User Score
8.6

Generally favorable reviews- based on 1131 Ratings

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  1. Aug 12, 2013
    8
    Completely addicting, a masterpiece. There are really few things that i would add or change to a sequel of this franchise. Any flaw of Call of Pripyat is easily outshined by the way things work in this game.
  2. Jan 2, 2013
    8
    This is my first ever review on Metacritic. Having used the website for years, I've never actually written a review until now.
    Reason being is that this game is truely unique and I believe that people should at least try a STALKER game at some point in their lives.
    I love this game, even in spite of it's flaws. I personally think that it's the best of the 3 STALKER games, due to the
    This is my first ever review on Metacritic. Having used the website for years, I've never actually written a review until now.
    Reason being is that this game is truely unique and I believe that people should at least try a STALKER game at some point in their lives.
    I love this game, even in spite of it's flaws. I personally think that it's the best of the 3 STALKER games, due to the level of polish that the previous games never quite reached (Especially Clear Sky, which I think is the least significant title in the series) as well as it's increased graphic abilities - DX11 support etc.

    I spend hours at a time on this game, roaming Chernobyl, just to explore the World. To be quite honest, I've barely touched the main story. I've just spend the most part of my time on the game exploring the World and completing various side-quests for money - there is simply so much to find in Chernobyl. As well as this, the curious as rewarded rather generously - during your travels, you will come across little treasure troves known as "Stashes". These "Stashes" provide you with a range of resources. Sometimes, you'll find a couple of cans of food. Other times, you may discover a new rifle for your arsenal. These stashes are a great addition to the game, and add a bit of reward for people like me, who simply like to explore.

    Now, I have to admit that I play a modded version of the game, known as "Misery", which enhances the game in a number of ways, but the Vanilla experience is still stellar. However, I would recommend the "Misery" mod to anyone with a reasonably powerful PC looking for a second play-through, as it changes the mechanics of the game in a number of ways, whilst completely reinventing other areas - graphics, sound effects etc.

    Unfortunately, there are a few issues that can disrupt your playing experience, and there are a few design choices that will scare away some players altogether.
    Firstly, in contrast to the "classic" RPG trend, there is no level system, ie, you do not earn experience and you do not level up. Similarly, there are no aspects such as "Perks" or "Skills" like those found in other RPG games. Some people will not like this at all. Personally, I find it enthralling and more realistic that your competence in this wasteland is down to your equipment and expertise - rather than being able to tank your way through the game loaded with perks and skills. Similarly, there is no issue with level scaling, as there is no leveling system. (You won't find yourself killing everything with one punch like in other RPGs, where you could be a level 50 character battling with level 10 enemies).

    On the more technical side, there are a few problems with the Vanilla game's optimization - it is awful. To remedy this, you can use any of the many overhaul mods on the Internet, such as the "Misery" mod I mentioned earlier. Others include "Call of Pripyat Complete". All of the mods that I have tested have yielded better graphics, whilst also maintaining a high frame-rate than the Vanilla game.
    Another issue is that the game is sometimes very reluctant to operate on 32-bit PCs with less than 4gb of RAM - But there are mods on the Internet that fix this. The overhaul mods aforementioned also bypass this problem.
    I have no problem here, as my PC is a 64-bit PC with 8gb of RAM.

