- Publisher: Sega
- Release Date: Aug 12, 2008
User Score
Mixed or average reviews- based on 93 Ratings
User score distribution:
-
Positive: 42 out of 93
-
Mixed: 22 out of 93
-
Negative: 29 out of 93
Buy Now
Review this game
-
-
Please sign in or create an account before writing a review.
-
-
Submit
-
Check Spelling
- User score
- By date
- Most helpful
-
VitaliyS.Aug 14, 2008Well, let's see This game isn't like mass effect of course but it still holds it's ground, I liked it, the addition of a sidekick and a choice between robotics or anatomy/human is really good, story-line was great, combat reminded me of KOTOR series a bit, wasn't all action but a great game
-
-
DerekRDec 22, 2008
-
-
May 14, 2011
-
Oct 12, 2011
-
May 16, 2012This game is loads of fun. The cybernetics customization is cool and abilities are awesome. It is a little bit repetitive with the missions but its not that bad. the graphics are pretty good and the controls are point and click. The plot is kind of a classic one but it is cool because it has some mystery mixed in with it. A good game with lots of customization and ways to spend money. 8 out of 10
-
Feb 15, 2012
-
Feb 15, 2014Good balance between action and strategy. Doesn't take itself too seriously. Highly replayable. Points off for lacking customizable controls (or customization is not obvious).
Awards & Rankings
-
The combat looks bright and colorful on the surface and there is no shortage of menacing enemies and massive explosions, but the AI doesn't provide any real tactical challenge, the layout of the levels and missions is remarkably linear, and the range of abilities and weapons is too limited.
-
Unfortunately, Gas Powered Games forget all the elements that make the games in this genre so damn fun and addictive. It's really a shame because had they done it right, it would have made the wait for Diablo III that much more bearable. But as it stands, this is without a doubt the worst addition to the Siege series yet.
-
It's definitely action-packed, especially when playing with friends. It's just a damn-shame that Chris Taylor and his cronies at Gas Powered Games didn't get with the times and mix in a proper action-focused control scheme.