- Publisher: Interplay
- Release Date: Jun 21, 2000
- Critic score
- Publication
- By date
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Da GameboyzHard core space simmers will be turned off by the arguably slow action, but the more "I'm the captain" trekkies might like the added options for controlling your ship.
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A deep, intense, and well-written space combat simulator, but more implementation masks many of these good traits and can frustrate all but the serious gamer.
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The gameplay, while not without its shortcomings, is light years beyond "Starfleet Academy," making it one of the best battle command starship simulators on the planet.
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CNET GamecenterA grand illustration of a space shooter/space sim hybrid, yet is incessantly hindered by inherent shortcomings and idiosyncrasies.
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One major problem to be aware of is that the game crashes occasionally.
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Maybe the best entry in the all-too-often disappointing "Star Trek" category.
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Good graphics, excellent documentation, and plenty of Klingon scalawags can't save "Klingon Academy," not entirely at least.
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An extremely ambitious simulation that provides plenty of original gameplay but fails to adequately refine its presentation.
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Spank!It's not a bad game, but there are many other games of this type that play a lot better and ultimately simulating the large vessels from the "Star Trek" universe is it's undoing.
Awards & Rankings
User score distribution:
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Positive: 15 out of 21
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Mixed: 3 out of 21
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Negative: 3 out of 21
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Jul 22, 2011
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FrankVanH.Jan 15, 2005
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SteveK.Nov 17, 2004