    Aside from it's technical issues, which can be overcome with patience and the right mods, this game is something that any RPG fan should try out at some point. I'll probably never finish this game, as it is just too damn fun to just walk around finding stashes and killing mutants. If you're a fan of "apocalypse" RPGs, such as Fallout 3 and Fallout New Vegas, I would strongly recommend this game.
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  3. Jun 16, 2013
    8
    I thought the game was fun, if a bit too short for my taste. The music is well done but similar to the other Stalker games. The setting is dark and interesting but most of the characters are boring. The monsters are unique and while there are zombies they are also unique in that they can still use their guns with deadly accuracy. You realistically need food and water and you need to limitI thought the game was fun, if a bit too short for my taste. The music is well done but similar to the other Stalker games. The setting is dark and interesting but most of the characters are boring. The monsters are unique and while there are zombies they are also unique in that they can still use their guns with deadly accuracy. You realistically need food and water and you need to limit radiation and stem bleeding wounds to survive and you can only carry up to 60 lbs of weight so you actually have to micromanage your inventory and make sure you do not pick up too many bullets. Sometimes small skirmishes break out between the local inhabitants and I cannot tell whether the developers did it intentionally or if it just randomly occurred (which is cool). Unfortunately you do not spend enough time in the very creepy, and also amazingly wondrous city of Pripyat which is a real shame. Other than that it is a decent game and a really gone one for people who like to play realistic and complex survivor games. Expand
  4. Jul 29, 2013
    8
    Call of Pripyat has amazing atmosphere and an intriguing premise and story. The graphics have aged fairly well and you can get it cheaply on steam. Do it.
  5. Oct 11, 2017
    8
    A very atmospheric game. Setting the Master difficulty is highly recommended, because on lower difficulties both your and the enemies' weapons have a chance to do zero damage per shot. You waste more bullets. On Master - a headshot to an unprotected human from pretty much any gun -takes them out. To your character - same, enless you have a military helmet and shot by less than a sniperA very atmospheric game. Setting the Master difficulty is highly recommended, because on lower difficulties both your and the enemies' weapons have a chance to do zero damage per shot. You waste more bullets. On Master - a headshot to an unprotected human from pretty much any gun -takes them out. To your character - same, enless you have a military helmet and shot by less than a sniper rifle

    You get sorta realistic bullet speeds and drop. Gotta take into account both range and target speed to hit anything, esp. with the subsonic 9x39 rounds.

    However weapon accuracy is silly: an unmodified AK-74, and many other rifles - can't land a headshot on a human from as little as like 50m. This is where the RPG element comes in...
    All guns have a 3-stage upgrade tree, with 4-6 things to pick from on each stage. And that usually includes 2 or 3 accuracy upgrades. So to make those upgrades worth anything - the unmodified guns have disgusting accuracy.

    The game levels are a bit small to have real sniping distances (not as cramped as in i.e. Mass Effect where anything over 20m is considered sniper range, but much smaller than i.e. Operation Flashpoint where you actually get to shoot at guys over 500m away). So gun ranges are "adjusted" accordingly:
    Shotguns (with buckshot): good at 0 - 10m.
    Assault rifles: can land a headshot up to about 40m. Up to 80m with accuracy upgrades. No need for a scope - even with iron sights your range is capped by the spread, not ability to see your target.
    Sniper rifles (which are rare elite weapons): good up to 150m. With upgrades up to about 250m - about as far as the engine lets you see.

    I didn't experience any issues with not being able to simply run over railroad tracks, unlike Claytality posted below.
    In fact physics are pretty well-balanced, one of the few games where I'd say fall damage is just right.

    RPG classics take it's effect on NPC traders as well: MP-5 selling price say 6'000r - buyout price like 800r :-D

    There are some scripted missions that disrupt the flow and atmosphere a bit, go against what the rest of the game teaches you, and look cheesy or uncalled for.
    Like some NPC: "come on, drop down this hole with me!". With no obvious way out. And there are other places in the game where if you jump down well you're stuck with no way out. With god knows what downstairs. Turned out lots of sleeping monsters. Scripted to be sleeping, and not disturbed by a bunch of shooting just above. And you gotta sneak past them. I like "natural" sneaking mechanics, but not scripted ones like this.
    Also some silly obstacles like a 5m tall ledge with a 60deg slope. Just a bit too steep to walk up it. A couple stacked barrels would have been enough but no - Grab any portable ladder or a rope with some hook at the end? No, gotta use a spacial anomaly to teleport on top of the ledge!

    Tha AI is OK but nothing super sophisticated. Companion AI is very dumb, esp. on the mission in Pripyat vs Monolith.

    The zone, esp. Zaton - seems a bit overpopulated with NPCs. It's like a popular hiking area rather than dangerous isolated place. Some mutant corpses stay for days, and quickly make it littered with corpses like every 20m.

    Overall the world is very dense - you can be within earshot of two distinct areas at the same time. Some NPCs tell stories how they had to "take a trip" from one to the other. "The trip took you like, 20 seconds?.."

