3) would've been more realistic and more game-friendly.
    - like WHY ON EARTH do enemies have to miraculously respawn and most of the time right behind you :S - what a lazy, pathetic, immersion breaking feature.

    Like EA should offload the Star Wars series to idk, Ubisoft, or Bethesda, Obsidian, someone who can develop a REAL open-world RPG experience.
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  24. Oct 17, 2021
    5
    As fun as slashing storm troopers in half with your lightsaber is, Star Wars Jedi: Fallen order is fairly underwhelming. It feels like the exploration is trying to be like uncharted, and the combat like god of war. While it is still fairly fun, what took away from my experience was the performance. The game ran anywhere from 20-50 fps with all the settings on medium or low, and everythingAs fun as slashing storm troopers in half with your lightsaber is, Star Wars Jedi: Fallen order is fairly underwhelming. It feels like the exploration is trying to be like uncharted, and the combat like god of war. While it is still fairly fun, what took away from my experience was the performance. The game ran anywhere from 20-50 fps with all the settings on medium or low, and everything else on my pc closed. I had to set the performance in task manager to very high to even get 50 fps. Keep in mind, this is all on a 2,000 dollar pc that is more than capable of running triple A games. The optimization of this Star Wars game can really take away from the experience. Keep this in mind before buying. Expand
  25. Oct 12, 2021
    6
    this game is a platformer first and a start wars game later , when I play a star wars game i expect to fight the empire but u fight various creatures of different planet more than the empire .
    Story is good but the progression is really bad it seems like they added soo much platforming and alien creature boss fights just to fill the gap cause the story is short. Most of the times i was
    this game is a platformer first and a start wars game later , when I play a star wars game i expect to fight the empire but u fight various creatures of different planet more than the empire .
    Story is good but the progression is really bad it seems like they added soo much platforming and alien creature boss fights just to fill the gap cause the story is short. Most of the times i was fighting a creature of that planet or trying to get to a point where I would finally see a cutscene related to the story.
    I expected the game to be better if u are telling a star wars story please focus on the star wars elements not go to this planet solve all these puzzles and get to this point to watch a 5 min cutscene and now go back to your ship this takes approx. 1 hr. just for 5 min of fun
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  26. Sep 19, 2021
    7
    This game has great voice acting, good visuals, and a pretty good story. Unfortunately, several design decisions really drag it down.

    1) No dark side path. You don't really have any incentive to replay the game because of this. 2) It is highly repetitive and you end up having to backtrack over areas constantly The first of these is really the biggest shame frankly. A dark side path
    This game has great voice acting, good visuals, and a pretty good story. Unfortunately, several design decisions really drag it down.

    1) No dark side path. You don't really have any incentive to replay the game because of this.
    2) It is highly repetitive and you end up having to backtrack over areas constantly

    The first of these is really the biggest shame frankly. A dark side path wouldn't just give you this second gameplay option. It also forces your companions to have to address how you are changing as a character. So it's an opportunity to explore the personality of these companions more. By stripping this out of a game like this they completely missed a huge opportunity as far as I'm concerned.

    Plus it just removes so much replayability.

    Also the force powers are underwhelming as well.
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  27. Jul 30, 2021
    6
    I LOVE STAR WARS, BATTLEFRONT 1 AND 2 BY EA WERE GREAT. BUT THIS GAME HAS A FEW ISSUES.

    VISUALS the visuals are stunning I love how this game looks, they translated characters from clone wars to this game well. COMBAT The combat is frustrating. You have to block and dodge like 4 people while trying to focus on one enemy. you get hit multiple times and die. even if you win you don't
    I LOVE STAR WARS, BATTLEFRONT 1 AND 2 BY EA WERE GREAT. BUT THIS GAME HAS A FEW ISSUES.

    VISUALS
    the visuals are stunning I love how this game looks, they translated characters from clone wars to this game well.

    COMBAT
    The combat is frustrating. You have to block and dodge like 4 people while trying to focus on one enemy. you get hit multiple times and die. even if you win you don't heal, and will likely die very soon after that. And with there being so few saves during the mission, you must travel to the same place over, and over, and over again. And the AI is very dumb and only has a certain radius before being reset.

    CONTROLS
    You can tell that this game was not meant for the PC. Pc controls are just outrageously bad. If you connect a controller they are tolerable, but all in all mediocre.

    STORY
    the story ties in really well with clone wars, rebels, and revenge of the sith, and does decently well on its own. the characters are....alright.

    MOVEMENT
    this may not be a regular subject but I just had to bring this to attention. Cal, the character you play feels SO SLOW. when he runs,climbs,rolls,gets up,crawls,squeezes through spaces. He just isn't exciting to play as.

    WORTH THE PRICE?
    no, it is not worth its price...now. I say if you bump the price down to at most 35, it would be worth it. And don't even think about getting the deluxe edition unless it's on sale for below $20. It's just cosmetics.

    ALL IN ALL
    it's a pretty good-looking game with a great story, just needs fixing with the game mechanics...
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  28. Jul 22, 2021
    6
    good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good not a legend sw(
  29. Jun 23, 2021
    5
    I really want to like this game more than I did. To start with some good: the sound and music is fantastic, perfect SW. The graphics and art are likewise very good. The voice acting is overall great, with the weak point being the main character, and the facial capture/animations are outstanding. The nuance of facial and body language really stands out, perhaps better than any other game inI really want to like this game more than I did. To start with some good: the sound and music is fantastic, perfect SW. The graphics and art are likewise very good. The voice acting is overall great, with the weak point being the main character, and the facial capture/animations are outstanding. The nuance of facial and body language really stands out, perhaps better than any other game in my recent memory save RDR2.

    The dialogue and writing, however, are painful. Sometimes it's just bad, other times it seems clear the game was cut down from something more ambitious. There are dialogue exchanges where the characters are making reference to something you've never been introduced to, and maybe you'll get a small journal entry later to halfway fill you in.

    The combat mechanics are clunky and stamina drains way, way too fast. The game is more enjoyable on lower difficulty simply for the lack of want to throw something at the screen. It feels like the game doesn't respect it's own rules and is meant to be punishing whether you play correctly or not. This misses the point of a souls-like to me, which is the satisfaction that comes from mastering combat.

    The platforming and puzzles didn't cause issues for me, and provided a nice change of pace without being overbearing.

    The story. Ugh. So, so bad. Your whole quest is meaningless, but this was pre-ordained because they tried to go in a direction that the films wouldn't have supported. I won't say more to avoid spoilers, just that the ending was a huge let down. And cheesy. But this falls into the early note about the writing. It's truly painful.

    Overall, it's a decent SW game and a welcome return to playing as a Jedi in a single-player game (but for real, grow a pair and bring back dismemberment LucasArts). Satisfied that I finally got around to playing it. Can't say I'll ever play it again or recommend it to anyone though.
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  30. Apr 21, 2021
    7
    It's alright, but, man, it's boring to run around its empty maps... Fans might like the fan service though.
  31. Apr 21, 2021
    5
    I played the game for free on Xbox game pass, it was barely worth it.

    Pros: -Looks pretty good. -Has some decent puzzles. -It's a single player Star Wars game. -It's a single player Star Wars game published by EA. -It's a single player Star Wars game published by EA that doesn't have microtransactions. Cons: -Runs like **** with constant frame drops and stuttering even on good
    I played the game for free on Xbox game pass, it was barely worth it.

    Pros:
    -Looks pretty good.
    -Has some decent puzzles.
    -It's a single player Star Wars game.
    -It's a single player Star Wars game published by EA.
    -It's a single player Star Wars game published by EA that doesn't have microtransactions.

    Cons:
    -Runs like **** with constant frame drops and stuttering even on good machines regardless of settings.
    -Mediocre, janky combat.
    -Bad, janky platforming and lots of it.
    -Lack of player choice or any real customization game play wise or cosmetically.
    -Horrible collectible system. No I don't need a 15th poncho skin.
    -Lack of force powers. You only get push, pull, and slow and you can use 3 or 4 force powers before your meter is drained and until you get the stim restore ability near the end of the game it's basically impossible to get back. I hope you like mashing X because that's the only thing you can do without force.

    Mediocre combat, platforming, exploration, and a near lack of anything RPG wise to make up for that makes this a bland and boring experience. It feels like a half-baked, made-by-committee game. Essentially it's Dark Souls Uncharted, but Star Wars and bad. The game might be worth $10 if you really love Star Wars or mediocre action adventure games.
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  32. Mar 12, 2021
    5
    Absolutely average game. It looks more like Assasins Creed than Star Wars. Very poor customization, better not having it at all.
  33. Feb 23, 2021
    7
    Very entertaining, good level of difficulty, beautiful scenarios and a pleasure to explore - even if it gets just a tiny bit repetitive.
    Definitely not groundbreaking but it's a decent game, good for one run through.
  34. Feb 11, 2021
    6
    Star Wars: Jedi Fallen Order is a Soulslike Metriodvania action game. You play as Kal Kestis, a former Padawan (Jedi apprentice) who has been in hiding from the despotic Galactic Empire for years. When he is forced to use his psychic Force powers to save the life of a coworker, he is pursued by the Imperial Inquisitors, only to be rescued by a couple of rebels with the goal of resurrectingStar Wars: Jedi Fallen Order is a Soulslike Metriodvania action game. You play as Kal Kestis, a former Padawan (Jedi apprentice) who has been in hiding from the despotic Galactic Empire for years. When he is forced to use his psychic Force powers to save the life of a coworker, he is pursued by the Imperial Inquisitors, only to be rescued by a couple of rebels with the goal of resurrecting the Jedi Order. To do so, they must acquire a Jedi holocron, a device that contains a list of Force-sensitive children who could be recruited and trained into Jedi. But before they can forge a new future, the remnants of the Jedi order must first face the past.

    The plot of this game is nicely self-contained, but also suffers from a significant flaw - this game is set between the prequels and the original trilogy, so anyone who has seen the movies knows that they will fail in their quest to resurrect the Jedi Order. Worse, the game itself deliberately turns itself into a shaggy dog story in many ways, with a character who joins your crew later in the game outright stating that if the characters hadn't even bothered trying with their main quest that things arguably would have gone better, and it is hard to disagree with them, at least as far as their main objective goes.

    That said, the characters themselves do undergo some development, most notably the two Jedi, both of whom are still dealing with the trauma of the destruction of the Jedi Order and their personal guilt in not being able to protect those closest to them. Sadly, two of the other cast members don't really undergo much meaningful development – one simply opening up a little bit, but not really getting a ton of development beyond “he used to gamble but he’s better now” – while the last one only shows up very near to the end.

