User Score
6.9

Mixed or average reviews- based on 176 Ratings

User score distribution:
  1. Negative: 44 out of 176

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  1. M13
    May 14, 2013
    4
    PAY TO WIN AVOID

    Games like LoL should be the role model. League of Legends is a FREE game that you can play competitively without spending a dime on it. BUT....because LoL is so fun people DO spend money on it (I've spent around 400usd). In LoL the money you spend DOESN'T give you an ingame bonus. The money you spend is just for fun because you enjoy the game. But for STAR
    PAY TO WIN AVOID

    Games like LoL should be the role model. League of Legends is a FREE game that you can play competitively without spending a dime on it. BUT....because LoL is so fun people DO spend money on it (I've spent around 400usd). In LoL the money you spend DOESN'T give you an ingame bonus. The money you spend is just for fun because you enjoy the game.

    But for STAR CONFLICT if you pay money you get better ships and weapons than those not paying....in other words you pay money to get an advantage. Might as well be cheating. Makes every game uneven between the people who are paying and the people who are not.

    Why not follow the LoL pay scheme? I've spent over 400 on LoL......and although I LOVE the gameplay on Star Conflict.....I won't spend a dime on it. Why? Because I hate "cheating".
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  2. XJT
    Jul 3, 2015
    3
    The game is HIGHLY dependent on having other people on-line. If you enjoy waiting 5-10 minutes to start a quest, then this is the game for you. The actual space combat can't compare to SWOTR or even SWG for that matter (so many years ago), but it isn't bad at all. Open space is rather confusing and makes little sense, but the game excels at the PVE quests - they are fairly easy toThe game is HIGHLY dependent on having other people on-line. If you enjoy waiting 5-10 minutes to start a quest, then this is the game for you. The actual space combat can't compare to SWOTR or even SWG for that matter (so many years ago), but it isn't bad at all. Open space is rather confusing and makes little sense, but the game excels at the PVE quests - they are fairly easy to understand and survive. After a few hours, things make more sense - like how to fix your ship for example - but the those first 2 or 3 hours aren't much fun at a.. Expand
  3. Apr 19, 2017
    0
    The new concept is KP2W (Keep Paying 2 Win) the trick is, the new content always OP and you only can get if for real money. When the average players reach the content will get nerfed and the new OP content is out. So brace your wallet.

    This game was awesome and very promising 3 years ago. Unfortunately the game win to a grindy p2w way since the destroyers get released. Several social
    The new concept is KP2W (Keep Paying 2 Win) the trick is, the new content always OP and you only can get if for real money. When the average players reach the content will get nerfed and the new OP content is out. So brace your wallet.

    This game was awesome and very promising 3 years ago. Unfortunately the game win to a grindy p2w way since the destroyers get released.
    Several social function got removed, so if you plan to play it with your friends this is not your game anymore, since only 2 ppl can play together as group and the waiting time depend on the time is horrible.

    With the new destroyer shipclass they introduced a pay/grind to win ships.
    The Russian devs simply just doesn't care about the English specially the US playerbase.

    After 3500h of playing I'd say NO, this is not the game what are you looking for anymore.
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  4. Jan 5, 2016
    0
    Been playing for about a month now was really enjoying my self

    Then what i feared happened was playing a game (Domination) and one of the GM's was in the match was abuseing the team for loseing i had a go at this person now i wish i kept my mouth shut but told him he was a donkeys ♥♥♥ Then 30 minz after match BAM!!!!!! chat banned for 24 hours got harrased and warned if i ever have a
    Been playing for about a month now was really enjoying my self

    Then what i feared happened was playing a game (Domination) and one of the GM's was in the match was abuseing the team for loseing i had a go at this person now i wish i kept my mouth shut but told him he was a donkeys ♥♥♥
    Then 30 minz after match BAM!!!!!! chat banned for 24 hours got harrased and warned if i ever have a go at any gm i'm out of the game for good WTF!!!

    I think they belive russian Communisim and censorship is forceable on every living citizen of the planet

    All I Say Is This People Be WARNED you utter a peep at a gm or any one else who knows a GM even if your in the right
    Watch out buddy the russian Communisim hammer is gonna rain on your parade

    Spent about $500 Australian will never ever buy or even look at another Gaijin Entertainmet Game again
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  5. Jun 12, 2016
    0
    Pay2Win, avoid at all costs, especially if that cost is buying a better game.

    It used to be a great, fun time. 3 years ago. As those years passed the developer/publisher team got seriously greedy and turned the game into a waiting casino. Furthermore they delete negative feedback where they can and make a major effort to suppress it on the steam discussions. At least here they can't
    Pay2Win, avoid at all costs, especially if that cost is buying a better game.

    It used to be a great, fun time. 3 years ago. As those years passed the developer/publisher team got seriously greedy and turned the game into a waiting casino.