    The game tries to be open-world sandbox, but it's a bit heavy on the "box" part. And if SoC was a box with very few people besides the player, and relatively rare but deadly mutant attacks - in CoP it's hard to walk 100 steps without hearing or seeing some kind of action going on - either Duty guys shooting bandits, or bandits shooting loners, or any of the above factions - shooting weaker mutants, weak mutants chasing/biting pigs... Or (less common) - stronger mutants tearing apart ANYTHING that moves. Carnage everywhere, every day.

    High-end mutants only start spawning randomly after you've been "introduced" to them through some scripted encounters.

    There is lots of NPC relationship development. Which kinda makes sense, but is also rather spontaneous.

    The music is awesome. Esp. to the Russian ear. The Stalker jokes and idle chatter is funny at first but get repetitive waay to often - they are RNG-based and you can sometimes hear the same joke repeat 3 times within 5 minutes at one of the stalker hubs. Although there are some that I only heard once in >10 hours, so it has it's charm.

    The game progression is by no means a corridor shooter though - the starter location, Zaton, has a lot of NPCs and content that you'll be returning to multiple times throughout the game. The 2nd location - Yanov - you can go to very early in the game, but just going there doesn't mean much by itself.

    Overall the game is very good, captivating atmosphere and well-paced progression. And I haven't encountered any bugs so far, nor any major flaws.
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  6. Feb 11, 2019
    8
    Amazing setting, not too much hand holding either. Loved this game. There are also good mods for this game.
  7. Aug 24, 2014
    8
    B.E.A.U.T.I.F.U.L. :) played with "complete mod". I didn't play Clear Sky as I always heard it was quite bad. This call of pripyat is a bit different from the first stalker shadow of chernobyl. Rapid transport makes things easier. Atmosphere is as thick as in the first...emissions are really scary the first times. Story, though, not so elaborate. The first was more mysterious, and thingB.E.A.U.T.I.F.U.L. :) played with "complete mod". I didn't play Clear Sky as I always heard it was quite bad. This call of pripyat is a bit different from the first stalker shadow of chernobyl. Rapid transport makes things easier. Atmosphere is as thick as in the first...emissions are really scary the first times. Story, though, not so elaborate. The first was more mysterious, and thing with the wishgranter and the whole exploration until you get to Chernobyl was perfect. Here the Pripyat town could have been more immersive and complete, as it is the last map you reach. More similar to the real one...only a few empty buildings, instead. No swimming pool, no ferris wheel....but the game remains one of those games you feel bad completing it. 32 hours to do more or less everything. 85/100. Expand
  8. Dec 1, 2015
    8
    Good open world game in post apocaliptic world
    . . .
  9. Dec 2, 2016
    8
    As the third game in the S.T.A.L.K.E.R. series, Call of Pripyat was expected to bring something new and fresh to the universe. Unlike Clear Sky, which was a prequel to Shadow of Chernobyl, this game starts right after the events of the first game.

    S.T.A.L.K.E.R.: Shadow of Chernobyl was an unexpected success. Despite being extremely rough around the edges when it was released back in
    As the third game in the S.T.A.L.K.E.R. series, Call of Pripyat was expected to bring something new and fresh to the universe. Unlike Clear Sky, which was a prequel to Shadow of Chernobyl, this game starts right after the events of the first game.

    S.T.A.L.K.E.R.: Shadow of Chernobyl was an unexpected success. Despite being extremely rough around the edges when it was released back in 2007, it offered a unique open world experience. One of the main complaints gamers had, was that the levels were relatively small for an open world game. This, in practice, meant that there were lots of loading screens. This issue was addressed and the levels in Call of Pripyat are a lot bigger. In fact, there are only three main areas in the game. Unfortunately, this doesn't mean that the entire surface area is any bigger though, both games are about the same size.

    In essence, Call of Pripyat is a very similar experience to the previous two games. The game is more refined yes, but a lot less ambitious. Graphics are better, but only marginally. The story is clearer and makes more sense, but is also very simple and basic. The biggest letdown though is that there are practically zero new weapons and enemy types in this game, compared to the previous two.

