- Publisher: Sega
- Release Date: Apr 4, 2011
User Score
Mixed or average reviews- based on 216 Ratings
User score distribution:
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Positive: 118 out of 216
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Mixed: 66 out of 216
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Negative: 32 out of 216
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Apr 4, 2011
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Jun 25, 2011You can get
A misson or two
Done before
You have to pay
or wait until the next day
to have energy to
play another dungeon or two.
Or pay ... a lot
Of course, levelling up also requires this same "energy" that you only accumulate until 100 (even though some items cost lots more than that in energy to even craft in game>
This game is a pure example of greed fail.
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Feb 18, 2012Ultimately, I'd encourage you to give Spiral Knights a go as you'll know before you've expended your first 100 points of mist energy whether you want to keep playing. The question of whether you'll have the strength I lacked to grind your way out of the constrictions of the energy system is another question entirely. If you treat the game as a dip in/dip out sort of affair, then I think it's possible to really enjoy it.
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CD-ActionAug 2, 2011When I look at this game it reminds me of the humorous Diablo 3 logo. The one with the sun, rainbow, clouds and unicorns. It's this game! Having in mind that it wasn't designed for hardcore gamers, I can let some of the boredom resulting from the combat system's simplicity slide. But only some. [August 2011, p.70]
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Jul 26, 2011Spiral Knights is fast, accessible and fun until the spiteful pricing system pops up to punch you in the face.