    Furthermore they delete negative feedback where they can and make a major effort to suppress it on the steam discussions. At least here they can't hide how terrible they are.
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  6. Nov 19, 2014
    0
    Pay2Win
    Biased Admins
    Grind

    Dont understand why it has so many positive ratings on steam, the latest ones you read are all negative. The game is fun at first but then turns into a grind, unless u spend money and speak russian.
  7. Apr 26, 2015
    3
    It's boring pixel-hunting, where nothing can be seen but rocks in space and have to shoot the cross on the screen. Another stupid template. wait 5 minutes and 5 minutes to play. Nothing new. waste of time
  8. Oct 27, 2014
    0
    This game is pretty great but rating is forced to be positive. There's too much fake reviews of game just because administration of one of fansites asked to people for writing positive reviews. That's not fair. So my score is for balance.

    Here what i mean (russian):

    [10:30] Lezort CM (SC):
  9. Oct 27, 2014
    0
    because of very low player count you can't call this a multiplayer online game. this makes impossible to find a proper balance between ships and weapons. regular patches can't fix this and make the game even worse every week. autoaim, press x to kill, pay to win, imbalance ships - every mmo problem can be found in this project. don't waste your time.
  10. Mar 20, 2016
    0
    Grind Simulator 2015
    Braindead Developers Edition
    The game itself was good in the beginning, I had a lot of fun with it. But everytime it became balanced and fun, developers just messed it up entirely. Since the game came out of beta, they didn't just make small balance changes to make the game interesting, they screwed up the core of the gameplay several times. They never listen to
    Grind Simulator 2015
    Braindead Developers Edition

    The game itself was good in the beginning, I had a lot of fun with it. But everytime it became balanced and fun, developers just messed it up entirely. Since the game came out of beta, they didn't just make small balance changes to make the game interesting, they screwed up the core of the gameplay several times. They never listen to the community, the official forum is a joke and the grind is so slow, that everyone I wanted to invite to the game just gave up in the beginning. Since the 1.2.4. the game just became unplayable, they teared apart the community, no teamplay available anymore, since they took out 4-man-squads. The game is getting more and more bugs with every patch, the servers are terrible. I really liked this game, but now it reached a point where I no longer have fun anymore. When dev's can get their ♥♥♥♥♥ together and finally listen to the community and concentrate on the most important things, not just fixing two pixels in the corner and put an air-conditioner into a space-ship, then maybe I'll change my review. But for now, the first two lines are perfectly describes the current state of this game.

    Update: 21th March, 2016:
    Now all tiers are terrible except T5, destroyers are unbalanced, they introduced more grindy ships what you can "reach easier with money" and still no 4-man squads. Getting better, isn't it?
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  11. Mar 23, 2016
    0
    This game is like f*pping with a sandpaper. At the beginning it is interesting but in the end it is just painful.

    After the destroyers the game become wrong clone of fractured space. After the Tier mixing, the game become pay to win. To build the grind/pay to win ships, you need to buy containers what gives you materials like with a lottery logic. sometime you win and get something
    This game is like f*pping with a sandpaper. At the beginning it is interesting but in the end it is just painful.

    After the destroyers the game become wrong clone of fractured space. After the Tier mixing, the game become pay to win. To build the grind/pay to win ships, you need to buy containers what gives you materials like with a lottery logic. sometime you win and get something sometime you get crap for your money. Do you like play with your friends? Then find something else because in pvp you only can play with 2 man groups if you are lucky and get an enemy.

    Say NO! for this game, and play something else.
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  12. ExD
    Oct 23, 2016
    0
    Do not play this if you do not want to be disappointed just like me. At first look, this game may seem bright and interesting, but to see the fallacy of this feeling you need to play it for a long time. It's like rotten overdue candy in bright shiny wrapper. Very bad balance of the units. Autoaimaing weapons and abilities like "press 1 button to kill" fight off all the excitement andDo not play this if you do not want to be disappointed just like me. At first look, this game may seem bright and interesting, but to see the fallacy of this feeling you need to play it for a long time. It's like rotten overdue candy in bright shiny wrapper. Very bad balance of the units. Autoaimaing weapons and abilities like "press 1 button to kill" fight off all the excitement and interest. Players count in this game is relatively small and there are all the associated problems like a long waiting in lobby and unequal teams, but administration concern to the users is like they are not needed.
    Any player can be banned for nothing. For example if you show high efficiency. This is cause for suspicion. The suspicion is sufficient reason for punishment. For punishment do not need proof, the burden of proving his innocence lies with the defendant, after bringing into force of the punishment. It looks absurd? But this is how the relationships between admins and community are working.
    Just imagine you start playing this game, spent the time, money, leveled up ships and weapons, became an experienced player. And suddenly permanent ban for your account arrives. Just because inadequate admin thought something or took it wrong into his head.
    Don’t waste your time and money on project that made by unprofessional guys.
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  13. Nov 25, 2016
    0
    You PAY and they WIN.