    All things considered, Call of Pripyat is not a bad game. It is, after all, a more refined version of the game(s) we all loved. But it doesn't bring anything new to the series. It's more of a huge and fun to play expansion pack to the original game, than a standalone masterpiece.
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  10. Aug 4, 2017
    8
    Игра моего детства !
    1)Очень атмосферная.
    2)Очень красивая-для 2010 года.
    3)Довольно много оружия.
    На игру есть много модификаций, которые могут изменить игру в лучшую сторону.
  11. Jun 24, 2018
    8
    Атмосфери того самого сталкера я не відчував, а це не дуже добрий знак... Хоча гемплейно та з боку квестів гра досить не погана. А якщо брати до уваги кількість модів на Зов Прип'яті і тей факт що мої улюблені моди Call of Chernobyl, Call of Misery і Misery були зроблені на цій базі.... Гра отримує 8 балів з 10Атмосфери того самого сталкера я не відчував, а це не дуже добрий знак... Хоча гемплейно та з боку квестів гра досить не погана. А якщо брати до уваги кількість модів на Зов Прип'яті і тей факт що мої улюблені моди Call of Chernobyl, Call of Misery і Misery були зроблені на цій базі.... Гра отримує 8 балів з 10
  12. Sep 19, 2021
    8
    ====================IIIIIIIIII GAME SCORE : 83 IIIIIIIIII====================
  13. Nov 20, 2019
    8
    Developers killed this part its easiness. Since start you got everything: AK , high armor, respirator and even detector for searching artifacts. Besides there are 3 game levels only and it's boring to play. Boring to search the artifacts cause you dont need them, game is easy, you can get top weapons on first level. But npc got better and functional part improved. It's good part but itDevelopers killed this part its easiness. Since start you got everything: AK , high armor, respirator and even detector for searching artifacts. Besides there are 3 game levels only and it's boring to play. Boring to search the artifacts cause you dont need them, game is easy, you can get top weapons on first level. But npc got better and functional part improved. It's good part but it could be muuuch better! Expand
  14. Feb 18, 2022
    8
    После первых двух частей эта уже кажется настолько однообразным повторением, что тяжко решиться её пройти, и я полностью закончил игру сам только сейчас, хотя в детстве видел, как целиком батя проходил.
    Как я и думал, это оказалась, самая скучная часть Сталкер, главный герой - военный, скучнее уже не придумать) ещё и новая открывающая локация - Затон, состоящая только из болот и
    После первых двух частей эта уже кажется настолько однообразным повторением, что тяжко решиться её пройти, и я полностью закончил игру сам только сейчас, хотя в детстве видел, как целиком батя проходил.
    Как я и думал, это оказалась, самая скучная часть Сталкер, главный герой - военный, скучнее уже не придумать) ещё и новая открывающая локация - Затон, состоящая только из болот и заброшенных лодок.
    Вообще эта часть самая маленькая из всех, тут всего 3 открытые локации, 2-ая это Юпитер, 3-я это Припять. Юпитер получше Затона, но всё равно достаточно средняя локация, даже главный хаб с магазином там выглядит очень скучно, и в него не хочется возвращаться. А Припять должна быть устрашающей, опасной, но, в ней ничего такого нет, ходить по ней интересно(хотя вся архитектура карты это просто жилые дома и 1 детский садик), но не страшно, каких-то суперстрашных монстров и аномалий на каждом шагу нет, я выполнил все квесты и и исходил досконально все локаци только из-за того, что я большой фан Сталкача, а так мб это не стоило 40 часов моего времени,
    особо интересных квестов было только шутки 3, и то, задание про "Оазис", которое невероятно интриговало, выполнятся очень легко(там единственная головоломка небольшая в Сталкере) и не даёт особо ничего крутого, да я блин абсолютно все поручения учёных выполнил, они мне даже какого-то уникального оборудования или брони не дали, кроме детектора, который итак был нужен для задания.
    Персонажей интересных тут тоже штуки 2-3, хотя есть интересный сюжетный квест, где вы должны собраться отряд на ваш выбор, вот за это респект, а, в остальном, сюжет продолжает "Тень Чернобыля" и поэтому фанам стоит увидеть концовку, но сама развязка детективной составляющей игры это тупизм.
    Говорят, что технически игра допилена лучше остальных, ну, наверное, например, тут сделали кнопки на быстрый приём медикаментов/еды, но баги всё равно были, штук 5 встретил за прохождение, у меня в концовке сюжетные персонажи вообще просто останавливалась на месте. Но геймдизайн в игре хороший, все квесты/местность/припасы хорошо продуманы, 1 раз мне даже открылся тайник, изучив который я наткнулся и на действие, которе было необходимо, чтобы открыть дальнейший сюжет. Но я заметил, что боссы, типо химеры, какие-то дико живучие, там по 500 патронов на них тратишь.