    Gameplay wise, the core combat works quite well. Kal has a reasonable set of telekinetic and combat-based Force powers that expand over time, and while they are rather simple they work well enough in the Metroidvania style and are mostly satisfying to use on enemies. Slowing down enemies, grabbing them with your Force powers, shoving them off ledges, making fancy attacks with your lightsaber – these all are fairly standard, but they work well enough, and you can pull or push environmental objects or slow down rapidly moving things to enable traversal.

    Ironically, the game's biggest letdown is the lightsaber itself. While there is some nice variety in the swings and the animations are solid, the actual fighting with it feels wimpy. In the movies, these are deadly weapons, but in the game, it is basically just a normal video game sword. The hits with it don't really give that deadly destructive feel, and the death animations greatly downplay the whole "chopping people up" aspect (though the kills on some animals do feature bifurcation and similar). Most enemies can take multiple shots, and while the whole beam ricochet thing remains, a lot of the actual attacks with it feel lackluster. It also doesn’t do the cool sort of environmental destruction that you see in the movies, like using it to cut through or melt doors – while the swipes will inconsistently leave molten material on the walls in the place of standard “cuts”, there’s no environmental destruction, and your lightsaber will periodically clip through objects and do nothing.

    That said, it does work well enough from a mechanical point of view, at least at first.

    This gets into the other problem with the game: repetition.

    You go to almost all of the planets you visit at least twice due to backtracking during the plot, and probably three times to collect everything and explore some of the areas you couldn’t get to before. The planets are neat enough the first time, but they often don’t have as much new to show you the second time through, and the Imperial troops that show up everywhere, while having some diversity (there’s 16 imperial enemy types, though some are just stronger versions of weaker ones), do end up being a bit repetitive by the end, as the game doesn’t really have enough tricks to throw at you.

    The same applies to the terrain – while it looks different outwardly, it ends up following a small number of tropes over and over, making the exploration feel a bit less exciting once you realize it is mostly the same thing, albeit with attractive skins. The first few worlds feel fairly fresh, but by the time you get to the Wookie planet of Kashyyyk, you’ve seen almost all of what the game has to show you. It doesn’t help that most of the Metroidvania-esque upgrades aren’t particularly interesting environmentally outside of a small number of simple puzzle rooms.

    It doesn't help that there's no fast travel.

    Overall, If you are in the market for a Star Wars game where you play as a Jedi, this is likely something you’ll enjoy, but it is decent, not amazing.
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  35. Feb 11, 2021
    5
    I've mixed feelings. Graphics, voice over, music, character animation - is top-notch.

    Yet the game progression - is entirely linear. Combat - is overly simplified. The game constantly tells you EXACTLY what to do, giving no choice at all. No exploration of the world. I wouldn't be exaggerating when I'd say about 50% of the gameplay is cutscenes. High-quality ones, but overall feels
    I've mixed feelings. Graphics, voice over, music, character animation - is top-notch.

    Yet the game progression - is entirely linear. Combat - is overly simplified. The game constantly tells you EXACTLY what to do, giving no choice at all. No exploration of the world.

    I wouldn't be exaggerating when I'd say about 50% of the gameplay is cutscenes. High-quality ones, but overall feels like a movie with the occasional "press X to win and progress to the next cutscene". And I was playing on Hard mode, at that.

    Perhaps fans of the Star Wars lore and movies will like it, but might as well watch an S.W. movie.

    Not my cup of tea...
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  36. Feb 3, 2021
    5
    Different mechanics are cool in the game progress. But this game would have been 6 or7 hours game like Spider-Man Miles Morales. However EA decided to do "Guys lets make this game annoying and long with puzzles." and that is the reason I gave this point to this game. Lightsaber usage is not the best but feels good. Also you forget you are playing star wars sometimes so dont forget to pushDifferent mechanics are cool in the game progress. But this game would have been 6 or7 hours game like Spider-Man Miles Morales. However EA decided to do "Guys lets make this game annoying and long with puzzles." and that is the reason I gave this point to this game. Lightsaber usage is not the best but feels good. Also you forget you are playing star wars sometimes so dont forget to push left directional button to show lightsaber, that'll do Expand
  37. Jan 22, 2021
    5
    I loved the game in the beginning. Visually attractive, quite well captured Star Wars atmosphere, but then it lost it's appeal - too much jumping and running, only minor RPG elements, pale main charakter, the story didn't take off unitl the end, when it improved. Visually: sometimes quite astonishing / great, sometimes only medicore. A plus are the low hardware requirements.

    Graphics: 7
    I loved the game in the beginning. Visually attractive, quite well captured Star Wars atmosphere, but then it lost it's appeal - too much jumping and running, only minor RPG elements, pale main charakter, the story didn't take off unitl the end, when it improved. Visually: sometimes quite astonishing / great, sometimes only medicore. A plus are the low hardware requirements.

    Graphics: 7
    Audio: 6
    Story: 5
    Gameplay: 5
    Characters: 5
    Replayability: 0

    How sad, it had some very good ideas, but was not implemented well. If characters and story were better, this would be an 7-8 rating
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  38. Jan 21, 2021
    5
    Story is fine, graphics are nice but the game just isn't fun to me. The game copies from many other games but does nothing as well from the games it's copying. Combat leaves a lot to be desired and the checkpoint system can be frustrating at times. I can see why people like it but the mediocre combat, combined with jumping and sliding all the time just doesn't do it for me.
  39. Jan 20, 2021
    6
    Souls like game in star wars universe and we are a jedi can you sense how stupid is that the one who needs to be powerfull is actually a guy kicked his ass by spiders goats etc and force power(s) are so meaningless that you feel like a medieval knight who uses just shinny sword
  40. Jan 6, 2021
    5
    Game is not bad but really far away from good Star Wars game. Doing nothing terribly bad but nothing is done well too.
  41. Jan 4, 2021
    5
    Recommended only for Star Wars and typical adventure games fans.
    Visuals - 8/10,
    Combat - 6/10,
    Plot - politically correct stamped soap - 4/10,
    Novelty of the gameplay - 1/10.
  42. Dec 7, 2020
    5
    A repetitive, by-the-numbers action sandbox semi-rpg with slick graphics, decent voice-acting and mediocre writing. On its own, I would give it a solid 6.

    On PC you will also have to deal with the pain that is the Origin client. Origin has a terrible UI design, loves shoving nag screens in your face, routinely resets user settings EA does not like and requires an EA account to use, so
    A repetitive, by-the-numbers action sandbox semi-rpg with slick graphics, decent voice-acting and mediocre writing. On its own, I would give it a solid 6.

    On PC you will also have to deal with the pain that is the Origin client. Origin has a terrible UI design, loves shoving nag screens in your face, routinely resets user settings EA does not like and requires an EA account to use, so that EA can spam your inbox with useless Origin Store offers and EA community tie-ins (good luck opting out, they will find a way). All this hassle is easily worth subtracting another point, and that's being kind.
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  43. Dec 6, 2020
    5
    Not triple A , just ok , after playing all the amazing rpg and mmorpg games they releases so long ago , this new romp is far from fun , combat and world ar mmeh ok but watered down
  44. Dec 4, 2020
    6
    Le tenía muchas ganas y al final me lo dieron con la suscripción de EA normal.

    Tengo sensaciones contradictorias con este juego. En primer lugar, me parece muy aventurado decir que tiene toques de souls. Vamos...eso son palabras mayores. El combate con los soldados imperiales me me ha gustado, no tanto contra los bichos y contras los jefazos de forma muy desigual. Los hay muy
    Le tenía muchas ganas y al final me lo dieron con la suscripción de EA normal.

    Tengo sensaciones contradictorias con este juego. En primer lugar, me parece muy aventurado decir que tiene toques de souls. Vamos...eso son palabras mayores.

    El combate con los soldados imperiales me me ha gustado, no tanto contra los bichos y contras los jefazos de forma muy desigual. Los hay muy asequibles tras unos intentos y otros que se hace muy muy cuesta arriba.

    Lo que no me ha gustado absolutamente nada es cómo te mueves por el escenario, sobre todo cuando has completado la misión de cada planeta, por mucho mapa que haya. Tremendamente pesado.

    Pero bueno, como nueva IP de Star Wars puede ser un buen punto de partida para una segunda entrega.
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  45. Dec 3, 2020
    6
    This game is both disappointing and somehow at the same time managed to exceed everyones expectations. I think the latter achievement can be explained by the fact that nobody expected an EA published Star Wars game in 2020 to not be an incompetent cash grab. That it isn't.

    I still feel like this game could've been so much more. The graphics are its best quality, stunning in places. The
    This game is both disappointing and somehow at the same time managed to exceed everyones expectations. I think the latter achievement can be explained by the fact that nobody expected an EA published Star Wars game in 2020 to not be an incompetent cash grab. That it isn't.

    I still feel like this game could've been so much more. The graphics are its best quality, stunning in places. The performance of the game and the technical aspects leave a lot to be desired however. The game, to this day, does not run very well even on extremely modern hardware (in my case, a 3080). This is forgivable however, because the game is far far away from being unplayable.

    It's very playable, and at times can be a challenging and satisfying experience. That being said, the problem lies with how safe it all feels. The game doesn't really manage to do anything all that original, and has quite obviously taken a lot of inspiration from other game formula that are already tried and tested and proven to work. This isnt inherently a bad thing, in fact, i attribute this to be the main reason the game isn't a failure.

    While the game is made better by its copied ideas and gameplay loop, it also ends up feeling extremely safe because of it. The game does absolutely nothing in the way of breaking new ground or creating an original experience. It suffers because of this.

    So while the inspirations the devs have taken into account when designing the game certainly help keep it from being a bad game, they also are its biggest problem. Technically, this game is better on almost every level when compared to The Force Unleashed, yet, i had more fun playing through TFU. This game has far more depth than TFU, and yet i was more interested in the main character in the latter game.

    This is telling of how safe this game has played it. Where TFU was extremely experimental and arguably unfinished in places, it was also extremely fun and succeeded in fulfilling the power fantasy a lot more than Fallen Order has.

    "Playing it safe" applies to Fallen Order in more ways than just game design. Although it may seem like a small detail, the lack of dismemberment in the game is extremely revealing and telling of just how safe this game needed to be. It shows that the creators of the game are willing to sacrifice something that has been part of the franchise and something that is logical, just to achieve a wider audience. They chose to hurt the gameplay just for more sales. This sucks.

