User Score
7.7

Generally favorable reviews- based on 61 Ratings

User score distribution:
  1. Positive: 38 out of 61
  2. Negative: 3 out of 61
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  1. Nov 10, 2014
    7
    The graphics have not retained their charm as well as some of the other LucasArts titles of the era but the fun of mindlessly gunning down Stormtroopers in Dark Forces remains intact. Although the engine boasts greater functionality than that of Doom (room-over-room, true 3D objects, moving sectors, etc.) the level design itself isn't quite as good.The Doom designers used clever tricks toThe graphics have not retained their charm as well as some of the other LucasArts titles of the era but the fun of mindlessly gunning down Stormtroopers in Dark Forces remains intact. Although the engine boasts greater functionality than that of Doom (room-over-room, true 3D objects, moving sectors, etc.) the level design itself isn't quite as good.The Doom designers used clever tricks to make their environments seem more three-dimensional than they really were whereas the levels in Dark Forces seem less detailed and consist of blander, more repetitive textures. Additionally, the lack of a multiplayer mode keeps this game from being a true classic. However, if you're a fan of vintage FPS and/or Star Wars, Dark Forces is definitely worth a play-through. Expand
  2. May 5, 2014
    7
    It is unfair for me to judge this game as a modern player. My computer is too fast and powerful for DOS Box to run properly, and I've been spoiled beyond reasoning with today's aesthetics and graphical capabilities. That being said, I was pretty excited to play this game. Also, if you don't like Star Wars, don't even bother, as you'll probably not enjoy it for what it is. It'sIt is unfair for me to judge this game as a modern player. My computer is too fast and powerful for DOS Box to run properly, and I've been spoiled beyond reasoning with today's aesthetics and graphical capabilities. That being said, I was pretty excited to play this game. Also, if you don't like Star Wars, don't even bother, as you'll probably not enjoy it for what it is. It's considered a cult classic, and I can see why. I'm a Star Wars fan, and was instantly smiling when the utterly recognizable midi tracks began to bleep and bloop over some fun 16-bit looking cut-scenes (and cgi which was probably real good for the time). Of course, it's going to be a Doom "clone" as my other contemporary has so bluntly stated, but realize, that's what the "shooter" genre was in '95! So bully to that, it's fun and fast paced. I only wish that I could have my point of reference lowered from such a lofty one as I have today, and enjoy it like so many did back in the day! Have a go, I'm sure you'd like to know how Kyle Katarn was an integral part of the Star Wars mythos! Expand
  3. Nov 21, 2015
    7
    Star Wars plus Doom style game play ?
    We have a winner
    back in 1995, this game is how Cody spelled crazy fun
    played this for years
    till Phantom Menace in 1999 kinda put a sour taste in the Star Wars universe
  4. May 26, 2022
    7
    Неплохой мод для думца на самом деле и опять этот Кайл Катарн как же он достал вы бы знали
  5. Jan 5, 2023
    7
    Fun shooter gameplay, good graphics for it's day, a charming slice of the old EU, cute midi versions of Star Wars music. My biggest complaint is how bizarre a lot of the puzzles are. You'll never intuit most of the solutions. I got stuck in most levels, wandered around the same spots for hours until finally looking up a walkthrough and realizing I never would've figured it out withoutFun shooter gameplay, good graphics for it's day, a charming slice of the old EU, cute midi versions of Star Wars music. My biggest complaint is how bizarre a lot of the puzzles are. You'll never intuit most of the solutions. I got stuck in most levels, wandered around the same spots for hours until finally looking up a walkthrough and realizing I never would've figured it out without looking it up. Glad I live in the future.

    Fun for SW fans, not bad at all.
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  6. Feb 25, 2022
    7
    I can definitely see how people would consider this a Doom clone, but I would rather say it is inspired by Doom. Basically what happened here is that they wanted to make a DOOM-like game (at that time, the term FPS wasn't as widespread), but in the Star Wars universe.

    This is how Dark Forces was born, and it follows the adventures of Kyle Katarn, the individual sent by Princess Leia and
    I can definitely see how people would consider this a Doom clone, but I would rather say it is inspired by Doom. Basically what happened here is that they wanted to make a DOOM-like game (at that time, the term FPS wasn't as widespread), but in the Star Wars universe.

    This is how Dark Forces was born, and it follows the adventures of Kyle Katarn, the individual sent by Princess Leia and the Rebels to steal the plans for the Death Star. Yes, that was way before Rogue One was a thing and it is now considered to belong to the Star Wars Expanded Universe, meaning it is no longer considered canon, as Rogue One replaces that part of the story.