    Последнее, что могу сказать, тут прикольный ambient-соундтрек, не шедевр, но хороший, и я увидел в титрах, что его ещё Алексей Омельчук писал, мой любимый композитор, который щас уже работает в 4A Games и написал великий OST к Метро: Исход.
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  15. Apr 17, 2020
    8
    Наконец, доведенная до ума часть серии. Так и должна была выглядеть игра с самого начала.
  16. Jun 28, 2020
    8
    Лично для меня эта игра останется в числе самых любимых, она единственная из трилогии которую действительно довели до ума, и если уж и не отшлифовали, так постарались сделать игру максимально качественной, как в плане квестов и геймплея, так и в плане персонажей и графики.Лично для меня эта игра останется в числе самых любимых, она единственная из трилогии которую действительно довели до ума, и если уж и не отшлифовали, так постарались сделать игру максимально качественной, как в плане квестов и геймплея, так и в плане персонажей и графики.
  17. Jan 12, 2022
    8
    Вот наконец я получил удовольствие от сталкера, ТЧ и ЧН, мне не зашли, а в этой игре реально был и сюжет более целостный и перестрелки интересней, и наконец механики нормальные прикрепили, типа того что сделали нормальный интерфейс, и багов не много словил, теперь враги не стреляют через стенки и не появляться за спиной. Но в техническом плане это просто помойка, вылети проседание фпс,Вот наконец я получил удовольствие от сталкера, ТЧ и ЧН, мне не зашли, а в этой игре реально был и сюжет более целостный и перестрелки интересней, и наконец механики нормальные прикрепили, типа того что сделали нормальный интерфейс, и багов не много словил, теперь враги не стреляют через стенки и не появляться за спиной. Но в техническом плане это просто помойка, вылети проседание фпс, стимовская версия вообще крашиться на Ное. А в общем было увлекательно и интересно. Expand
  18. Jun 14, 2021
    8
    Единственная часть серии, которую я смог до пройти до конца. Тут практически полностью открытый мир, вывереная атмосфера, оптимизация, отсутствие багов, и хорошие и интересные второстепенные квесты
  19. Aug 9, 2023
    8
    Very good game. I enjoyed playing this game a lot. I strongly recommend this.
  20. Jul 11, 2022
    8
    Diğer oyunlarının aksine S.T.A.L.K.E.R. serisi bu sefer; olabildiğince hatalardan arındırılmış, daha kaliteli, etkileyici ve dengeli bir oyun olan Call of Pripyat ile oyuncuların karşısına çıkmış.
  21. Jul 28, 2021
    8
    улучшенная первая часть, но к сожалению уже надоевшая, выйди игра такой сразу, она была бы на 10 баллов, а так она моменту надоела к моменту выхода
    + новая карта
    + модификации оружия + графика, аномалии, монстры - сюжет - скучно
    улучшенная первая часть, но к сожалению уже надоевшая, выйди игра такой сразу, она была бы на 10 баллов, а так она моменту надоела к моменту выхода
    + новая карта
    + модификации оружия
    + графика, аномалии, монстры
    - сюжет
    - скучно
  22. Aug 9, 2021
    8
    ⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣
  23. Jul 2, 2023
    8
    Worse graphics and difficulty, but more polished and close to the ideal at all.