    Again, the dismemberment point is seemingly small and inconsequential to some people, but when you consider it in the grand scheme of things, it becomes a much bigger problem than when taken at face value. The power fantasy is suddenly extremely damaged, lightsaber feels like you're beating people with a powerful stick rather than a white hot futuristic weapon. There are more domino effects that come of this safe decision. I wont get into them here.

    After TFU, the force powers here feel extremely underwhelming and while i understand that TFU is no longer canon and was definitely OTT, i feel like Fallen Order could definitely have had a little more fun with its force powers.

    In conclusion, all of this adds up to a very competent and deliberate package. A laser precise design, crafted to be experienced just how they want you to experience it.

    I could go on for hours about how safe every aspect of the game is, up until the end when something actually fun and cool finally happens. But ive already written enough..

    Safe is the best word i can think of when describing the game, and its the one i will stick with.

    Safe/10
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  46. Nov 25, 2020
    5
    ok for the first 10 hours or so,fight and puzzle,gameplay itself it's just repeating,half way through the game,i just wanted to beat it and get over it
  47. Nov 20, 2020
    7
    This review contains spoilers, click expand to view. Wow, EA managed to make a decent game, it wasn't that hard, right EA?

    Constant freezes during the start of most cutscenes. One hour the game crashed so badly, that I had to restart it because the screen did not thaw. This is a problem with the game that has existed since its launch and even after playing after 1 year (11/14/2020), it is still 100% present. In addition to several bugs (I expected a lot more actually). And I still had 1 crash.

    The story has some interesting aspects, but in general I didn't like it very much. I liked her plot, but the way it develops is kind of bad. The prologue is cool. Then the story takes a boring turn. Until I reach the part that has the light twist of Cere Junda's padawan, then the story goes on more or less. And the ending was very good. Cal's development (with his master), his interaction with Trilla and Cere's sub-involvement generated some interesting parts. Cal was developed, but for me it was very fast, he was from a crybaby (when the crystal breaks), to a respectful Jedi in a snap. The part of the game that occurs when Cal opens the 'safe' to get the holocron (from the future and the dark side) is very good, her direction is very interesting.

    The combat I thought was a little too simple, consequently this leaves the skill tree to be desired. A mix of Sekiro, Dark Souls and some elements of God of War. Especially in the boss fights, the guys were very inspired by Sekiro. The submissions and their diversity are both reasonable, except for one detail: when you unlock the double lightsaber, Cal simply closes it and makes the same submissions, very lazy. The double sabers had their potential harmed, since there is no 'style of their own', only a few combos. I scored on the Jedi Master (Hard) difficulty and I liked the challenges in general in spite of certain things that were unbalanced.

    The climbing system has some defects, to jump on a curved surface Cal jumps out and having to press the button to hold on is totally unnecessary.

    The relationship of the 3 companions was very weak. And Nightsister Merrin didn’t have much time to develop so I don’t blame the script, but the way it went with us was convincing.

    The graphics are good. The game design is very neat. Very good level design too. The game is fraught with technical problems. When he is running well, everything is great but out of nowhere he gives some absurd frozen. The animation of opening chests under water does not make sense. Finished the budget with the physics of Cal's hair, at least it was pretty cool.

    I will have to praise something that is very common for most games but not for EA, the game is full of free cosmetics. Although I find all the poncho ugly except the standard jacket there, the customization of the lightsaber pays off.

    Large loadigs even on the PC.

    Honestly it is difficult to recommend this game with the constant freezes, maybe it is worth the wait, but if you just want to feel like a bad Jedi and go for the gameplay feel free.
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  48. Nov 2, 2020
    7
    Expectativas cumplidas, tremenda ambientación, buen ritmo durante todo el juego, jugabilidad estupenda. Una historia sencilla, un poco dispersa a veces.
  49. Oct 30, 2020
    5
    A mediocre try from EA to make a single player game. I could list the issues this game has but other reviews did that already.
  50. Oct 5, 2020
    5
    in a Star Wars universe a kind of FPS where there is lots of back and forth to acquire skills and kill things, rinse and repeat. It's like being on a rollercoaster and that's it. In this situation, the appearance, music and ambience are pretty much irrelevant. Not awful, but not good either.
  51. Sep 20, 2020
    6
    PROS:
    + Gorgeous graphics
    + Great music which sets the just right Star Wars mood SOMETHING IN BETWEEN: / Combat is mediocre at best. I was thrilled by those 'Souls-like' tags which were really misleading. Yes, the combat can be challenging if playing on highest difficulty. No, there's nothing more soulsike in this game. The very essence of Souls-games, character building, is missing
    PROS:
    + Gorgeous graphics
    + Great music which sets the just right Star Wars mood

    SOMETHING IN BETWEEN:
    / Combat is mediocre at best. I was thrilled by those 'Souls-like' tags which were really misleading. Yes, the combat can be challenging if playing on highest difficulty. No, there's nothing more soulsike in this game. The very essence of Souls-games, character building, is missing completely. Also some of the enemies are a tad hard to read and their attack animations a bit weird.

    CONS:
    - Story was kinda boring and very predictable. I barely attached to any of the characters.
    - Performance issues

    I hadn't experienced any good Star Wars game since The Knights of the Old Republic 1 & 2 and this seemed to have some serious potential. Especially after seeing it's gameplay being described as 'Souls-like' I was really hyped. Sadly it failed to deliver and it turned out to be more Tomb Raider than Dark Souls. Souls-likedness was really far fetched in my opinion, as the only thing even relatively close to Souls were the challenging combat. The very essence of Souls-games, the character building, was missing completely. Yeah, you do earn experience from combat which you'll use to unlock new abilities for combat. You'll end up unlocking them all by the end of the game though, so there's literally no different builds to play with. Also all the loot in the game is cosmetic which you'll barely even see (lightsaber hilt, your droid and your ship). Like really?

    Game wasn't all around bad as it had really gorgeous graphics. On the downside the game had some random performance issues even after tinkering with my graphics settings for quite a while. Also the music was brilliant, which together with the great visuals really set up the good atmosphere for a Star Wars game.

    I don't even have too much to say about the story. It was mediocre and very predictable. I could tell how the story is gonna end even before entering the final area. Also I hardly attached to any of the characters.

    For me this game felt like it was wasted potential. Don't get me wrong, I did enjoy it but I think it could've been miles better if they took a different approach in designing this game. Don't pay the full price. This might appeal to you if you're a fan of the SW universe or if you like Tomb Raider -like cinematic games with little emphasis on depth of the gameplay. I might need to re-play Knights of the Old Republic to get my fix of a great Star Wars -game.
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  52. Sep 5, 2020
    7
    This game had/has so much potential, but there's just too many overlooked/unpolished flaws to where I think 7/10 is being generous. I did enjoy it overall.

    Pain in the ass startup time. Even on an SSD the startup times and checkpoint loading times are frustratingly long. There are also long elevator rides where you're just standing there for 30 seconds... Do not like the
    This game had/has so much potential, but there's just too many overlooked/unpolished flaws to where I think 7/10 is being generous. I did enjoy it overall.

    Pain in the ass startup time. Even on an SSD the startup times and checkpoint loading times are frustratingly long. There are also long elevator rides where you're just standing there for 30 seconds...

    Do not like the checkpoint/save method. It's tedious. The boxes take annoying long to open. His repetitive speech to his robot companion is annoying.

    In most fights you can't attack, block, and dodge quick enough. Your character is extremely slow to respond. Trying to make up for those deficits by using the force isn't viable or enjoyable. You're supposed to be a Jedi, yet your character is slower than a normal person. You can hit all the right buttons but it seems like a majority of the time they don't result in your character taking the corresponding action, and you just have to sit there and roll your eyes while he dies and you have to do it all over again. Because of this, I highly recommend using a trainer with this game - even just for unlimited force.

    Even then I came across an enemy that is designed to be defeated by the force, and which I previously defeated many times, yet this time for some reason is totally immune.

    Also, you can't interrupt most enemy attacks by hitting them, but they can interrupt yours by hitting you.

    Very glad they have a variety of difficulty levels to choose from, which includes making blocking timings less important. But even on the lower difficulties they still have annoying bosses that take forever to kill, where you pretty much get one attack and then have to dodge 3-4 attacks/times, attack once, dodge 3-4 times, repeat 10+ times till the boss is dead. That's so annoying.

    There are some areas where only a really specific and precise movement combination will get you past the point. But it can be so ambiguous and exact that it can leave you confused about what you're even supposed to do, and thus have to look up a playthrough to watch what you're supposed to do.

    I like the general movement idea. It's similar to Titanfall 2, and some other games. Just worse implementation.

    They did a pretty good job with the map. Though it can get overwhelming once you explore enough of it. Also, it's the type of game where there are places and things you can't access till later on, and you have to remember where they are because they're not marked on your map. That's terrible IMO. You also can't open your map when underwater, so you have to constantly get to the surface/land then back down again. Or just not explore underwater.

    You have to run back through the same areas multiple times, and even though some shortcuts are opened afterwards they're not short enough. Also, there are nonobvious triggers, such as stepping onto an elevator, that unlock shortcuts. And if you don't know about that particular unlock then you have to travel back a super long way when you revisit the area. Due to this issue, and others that I've listed, I find it necessary to use a video walkthrough for this game, which I really don't like, since it breaks immersion.

    There are many times where something seems like it's not doable or not meant to be done yet, but there actually is a very esoteric method of doing it that you would have to watch a playthrough to learn how.

    It seems to be designed around console/controller use. Even though it's playable with KB&M there are still a few annoying and unpolished things, including the mouse movement and menu.

    There are times where you have to grab things and accurately throw them long distances, yet it give you no way to aim them. So you have to do it over and over every time. Sometimes it's part of a puzzle, which makes it even worse, since you have to try something a dozen times just to see if it's what you're supposed to do or not. Then it might turn out in the end that it was only to unlock some useless skin.

    There are so many instances where the mechanics of the game simply don't work. IE: you're supposed to pull a rope toward you to swing on, but it just doesn't work, and you fall to your death. Your character is supposed to grab onto a ledge, but doesn't, and you fall down a level and have to run all the way back. You press a "use the force" button and it does nothing. You slow an enemy, get behind them, then attack them and they still hit you. You're pressing a key to do whatever, but it doesn't register.

    Graphics to FPS cost ratio isn't great. There's something similar to a fog that degrades the visuals.