    Stealing the Death Star plans is only the beginning, as the adventures of Kyle Katarn in DF1 take you through various missions and levels, a couple of them heavily inspired by DOOM in terms of design.. I am looking especially at Mission 2 - Talay (Tak Base), as well as Mission 5 - Gromas Mines, which for me have the heaviest Doom vibe.

    There are 14 missions in total, and while the game is not necessarily hard, you can't save mid-level and you have a limited number of lives to use, meaning there are some checkpoints where you respawn if you die, but it's like 3 lives per level or so. You can find extra lives during the level, but the lives system is pretty much the worst thing you can implement in an FPS. Given those were the early days of the FPS genre, I would say there are some extenuating circumstances, as they were most likely experimenting with the system, but this, unfortunately, made the game very hard to play in this day. You die a lot not from difficulty, but from bad level design and falling to your death, which makes it annoying that there's no save system and you are often forced to restart the level if you encounter a more complicated platforming sequence that you can't handle well from the start.

    Because yes, it has a lot of platforming elements where you can easily die, and this combined with the lives system makes it a hard game.

    The game has aged, and unfortunately it hasn't aged as well as I would have wanted it. I love the cutscenes, I could watch them indefinitely, as some of my earliest PC gaming memories are of the first Dark Forces cutscene with Darth Vader, which was the thing that triggered my love for Star Wars, but the clunky gameplay doesn't warrant more than a single playthrough for old time's sake.

    I know there are fanmade remasters in the work, perhaps if something new and better polished, with the lives system removed (or at least a save system implemented on top) will appear, I would give it a chance at replaying, but in these conditions, and in the game's original form, I won't even go back to playing it on original hardware. It's not worth the stress and headaches you get when you have to restart the level.

    Note that this is the only game in the series that doesn't feature lightsaber combat, as Kyle Katarn becomes a Jedi later on, during the events of Jedi Knight: Dark Forces II. This is even more reason not to replay it, since lightsaber combat, albeit clunky in its direct sequel, is a vital element of this series.

    I will give it a 7 just because it's a classic, but you're better off playing Jedi Knight: Dark Forces II, or any subsequent title, for that matter, from the series that started out with Dark Forces.
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  7. Dec 3, 2022
    7
    Dark Forces is a noble attempt at improving Doom's base formula, albeit with varying degrees of success.
  8. Mar 6, 2021
    6
    Star Wars Dark Forces for 1995 is pretty good. But playing it in 2021 is pretty underwhelming. Visually I will say it still looks nice for what it is but playing the base version leaves you with just terrible resolution that makes it so you can barley tell what your looking at a lot of the time. There is a mod to fix that and it adds other quality of life fixes but it also adds some bugsStar Wars Dark Forces for 1995 is pretty good. But playing it in 2021 is pretty underwhelming. Visually I will say it still looks nice for what it is but playing the base version leaves you with just terrible resolution that makes it so you can barley tell what your looking at a lot of the time. There is a mod to fix that and it adds other quality of life fixes but it also adds some bugs to the game as well so it's not perfect. The gun play is fun it feels like a in between of Doom and Duke Nukem 3D. But half the weapons feel practically useless. Once you get the blaster rifle in the first 10 seconds you'll be using that for the whole game. And some enemy's are just really annoying like the aliens that throw grenades at you. A big problem I have though is the level design which I find to be annoying, inconsistent and at times very cryptic with where your suppose to go. I found my self pretty frequently saying where do I go only to find a switch tucked away in a corner or some other unclear solution. I do enjoy the story though even if it is kinda simple but I'm not expecting a deep story from a game of this era. Overall I still enjoyed my time with the game but I wouldn't regard it as a classic nor a game that I really will return to anytime soon. Expand
  9. Apr 19, 2020
    5
    I am quite surprised by all the positive reviews on this game. I can understand that the art and the level design looked fancy 25 years ago... but today it has lost all its magic. The scenario is poor, but most importantly, the resolution of the levels is not coherent. Sometimes you just spend your time going around hitting every wall you can hoping that it opens a secret way, because youI am quite surprised by all the positive reviews on this game. I can understand that the art and the level design looked fancy 25 years ago... but today it has lost all its magic. The scenario is poor, but most importantly, the resolution of the levels is not coherent. Sometimes you just spend your time going around hitting every wall you can hoping that it opens a secret way, because you have no other way to guess where the following steps of the level are. I have endured hours of such frustration just to finish the game. And the fighting phases don't compensate for anything since they are super rigid.
    25 years later, I would still play Doom and Doom 2, but not STAR WARS™ - Dark Forces.
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