    P2W and cash grabbing go hand in this game. You want the best ship in game, with the best equipment? Just buy enough lottery containers and credits until you can build it... There was not a single event within this year, that wasn't aimed at pressuring players into buying those lottery bundles through limiting the event timely. Shining example for that, the
    You PAY and they WIN.

    P2W and cash grabbing go hand in this game. You want the best ship in game, with the best equipment? Just buy enough lottery containers and credits until you can build it...

    There was not a single event within this year, that wasn't aimed at pressuring players into buying those lottery bundles through limiting the event timely. Shining example for that, the current Rank 14 destroyer "event".

    There is no real balance left in the game, since the "Age of Destroyers" has gone completely off the rails. Missions were messed up to fit the destroyers.

    Reviews here and on the Steam page are either bought or just fake, to keep the game's rating high, too fool new players into believing, that this game is "good" or "solid".

    The censorship on the Steam forum and the Star Conflict forum is real, and is a slap into the face of every honest player, trying to suggest good or solid game changes.

    The grind is real, and you have to grind for every single ship you want to actually play around with.

    The DLCs are way overpriced, even when they are at 50%.

    You need a subscription in this game, otherwise you won't be able to find something good in the so called "trophy search" after each battle. With a sub. you can open two more spots for some random loot.

    Every loot, no matter where you pick it up is RANDOM...

    PvP players get the new destroyers practically handed to them on a silver plater, while PvE player have no chance of getting enough resources in time to build those new ships.

    Which leads to PvE being practically DEAD in this game.
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  14. Jan 30, 2017
    1
    The game has changed A LOT in the past year, yes in only 1 year. (You can jump to the main point below)

    The new class added into the game called "destroyers" broke the balancing in PvP. It has ridiculous firepower tilted the balancing in the game, especially the Federation destroyer which is faster than all frigates and fighters and imperial interceptors and has double the firepower of
    The game has changed A LOT in the past year, yes in only 1 year. (You can jump to the main point below)

    The new class added into the game called "destroyers" broke the balancing in PvP. It has ridiculous firepower tilted the balancing in the game, especially the Federation destroyer which is faster than all frigates and fighters and imperial interceptors and has double the firepower of any normal ship.
    New destroyer modules eg Gravity Lens, which creates a black hole which sucks you in when you are slow and deals damage at the same time. It has ruined game modes like domination and beacon hunt. Just planting the weapon on the beacon makes it uncapturable for the enemy team. To give you a perspective of how unbalanced destroyers are, we can use a close example from World of WarShips which has a similar playstyle in some ways. Imagine a ship like the Yamato but more maneuverable than the best destroyers within WoWS.
    Destroyers are not the only bad news, a lot of updates introducing unbalanced weapon just to gain cash for the company have been heavily exploited by smart players, making PvP unbalanced.

    The matchmaking got so bad, to keep players joining a game within 1 minute with server options in any region, the developers decided to mix the ranks together, eg rank 10 vs rank 15, sometimes it goes extremely as rank 4 vs rank 14. They did this in the first place because they made tier 3 destroyer materials so accessible that everyone has a tier 3 destroyer. This resulted in PvP matches with everyone taking their destroyer, and to solve this problem the developers decided to only limited the number of destroyers is 3 per team Other parts of the gamely are still okay (they totally didn't toke any ideas from EVE online, like open space, combat drones etc.) it is mainly PvP which is messed up.

    To "fix" balancing problems, developers decide to create a new game mode called "Survival". It is very similar to team deathmatch except the damage intake is multiplied to 300% and when you are being spawn-camped you lose more points because every death takes 2 points and the damage intake is increased to 600%!

    Grinding has become unavoidable very excessive. If you don't grind, you don't get anything, especially High Rank/Tier ships. This game won't survive long as the number of active players is slowly declining and the horrible balancing in PvP

    Looking at one angry comment talking about being chat banned for 24 hours. I feel sympathetic for him but calling other donkeys it not nice. This game got bad ratings from some critics due to excessive swearing from Russians. They add the chat ban to maintain discipline among players but they used it for a lot more purposes. They I got banned for a few times for swearing but once I was banned when the new destroyer was released. Some of my friends say it happens to the best of us, I believe it was because I was discussing loopholes in main chat, how unbalanced the game was and people should be building Federation destroyers instead of other mumbo jumbo ships.

    I do recommend you to play the game but DO NOT spend any money on it, it doesn't worth it because the game will die soon. Unless if you are like me and grab a T5 federation destroyer and fly in PvP and make skilled players rage quit the game and get 10 kills per match and 20 assists.

    P.S. Destroyers doesn't need a lot of skill, I am an average player and with the destroyer, I reached top 500 in weekly leaderboards.

    Dec 20th, 2016 UPDATE
    They just added a new faction, new ships and etc. The ships are customizable like destroyers which will lead to more unbalancing in theory. The money grab is real. I don't suggest anyone play the game anymore.