    Bizarrely, and seemingly incredibly lazily, they only have people voice the first few sentences of things, and then make you read the rest. And even then, you can't simply listen to the first part and read the 2nd part because the option to open the text is timed, so by the time the voice is done the option will be gone.
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  53. Aug 17, 2020
    5
    Completed Star Wars Fallen Order - This is a game that's classic EA and not in a good way.
    Pretty decent idea for a story, on the run Padawan, last hope to rebuild the Jedi Order etc. No spoilers here btw.
    As you play through, the game starts out pretty interesting, introducing new and interesting characters and some famous faces of great actors to boot. Sadly though, as soon as they
    Completed Star Wars Fallen Order - This is a game that's classic EA and not in a good way.
    Pretty decent idea for a story, on the run Padawan, last hope to rebuild the Jedi Order etc. No spoilers here btw.
    As you play through, the game starts out pretty interesting, introducing new and interesting characters and some famous faces of great actors to boot. Sadly though, as soon as they appear they are gone, leaving holes in the game and you end up wondering what was the point...The cynic knows the answer to this and that is the point was to be able to put them in the trailer for the game...
    Then the ideas run out...the game is padded out by Tombraider/Uncharted/Assassins Creed-esque climbing and platforming around a limited number of predefined levels across 4 different planets (5 if you include the short final level. One planet is so not Star Wars that you wonder what game you're playing! And some of the interesting characters you enroll on your journey are not used in the game and relegated to just mere cameos.
    Just as the story is getting good again ...Bam! it's over so abruptly that you watch the credits roll in disbelief.
    Game mechanics are ok, a bit too binary and not as smooth as Assasins Creed or Horizon Zero Dawn but passable all the same. Camera angles can be sloppy but it's not often and the animations are average except the lightsaber fighting which is EXCELLENT!
    Overall, you are left with the same old feeling that EA directed the studio to make a game on the cheap, "but must look great on trailers and the first hour must be good for early reviewers".
    The game is ultimately shallow, a waste of the IP and the assets that a Star Wars license provides. 5/10
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  54. Aug 12, 2020
    7
    Buen juego y buena apuesta al futuro de este título nuevo de "EA Star Wars", la verdad esque Respawn ha hecho un buen trabajo con este juego pero se queda en poco ya que parece que todos los aspectos del juego, los cuales muchos vienen de referencias y otros títulos de la actualidad están bien llevados y se sienten bien... pero todo parece estar hecho a corre prisa, da la sensación de queBuen juego y buena apuesta al futuro de este título nuevo de "EA Star Wars", la verdad esque Respawn ha hecho un buen trabajo con este juego pero se queda en poco ya que parece que todos los aspectos del juego, los cuales muchos vienen de referencias y otros títulos de la actualidad están bien llevados y se sienten bien... pero todo parece estar hecho a corre prisa, da la sensación de que todas las mecánicas, mapas y sobretodo el tema de colecciona-bles se quedo a mitad de fuelle por meter prisa y salir con el estreno de la última y horrible película de star wars.

    El juego tiene referentes muy claros y el más obvio es Dark Souls, y he de decir que en combate casa perfectamente, las peleas entre jedis son impresionantes y muy cinemáticas, mientras que contra criaturas y otros seres vivos molaría pulir lo más, ya que aveces se siente extraño.

    En combate me alegro que hayan tomado como referente a Dark Souls, pero el sistema de enemigos y "hogueras".... creo sinceramente que no pega nada con Star Wars, ni con el ritmo de aventura que lleva el juego al estilo Uncharted, te saca mucho de la experiencia que los enemigos simplemente hagan POP en sus respectivos sitios al levantarte de meditar.

    Más allá de gameplay hay que decir que la historia esta bastante bien, es interesante, los personajes son buenos, con trasfondo y en general no hay ninguno que no tenga importancia o no sientas interés por él, no es nada del otro mundo pero es bastante entretenida.

    En resumen me parece un buen título y espero que EA siga apostando por los singleplayer como este, y si su idea es hacer una saga de este título hay que decir que tienen muuuucho que mejorar, pero como un inicio esta bastante bien.
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  55. Aug 10, 2020
    6
    It’s a decent Star Wars game. Shame it took over a decade to get back to the baseline of “decent”.
  56. Aug 9, 2020
    5
    after playing it for 5 to 6 hours I came to conclusion that this game wasn't worth it to play any further.

    - it has good graphics, animations, voice acting etc. but that doesn't make it a good game - too much backtracking for its own good - enemies respawn immediately if you die. It would be okay if they respawned after you revisit the planet not after you die. - often times
    after playing it for 5 to 6 hours I came to conclusion that this game wasn't worth it to play any further.

    - it has good graphics, animations, voice acting etc. but that doesn't make it a good game

    - too much backtracking for its own good

    - enemies respawn immediately if you die. It would be okay if they respawned after you revisit the planet not after you die.

    - often times you have no idea where to go. the map is just a **** like a 3d scan of an ant hill. You will get lost a lot !

    - too much idiotic puzzles relying on trial & error with absolutely 0 hints what to do. Its like a puzzle & maze game.

    - Theres a path where you can get stuck easily. You have to slide the ice down then jump and walk on the 2 walls and catch the rope that is so far away that I managed only to do it a single time after maybe 30 attempts to catch that stupid rope.

    - level design is subpar as often time you would think that some places & paths are reachable or accessible only for you to fall into the abyss.

    - You'll be spending most of your time just trying to figure out where to go, and what are you supposed to be doing.

    - whats the point of lightsaber customization apart from color if you can't even see it while playing.

    - You will die a lot especially in boss battles and those most deaths feel cheap unlike in Dark Souls

    - No beheading or dismemberment of stormtroopers.

    - Jedi abilities feel limited. Theres only so much times you will use until you get tired of it.

    - artificial blockers you can't get past until later in the game because you don't have double jump or whatever the ****
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  57. Aug 7, 2020
    6
    It's a good graphic, but graphic impact is only in the beginning. Exploring maps and finding path are too boring. I gave up this game.
  58. Aug 1, 2020
    7
    Solid enough game. Fun and a good play for easy going star wars fans.
    At the time of play...
    * Graphics: 8 * Story (it's a story game): 7 - but only because it has a kickass ending, other than that it can get a little boring and the main character isn't really strong...kinda feels like he's bumbling his way through. * Gameplay: 6...here's why. The mechanics work well. There's actually
    Solid enough game. Fun and a good play for easy going star wars fans.
    At the time of play...
    * Graphics: 8
    * Story (it's a story game): 7 - but only because it has a kickass ending, other than that it can get a little boring and the main character isn't really strong...kinda feels like he's bumbling his way through.
    * Gameplay: 6...here's why. The mechanics work well. There's actually quite a few cool mechanics to use, but you don't really get to enjoy them all till mid/end game, so really felt the gameplay lacked for like the first 75% of the game, and imo there's low replay value so those mechanics are kind of lost. Also the main character runs like a duck out of water which was just stupid to watch and kills the immersion.
    * SJW **** 9 - none really, just a good diverse cast of characters like Star Wars with no overt racist/bigoted agenda like a lot of new left leaning entertainment/news these days.
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  59. Jul 30, 2020
    7
    Its ok, the system isnt to refined than sekiro but works. Gives yu a little bit more of the star wars essence with the battles with other users of lightsaber.
  60. May 9, 2020
    5
    This review is hard to write, because while I love Star Wars, I don't love this game.

    My friends played this game and loved it, and once the price dipped below $30, I bit. So far I've played about 5 hours, and for now at least, I'm done. No more, and good riddance. Why so? Is the game not satisfying? In many ways, it is! The graphics are good (not amazing, but not worse than say, the
    This review is hard to write, because while I love Star Wars, I don't love this game.

    My friends played this game and loved it, and once the price dipped below $30, I bit. So far I've played about 5 hours, and for now at least, I'm done. No more, and good riddance. Why so? Is the game not satisfying?

    In many ways, it is! The graphics are good (not amazing, but not worse than say, the Witcher w/o mods or patches). The story is, from what I've got so far, pretty fun and solid. The characters are interesting both visually and as people. But the gameplay... oh, the gameplay!

    For me, the combat is essentially fine, even on Jedi Master. It's hard, but that's OK. What's not OK? I've hit the block button and had nothing happen repeatedly, leading to a one-shot kill. I've walked up to a pipe to traverse a gorge and had Cal walk off the edge of the cliff, sometimes catching the pipe, sometimes plunging helplessly to my doom. And I've dodged attacks only to be hit by them. In general, the combat system feels clunky and imprecise to me. I've used special attacks only to whiff because I wasn't locked on to a target, etc. That's on me, but in general, it feels unresponsive and like I'm walking with my boots stuck in the mud.

    And nevertheless, in general I enjoy the combat alright - leaving aside the non-registered button-presses and the like, it's do-able. Worse than some, better than others. But the first thing that really steamed me was the hard reset to the last save point on death. Sometimes, this point would be mere seconds away from where I died, so no problem. But often, it would be several areas away. On death, this would not only necessitate a tedious slog across ground I've already covered, but up to 30 seconds or more of loading. Usually around 20 seconds, and this from an m.2 SSD. Death, wait. Death, wait. Death, wait. This was less pleasant. A game can be difficult, but preferably not tedious, and for me, this was very tedious indeed. Now that I advanced a bit and gained some new abilities and more health, I'm doing much better, but I'm finding the most effective strategies are some combination of dash in and slash, block the almost universal immediate counterattack, then roll and kick/stun to attack until dead. Not much thinking, but it's working for me. I was hoping for a little more strategic depth and thought.

    The next annoyance is the platforming, including in particular the hill-sliding sections. For starters, sprinting doesn't seem to add much distance to your jump, which is strange. Second, which involves the level design component of platforming, it's hard to tell which things can be interacted with and which not. The wall-running is well-marked, but many boxes and ledges that should be climbable or Cal should be able to grasp he simply can't because he's not supposed to. Trust me, after playing a game like Middle Earth: Shadow of War or Assassin's Creed: Odyssey, I think you'd agree the traversal mechanics, and even the feel of them is more pleasant and positive. I had more trouble judging distance of jumps and direction, and I've had more missed jumps in this game than any other game in memory, including some of the more challenging ones like the original Mario Bros. Rarely in Assassin's Creed have I just missed a ledge on a side-jump, but here it's happened more than I'd like to admit. It's VERY sensitive to your position and jump range.