    Gameplay:
    combat mechanics 8/10
    stealth 6/10
    atmosphere 9/10
    Gameplay as immersive horror (labs and nights only) 9/10
    Gameplay as RPG & im.sim (w/o mods): 7/10

    Story 6/10

    Graphics 8/10

    Sounds & music 10/10

    .
    "Call of Chernobyl" MOD_platform is strongly RECOMMENDED.
  24. Mar 19, 2022
    8
    The interface is wonderful. You have so much information immediately available to you. Google Maps always has a minimap in the lower left corner, which gives you a good overview of the area. Getting information about people gives you a clear, clear window. Hacking offers a menu with easily recognizable icons, so you always know what your button presses will do.
  25. May 25, 2022
    8
    Ойй оказуалили тут типа всё оказуалили всё для школьников атмосферы нет вода лахает до сих пор ну шо такое шо такое и кардан бухает а Я за зож если че
  26. Oct 15, 2022
    8
    Самая, наверное, сбалансированная часть трилогии.
    Почти нет багов, добавили вырезанных ранее монстров, многое улучшили и сделали логичнее. Отлично сделана Припять, которую наконец-то можно свободно исследовать. Харизматичные (для шутера) помощники и вообще персонажи.
    Из минусов отмечу более слабый, чем в первой части, основной сюжет. Там он был намного более захватывающим и таинственным,
    Самая, наверное, сбалансированная часть трилогии.
    Почти нет багов, добавили вырезанных ранее монстров, многое улучшили и сделали логичнее. Отлично сделана Припять, которую наконец-то можно свободно исследовать. Харизматичные (для шутера) помощники и вообще персонажи.
    Из минусов отмечу более слабый, чем в первой части, основной сюжет. Там он был намного более захватывающим и таинственным, почти детективным: проникнуть в центр зоны, узнать правду про Монолит, секретные лаборатории О-сознания, кто такой Стрелок и т.д.
    А тут - "просто узнай почему свалились наши вертушки". Ну поскольку главный герой - вояка, приказ должен звучать максимально просто и лаконично). Но все же можно было что-то интересное закрутить..
    В остальном все как принято в серии СТАЛКЕР: большие локации для исследования, полные аномалий, монстров и артефактов. Много разных пушек, квестов (некоторые имеет разные варианты решения). Концовки тоже будут отличаться в зависимости от ваших действий в игре.
    В общем поставлю 8/10
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  27. Mar 23, 2023
    8
    An excellent game completing the main trilogy of games - Stalker. Completely new locations is what every fan of this series of games wanted. The atmosphere from the lights, the sounds, the music, the sky, just something incredible, seems so familiar, especially to people from post.soviet countries. So if you want to feel it, you should definitely play it :)
  28. Aug 2, 2012
    7
    This is a good game, but not as good as it could have been. I haven't yet played the earlier two STALKER games, but this game was good enough to convince me to play both of those as well. The combination of FPS and RPG gameplay is done very well. I'm not of fan of standard FPS games, to me they are usually too repetitive and shallow to keep my interest for very long, but this combinationThis is a good game, but not as good as it could have been. I haven't yet played the earlier two STALKER games, but this game was good enough to convince me to play both of those as well. The combination of FPS and RPG gameplay is done very well. I'm not of fan of standard FPS games, to me they are usually too repetitive and shallow to keep my interest for very long, but this combination of gameplay styles and a well designed atmosphere kept my interest very well. However, the main storyline in this game I found to be lacking, though it had the potential to be something much greater. Some of the mini-stories in side missions were more interesting to me than the main story arc. I also felt there could have been more interesting storylines developed around the several factions that reside in the Zone. I also wish the RPG elements had been improved upon. Experience points and level ups would have given me more incentive to explore areas of the map I didn't need to go to for specific missions, but as it stands I would rather just avoid coming into contact with unnecessary enemies since all I'd do is loose ammo and gain nothing as a result. I also wish the characters had been more complex and interesting, I had no real vested interest in any of the characters (even my own character was kind of a boring personality). Despite these areas that could have used improvement, I found the game to be very fun. Not a game I'll play more than once, but a game that was very enjoyable one time through. Expand
  29. Dec 23, 2011
    7
    Really don't know what to think of this game. The world is massive and vast and the layout is interesting. Graphics are alright, they get the job done. The thing that bothers me with this game is that it doesn't seem polished, shooting mechanics are stupid as bullets act as arrows dropping once they reach a point distance making long range combat near impossible. The game feels too darkReally don't know what to think of this game. The world is massive and vast and the layout is interesting. Graphics are alright, they get the job done. The thing that bothers me with this game is that it doesn't seem polished, shooting mechanics are stupid as bullets act as arrows dropping once they reach a point distance making long range combat near impossible. The game feels too dark and stingy, which yes fits the atmosphere but just gets depressing to look at after a while. Player models are recycled endlessly, I've ran into the same two Stalkers at least ten times. You're given a main quest but there's so many extra quests that I feel kind of overwhelmed, I'm worried I'll miss something if I progress without doing these. As opposed to Bethesda games that usually pull this off well, the open world and it's many side quests are a bit intimidating to anyone who doesn't enjoy such a long, long game. The game demands a lot of time from the player, so if you're not prepared to use up hours of your time to scour the zone then this game is not for you.