    Jan 30th, 2017 UPDATE
    The new faction, the new ship I mentioned earlier makes the game pay to win. Few of my friends have it. They paid for it and they spawn camp the enemy the whole time. The game's PVP is just pure horrible. A lot of people talk about other parts like PVE and Open Space. PVE is ok, works pretty well and is still fun and challanging with the new updates, however Open Space doesn't give you anything.
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  15. Apr 22, 2017
    0
    I played the game, at least off, and on for a few years, and it used to be pretty good, but not any more. It has become increasingly clear since early 2016 that the devs don't care about the game, and certainly not about the players, just about how much money they can squeeze out of people. That shift in the development philosophy of the game can be clearly seen in the user reviews hereI played the game, at least off, and on for a few years, and it used to be pretty good, but not any more. It has become increasingly clear since early 2016 that the devs don't care about the game, and certainly not about the players, just about how much money they can squeeze out of people. That shift in the development philosophy of the game can be clearly seen in the user reviews here which prior to early 2016 were very positive, but quickly became very negative instead.

    It used to be that the stuff you could buy were cosmetics, modest boosters for gains, and ships that were just alternate versions of what you could get from playing, but not necessarily better. Now they sell the materials to make stuff, and have at times increased the required volume of such materials multiple times over when putting them in the cash shop, without increasing the rate you could expect to get them from just playing. They've also buffed various pay ships, will release new things as timed exclusives to help push people into paying to get the new OP thing in time, only to later nerf it when a new thing to spend money on is added, at which point the process repeats itself. If you don't want to pay, you'd have to spend most of your waking hours to farm enough materials before the item disappears for who knows how long, or is nerfed into uselessness. Then they decided to put in restrictions on the volume of materials you can stockpile, which can be less than the amount needed to make some things, of course materials you bought with real money are apparently exempt from that restriction.

    A trading system has recently been added, but rather than a marketplace UI system like most games have, it works from a trading chat channel, and direct player trades. Such a system requires the player to both be able to communicate with others, in a given language, and actively advertise the things they want to buy, or sell, rather than play the game. With a marketplace UI language barriers can be removed by having the game translated in multiple languages (as this one is), and is far less cumbersome as you can for instance just post something for sale, then go back to playing while the UI handles the rest. Although, since they have this system in place, and as it uses the cash shop currency for trades, with even mandatory min values, they claim now everyone has access to the cash shop currency, without even having to spend money themselves, no matter how badly the system works out. Since everyone supposedly has access to the cash shop currency now, they can feel justified in putting in even more pay advantages.

    Finally there's their appointed player GMs/mods, which are all apparently white knights for the game on ego trips. If you speak out against the game, or devs, they hate you, and will likely at least threaten to ban you for supposedly breaking rules that may not exist, or just go ahead and ban you. If you try to report them for harassing you, your report just goes to other player GMs/mods, who may even identify themselves as good friends with the one/s you have a complaint against, so it should be easy to figure out how well that works out for you.

    _________________________
    Note:
    Pay to win (P2W) is a purely subjective term regarding if a person feels the pay advantages provided by a game are too significant, or not. While most may have not considered the game P2W prior to early 2016, with that change in development philosophy, now most feel the pay advantages have become significant enough to call it P2W.
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  16. May 21, 2013
    0
    Invested more than 100 USD into Star Conflict, bought premium ships (from Steam DLC), but with patch 0.8 they changed their roles, removed some modules and nerfed performance. Please think twice, before donating to Star Conflict!
  17. May 20, 2013
    4
    First, play to win.

    Second, the game has no matchmaking system whatsoever. It's done by tiers, so if you're new to the game, prepare to get your ass handed to you when you buy your first ship. WAY too easy to smurf new players. Makes the game unenjoyable for the new player, and keeps the veterans coming back. Nothing competitive about this game, just choose the lower tier if you want to
    First, play to win.

    Second, the game has no matchmaking system whatsoever. It's done by tiers, so if you're new to the game, prepare to get your ass handed to you when you buy your first ship. WAY too easy to smurf new players. Makes the game unenjoyable for the new player, and keeps the veterans coming back. Nothing competitive about this game, just choose the lower tier if you want to win more to take advantage of new players trying to gear up.

    As for the game play, it's fun, but still not that great for space shooters. Using the mouse to control your ship AND aim your guns at the same time is quirky, and you frequently run in to objects trying to get around them because the camera doesn't always stay right behind your ship.