    All of this is unpleasant, but then I entered sliding hell. One portion of a planet forces you on a long, twisting slide coupled with jumps to ropes between sections of slide. Simple? It should be - left joy con and jump is all you can do, you can't even slow yourself or speed up as far as I can tell. Sometimes the first turn would simply throw me off. Other times, I'd jump to catch a rope, but miss it by anywhere from 90 to 10 degrees. Sometimes I missed the rope, but my character caught it, surprising me. After about 20 runs, I somehow made it, and the main problem is this: I don't feel like I learned anything, or got better. It might take me another 20 runs until I accidentally succeed. Mercifully, when falling, they plunk you down near the start of the slide with an HP penalty until you die after many falls. I can play racing games and IMPROVE. But I have no Earthly idea what mechanic is governing the sliding portion, and I was just glad to pass it.

    After gritting my teeth and getting through that, I came upon a puzzle. I wasn't in the mood for deep thought (or any thought) at 1 am, so anything requiring both thinking and timing just isn't in the cards right now. Maybe later, but like I said, I'm done with this game for a long time, I'd say. I'm not interested in tedious puzzles, i wanted challenging combat.

    Then there are the bugs. 6+ months after release, I've walked onto a pipe and started quivering for 30 seconds, then it stops. Weird.

    Would I buy the game again? Naw, I'd just watch the cutscenes for story on **** or YouTube.
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  61. Apr 30, 2020
    7
    Good story driven game.
    Find all the collectibles like in tomb raider to satisfy that 100% OCD.
    They dont actually matter, most of them are just lightsaber parts that you dont see because a lightsaber is really small. Basically filler customization. More lightsaber styles would have been nice. Sekiro style combat but you can actually bruteforce through your enemies. Kinda dumb. Low
    Good story driven game.
    Find all the collectibles like in tomb raider to satisfy that 100% OCD.
    They dont actually matter, most of them are just lightsaber parts that you dont see because a lightsaber is really small.
    Basically filler customization.
    More lightsaber styles would have been nice.
    Sekiro style combat but you can actually bruteforce through your enemies.
    Kinda dumb.
    Low enemy variation.
    Lackluster boss design.
    Metroidvania elements are nice but also not enough.
    No post game content.
    No or very little optional secret areas, just hidden rooms.
    Takes 20h to complete.
    Good game.
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  62. Apr 21, 2020
    6
    A rushed product to save face.
    The graphics are what you expect from triple A games, simply gorgeous, almost everything looks amazing, the rocks, the plants, the creatures, the characters, the ships with some damn impressive facial recognition technology. In the graphics department, almost everything seems to be pretty ironed out. The music is a mix of Star Wars classic, and some new
    A rushed product to save face.
    The graphics are what you expect from triple A games, simply gorgeous, almost everything looks amazing, the rocks, the plants, the creatures, the characters, the ships with some damn impressive facial recognition technology. In the graphics department, almost everything seems to be pretty ironed out. The music is a mix of Star Wars classic, and some new music that meet the exact location you are, this actually improves quite a bit the immersion, the sound of blasters, lightsabers, force powers is what has already been established in millions of other games, so fine.
    The game is a lot of fun, the combat is really good, the variety of enemies keeps you making different decisions, trying to remember old ones, and the game never stops being challenging, some bosses can be not so hard as others will take several attempts, this is not a super punishing game, but it resembles one.
    The really bad part in all of this is the story, what should drive you forward. Filled with clichés, right from the start and a lot of relationships feel incredibly rushed, some character reveals are mind boggling as a twist with even a slight pause to a name we never heard before, making it seems that some part of the story was cut for time, you get to backtrack some planets but it is felt that there should have been more planets and backtracking would be reserved for completionist, but again cut for time.
    The game is not bad, but it feels that EA needed to save face quick, IMO they started a path towards that.
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  63. Apr 16, 2020
    6
    It's well made. Plays nice. Lightsaber fights are cool I guess. But to hell with this god damned backtracking. It's boring because of it. I had some fun but didn't finish the game. Baddies are lame.
  64. Apr 14, 2020
    6
    Минусы:
    1) В игре отвратительные сражения на мечах и посохах. Пытаешься аккуратно все делать, ставишь блоки, пытаешься ловить врага на контратаках и все бестолку, по роже получает именно Кэл. Врагов можно разве что замедлять и бить, по-другому просто невозможно, хотя, как ни странно, даже не задевая врагов мечом они все равно умирают. Логики просто 0, и это самая легкая сложность.
    2) В
    Минусы:
    1) В игре отвратительные сражения на мечах и посохах. Пытаешься аккуратно все делать, ставишь блоки, пытаешься ловить врага на контратаках и все бестолку, по роже получает именно Кэл. Врагов можно разве что замедлять и бить, по-другому просто невозможно, хотя, как ни странно, даже не задевая врагов мечом они все равно умирают. Логики просто 0, и это самая легкая сложность.
    2) В игре отсутствует быстрое перемещение. Это БОЛЬШАЯ проблема, локации здесь просто огромные, и если ты не дай Бог забыл какой-нибудь ящик "вон с той стороны", тебе придется полчаса пердолить до нужного места, повезет если не заблудишься.
    3) Периодически ловишь баги.
    4) Частые просадки FPS, которые рвут картинку на части. Плавности можно добиться разве что поставив ограничитель кадров на значение 30.
    5) Сохраняет от балды! Думаешь ты засейвился перед выходом из игры? А хрен там!

    Из хорошего:
    1) Графика классная, все очень кинематографично и атмосферно.
    2) Одна из лучших игр по вселенной Звездных Войн в последнее время.
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  65. Apr 14, 2020
    6
    Much like most of the star wars movies from the past 30 years, this game falls short of greatness on many levels. It could have been amazing but a lot of poor creative choices (most likely to reach a wider audience) were made so it is just slightly better than mediocre. Had this not been a star wars game and had I need grown up steeped in the original trilogy, I would have stoppedMuch like most of the star wars movies from the past 30 years, this game falls short of greatness on many levels. It could have been amazing but a lot of poor creative choices (most likely to reach a wider audience) were made so it is just slightly better than mediocre. Had this not been a star wars game and had I need grown up steeped in the original trilogy, I would have stopped playing it about 10 hours in. It's a crappy imitation of metroidvanias, soulsborne games, and, weirdly, the uncharted/tomb raider series.

    It started out great. The 1 on 1 combat works well and some of the platforming sequences are breathtaking. But, after a while the fact that one still has to put effort into killing all but the lowest enemies becomes immersion-breaking. I mean I have a laser sword that can cut through anything and melee units can block my attacks with stun batons? Also, dismembering humans would have made the combat more satisfying but I get why they would leave that out, ratings and all. But, how does it fare in its aspirational categories?

    Metroidvania: definitely lacking. They clearly want you to revisit areas but most of the stuff you find is cosmetic upgrades that are underwhelming. Who cares how my saber hilt is arranged? I can't see it during game play and there is gameplay benefit. Furthermore, some sections become locked forever after platforming or quick-time events, therefore, keeping one from collecting anything. And, the gating is artificial. It's obvious that areas cannot be reached without the double jump, which you do not get until quite far into the game. And what's behind this invisible wall? Probably some boring lore thing or cosmetic nonsense. It seems they want you to revisit areas and explore but they also punish you for doing it.

    Soulsborne: very poor imitation. it is clear that this game takes a huge amount of inspiration from from software games, sekiro in particular. But, there is no stealth. There are also no I-frames, meaning that you can be damaged by a trash mob while trying to execute another trash mob. Further, rather than introducing interesting enemies with different combat mechanics, they just make them sabersponges and put dozens of them in a room. After a certain point in the game, it turns into a series of arenas, which seems against the spirit of a soulsborne game and is just busy work. Finally, it seems they decided to give a difficultly slider to make the game more accessible but then also did not polish the combat, because, hey, you can just turn the difficulty down.

    The combat gets CLUNKY and CHEAP a few hours in. I turned the difficulty down it all the way down to get past a couple of particularly cheap bosses and I just did not feel invested enough at that point to learn their dance. And, as the protagonist grows in power it almost makes more sense to turn the difficulty down. Can a jedi knigh seriously find himself in a bind against two or three melee troopers? How the hell are they resisting my force powers?

    Fights with other saber wielders are really rare and are all boss fights. There could be some rank and file sith to chop into bits but I guess that goes against the whole theme of redemption. That actually poses another ethical point: what are storm troopers but just soldiers that signed on to fight in the army? Why is it cool to turn them into chopped liver when force users deserve redemption? It's a difficult line to straddle, maybe there is no solution.

    Uncharted/tombraider: here the game is pretty strong. There is lots of stuff to discover and the levels can have a lot of verticality. But the worlds are rather lifeless. There is only so much learning about a poorly fleshed out minor culture in the star wars universe I can take before getting bored.

    Ultimately, I wound up forcing myself to finish the game and then deleting it. I hope to forget it soon.
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  66. Apr 12, 2020
    7
    I'm basing this off six hours of gameplay, but I feel confident enough in saying that Dark Star Souls Wars is fantastic. It's a complex, meaty fighting system that truly feels like swinging a lightsaber, a great feeling of progression throughout, graphically competent and totally lacking in traditional EA greed. There's a passion in this game from the developers that oozes out of everyI'm basing this off six hours of gameplay, but I feel confident enough in saying that Dark Star Souls Wars is fantastic. It's a complex, meaty fighting system that truly feels like swinging a lightsaber, a great feeling of progression throughout, graphically competent and totally lacking in traditional EA greed. There's a passion in this game from the developers that oozes out of every pore.

    I'll come back to this to review in full detail, but it gives one hell of a first impression.

    EDIT: After beating the game, I've had to drop the score down a few pegs. Sadly, the first impression doesn't hold up, because it never changes its' pace or tone. You do roughly the same thing over and over again until it comes to a fairly abrupt conclusion.

    The gameplay loop isn't bad; it just becomes monotonous and there's a lack of adventure the further you go that I honestly didn't expect from the first few hours. A shame - a good game, but a shame because it could have been tremendous.

    So a 9 for the first few hours drops to a 7 overall. Lesson learned - don't just a book by its' cover, or even its' first few pages!
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  67. Mar 20, 2020
    6
    This game is something like:
    Dark Souls **** Tomb Raider and their child got autism
  68. Feb 25, 2020
    7
    Pro
    -Amazing combat system (well it is literally Sekiro Combat for the most parts but adding force power to mix)
    -Beautiful graphic and environment

    Con
    - FPS Drop many area (but not in between battle fortunately)
    -Too much climbing and jumping
    -Too complexed map design, easily get lost.