    I got this game on sale, and I'm reasonably happy with it, the atmosphere is fantastic and the joys of using your maintained and updated fire arms that you upgraded yourself is also another slight joy in this game. However the amount of **** you can do is so vast it's almost intimidating, the story is not interesting or driving in anyway as it's hard to root for your character when he's got as much personality as a tin of paint. Other characters are the same, so it's also difficult to try and symphasize with people who ask for your help. At the beginning of the game a bandit tells me he needs this artifact as his friend is dying, I without a second thought denied his offer and killed him and his little buddies. The game is not story driven in any way shape or form, it's driven simply by the players curiousity: What sort of artifacts can I find and sell, what sort of loot can I buy with this money? How should I upgrade my guns? This isn't necessarily a bad thing, but it'd be nice if I felt some want to continue playing this game to the end.

    Keep in mind I'm scratching the very surface of this game with 5 hours played in total but I'd love to know if it improves significantly. In short, STALKER Call of Pripyat is a gloomy looking post apocalyptic master piece but falls short in terms of story and characters but makes up for it in accurate representations of real guns and it's hours of gameplay. You will definitely get your moneys worth with this game but it's not for the faint of heart, as well as not being without it's faults. (Get's a 7 so far, but some personal citation is needed)
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  30. Nov 23, 2012
    7
    Stalker Call of Pripyat do have some problems. The combat feels a bit clunky, especially against other humans. The quest-log is less than perfect and you sometimes find yourself in situations where you dont know what you are supposed to do to advance. The game is not really beginner friendly, it feels a bit stiff animation wise and the visuals are not the best. Overall the game feels aStalker Call of Pripyat do have some problems. The combat feels a bit clunky, especially against other humans. The quest-log is less than perfect and you sometimes find yourself in situations where you dont know what you are supposed to do to advance. The game is not really beginner friendly, it feels a bit stiff animation wise and the visuals are not the best. Overall the game feels a little bit like it is unfinished. Less so than its predecessor but the feeling is still there. The game does make up for most of its short coming though by being extremely atmospheric. This game is at its best when you are exploring an anomaly or sneaking through a mutant lair. And when the game is at its best few games can beat it. Sadly there is also all the running from point A to point B, all the time spent figuring out how stuff works by using google, all the time spent managing your inventory. A game like this need to have some ups and down but the ups could be a little more frequent and the downs could be a little less frequent. I don't want to sound to negative since i had great time playing this game. And if you are looking for a little bit different shooter with atmosphere so thick that you could slice it with a butter knife then Stalker Call of Pripyat may be the shooter for you. Expand
Metascore
80

Generally favorable reviews - based on 44 Critic Reviews

Critic score distribution:
  1. Positive: 36 out of 44
  2. Negative: 0 out of 44
  1. GSC’s third attempt at creating a post-apocalyptic world reinforced my belief that PR is the only thing this company does best.
  2. Great atmosphere, but the game looks outdated and has some flaws.
  3. Call of Pripyat may not look as stunning as CoD:MW2 or Crysis, but it's still a very atmospheric, seizing and refreshingly different shooter... just like its predecessors that is. So if you consider yourself a fan of the series: Got get Call of Pripyat! It's definitely the best part of the saga.