    It was fun at first, but until they add an intelligent matchmaking system, this game fails.
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  18. Sep 5, 2014
    4
    Horrible. I'm glad I tried it out before spending money on DLC or premium ships. The game is a **** of red dots floating amid some debris. It's difficult to pick out players from bots at low levels, and I found that the game frustrated me to no end. Back to War Thunder for me.
  19. Apr 2, 2013
    2
    This is a very solid, well designed game. The graphics are beautiful, gameplay is flawless. There could be more of a selection in weapons and items, but it's not a game-wrecker. There is a license in here, similar to a premium membership in WOT. Be prepared though, if you let your license expire, you will be flagged. Once you are flagged, you will only win 1/5 games (at best), and will seeThis is a very solid, well designed game. The graphics are beautiful, gameplay is flawless. There could be more of a selection in weapons and items, but it's not a game-wrecker. There is a license in here, similar to a premium membership in WOT. Be prepared though, if you let your license expire, you will be flagged. Once you are flagged, you will only win 1/5 games (at best), and will see a severe income and experience drop. But the big thing is how you basically have to pay to "be able to win the game." I personally won't be supporting a company by playing their games if that's how they're going to go about it. Expand
  20. Apr 11, 2017
    2
    It was a good game before they did the last patch, where all your quest resources just disappear now and u have to GRIND ALOT to get the new ship which can do something in the game
  21. Apr 13, 2017
    1
    Pls read to bottom for recent changes thank you :)

    Recommended to anyone who likes space game though as all FTP games they want ur money, i personally see no problem spending 20-50 USD when the sales come up. After that its hard core grinding and moving along. :) Also highly recommended to join a Corporation since they will usually help u advance and lvl up. :) Ive been playing this
    Pls read to bottom for recent changes thank you :)

    Recommended to anyone who likes space game though as all FTP games they want ur money, i personally see no problem spending 20-50 USD when the sales come up. After that its hard core grinding and moving along. :) Also highly recommended to join a Corporation since they will usually help u advance and lvl up. :) Ive been playing this game for a few years and enjoy playing it every time :)

    For corporations to join if u like nice people, respect and NO DRAMA, I recommend checking out http://JungC.ORG

    Other game info:
    Game has dramaticly improved and is way better then it was a few years ago, though i hope they dont over do it now.

    PVP aka Skermish
    PVE aka VS AI
    Sector conquest aka t4-t5 ships battle it out sectors for their faction and Corporations
    Open Space aka some places pvp some places pvp and pve and some sectors can be captured by corporations

    UPDATE 27th march 2016
    Ok now we have pvp vs AI? and destroyers. Oh and it's definitely a PAY to WIN game. Sadly they over did it...

    UPDATE: 24th May 2016
    So the PVP vs AI thing (aka Co-Op) has its ups:
    - Less wait time for matches.
    - Can creat a wing (have 8 - 16ppls vs AI).
    - The Destoyers... Very nice well done. Best in open space with good team mates (Finaly can take out Predator :).
    - About the pay to win thing.... You can now get premium ships without paying real cash. yes its true, 3 of them to be exact and they are quit unique if i may add.
    - Though with all this, yes you can have nearly everything in the game for FREE, if you spend about, lets say 4hrs a day, 5 days a week, for 2 years.
    - Still very fun game love playing with the team. :)

    UPDATE: 29th July 2016
    - No more TEAM WORK or its been destoyed.... Groups may no longer use ships of the proper tier without being restricted to the players ship whos rank is lowest. Know the saying, " ur only as strong as the weakest link"... well now we may only use ships (in group) of the highest rank any player has. as in T3 battle if on player has R7 ship then u may NOT use R9 nor R8 ships only R7 or lower.... So practical for team battle? NOPE! PVE? NOPE! PVP sadly not gonna help players that are ekveing up or new only good for playersr who have all the ships or most of them...
    - Preety colors... yah no joke SC has updated to some fancy new graphics looks real nice :)
    - Change in Guards who now have more Anomoly generated missles, and some other new weapons...
    Conclusion: Anyway because of this recent update and NO LONGER being able to help my team mates efficiently i will change the review to a NOT recommended. Untill this is fixed, that is. :)
    - I want to have the ease of helping my team mates and joining friends in a group. I have had loads of fun, for it now to be taken away?... Just today i tried to joina friend that i ahve not seen in a while and we had little success other then open space... All that time... ;-; please fix this SC! :)- Penalizes new players due to the fact other players may not want to get the same rank ship as them which is lower.

    Update:12/13/2016
    Changed review to thumbs up. Just because... -_- Hopefully the devs can make better choices. im back in the game now and well... even though the game is changed alot i still have fun and im able to work it out with the team. :)

    Update:13/04/2017
    Changed review from thumbs up to DOWN! Sadly the game is lost. Open space servers arer lagging more and more. THe game is now "destroyed"(ing) my items i get from loot saying i dont have room in hanger when i clearly do... The updates have been proven only for the sole reason to rake in as much cash as possible before swtiching to another 'event ship'. Example: R14 Vigilant was BUFFED to an extent it was supper OP 1 week befor it would no longer be availale to make and then.... just 24hrs after anyone could not make any more it was NURFed!. No joke they didint even wait a week. -_- then again they came out with the THARGA and the day after a NEW alien TAIKIN ship came out the THARGA was NURFED as befor it was OP as hell. The developers and Gajin company only care about your cash....
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  22. Apr 22, 2017
    0
    This review contains spoilers, click expand to view. It's a really,
    really,
    really,
    really,
    really,
    really,
    really,
    really,
    really,
    really,
    really,
    really,
    really,
    really,
    really,
    really,
    really,
    bad game.
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  23. Jun 21, 2013
    4
    This game was a really great idea at first, when it originally came out. However the creators decided to patch it into the ground, following such giants as EA. The entire system was changed, many ships were removed or switched to entirely different classes (removing them for me and making me have to re-buy them). In addition to this, they changed much of the leveling in the game, making itThis game was a really great idea at first, when it originally came out. However the creators decided to patch it into the ground, following such giants as EA. The entire system was changed, many ships were removed or switched to entirely different classes (removing them for me and making me have to re-buy them). In addition to this, they changed much of the leveling in the game, making it so players had to regrind to achieve the same level that they once had before.