    Overall, the game is Ok fun for 20hrs, but don't expect too much. Replayability is very low.
  69. Feb 21, 2020
    7
    Beautiful game, getting towards the amazingness of Jedi Outcast from decades ago, but hampered by boring repetition and by me not being able to find my way back to the goddam Mantis spaceship, ever
  70. Feb 19, 2020
    7
    finally very good game located in Star Wars word, but graphics could be better, and game should be more shooter and/or RPG like.
  71. 4y4
    Feb 15, 2020
    5
    The story is great in my opinion but the Jedi powers and the lightsaber feel too powerless and nerfed.
  72. ket
    Feb 7, 2020
    7
    Fallen Order is a fantastic game with a true Star Wars story, that said however there are some nagging smaller things which prevent it from reaching greatness. Much of these things are small but all combined have an impact that is noticeable and detracts from the experience, my experience is based on playing the game on Jedi Master difficulty. Negatives first;

    - Lightsaber combat is all
    Fallen Order is a fantastic game with a true Star Wars story, that said however there are some nagging smaller things which prevent it from reaching greatness. Much of these things are small but all combined have an impact that is noticeable and detracts from the experience, my experience is based on playing the game on Jedi Master difficulty. Negatives first;

    - Lightsaber combat is all but broken, the Lightsaber itself feels like it could do with a +10% reach, the kicks you can do felt like they had more range.

    - Basic combat is slashes and a kick at your disposal however relying on these alone will see fights becoming very long and drawn out, the problem comes when utilising heavy Lightsaber attacks, they drain the "Force" meter just as though you were using a Force move such as push or pull. I understand Respawn wanted to make the combat more challenging as you do need to take a Souls-like approach to it however having two completely different things rely on the same meter is just completely arse backwards what Respawn should have done (and MUST do in future FO games) is have heavy Lightsaber attacks use a stamina meter.

    - The game tries to encourage you to mix up your moves but again with two completely different things relying on the same meter this is not a practical way to play, at least on the harder difficulties.

    - There is no New Game+ for you to enjoy the game with all of your abilities unlocked to get better at using them nor is there a training arena for you to practice moves despite there literally being a training arena you have to fight through toward the end of the game. Surely Respawn could have easily taken that section and turned it in to an isolated training arena outside of the main game.

    - Boss battles feel very bad often I would have to cheese a combination of moves rather than use everything at my disposal because your character has such a long wind up period for better moves which the bosses handily exploit.

    - Bugs. I'd find myself falling through parts of a level inexplicably which ended up being the result of something ridiculous like double jumping when you can make the jump with a single jump and enemy attacks that are meant to be blockable just clean going through my block (yes I had plenty in my block meter) on harder difficulties the latter of those issues is particularly aggrivating.

    - BD-1s upgrades. Seldom will you find BD-1 upgrades organically through the game most of them are obscurely hidden. This is just another reason why a New Game+ is needed in FO your game design has failed if you can miss 70-80% of a characters upgrades through your playthrough on a game with no New Game+

    - My last criticism would be with the levels, they are all pretty much constant mazes with heavy platforming elements there are no cities/hub locations you can visit to help immerse you in the universe or story nor are there many different alien species to encounter.

    - You can't rebind keyboard and mouse controls on PC, what the hell Respawn?!

    More positively however all of the characters in the game are superbly developed, the story is very Star Wars, gameplay is fun even though the planets you visit feel somewhat empty with nothing to flesh them out beyond "the mission" and BD-1 is both awesome and cute, he kicks arse. As a single player game FO is great, but replayability is zero with some unbalanced nagging issues. If Respawn can sort these things out in a sequel then it will be a game of the decade contender, at the very least game of the year contender. Thoroughly enjoyable despite some shortcomings.
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  73. Feb 4, 2020
    7
    Amazing combat with mixed with great story, unfortunately drag down by boring platforming and uninteresting loot which discourages from exploring.
  74. Feb 2, 2020
    5
    Comparing this to Jedi Academy, the combat is boring, graphics aren't great, it's a PC hog and the story is mediocre. The bosses have to be hit 1000 times with the lightsaber to be killed, while you, on any decent difficulty, can't take more than ca 4 hits during the entire fight.
    First time I played it, I got to 52% and the game suddenly wiped all my files and I had to start over. The
    Comparing this to Jedi Academy, the combat is boring, graphics aren't great, it's a PC hog and the story is mediocre. The bosses have to be hit 1000 times with the lightsaber to be killed, while you, on any decent difficulty, can't take more than ca 4 hits during the entire fight.
    First time I played it, I got to 52% and the game suddenly wiped all my files and I had to start over. The second time I played it, I got to 57% and got a white screen bug and I had to start over. Needless to say I haven't played it the third time. It's not worth the money.
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  75. Jan 20, 2020
    5
    It's not a very good game on PC with certain hardware. The specs don't seem to matter no matter what you do. It's a fun game if you are able to play it.
  76. Jan 19, 2020
    7
    decent game, first time playing or watching anything related to star wars, gameplay is oki, fight system was a bit weird to me, i gave it 7 for the music and visuals
  77. Jan 14, 2020
    6
    Pros:
    - Beautiful graphics.
    - Fun to explore the planets. Cons: - Shallow and boring story typical for the Star Wars universe. - Unresponsive combat system (feels like you're playing with high ping). - Little to no flow in the combat for the first half of the game (strike dodge repeat). - The majority of the bosses are health sponges that you can only hit twice before you have to
    Pros:
    - Beautiful graphics.
    - Fun to explore the planets.

    Cons:
    - Shallow and boring story typical for the Star Wars universe.
    - Unresponsive combat system (feels like you're playing with high ping).
    - Little to no flow in the combat for the first half of the game (strike dodge repeat).
    - The majority of the bosses are health sponges that you can only hit twice before you have to roll away.
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  78. Jan 12, 2020
    5
    This review contains spoilers, click expand to view. It is... okay. A really high quality game with immediately forgettable characters you can’t sympathize and a mundane story. I enjoyed some of the mechanics and certain planets/levels, but overall this was quite a disappointment considering the initial hype. Many say that you need to love the Star Wars universe in order to fully enjoy the game, but I believe that a good story is a good story regardless of how familiar you are with the franchise. Fallen Order just doesn’t have it.

    - Level design is great up until you get to the monkey planet the second time, where it becomes slightly ridiculous.
    - You can’t upgrade your sword, and there are no ranged weapons (you can throw a sword late in the game, but it’s quite useless), meaning that you have only one way to play. There are only a few useful skills since at the end of the day it’s about parrying and dodging.
    - You would expect a jedi to be a little bit more powerful - basically, you can only perform a few special attacks at the beginning of the game. - All enemies are pretty much the same, and, as you probably know, you can’t slide’n’dice human enemies. Seriously?!
    - The lore... Well, it’s really shallow. You find some short notes and clues, but they all feel AI-generated, something along the lines of “there was a lot of suffering here”. It doesn’t enrich the story or provide any further explanation to your pointless quest.
    - Bosses are neither interesting or hard. That guy on the red planet? He doesn’t even play any significant part in the story, they could easily replace him with a giant spider (for example).
    - Finally, the ending... Seriously?!
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  79. Dec 30, 2019
    6
    Ehhh it's a mixed bag of gameplay from other games that do it better. And when there isn't bugs the game looks fine, be be warned I had graphical and gameplay bugs on every world i visited. Plus the story is just kinda a rehashing of what we've seen before for a story set between Ep 3 and 4.
  80. Dec 27, 2019
    5
    The game is passable at best, I really don't understand why people give this game a 10/10 ... unless they are being paid to "review", then I do understand ...everyone has to make a living after all.

    Or perhaps it is because it has been so long ago that EA/Lucasarts has released anything remotely enjoyable that we just are all over the moon when something gets released that has a
    The game is passable at best, I really don't understand why people give this game a 10/10 ... unless they are being paid to "review", then I do understand ...everyone has to make a living after all.

    Or perhaps it is because it has been so long ago that EA/Lucasarts has released anything remotely enjoyable that we just are all over the moon when something gets released that has a character swinging a lightsaber in it.... who knows?

    All I can say is that to me this was not a starwars game... more like Frankenstein monster of a game which stole certain things from other games, but never merged into a whole, making everything feel a bit off.

    But let me start with some of the good things, before I rip into it.
    I enjoyed some of the platforming, I liked the puzzles, I liked the little droid companion and I liked the alien co-working character and as a matter of fact the entire opening act made me hopeful.
    And the first time you deflect a blasterbolt, forcepushed someone of a cliff , or pulled them in to do a single hit kill stab, or stopped time and pushed a rocket back was fun ...

    Unfortunately this is where the positivism ends.
    After the opening act you get picked up by two NPC's who never at any point resonated with me, the story was uninspiring and we all know the Jedi Order would not be restored, considering the time period this all plays out.

    And as you can't skip those cutscenes, you basically have to listen to all the **** all these non-entities spout ... and every time the main character opened his mouth I disliked him just a bit more.

    The combat in the beginning is a bit of fun, but as soon as you progress and got more (surprise) enemies to contend with, it becomes a die and repeat grindfest.
    Now I gather that this is a mechanic "borrowed" from dark souls or sekura ... thing is if I liked those type of games I would've played those instead of this one.

    As for the dying part, I found that I died more often due to clunky controls, camera glitches and those (bliep)-ing slides more than from failing parries or enemy attacks... oh and the fact that it takes too long for you to heal up when you give the command has been a slight annoyance as well.... I mean what is the point of having 6 healing canisters if it takes 2 seconds to heal you up

    Gameplay mechanics like upgrades are none existent.
    You basically get texture variations, so in the end I didn't bother opening these chests anymore.
    Seriously what is the point of offering variations if they don't have any impact on gameplay or stats?
    If they cared about cosmetics, why not have a character creation kit in the beginning, so we can play as something different than a poncho wearing whiny red headed millennial.
    Maybe different genders or even races with different stats?
    At the very least have the main character change his outfit towards the end so he looks like a Jedi knight, to reflect his change of attitude/progression.

    I can honestly rip into this game forever, but the real point I am trying to make is that I play games for a story and the choices I make within those stories, however small they may be.
    I mean I liked the Witcher 2 because of that and I really was willing to die and did so 50 times by some creature to progress and see how it all played out.

    In this game you never become or are a Jedi, you are basically a random schmuck with a glow stick that has to parry attacks from Stormtroopers with surprising good aim... no matter what level you are.
    Everything is on rails from story progression, personal development, force powers and skills.

    Thing is that due to the fact that this game borrows from other games, it never has an identity of its own and falls short:

    If you like die & repeat gameplay , you're better off playing Dark Souls or Sekura
    If you like platforming and going to the same place multiple times, you're better of with Metroid Prime.
    Want a linear, on the rails great story experience, then play God of War 4, Uncharted or Last of Us.

    Because these games are far better on these individual aspects.
    Now the fact that you are reading this and browsing other reviews probably means you have already decided to buy this game at some level at least and are just looking for a reason to buy.

    And unfortunately I can't stop you ... what I can say to you is that you should wait until you can buy this game for like $20 orso.... again it is not terrible to the point of unplayable, it is just very jarring on multiple fronts , so I would not ever advise anyone to buy this at $60 it is just too mediocre for that.

    And I am not saying this with glee, because I really went in hoping to like this game
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  81. Dec 24, 2019
    5
    This game has everything I hate:
    1. riddles, hidden passages and generally spending most of the time figuring out where to go to, instead of "why to go there"
    2. shallow storytelling - it starts great and then slows down exponentially 3. no real choices 4. no fun in having your own spaceship - you can't fly it, it's way smaller than in Mass Effect series and it's really ugly 5. no
    This game has everything I hate:
    1. riddles, hidden passages and generally spending most of the time figuring out where to go to, instead of "why to go there"
    2. shallow storytelling - it starts great and then slows down exponentially
    3. no real choices
    4. no fun in having your own spaceship - you can't fly it, it's way smaller than in Mass Effect series and it's really ugly
    5. no fast travel and a complicated labyrinth style map design - there are no words describing how irritating this is
    6. you cannot save whenever you want to
    I have LOST hours of my life finding my way in the game and it's NO FUN for me. You see, I prefer the plot, the choices, good action and lots of immersion. (I loved Mass Effect 2.) It's not here.
    On the plus side: awesome graphics 10/10, surround sound, general Star Wars feeling, which is fine, but I am more of a Star Trek fan. The combat is unforgiving, but fortunately you can change difficulty any time you want. I would give a better rating if the game was shorter and I wouldn't have to waste my life finding my way in the game. At the 5th chapter, when I got to the Jedi temple I got so frustrated that I decided I would watch the rest of the story on YT. It was a good choice.
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  82. Dec 23, 2019
    7
    Fallen Order looks great, sounds great and plays great. I liked every aspect of the gameplay. The combat has complexity to it and fun learning curve if you play on higher difficulties. Boss fights did what they were supposed to do. I wasnt blown away, but they didnt disappoint. Platforming even if unoriginal was fun and even the puzzles were enjoyable to figure out. And searching forFallen Order looks great, sounds great and plays great. I liked every aspect of the gameplay. The combat has complexity to it and fun learning curve if you play on higher difficulties. Boss fights did what they were supposed to do. I wasnt blown away, but they didnt disappoint. Platforming even if unoriginal was fun and even the puzzles were enjoyable to figure out. And searching for collectibles and lore didnt feel like a chore. However the customization is limited to your poncho and droid (the ship also, but who cares) and the lore pieces are not as extensive and deep as I would like them to be. So you might stop looking for them halfway through the game. I did a 100% run, but if I ever play it again, I will focus only on the main story, I know that for sure. The backtracking however is as annoying as you would expect, I dont understand why sp games still do this.

    Playing as one of few surviving jedi after order 66 sounds amazing, the premise is epic. The execution not so much, the story is probably the weakest part of the game, its competent enough and gives reason to the places you visit and things you do, but its not something that would keep me playing if the gameplay wasnt as good as it is. The characters are a mixed bag, some are interesting, but mostly I didnt care. However there are some great moments, mostly to the end of the game. The ending itself made me little mad, but it makes complete sense, it would **** up continuity of the main saga if it ended differently.

    Overall this is a very competent AAA game with great gameplay and audiovisuals, but mediocre story and few questionable mechanics, mainly all the backtracking.
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  83. Dec 19, 2019
    7
    So... Wasn't too sure of this, Star Wars is always a delicated matter, but i get into it thanks to my friends...

    Gameplay: The Game is Easy, for someone like me that have completed easily Sekiro, and has a similar gameplay with some differences in power ups, and parry windows, but overall i found the gameplay funny and good for my standards. Graphic & Performance: Nothing fantastic
    So... Wasn't too sure of this, Star Wars is always a delicated matter, but i get into it thanks to my friends...

    Gameplay: The Game is Easy, for someone like me that have completed easily Sekiro, and has a similar gameplay with some differences in power ups, and parry windows, but overall i found the gameplay funny and good for my standards.

    Graphic & Performance: Nothing fantastic here, it is quite standard for 2019, problem is the really bad performance drops due to maps loading and physics which is, well, funny, it remembered me of Skyrim, anyway in all the story i found myself trapped inside of textures two times, and was able to excape without exiting fro the game.

    Story: It's an original one, with some characters taken from the film's Trilogy, and it's "good", it's enjoyable but nothing special, that', together with performance and graphic led me to the "7" i gave.

    To sum up: Easy and funny game, with an enjoyable story, nothing special but surely better than the last SW films. Hope for a sequel, 7/10.
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  84. Dec 14, 2019
    7
    Fun game. Great location and level design (except getting back to your ship on Zeffo.) but mediocre characters and story plus being so railroaded made for a decent, but but not great game. Better than most Star Wars games though, which is a plus. Made me miss Force Unleashed.
  85. Dec 14, 2019
    7
    Graphics are impressive and audio is solid. Didn't like all the backtracking even though map is 3D it's still confusing to get back. Story is not really interesting, it's just a reason to fight. Some puzzles and sliding are little bit a chore.. Overall it's solid game, not bad not great.
  86. Dec 12, 2019
    7
    A very fun experience even if it is a little too familiar. Respawn copies a lot of great games and makes all the different elements fit together well even if they didn't expand on any of the mechanics that they copied. Still this game gets points just for being very fun and not having any annoying things in it.
  87. Dec 11, 2019
    7
    Star Wars Jedi Fallen Order is about a 20-25 hour long game and the only real way to play it is on Grandmaster difficulty for a real Jedi experience. It is a good game that had great game potential. A lot of bugs and glitches and other minor things that kept it from being a great game you can tell it needed to be in the oven for a little longer before release. Pros are level design,Star Wars Jedi Fallen Order is about a 20-25 hour long game and the only real way to play it is on Grandmaster difficulty for a real Jedi experience. It is a good game that had great game potential. A lot of bugs and glitches and other minor things that kept it from being a great game you can tell it needed to be in the oven for a little longer before release. Pros are level design, gameplay and graphics. On PC with ultra settings some scenes look pretty amazing and showcases how far games have come. Cons are weak writing and bugs. It is a very generic Star Wars plot and you can tell exactly what the story is and whats going to happen within minutes of the opening scenes. The bugs were pretty apparent I bugged out in and out of battles and my game crashed almost every time I booted the game up and played it. In conclusion the game is a solid 7/10 and had potential to be higher if it had been a little more polished. If you are a big Star Wars fan and the thought of a hybrid between Uncharted and Sekiro gameplay sounds interesting to you then this game is a must play. Expand
  88. Dec 10, 2019
    7
    Its nice game with nice story and characters. Little boring we can visiting only 3-4 locations . Every single planet has the same schema. New opponents, new Jedi power and at the end new Boss. Music is nice
  89. Dec 6, 2019
    7
    I find the Fallen Order to be a decent single player experience, though I was always left wanting. Growing up with Jedi outcast, battlefront II (2005) and Bounty Hunter I felt that this game, while good is more reflective of the game industry bas a whole with decent single player experiences being rare.
  90. Dec 6, 2019
    7
    Fallen Order is basically a Starwars ripoff of Sekiro. Its attempts to implement most of the major features: Parrying; Posture bar; Underwater breathing; blah blah blah; etc... Its doesn't quite achieve the same heights in my opinion. The parrying is a bit weird. It's sort of timed from the moment the enemy swings, rather than the moment of impact. The boss fights can be a bit gimmicky andFallen Order is basically a Starwars ripoff of Sekiro. Its attempts to implement most of the major features: Parrying; Posture bar; Underwater breathing; blah blah blah; etc... Its doesn't quite achieve the same heights in my opinion. The parrying is a bit weird. It's sort of timed from the moment the enemy swings, rather than the moment of impact. The boss fights can be a bit gimmicky and just don't have the same 'oomph'. Overall, the game is too short. It also overdoes it a bit with the cut scenes. Despite all this, however, it's a good game and I recommend it. But I can't help feeling they should have taken inspiration from the Jedi Knight game's with their fantastic free form combat system, rather than make a Sekiro copy. Expand
  91. Dec 6, 2019
    6
    This game is like vanilla ice cream, it's good enough and does little wrong. But it's also a bit boring, predictable and formulaic. The combat looks impressive in demo videos but it's actually pretty mindless and not very deep. Not only do you have limited amount of control over the lightsaber combat but there's a very limited set of force powers on display too. If you came here expectingThis game is like vanilla ice cream, it's good enough and does little wrong. But it's also a bit boring, predictable and formulaic. The combat looks impressive in demo videos but it's actually pretty mindless and not very deep. Not only do you have limited amount of control over the lightsaber combat but there's a very limited set of force powers on display too. If you came here expecting something like the fluid and dynamic combat in Jedi Academy chances are you'll be disappointed.

    Similarly if you were expecting a well written RPG with twists and turns like KOTOR 1 or 2 you'll likely find the game severely lacking here too. There really aren't that many RPG elements, or important choices, at all really. The game plays very linearly and with very limited room to really express your own take on the character and story. Honestly, the last Tomb Raider game had better character customization and more important choices.

    So what we're left with is a pretty linear and mindless hack n slash game with a very minimal set of RPG elements and with a pretty formulaic story. The only people who should be impressed by a game like this are those who are so young and impressionable that they yet haven't gotten around to trying Ben & Jerry's.

    I will also say that I'm not a fan of the healing system, if you're going to make this kind of mindless middle-of-the-road-take-no-chances kind of game just give it automatic health regen and be done with it. You're not going to make it into Witcher 3 or Dark Souls by having an awkward healing system.