    To make matters worse, their supposed 'balance' changes make certain ships ridiculously overpowered and other ships massively underpowered. Certain weapons or modules that once made the game fun and easy to play now are nerfed into the ground and other modules were introduced.

    Unless you want an excercise in frustration, stay well away from this game. If you enjoy frantic air-based combat, ala HAWX this -may- be for you but it is unlikely as the player base is akin to League of Legends and they tend to scream HODOR whenever they can or insult others rather than give constructive criticism or advice.
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  24. Apr 28, 2013
    4
    I find it an incredible waste to have made all those nice space ship models and then create a "World of Tanks in Space". This game appears to have been made purely for the play to win brigade and this practice needs to stop now! Star Conflict is not an mmo, it has no depth to it and anyone expecting an Elite experience will be sorely disappointed. This game is a mindless space shooterI find it an incredible waste to have made all those nice space ship models and then create a "World of Tanks in Space". This game appears to have been made purely for the play to win brigade and this practice needs to stop now! Star Conflict is not an mmo, it has no depth to it and anyone expecting an Elite experience will be sorely disappointed. This game is a mindless space shooter designed to make as much play to win money as quickly as possible. Shame. Expand
  25. Mar 21, 2013
    4
    I really want to like games like this, since I'me a huge space combat fan. However, this pay2win model needs to stop, it completely ruins game design since the primary goal is to extract money through play rather than to have fun through play.
  26. Apr 11, 2017
    0
    StarConflict was honest and skill-dependent 3d space arcade.
    With quite nice graphical part and high potential.
    New friends have been found, and some of best time spent playing. Due to greedy managing and questionable developers all positive sides degraded into awful matter. This is not simply a Pay2Win game. This is a Keep Paying 2 Win. (©Gizmo.mac) Greed is good. This is
    StarConflict was honest and skill-dependent 3d space arcade.
    With quite nice graphical part and high potential.
    New friends have been found, and some of best time spent playing.
    Due to greedy managing and questionable developers all positive sides degraded into awful matter.

    This is not simply a Pay2Win game. This is a Keep Paying 2 Win. (©Gizmo.mac)
    Greed is good. This is developer’s motto.

    Development process was simplified: Create new IMBA ship which will dominate the battlefield.
    Make it expensive and available for real money. Make grind to new ship long and painful.
    As soon as ordinary players get enough resources to get this dominating ship - nerf it, and roll out new IMBA.

    Even investing 600$ may only grant you domination for a month or two, then your precious ship will be nerfed to brick.
    You pay more, or die from another "happy customer" as everyone else.

    Nobody cares about player’s opinion. Player can be banned for little to no reason. But - if you invest enough money in game - your ban can be revoked, allowing you to scam, grief and cheat again.

    Forum ban can be gained just for having your own opinion, or not hailing developers.
    In-game chat ban can be gained just automatically - with no reason.
    Full account ban can be gained by cheating, or arguing with GM, or writing a negative Steam review.

    All bans can be revoked by writing a positive Steam review.
    Look at game time on positive reviews - how much players recently exceed game time of 100 hours?
    Targem just forges positive ratings by face accounts IMO.

    There is no control over GM's and CM's, with complete disrespect to players from their side.
    Example - Community manger calling me "scum" constantly on his stream, ended up treating to ban my whole team - because he was killed and we were clearly winning.

    Another example - league system discussion stream. Top corporation’s leaders present, decision was made that leagues will be in 8vs8 format.
    Leagues were started as 4vs4 - nobody cares about player’s opinion, even if they ask.

    For all years of the game existence I witnessed an ad less than five times.

    When the game was released on Steam - there were high online - for a month. Somehow people in charge wasn't aware that their servers already operated at peak power, and lots of new players just pushed the system to lag hell.
    No new servers were added, new players went elsewhere, and with maximum online of 600 I may get "Server under heavy load" message.

    Now, what will you get if you will try to play StarConflict now?
    Until you will reach Rank 4 ships - there will be a pale shadow of its former beauty and glory.
    Almost balanced, somewhat slow, with less options for modules but so nice.

    Progressing further will bring you into feeding frenzy of epic proportions. Unless you will invest A LOT in the game - you will be cannon fodder. Again and again, with progression slowed on purpose, hard caps on income unless by money investment and matchmaking weird enough to put you against ships 5 ranks higher than yours.

    Old days, when skill determined an outcome of the fight are gone. It's hard to overcome auto-aiming weapons, auto-healing enemy ships, and your team hiding under brown rocks whole match.

    Certain team compositions are unkillable on progression ships. Until you will farm or pay enough to get a counter-class ship yourself - you will be farmed. With little to no chance you will be stomped upon.

    If your stats become high - expect totally useless team as a boulder on your neck, have a happy time carrying these. And again. And again.

    And be prepared - some in-game activity can be accessed only through third-party site. There are no control about that site, but rewards and progression are counted on it. So pay no attention if there are shifts in final teams, or people not present in battles are rewarded.

    Latest addition - game items stockpile are limited now - so you can't stockpile resources now, you have no motivation to do quests, or everything you gain get burned. All my DLC are next to useless now. All my premium ships are next to useless now. All my time spent on leveling progression ships is wasted now. This is official cheating from developers. Conclusion: Targem and Gaijin combined efforts have killed StarConflict. Not worthy of your time now, not recommended anymore. R.I.P.
    Expand
  27. Oct 13, 2014
    4
    A "MOBA in Space" game you want to love - but can't.

    As maybe the only one of its kind, it may initially be fun and addictive in the lower tiers. However, the mid/high-level game is completely broken, and gets more broken each week. Player retention is extremely low, and the player base slowly dwindles out of frustration with the game (2 months after official release there are less
    A "MOBA in Space" game you want to love - but can't.

    As maybe the only one of its kind, it may initially be fun and addictive in the lower tiers. However, the mid/high-level game is completely broken, and gets more broken each week. Player retention is extremely low, and the player base slowly dwindles out of frustration with the game (2 months after official release there are less players than in beta), and the developers try to compensate with changes that favour the few remaining veteran "elite" players, allowing them to "farm" new players (called "baby seal clubbing") and make the game less and less fun for casual players.

    Even 2 months after release, the developers still constantly change fundamental game parameters, such as how the matchmaking works, the PvE setup, etc.

    The actual ship building and optimization, as well as space-shooter gameplay itself, is solid and fun. Though there are some problems with UI design, translations from russian - and if you can get over the mid/high-tier 3 to 5 minute wait times until you are actually placed in a match, and the 80% chance that the match will be either completely unbalanced, only 2v2 or 3v3, or both (depending on the time of day, i.e. when the 7eet kidz, aka veterans, come out of school).

    As apparently common with this kind of games, the community is appalingly abrasive, with the veteran players overly protective of their advantages and privileges gained in Beta, and most of them unable to understand that they and their "if you don't like being butchered then fly better" attitude are an essential part of the problems with the game for casual gamers. The community is thusly split between "veterans" and "noobs", and between "standard" and "premium" players, each blaming the others for the shortcomings of the game. It's especially funny if you see some of the advocates preaching against the purchase of premium ships fly those themselves...

    The game itself becomes ever more grindy, as the changes which allow the veteran players to compete with their fully developed ships in matches with "normal" players and their stock ships deny the non-vets the kills required to level (aka. "synergize") their own ships. This seems to be intentional by the developers, to force players to spend cash out of frustration with the useless grind (with each change concerning game modes followed shortly after by an approrpriate "sale").

    Out of theoretical 4 game modes (PvP, PvE, Sector Conquest, Open World), only PvP and PvE is initially available to starting players. Sector Conquest is reserved high-tier PvP for "Corporations" (similar to Clans/Guilds), dominated by Russian players. Open World is available for low/mid tier and initially interesting, but can become very boring very quickly, and a griefer/PK situation seems to develop only slowly (due to lack of player targets). Finally, PvE, formerly used by established players for "farming", has now been basically closed to most casual/solo-players from the mid-tiers upward. PvE missions "balanced" for the best and fully developed ships in the tier bracket can now only be accomplished by players in cordinated groups, or very very good solo players with high-rank fully leveled ships.

    If you are a casual player and want to try this, be very careful not to spend to much money on it until you reach at least Tier 3, as the gameplay will change markedly for the higher tiers, and you really need to have a masochistic vein to endure the slaughtering by the veterans (and believe me, it doesn't get better - unless you're very good it get's only worse). If you still decide to spend cash, make sure to wait for a suitable sale - those are very common.

    If you are a very very good player, you may actually like this game... for a time... Even among the established veterans there is a tendency to leave the game in frustration and disgust, and some only seem to stay aboard because they already have invested hundreds of dollars and/or hours in their accounts, and now cling desperately to their virtual status.

    Unfortunately, there are very few viable alternatives currently available for MOBA space sim fans, so many of the SC players seem to simply wait for the release of Elite:Dangerous, Entropy, Star Citizen, etc. to head over there.