    Lastly i will say the average user score for this game is suspiciously high, I suspect EA has been in here meddling.
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  92. Dec 6, 2019
    7
    Just finished the game, it was Very good game in SW universe, but way to short. Would recommend this game on the discount, but for the full price right now it is not worth due the lenght of the game :/
  93. Dec 5, 2019
    7
    Really good game! Week ago i bought Premier pass for new NFS and SW. Played about 3 hours and was only few graphical glitches. Game have good graphic, combat is ok, sound nothing special for SW)) Only thing I don't really like is faces (only few girls OK :) ) and can't play with my switch pro controller. Hope game will be patched and for now I enjoyed and have fun hours. Absolutely worth 1Really good game! Week ago i bought Premier pass for new NFS and SW. Played about 3 hours and was only few graphical glitches. Game have good graphic, combat is ok, sound nothing special for SW)) Only thing I don't really like is faces (only few girls OK :) ) and can't play with my switch pro controller. Hope game will be patched and for now I enjoyed and have fun hours. Absolutely worth 1 month of subscription to play this game, but i don't like most of vault EA games.
    PS: completed game and don't like to visit same places again and again. Also don't like harder difficulty - it's not challenging, mostly annoyng. BTW i can recommend it to complete story on medium difficult, for me it was optimal and good.
    may the force be with you! =)
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  94. Dec 4, 2019
    7
    Decent and solid action platformer with good Artwork and Music that pulls you straight into the Star Wars Unniverse. Linear Jedi-Level-Path with Jumping, Crawling and fighting with your Light Saber - No Blasters for you Kid. Level Design is Ok- the virtual Map is quite useful. There are also some Puzzles. Gametime is about 10 hours in Story Mode - which I choose for a ralaxed gameplay.Decent and solid action platformer with good Artwork and Music that pulls you straight into the Star Wars Unniverse. Linear Jedi-Level-Path with Jumping, Crawling and fighting with your Light Saber - No Blasters for you Kid. Level Design is Ok- the virtual Map is quite useful. There are also some Puzzles. Gametime is about 10 hours in Story Mode - which I choose for a ralaxed gameplay. Save Points are good and the game is not at all frustrating if you miss jump or fail a fight. Expand
  95. Dec 3, 2019
    6
    Way too consolecentric for a PC game. It has very limited graphics tweaks, so even if you're rocking a high end gaming system that flies at 1440p 144hz on Ultra settings, you're still locked into XBox/PS4 meh graphics settings and chunky hair, even on "epic".

    The biggest issue though is the abysmal checkpoint save system, which goes ridiculously too far between checkpoints. I'm not a
    Way too consolecentric for a PC game. It has very limited graphics tweaks, so even if you're rocking a high end gaming system that flies at 1440p 144hz on Ultra settings, you're still locked into XBox/PS4 meh graphics settings and chunky hair, even on "epic".

    The biggest issue though is the abysmal checkpoint save system, which goes ridiculously too far between checkpoints. I'm not a fan of checkpoint save systems to begin with, but if they are frequent and close together, like in Tomb Raider, they are at least tolerable, although still aggravating and just... why?? In this game the checkpoint saves are far too infrequent though. There is nothing more aggravating that playing for 25 minutes and progressing far through an area with difficult timing puzzles/opponents, with clunky keyboard controls, only to die and respawn back at the beginning, with it all to do all over again. I'm doing my best not to rage quit the game, because the worlds and story are interesting. This save system though.... ugh!

    The game does a pretty lousy job of indicating where you need to go next to progress the quest as well. Maybe I'm too used to Witcher 3 and Ghost Recon type games, that give you a good map with trail markers to your quest objective. This game though goes the polar opposite. No direction at all, other than BD-1 sometimes jumping off of you and standing in a spot, indicating you may want to go vaguely in X direction. Way too vague and confusing at times for my liking.

    As for the people claiming that it's too easy and boring, I would say that they are clearly boasting for attention, or they need to get a life and spend less time gaming. There is nothing easy about this game. Maybe I'm not as crisp as I used to be, but twas a time when I was top 100 in CS, and I've been gaming for 30 years and played about everything you can think of. I don't suck, and I am struggling with this game. Probably primarily due to the crappy save system.

    I don't hate the game, and I want to like it, but this is not a good PC port and it is as aggravating as it is fun as a result.
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  96. Dec 3, 2019
    6
    This game is essentially a mid-grade platformer combined with a mid-grade 3rd-person action game. Not bad, not exceptional, just somewhat above average, mostly due to very polished character design. You are not the hero of the galaxy, you are not vader's asssassin gone rogue, you are an everyday padawan with an amusing gimmick who would do well as a detective but fares poorly as a jediThis game is essentially a mid-grade platformer combined with a mid-grade 3rd-person action game. Not bad, not exceptional, just somewhat above average, mostly due to very polished character design. You are not the hero of the galaxy, you are not vader's asssassin gone rogue, you are an everyday padawan with an amusing gimmick who would do well as a detective but fares poorly as a jedi hero.

    The level design is the biggest failure here. These levels look pretty, and are well drawn, but are convoluted and poorly thought-out messes, very easy to get lost in, and often without any clear objective to deal with, going for a very cramped, tiny aesthetic with lots of sliding-down-ramps and tomb raider-esque shenanigans. You still have a lightsaber, this magic sword that can cut through anything; but the only things it can cut in these levels are nonhuman opponents and ropes.

    If you're a huge fan of tomb raider and thought the Force Unleashed was too over the top and needed a weaker cast of characters, this would be the game for you.
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  97. Dec 3, 2019
    5
    Хоть заимствование и плохо, но меня как поклонника Souls like игр приятно удивило наличие очередной игры на просторах гейм индустрии, так еще и по вселенной Star Wars. Жаль конечно, что реализовано это было из рук вон плохо.
    1. Сюжет.
    История банальная, но не считаю, что плохо пересказывать уже известные истории, жаль конечно, что нас не порадовали чем-то новым, но если не сравнивать
    Хоть заимствование и плохо, но меня как поклонника Souls like игр приятно удивило наличие очередной игры на просторах гейм индустрии, так еще и по вселенной Star Wars. Жаль конечно, что реализовано это было из рук вон плохо.
    1. Сюжет.
    История банальная, но не считаю, что плохо пересказывать уже известные истории, жаль конечно, что нас не порадовали чем-то новым, но если не сравнивать игру, то получилось приятная история, во многом благодаря внешности ГГ, если конечно закрыть глаза на некоторые аспекты Актера.
    2. Механики и управление
    Механики слизаны Солс Лайк игр и на этом их плюс заканчивается, т.к. реализованы они к сожалению криво, уворотом пользоватся неудобно, управление тяжелое и мешает вместо того чтобы помогать, не чувствуется гибкость мастера джедая, камера вечно наровит куда-то смытся. Точки медитации работают как-то странно, то забываешь нажать на отдых и спавнишься бог знает где, то даже не садишься за точку, а она запоминается почему-то
    3. Дизайн уровней и решения связанные с перемещением по карте.
    Это наверное самый жирный минус в этой игре для меня. Дизайнер уровней в этой игре постарался сделать всё возможное, чтобы испортить жизнь людям, которые зашли в эту игру. Если в ДС ты мог с удовольтсвием открывать для себя невероятное удобство путешествия по миру, и даже не пытатся гуглить путь к тому или иному месту, шорткату или частичке фляски (стиму в ЗВ), то в этой игре это просто ужас. Мало того что сама карта ужасно реализована и становится понятна только через часа 4-5 игры, так еще и шорткаты реализованы ужасно и бесполезно, по факту половина шорткатов не нужны, а те которые нужны ты еще и не замечаешь, потому что они выглядят либо как неюзабельные двери либо как обычные двери и так со всем что есть на локации. Дизайн мира местами красивый, а местам не приспособлен к удобному геймплею.
    5. Остальное
    Можно было бы расписать еще что-то о древе навыков, о косметике и крафте меча, но это всё смешно этого считайте что и нет. Древо навыков нету смысла называть древом навыков, потому что оно таковым не считается. Если бы все эти навыки давало просто вместе с остальными возможностями силы, которые открываются по мере прохождения, то никто бы и не заметил разницы. Потому что дойдя до конца игры я и так прокачал абсолютно всё, что там было. Косметика жалкая и никчемная, можно не переодевать персонажа и опять сильно никто бы не расстроился, с мечем та же история.

    Может показаться, что мне не понравилась игра, но это не так. Просто я не считаю, что если у нее будет продолжение, то оно должно быть таким же как эта часть. Я не считаю, что за те деньги, что запросили ЕА, мы получили то количество геймплея и возможностей, что дают другие игры за похожие цены.
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  98. Dec 2, 2019
    7
    no microtransactions, safe to buy, story is what you would expect from a star wars but the gameplay is really good.
  99. Dec 1, 2019
    7
    My totally subjective review: Game is fun as hell to play. But not cause the game is fun to *play*. The world feels so star wars that to me at least it makes me want to keep playing. but i would argue the mechanics are just bad. In a game like this every skill should feed into the next. Increasing the length of your combat flow as the game progresses. And this just doesnt. I had access toMy totally subjective review: Game is fun as hell to play. But not cause the game is fun to *play*. The world feels so star wars that to me at least it makes me want to keep playing. but i would argue the mechanics are just bad. In a game like this every skill should feed into the next. Increasing the length of your combat flow as the game progresses. And this just doesnt. I had access to everything i needed to win at the end that i had at the beginning. The skills dont make you more powerful per se. They just gate keep "puzzles". Saber Customization is fab. Love that. Wish the customization had some gameplay effects but whatevs. Saber use is stupid. Seriously. Dual ends do nothing to change how i play. And when i finally get dual sabers it adds *one* **sub attack**. Love the companions. All of them. Theyre perfect. But holy **** Cal is a blank white piece of paper. Nother hot take. This story was boring as hell. Like thats TOTALLY subjective but honestly i feel like it went nowhere. The whole game feels like a large prequel to me. **Final verdict:** Play this game. Seriously. Do it. The world is SO much fun youll stay engaged. And the side chars are charming af. But as a *game* its a slog and a half. **gimme a better sequel please.** Expand
Metascore
81

Generally favorable reviews - based on 32 Critic Reviews

Critic score distribution:
  1. Positive: 25 out of 32
  2. Negative: 0 out of 32
  1. CD-Action
    Jan 10, 2020
    90
    Fallen Order is a must have for Star Wars fans and the best Star Wars game in years. Both literally and figuratively: the Force is strong with this one. [01/2020, p.42]
  2. Dec 19, 2019
    88
    Star Wars Jedi: Fallen Order gives its best on PC, delivering an awesome experience in 4K and 60 frames per second with advanced visual effects.
  3. 80
    An excellent entry into the new Star Wars canon.