    +ship building/optimization
    +actual pvp combat (if placed in a balanced match)
    -community is disgustingly abrasive
    -matchmaking is now completely unbalanced in mid/high tiers, favouring vets, increasing grind for "casuals"
    -wait times are insane, 3-5 minutes for matches that last only 1 to 8 minutes
    -developers fail to understand what to do to stem player base deterioration, and strongly favour vets interests
    -random undocumented changes by developers even outside of "official" patches, with any criticism stricly censored/deleted by the inexperienced mods, as if not talking about a problem will make it go away...
    Expand
  28. Mar 10, 2013
    0
    Another one of these games I would normally love but evidently ruined by design-flaws that run short with the other aspects of the choices that the developers made. Initially, i was horrified to see that this game is almost a copy-paste of World of Tanks, forcing your space ships to be locked into battle, even after you leave (which serves no purpose whatsoever besides limiting yourAnother one of these games I would normally love but evidently ruined by design-flaws that run short with the other aspects of the choices that the developers made. Initially, i was horrified to see that this game is almost a copy-paste of World of Tanks, forcing your space ships to be locked into battle, even after you leave (which serves no purpose whatsoever besides limiting your ability to play for fun) but the biggest of my concern was shrugged off thanks to one very vital change that kept me playing which was the ability to respawn in the same game after dying in certain game-modes. Unfortunely, this change also falls short due to you being unable to pick what map/modes you specifically want, leaving me half-heartedly disappointed in the already impressive amounts of turd-flinging one have to swallow in order to enjoy the good bits of this game. I also haven't seen any lag in the gameplay itself but they managed to screw up the "get back in game" function you need if you disconnect because, yes, you guessed it: your ship will be unavailable as long as the old match is still going on which is to be expected after going through the horrible account creation procedure consisting of severely late email activations, automatic random passwords and steam-account linking issues. (You MUST log into the game through your steam account orelse you won't get in, another sh!t function with no purpose) I could keep on going about the mountains of flaws like balance, pay 2 win and lack of weapons but at the end of the day, this is just a solid space-shooter with good graphics all with solid controls being utterly demolished and pulled down into the depths of sh!t-olympus because someone had the bright idea to along with all the other horrid design decisions, include unlimited range and unlimited ammo sniper ships in SPACE (where small asteroids are the only scarce cover you'll ever find) and have them do insane damage on any kind of ship. R.I.P Star Conflict. Expand
  29. Feb 28, 2013
    2
    I wanted to like the game, but major flaws forced me to delete my account. I was getting kicked from games, and had to wait epic amounts of time for my ship "to no longer be in combat"... After the last hour wait, i was done. In addition, my brother could not connect no matter what. After trying the password reset 10 times, and makes 3 different accounts, the password never worked on logI wanted to like the game, but major flaws forced me to delete my account. I was getting kicked from games, and had to wait epic amounts of time for my ship "to no longer be in combat"... After the last hour wait, i was done. In addition, my brother could not connect no matter what. After trying the password reset 10 times, and makes 3 different accounts, the password never worked on log in. Strangely the site was always in Russian... but like LoL, its launch was awful with how long it took to finally play a match, it killed the fun. Ill rate it higher once they fix it to be able to actually play. Expand
  30. Aug 13, 2013
    0
    this game is a total ripoff of moon breakers a much more polished game and needs to be removed from steam its uninspired game play laggy controls lack of joystick function and repetive boring gameplay send it to the bottom of the pack
  31. Jun 13, 2017
    0
    it is a good game till tier 3 then you wind up fighting tier 8+ players in PvP and from talking to them alot have paid money to the game and it seems that gives them a MAJOR advantage as i played 28 game i kept track and the AI on my team are so bad they may as well not been there i checked the report after each match and my AI ships have ZERO kills and enemy teams AI all have at least 1it is a good game till tier 3 then you wind up fighting tier 8+ players in PvP and from talking to them alot have paid money to the game and it seems that gives them a MAJOR advantage as i played 28 game i kept track and the AI on my team are so bad they may as well not been there i checked the report after each match and my AI ships have ZERO kills and enemy teams AI all have at least 1 kill seems like if you pay money to the game you get a better AI script for the game as most PvP matches are you vs another player and bots and maybe have another player join as the match is in progress always thought AI scripts was same for all but this game proves how wrong i am keep paying members happy and piss on any others who can't or won't pay. Expand
  32. Jul 9, 2022
    0
    If you like insane grindfest or pay2win this is your game. 90% of the ships are obsolete from 2016 when they messed up the game.

    Rip Star Conflict 2012-2016
Metascore
75

Generally favorable reviews - based on 9 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 9
  2. Negative: 0 out of 9
  1. CD-Action
    Feb 7, 2015
    75
    It might not be a game to remember for years, but the great PvP mode is worth checking out (especially that Star Conflict is free). [01/2015, p.81]
  2. Jan 15, 2015
    70
    A rich space shooter offering countless hours of fun at no cost with significant features both in terms of variety and depth of game mode, also with a large arsenal available to players and a very good technical sector which makes it extremely enjoyable.
  3. Nov 18, 2014
    70
    Star Conflict is a good free-to-play game with some flaws and a moderate free-to-play model.